scummvm/backends/platform/iphone/osys_main.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
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#ifndef BACKENDS_PLATFORM_IPHONE_OSYS_MAIN_H
#define BACKENDS_PLATFORM_IPHONE_OSYS_MAIN_H
#include "graphics/surface.h"
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#include "backends/platform/iphone/iphone_common.h"
#include "backends/modular-backend.h"
#include "common/events.h"
#include "audio/mixer_intern.h"
#include "backends/fs/posix/posix-fs-factory.h"
#include "graphics/palette.h"
#include <AudioToolbox/AudioQueue.h>
#define AUDIO_BUFFERS 3
#define WAVE_BUFFER_SIZE 2048
#define AUDIO_SAMPLE_RATE 44100
#define SCUMMVM_ROOT_PATH "/var/mobile/Library/ScummVM"
#define SCUMMVM_SAVE_PATH SCUMMVM_ROOT_PATH "/Savegames"
#define SCUMMVM_PREFS_PATH SCUMMVM_ROOT_PATH "/Preferences"
typedef void (*SoundProc)(void *param, byte *buf, int len);
typedef int (*TimerProc)(int interval);
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struct AQCallbackStruct {
AudioQueueRef queue;
uint32 frameCount;
AudioQueueBufferRef buffers[AUDIO_BUFFERS];
AudioStreamBasicDescription dataFormat;
};
class OSystem_IPHONE : public EventsBaseBackend, public ModularMutexBackend, public PaletteManager {
protected:
static AQCallbackStruct s_AudioQueue;
static SoundProc s_soundCallback;
static void *s_soundParam;
Audio::MixerImpl *_mixer;
VideoContext *_videoContext;
Graphics::Surface _framebuffer;
// For signaling that screen format set up might have failed.
TransactionError _gfxTransactionError;
// For use with the game texture
uint16 _gamePalette[256];
// For use with the mouse texture
uint16 _gamePaletteRGBA5551[256];
struct timeval _startTime;
uint32 _timeSuspended;
bool _mouseCursorPaletteEnabled;
uint16 _mouseCursorPalette[256];
Graphics::Surface _mouseBuffer;
uint16 _mouseKeyColor;
bool _mouseDirty;
bool _mouseNeedTextureUpdate;
long _lastMouseDown;
long _lastMouseTap;
long _queuedEventTime;
Common::Event _queuedInputEvent;
bool _secondaryTapped;
long _lastSecondaryDown;
long _lastSecondaryTap;
int _gestureStartX, _gestureStartY;
bool _mouseClickAndDragEnabled;
bool _touchpadModeEnabled;
int _lastPadX;
int _lastPadY;
int _lastDragPosX;
int _lastDragPosY;
int _timerCallbackNext;
int _timerCallbackTimer;
TimerProc _timerCallback;
Common::Array<Common::Rect> _dirtyRects;
Common::Array<Common::Rect> _dirtyOverlayRects;
ScreenOrientation _screenOrientation;
bool _fullScreenIsDirty;
bool _fullScreenOverlayIsDirty;
int _screenChangeCount;
public:
OSystem_IPHONE();
virtual ~OSystem_IPHONE();
virtual void initBackend();
virtual void engineInit();
virtual void engineDone();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
virtual void beginGFXTransaction();
virtual TransactionError endGFXTransaction();
virtual int16 getHeight();
virtual int16 getWidth();
#ifdef USE_RGB_COLOR
virtual Graphics::PixelFormat getScreenFormat() const { return _framebuffer.format; }
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
#endif
virtual PaletteManager *getPaletteManager() { return this; }
protected:
// PaletteManager API
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num) const;
public:
virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void setShakePos(int shakeXOffset, int shakeYOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual bool isOverlayVisible() const { return _videoContext->overlayVisible; }
virtual void clearOverlay();
BACKENDS: fixed segfault in EventRecorder with buffer out of bounds writes ==3124361== Invalid write of size 8 ==3124361== at 0x483F803: memmove (vg_replace_strmem.c:1270) ==3124361== by 0x4DBF61: SurfaceSdlGraphicsManager::grabOverlay(void*, int) const (surfacesdl-graphics.cpp:1753) ==3124361== by 0x482051: ModularGraphicsBackend::grabOverlay(void*, int) (modular-backend.cpp:215) ==3124361== by 0x434EE1: GUI::ThemeEngine::clearAll() (ThemeEngine.cpp:376) ==3124361== by 0x40128E: GUI::EventRecorder::preDrawOverlayGui() (EventRecorder.cpp:558) ==3124361== by 0x481DB2: ModularGraphicsBackend::updateScreen() (modular-backend.cpp:173) ==3124361== by 0x559967: Graphics::Screen::updateScreen() (screen.cpp:62) ==3124361== by 0x55991C: Graphics::Screen::update() (screen.cpp:56) ==3124361== by 0x38AFC7: TwinE::TwineScreen::update() (twine.cpp:126) ==3124361== by 0x3B8759: TwinE::Screens::adjustPalette(unsigned char, unsigned char, unsigned char, unsigned int const*, int) (screens.cpp:150) ==3124361== by 0x3B8A89: TwinE::Screens::fadeToPal(unsigned int const*) (screens.cpp:207) ==3124361== by 0x3B8403: TwinE::Screens::loadImage(int, int, bool) (screens.cpp:80) ==3124361== Address 0x31453050 is 16 bytes after a block of size 512,000 alloc'd ==3124361== at 0x483AB65: calloc (vg_replace_malloc.c:760) ==3124361== by 0x55B38C: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:75) ==3124361== by 0x551111: Graphics::ManagedSurface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (managed_surface.cpp:153) ==3124361== by 0x4352D5: GUI::ThemeEngine::setGraphicsMode(GUI::ThemeEngine::GraphicsMode) (ThemeEngine.cpp:453) ==3124361== by 0x434A52: GUI::ThemeEngine::init() (ThemeEngine.cpp:324) ==3124361== by 0x43501B: GUI::ThemeEngine::refresh() (ThemeEngine.cpp:394) ==3124361== by 0x405780: GUI::GuiManager::screenChange() (gui-manager.cpp:603) ==3124361== by 0x405C6B: GUI::GuiManager::processEvent(Common::Event const&, GUI::Dialog*) (gui-manager.cpp:677) ==3124361== by 0x404EBA: GUI::GuiManager::runLoop() (gui-manager.cpp:429) ==3124361== by 0x3FD847: GUI::Dialog::runModal() (dialog.cpp:77) ==3124361== by 0x36D747: launcherDialog() (main.cpp:106) ==3124361== by 0x36FF92: scummvm_main (main.cpp:552) It looks like the _videoMode.overlayHeight in SurfaceSdlGraphicsManager::grabOverlay and ThemeEngine::_backBuffer::h are somehow out of sync after starting the game in a different resolution as the gui was started with. So the overlayHeight is updated - but the backbuffer (Surface) is not resized. This is with event recorder being active - right after starting the game and switching the resolution.
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virtual void grabOverlay(Graphics::Surface &surface);
virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const;
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor = 255, bool dontScale = false, const Graphics::PixelFormat *format = NULL);
virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual bool pollEvent(Common::Event &event);
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virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
static void mixCallback(void *sys, byte *samples, int len);
virtual void setupMixer(void);
virtual void setTimerCallback(TimerProc callback, int interval);
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virtual int getScreenChangeID() const { return _screenChangeCount; }
virtual void quit();
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
virtual void getTimeAndDate(TimeDate &td, bool skipRecord = false) const;
virtual Audio::Mixer *getMixer();
void startSoundsystem();
void stopSoundsystem();
virtual Common::String getDefaultConfigFileName();
virtual void logMessage(LogMessageType::Type type, const char *message);
protected:
void initVideoContext();
void updateOutputSurface();
void internUpdateScreen();
void dirtyFullScreen();
void dirtyFullOverlayScreen();
void suspendLoop();
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void drawDirtyRect(const Common::Rect &dirtyRect);
void updateMouseTexture();
static void AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB);
static int timerHandler(int t);
bool handleEvent_swipe(Common::Event &event, int direction);
void handleEvent_keyPressed(Common::Event &event, int keyPressed);
void handleEvent_orientationChanged(int orientation);
bool handleEvent_mouseDown(Common::Event &event, int x, int y);
bool handleEvent_mouseUp(Common::Event &event, int x, int y);
bool handleEvent_secondMouseDown(Common::Event &event, int x, int y);
bool handleEvent_secondMouseUp(Common::Event &event, int x, int y);
bool handleEvent_mouseDragged(Common::Event &event, int x, int y);
bool handleEvent_mouseSecondDragged(Common::Event &event, int x, int y);
};
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#endif