scummvm/backends/graphics3d/android/touchcontrols.h

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/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ANDROID_TOUCHCONTROLS_H_
#define ANDROID_TOUCHCONTROLS_H_
#if defined(__ANDROID__)
#include "common/events.h"
#include "backends/graphics3d/android/texture.h"
class TouchControls {
public:
TouchControls();
~TouchControls();
void init(int width, int height);
void draw();
void update(int ptr, int action, int x, int y);
private:
int _screen_width, _screen_height;
enum TouchArea{
kTouchAreaJoystick = 0xffff,
kTouchAreaCenter = 0xfffe,
kTouchAreaRight = 0xfffd,
kTouchAreaNone = 0xfffc,
};
uint16 getTouchArea(int x, int y);
struct Pointer {
uint16 startX, startY;
uint16 currentX, currentY;
TouchArea function;
bool active;
};
enum { kNumPointers = 5 };
Pointer _pointers[kNumPointers];
int _activePointers[4];
Common::KeyCode _joystickPressing, _centerPressing, _rightPressing;
int &pointerFor(TouchArea ta);
GLESTexture *_arrows_texture;
void keyDown(Common::KeyCode kc);
void keyUp(Common::KeyCode kc);
void keyPress(Common::KeyCode kc);
};
#endif
#endif