scummvm/backends/platform/n64/pakfs_save_manager.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <n64utils.h>
#include "pakfs_save_manager.h"
static bool matches(const char *glob, const char *name);
bool deleteSaveGame(const char *filename) {
int res = removeFileOnPak(filename);
flushCurrentPakData();
return (res == 0);
}
uint32 InPAKSave::read(void *buf, uint32 cnt) {
return pakfs_read(buf, 1, cnt, fd);
}
bool InPAKSave::seek(int32 offs, int whence) {
pakfs_seek(fd, offs, whence);
return true;
}
bool InPAKSave::skip(uint32 offset) {
pakfs_seek(fd, offset, SEEK_CUR);
return true;
}
uint32 OutPAKSave::write(const void *buf, uint32 cnt) {
return pakfs_write(buf, 1, cnt, fd);
}
Common::StringList PAKSaveManager::listSavefiles(const Common::String &pattern) {
PAKDIR *dirp = pakfs_opendir();
pakfs_dirent *dp;
Common::StringList list;
while ((dp = pakfs_readdir(dirp)) != NULL) {
if (matches(pattern.c_str(), dp->entryname))
list.push_back(dp->entryname);
free(dp);
}
pakfs_closedir(dirp);
return list;
}
static bool matches(const char *glob, const char *name) {
while (*glob)
if (*glob == '*') {
while (*glob == '*')
glob++;
do {
if ((*name == *glob || *glob == '?') &&
matches(glob, name))
return true;
} while (*name++);
return false;
} else if (!*name)
return false;
else if (*glob == '?' || *glob == *name) {
glob++;
name++;
} else
return false;
return !*name;
}