2014-10-06 14:50:05 +02:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Labyrinth of Time code with assistance of
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*
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* Copyright (c) 1993 Terra Nova Development
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* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
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*
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*/
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#include "lab/mouse.h"
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#include "lab/vga.h"
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#include "lab/stddefines.h"
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#include "lab/timing.h"
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#include "lab/interface.h"
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namespace Lab {
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extern bool IsHiRes;
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extern uint32 VGAScreenWidth, VGAScreenHeight;
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2015-02-24 00:31:26 +02:00
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void mouseHideXY();
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2014-10-06 14:50:05 +02:00
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static bool LeftClick = false;
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static bool RightClick = false;
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static bool MouseHidden = true, QuitMouseHandler = false;
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static int32 NumHidden = 1;
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static uint16 CurMouseX, CurMouseY;
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2014-12-26 00:32:42 +01:00
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static Gadget *LastGadgetHit = NULL;
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Gadget *ScreenGadgetList = NULL;
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2014-10-06 14:50:05 +02:00
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static byte MouseData[] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
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1, 7, 1, 0, 0, 0, 0, 0, 0, 0,
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1, 7, 7, 1, 0, 0, 0, 0, 0, 0,
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1, 7, 7, 7, 1, 0, 0, 0, 0, 0,
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1, 7, 7, 7, 7, 1, 0, 0, 0, 0,
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1, 7, 7, 7, 7, 7, 1, 0, 0, 0,
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1, 7, 7, 7, 7, 7, 7, 1, 0, 0,
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1, 7, 7, 7, 7, 7, 7, 7, 1, 0,
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1, 7, 7, 7, 7, 7, 1, 1, 1, 1,
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1, 7, 7, 1, 7, 7, 1, 0, 0, 0,
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1, 7, 1, 0, 1, 7, 7, 1, 0, 0,
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1, 1, 0, 0, 1, 7, 7, 1, 0, 0,
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0, 0, 0, 0, 0, 1, 7, 7, 1, 0,
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0, 0, 0, 0, 0, 1, 7, 7, 1, 0,
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0, 0, 0, 0, 0, 0, 1, 1, 0, 0};
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2015-02-17 11:48:53 +02:00
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#define MOUSE_WIDTH 10
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#define MOUSE_HEIGHT 15
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2014-10-06 14:50:05 +02:00
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static bool drawmouse = false, gadhit = false;
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2014-12-26 00:32:42 +01:00
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static Gadget *hitgad = NULL;
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2014-10-06 14:50:05 +02:00
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void mouseShowXY(uint16 CurMouseX, uint16 CurMouseY);
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/*****************************************************************************/
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/* Checks whether or not the cords fall within one of the gadgets in a list */
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/* of gadgets. */
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/*****************************************************************************/
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2014-12-26 00:32:42 +01:00
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static Gadget *checkGadgetHit(Gadget *gadlist, uint16 x, uint16 y) {
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2014-10-06 14:50:05 +02:00
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uint16 counter;
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while (gadlist != NULL) {
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if ((x >= gadlist->x) && (y >= gadlist->y) &&
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(x <= (gadlist->x + gadlist->Im->Width)) &&
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(y <= (gadlist->y + gadlist->Im->Height)) &&
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!(GADGETOFF & gadlist->GadgetFlags)) {
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if (IsHiRes) {
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gadhit = true;
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hitgad = gadlist;
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} else {
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QuitMouseHandler = true;
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VGAStorePage();
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mouseHideXY();
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drawImage(gadlist->ImAlt, gadlist->x, gadlist->y);
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mouseShowXY(x, y);
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for (counter = 0; counter < 3; counter++)
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waitTOF();
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mouseHideXY();
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drawImage(gadlist->Im, gadlist->x, gadlist->y);
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mouseShowXY(x, y);
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VGARestorePage();
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QuitMouseHandler = false;
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}
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return gadlist;
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} else {
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gadlist = gadlist->NextGadget;
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}
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}
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return NULL;
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}
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2014-12-26 00:32:42 +01:00
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void attachGadgetList(Gadget *GadList) {
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2014-10-06 14:50:05 +02:00
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if (ScreenGadgetList != GadList)
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LastGadgetHit = NULL;
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ScreenGadgetList = GadList;
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}
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2014-12-26 00:32:42 +01:00
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static Gadget *TempGad;
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2014-10-06 14:50:05 +02:00
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2015-02-17 11:48:53 +02:00
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void mouse_handler(int32 flag, int32 mouseX, int32 mouseY) {
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2014-10-06 14:50:05 +02:00
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if (!IsHiRes)
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2015-02-17 11:48:53 +02:00
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mouseX /= 2;
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2014-10-06 14:50:05 +02:00
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2015-02-17 11:48:53 +02:00
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if (flag & 0x01) { /* mouse Move */
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if ((CurMouseX != mouseX) || (CurMouseY != mouseY)) {
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CurMouseX = mouseX;
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CurMouseY = mouseY;
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2014-10-06 14:50:05 +02:00
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if (IsHiRes && !QuitMouseHandler) {
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drawmouse = true;
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}
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}
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}
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2015-02-17 11:48:53 +02:00
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if ((flag & 0x02) && (NumHidden < 2)) { /* Left mouse button click */
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2014-10-06 14:50:05 +02:00
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if (ScreenGadgetList)
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2015-02-17 11:48:53 +02:00
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TempGad = checkGadgetHit(ScreenGadgetList, mouseX, mouseY);
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2014-10-06 14:50:05 +02:00
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else
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TempGad = NULL;
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if (TempGad) {
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LastGadgetHit = TempGad;
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} else {
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LeftClick = true;
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2015-02-17 11:48:53 +02:00
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CurMouseX = mouseX;
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CurMouseY = mouseY;
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2014-10-06 14:50:05 +02:00
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}
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}
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2015-02-17 11:48:53 +02:00
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if ((flag & 0x08) && (NumHidden < 2)) { /* Right mouse button click */
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2014-10-06 14:50:05 +02:00
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RightClick = true;
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2015-02-17 11:48:53 +02:00
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CurMouseX = mouseX;
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CurMouseY = mouseY;
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2014-10-06 14:50:05 +02:00
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}
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}
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2015-02-24 00:31:26 +02:00
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void updateMouse() {
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2014-10-06 14:50:05 +02:00
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uint16 counter;
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bool doUpdateDisplay = false;
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if (drawmouse && !MouseHidden) {
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QuitMouseHandler = true;
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drawmouse = false;
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QuitMouseHandler = false;
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doUpdateDisplay = true;
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}
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if (gadhit) {
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gadhit = false;
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QuitMouseHandler = true;
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mouseHide();
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drawImage(hitgad->ImAlt, hitgad->x, hitgad->y);
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mouseShow();
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for (counter = 0; counter < 3; counter++)
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waitTOF();
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mouseHide();
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drawImage(hitgad->Im, hitgad->x, hitgad->y);
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mouseShow();
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doUpdateDisplay = true;
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QuitMouseHandler = false;
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}
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if (doUpdateDisplay)
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2014-12-14 17:46:40 +01:00
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WSDL_UpdateScreen();
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2014-10-06 14:50:05 +02:00
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}
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/*****************************************************************************/
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/* Initializes the mouse. */
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/*****************************************************************************/
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2015-02-24 00:31:26 +02:00
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bool initMouse() {
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2015-02-17 11:48:53 +02:00
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g_system->setMouseCursor(MouseData, MOUSE_WIDTH, MOUSE_HEIGHT, 0, 0, 0);
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2014-12-29 00:03:58 +01:00
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g_system->showMouse(false);
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2014-10-06 14:50:05 +02:00
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mouseMove(0, 0);
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return true;
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}
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/*****************************************************************************/
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/* Shows the mouse. */
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/*****************************************************************************/
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2015-02-24 00:31:26 +02:00
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void mouseShow() {
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2014-12-29 00:19:56 +01:00
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mouseShowXY(CurMouseX, CurMouseY);
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2014-12-29 00:03:58 +01:00
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g_system->showMouse(true);
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2014-10-06 14:50:05 +02:00
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}
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/*****************************************************************************/
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/* Shows the mouse. */
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/*****************************************************************************/
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void mouseShowXY(uint16 MouseX, uint16 MouseY) {
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QuitMouseHandler = true;
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if (NumHidden)
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NumHidden--;
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if ((NumHidden == 0) && MouseHidden) {
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CurMouseX = MouseX;
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CurMouseY = MouseY;
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2014-12-29 00:19:56 +01:00
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WSDL_ProcessInput(0);
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2014-10-06 14:50:05 +02:00
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MouseHidden = false;
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}
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QuitMouseHandler = false;
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}
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/*****************************************************************************/
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/* Hides the mouse. */
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/*****************************************************************************/
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2015-02-24 00:31:26 +02:00
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void mouseHide() {
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2014-10-06 14:50:05 +02:00
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QuitMouseHandler = true;
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NumHidden++;
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if (NumHidden && !MouseHidden) {
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MouseHidden = true;
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2014-12-29 00:03:58 +01:00
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g_system->showMouse(false);
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2014-10-06 14:50:05 +02:00
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}
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QuitMouseHandler = false;
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}
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/*****************************************************************************/
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/* Hides the mouse. */
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/*****************************************************************************/
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2015-02-24 00:31:26 +02:00
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void mouseHideXY() {
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2014-10-06 14:50:05 +02:00
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QuitMouseHandler = true;
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NumHidden++;
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if (NumHidden && !MouseHidden) {
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MouseHidden = true;
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2014-12-29 00:03:58 +01:00
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g_system->showMouse(false);
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2014-10-06 14:50:05 +02:00
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}
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QuitMouseHandler = false;
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}
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2015-02-17 11:17:59 +02:00
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extern uint32 g_MouseX;
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extern uint32 g_MouseY;
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2014-10-06 14:50:05 +02:00
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/*****************************************************************************/
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/* Gets the current mouse co-ordinates. NOTE: On IBM version, will scale */
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/* from virtual to screen co-ordinates automatically. */
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/*****************************************************************************/
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void mouseXY(uint16 *x, uint16 *y) {
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2014-12-29 00:03:58 +01:00
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*x = (uint16)g_MouseX;
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*y = (uint16)g_MouseY;
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2014-10-06 14:50:05 +02:00
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if (!IsHiRes)
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(*x) /= 2;
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}
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/*****************************************************************************/
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/* Moves the mouse to new co-ordinates. */
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/*****************************************************************************/
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void mouseMove(uint16 x, uint16 y) {
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if (!IsHiRes)
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x *= 2;
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g_system->warpMouse(x, y);
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if (!MouseHidden) {
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QuitMouseHandler = true;
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mouseXY(&CurMouseX, &CurMouseY);
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2014-12-29 00:19:56 +01:00
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WSDL_ProcessInput(0);
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2014-10-06 14:50:05 +02:00
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QuitMouseHandler = false;
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}
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}
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/*****************************************************************************/
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/* Checks whether or not the mouse buttons have been pressed, and the last */
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/* co-ordinates of the button press. leftbutton tells whether to check the */
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/* left or right button. */
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/*****************************************************************************/
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bool mouseButton(uint16 *x, uint16 *y, bool leftbutton) {
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if (leftbutton) {
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if (LeftClick) {
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2015-02-17 11:48:53 +02:00
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*x = CurMouseX;
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*y = CurMouseY;
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2014-10-06 14:50:05 +02:00
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LeftClick = false;
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return true;
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}
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} else {
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if (RightClick) {
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2015-02-17 11:48:53 +02:00
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*x = CurMouseX;
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*y = CurMouseY;
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2014-10-06 14:50:05 +02:00
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RightClick = false;
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return true;
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}
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}
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return false;
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}
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2015-02-24 00:31:26 +02:00
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Gadget *mouseGadget() {
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2014-10-06 14:50:05 +02:00
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Gadget *Temp = LastGadgetHit;
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LastGadgetHit = NULL;
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return Temp;
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}
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} // End of namespace Lab
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