2013-12-05 00:02:31 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "prince/animation.h"
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2014-04-02 01:35:07 +02:00
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#include "prince/decompress.h"
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2013-12-05 00:02:31 +00:00
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2014-04-02 01:35:07 +02:00
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#include "common/debug.h"
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#include "common/endian.h"
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2013-12-05 00:02:31 +00:00
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namespace Prince {
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bool Animation::loadFromStream(Common::SeekableReadStream &stream) {
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uint32 dataSize = stream.size();
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2014-04-02 01:35:07 +02:00
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_data = (byte*) malloc(dataSize);
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2013-12-05 00:02:31 +00:00
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2014-04-02 01:35:07 +02:00
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if(stream.read(_data, dataSize) != dataSize) {
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free(_data);
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2013-12-05 00:02:31 +00:00
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return false;
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}
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return true;
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}
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2014-04-02 01:35:07 +02:00
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/*
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2013-12-05 00:02:31 +00:00
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const Graphics::Surface * Animation::getSurface(uint16 frameIndex) {
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// bida kaszing
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if (frameIndex >= _frameList.size()) {
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_frameList.resize(frameIndex);
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_frameList.push_back(_helper->getFrame(frameIndex));
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}
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return _frameList[frameIndex];
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}
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2014-04-02 01:35:07 +02:00
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*/
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Animation::Animation() {
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}
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Animation::Animation(byte *data, uint32 dataSize)
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: _data(data), _dataSize(dataSize) {
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}
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Animation::~Animation() {
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free(_data);
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}
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int16 Animation::getLoopCount() const {
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return READ_LE_UINT16(_data + 2);
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}
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int16 Animation::getBaseX() const {
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return READ_LE_UINT16(_data + 8);
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}
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int16 Animation::getBaseY() const {
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return READ_LE_UINT16(_data + 10);
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}
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2013-12-05 00:02:31 +00:00
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2014-04-02 01:35:07 +02:00
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uint Animation::getPhaseCount() const {
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return READ_LE_UINT16(_data + 4);
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2013-12-05 00:02:31 +00:00
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}
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2014-04-02 01:35:07 +02:00
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uint Animation::getFrameCount() const {
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return READ_LE_UINT16(_data + 6);
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}
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int16 Animation::getPhaseOffsetX(uint phaseIndex) const {
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return READ_LE_UINT16(getPhaseEntry(phaseIndex) + 0);
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}
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int16 Animation::getPhaseOffsetY(uint phaseIndex) const {
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return READ_LE_UINT16(getPhaseEntry(phaseIndex) + 2);
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}
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int16 Animation::getPhaseFrameIndex(uint phaseIndex) const {
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return READ_LE_UINT16(getPhaseEntry(phaseIndex) + 4);
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}
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Graphics::Surface *Animation::getFrame(uint frameIndex) {
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byte *frameData = _data + READ_LE_UINT32(_data + 16 + frameIndex * 4);
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int16 width = READ_LE_UINT16(frameData + 0);
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int16 height = READ_LE_UINT16(frameData + 2);
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debug("width = %d; height = %d", width, height);
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Graphics::Surface *surf = new Graphics::Surface();
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surf->create(width, height, Graphics::PixelFormat::createFormatCLUT8());
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debug("frameData %p", frameData);
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if (READ_BE_UINT32(frameData + 4) == 0x6D61736D) {
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// Compressed
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Decompressor dec;
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uint32 ddataSize = READ_LE_UINT32(frameData + 8);
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byte *ddata = new byte[ddataSize];
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dec.decompress(frameData + 12, ddata, ddataSize);
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for (uint16 i = 0; i < height; ++i) {
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memcpy(surf->getBasePtr(0, i), ddata + width * i, width);
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}
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delete[] ddata;
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} else {
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// Uncompressed
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for (uint16 i = 0; i < height; ++i) {
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memcpy(surf->getBasePtr(0, i), frameData + 4 + width * i, width);
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}
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}
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return surf;
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}
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byte *Animation::getPhaseEntry(uint phaseIndex) const {
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return _data + READ_LE_UINT32(_data + 12) + phaseIndex * 8;
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}
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}
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2013-12-05 00:02:31 +00:00
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/* vim: set tabstop=4 noexpandtab: */
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