2015-05-01 18:29:42 -10:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
2015-05-09 18:04:13 +02:00
|
|
|
*
|
2015-05-01 18:29:42 -10:00
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
2015-05-09 18:04:13 +02:00
|
|
|
*
|
2015-05-01 18:29:42 -10:00
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef SHERLOCK_SETTINGS_H
|
|
|
|
#define SHERLOCK_SETTINGS_H
|
|
|
|
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
|
|
|
|
namespace Sherlock {
|
|
|
|
|
|
|
|
class SherlockEngine;
|
2015-05-27 20:26:40 -04:00
|
|
|
|
|
|
|
namespace Scalpel {
|
2015-05-01 18:29:42 -10:00
|
|
|
|
|
|
|
class Settings {
|
|
|
|
private:
|
|
|
|
SherlockEngine *_vm;
|
2015-05-01 18:47:13 -10:00
|
|
|
|
2016-01-30 14:03:38 +01:00
|
|
|
Settings(SherlockEngine *vm) : _vm(vm) {
|
|
|
|
_hotkeyExit = 0;
|
|
|
|
_hotkeyMusic = 0;
|
|
|
|
_hotkeyPortraits = 0;
|
|
|
|
_hotkeyNewFontStyle = 0;
|
|
|
|
_hotkeySoundEffects = 0;
|
|
|
|
_hotkeyWindows = 0;
|
|
|
|
_hotkeyAutoHelp = 0;
|
|
|
|
_hotkeyVoices = 0;
|
|
|
|
_hotkeyFade = 0;
|
|
|
|
|
|
|
|
memset(_hotkeysIndexed, 0, sizeof(_hotkeysIndexed));
|
|
|
|
}
|
|
|
|
|
|
|
|
byte _hotkeyExit;
|
|
|
|
byte _hotkeyMusic;
|
|
|
|
byte _hotkeyPortraits;
|
|
|
|
byte _hotkeyNewFontStyle;
|
|
|
|
byte _hotkeySoundEffects;
|
|
|
|
byte _hotkeyWindows;
|
|
|
|
byte _hotkeyAutoHelp;
|
|
|
|
byte _hotkeyVoices;
|
|
|
|
byte _hotkeyFade;
|
|
|
|
|
|
|
|
byte _hotkeysIndexed[12];
|
2015-05-01 18:29:42 -10:00
|
|
|
|
2015-05-19 07:37:55 -04:00
|
|
|
/**
|
|
|
|
* Draws the interface for the settings window
|
|
|
|
*/
|
2016-01-30 14:03:38 +01:00
|
|
|
void drawInterface(bool flag);
|
2015-05-01 18:29:42 -10:00
|
|
|
|
2015-05-19 07:37:55 -04:00
|
|
|
/**
|
|
|
|
* Draws the buttons for the settings dialog
|
|
|
|
*/
|
2015-05-01 18:29:42 -10:00
|
|
|
int drawButtons(const Common::Point &pt, int key);
|
2015-05-01 18:47:13 -10:00
|
|
|
public:
|
2015-05-19 07:37:55 -04:00
|
|
|
/**
|
|
|
|
* Handles input when the settings window is being shown
|
|
|
|
* @remarks Whilst this would in theory be better in the Journal class, since it displays in
|
|
|
|
* the user interface, it uses so many internal UI fields, that it sort of made some sense
|
|
|
|
* to put it in the UserInterface class.
|
|
|
|
*/
|
2015-05-01 18:47:13 -10:00
|
|
|
static void show(SherlockEngine *vm);
|
2015-05-01 18:29:42 -10:00
|
|
|
};
|
|
|
|
|
2015-05-27 20:26:40 -04:00
|
|
|
} // End of namespace Scalpel
|
|
|
|
|
2015-05-01 18:29:42 -10:00
|
|
|
} // End of namespace Sherlock
|
|
|
|
|
|
|
|
#endif
|