scummvm/engines/lilliput/lilliput.cpp

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2012-03-30 18:03:59 +02:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/random.h"
#include "common/error.h"
#include "common/debug-channels.h"
#include "common/config-manager.h"
#include "common/textconsole.h"
#include "common/memstream.h"
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#include "common/events.h"
#include "engines/util.h"
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#include "lilliput/lilliput.h"
#include "engines/util.h"
#include "lilliput/script.h"
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namespace Lilliput {
LilliputEngine *LilliputEngine::s_Engine = 0;
static const byte _basisPalette[768] = {
0, 0, 0, 0, 0, 42, 0, 42, 0, 0, 42, 42,
42, 0, 0, 42, 0, 42, 42, 21, 0, 42, 42, 42,
21, 21, 21, 21, 21, 63, 21, 63, 21, 21, 63, 63,
63, 21, 21, 63, 21, 63, 63, 63, 21, 63, 63, 63,
63, 63, 63, 59, 59, 59, 54, 54, 54, 50, 50, 50,
46, 46, 46, 42, 42, 42, 38, 38, 38, 33, 33, 33,
29, 29, 29, 25, 25, 25, 21, 21, 21, 17, 17, 17,
13, 13, 13, 8, 8, 8, 4, 4, 4, 0, 0, 0,
63, 54, 54, 63, 46, 46, 63, 39, 39, 63, 31, 31,
63, 23, 23, 63, 16, 16, 63, 8, 8, 63, 0, 0,
57, 0, 0, 51, 0, 0, 45, 0, 0, 39, 0, 0,
33, 0, 0, 28, 0, 0, 22, 0, 0, 16, 0, 0,
63, 58, 54, 63, 54, 46, 63, 50, 39, 63, 46, 31,
63, 42, 23, 63, 38, 16, 63, 34, 8, 63, 30, 0,
57, 27, 0, 51, 24, 0, 45, 21, 0, 39, 19, 0,
33, 16, 0, 28, 14, 0, 22, 11, 0, 16, 8, 0,
63, 63, 54, 63, 63, 46, 63, 63, 39, 63, 63, 31,
63, 62, 23, 63, 61, 16, 63, 61, 8, 63, 61, 0,
57, 54, 0, 51, 49, 0, 45, 43, 0, 39, 39, 0,
33, 33, 0, 28, 27, 0, 22, 21, 0, 16, 16, 0,
62, 63, 54, 59, 61, 47, 56, 59, 42, 53, 58, 36,
50, 56, 32, 47, 54, 26, 44, 52, 22, 41, 50, 17,
36, 46, 14, 32, 42, 11, 28, 37, 8, 24, 33, 6,
20, 29, 4, 16, 25, 2, 13, 20, 1, 10, 16, 0,
54, 63, 54, 48, 61, 48, 43, 59, 43, 38, 58, 38,
33, 56, 33, 29, 54, 29, 25, 52, 24, 21, 50, 20,
16, 46, 16, 14, 42, 13, 10, 37, 9, 8, 33, 7,
6, 29, 4, 4, 25, 2, 2, 20, 1, 1, 16, 0,
59, 63, 63, 53, 63, 63, 47, 62, 63, 41, 61, 62,
35, 60, 62, 30, 59, 62, 24, 57, 62, 18, 55, 62,
20, 52, 56, 15, 47, 50, 11, 42, 45, 8, 37, 39,
5, 32, 33, 3, 27, 27, 1, 22, 22, 0, 16, 16,
54, 59, 63, 46, 56, 63, 39, 53, 63, 31, 50, 63,
23, 47, 63, 16, 44, 63, 8, 42, 63, 0, 39, 63,
0, 35, 57, 0, 31, 51, 0, 27, 45, 0, 23, 39,
0, 19, 33, 0, 16, 28, 0, 12, 22, 0, 9, 16,
54, 54, 63, 46, 47, 63, 39, 39, 63, 31, 32, 63,
23, 24, 63, 16, 16, 63, 8, 9, 63, 0, 1, 63,
0, 1, 57, 0, 1, 51, 0, 0, 45, 0, 0, 39,
0, 0, 33, 0, 0, 28, 0, 0, 22, 0, 0, 16,
54, 63, 54, 47, 63, 46, 39, 63, 39, 32, 63, 31,
24, 63, 23, 16, 63, 16, 8, 63, 8, 0, 63, 0,
0, 56, 0, 0, 49, 0, 0, 43, 0, 0, 36, 0,
0, 30, 0, 0, 23, 0, 0, 16, 0, 0, 10, 0,
63, 54, 63, 63, 46, 63, 63, 39, 63, 63, 31, 63,
63, 23, 63, 63, 16, 63, 63, 8, 63, 63, 0, 63,
56, 0, 57, 50, 0, 51, 45, 0, 45, 39, 0, 39,
33, 0, 33, 27, 0, 28, 22, 0, 22, 16, 0, 16,
63, 58, 55, 63, 56, 52, 63, 54, 49, 63, 53, 47,
63, 51, 44, 63, 49, 41, 63, 47, 39, 63, 46, 36,
63, 44, 32, 63, 41, 28, 63, 39, 24, 60, 37, 23,
58, 35, 22, 55, 34, 21, 52, 32, 20, 50, 31, 19,
47, 30, 18, 45, 28, 17, 42, 26, 16, 40, 25, 15,
39, 24, 14, 36, 23, 13, 34, 22, 12, 32, 20, 11,
29, 19, 10, 27, 18, 9, 23, 16, 8, 21, 15, 7,
18, 14, 6, 16, 12, 6, 14, 11, 5, 10, 8, 3,
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63
};
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LilliputEngine::LilliputEngine(OSystem *syst, const LilliputGameDescription *gd) : Engine(syst), _gameDescription(gd)
{
_system = syst;
DebugMan.addDebugChannel(kDebugEngine, "Engine", "Engine debug level");
DebugMan.addDebugChannel(kDebugScript, "Script", "Script debug level");
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_console = new LilliputConsole(this);
_rnd = 0;
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_mouseX = 0;
_mouseY = 0;
_oldMouseX = 0;
_oldMouseY = 0;
_mouseDisplayX = 0;
_mouseDisplayY = 0;
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_mouseButton = 0;
_savedMousePosDivided = 0xFFFF;
_skipDisplayFlag1 = 1;
_skipDisplayFlag2 = 0;
_scriptHandler = new LilliputScript(this);
_byte1714E = 0;
_byte12FCE = 0;
_byte129A0 = 0xFF;
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_byte160FA = 0;
_byte16529 = 0;
_byte1652A = 0;
_rulesBuffer2PrevIndx = 0;
_word16EFA = 0;
_word10804 = 0;
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_word17081_nextIndex = 0;
_word16EFE = 0xFFFF;
_word1817B = 0;
_word15BC8 = 0;
_word15BCA = 0;
_word15AC2 = 0;
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_word16213 = 0;
_word16215 = 0;
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_saveFlag = false;
_byte16F07_menuId = 0;
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for (int i = 0; i < 40; i++) {
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_array10999[i] = 0;
_array109C1[i] = 0;
_array160FB[i] = 0;
_array16173[i] = 0xFF;
_array1619B[i] = 0xFF;
_array161C3[i] = 0;
_array161EB[i] = 0;
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_array11D49[i] = 0xFFFF;
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_rulesBuffer2_1[i] = 0xFFFF;
_rulesBuffer2_2[i] = 0xFFFF;
_rulesBuffer2_3[i] = 0;
_rulesBuffer2_4[i] = 0;
_rulesBuffer2_5[i] = 0xFF;
_rulesBuffer2_6[i] = 4;
_rulesBuffer2_7[i] = 0;
_rulesBuffer2_8[i] = 20;
_rulesBuffer2_9[i] = 0;
_rulesBuffer2_10[i] = 0;
_rulesBuffer2_11[i] = 0;
_rulesBuffer2_12[i] = 0;
_rulesBuffer2_13[i] = 0;
_rulesBuffer2_14[i] = 0;
}
for (int i = 0; i < 256; i++)
_array15AC8[i] = 0;
_ptr_rulesBuffer2_15 = NULL;
_bufferIdeogram = NULL;
_bufferMen = NULL;
_bufferMen2 = NULL;
_bufferIsoChars = NULL;
_bufferIsoMap = NULL;
_bufferCubegfx = NULL;
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}
LilliputEngine::~LilliputEngine() {
DebugMan.clearAllDebugChannels();
delete _console;
delete _rnd;
}
GUI::Debugger *LilliputEngine::getDebugger() {
return _console;
}
bool LilliputEngine::hasFeature(EngineFeature f) const {
return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime);
}
const char *LilliputEngine::getCopyrightString() const {
return "copyright S.L.Grand, Brainware, 1991";
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}
GameType LilliputEngine::getGameType() const {
return _gameType;
}
Common::Platform LilliputEngine::getPlatform() const {
return _platform;
}
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// display mouse cursor, if any
void LilliputEngine::displayFunction1(byte *buf, int var1, int var2, int var4) {
debugC(2, kDebugEngine, "displayFunction1(buf, %d, %d, %d)", var1, var2, var4);
int index1 = ((var1 & 0xFF) << 8) + (var1 >> 8);
byte *newBuf = &buf[index1];
int tmpVal = ((var4 & 0xFF) << 8) + (var4 >> 8);
int index2 = var2 + tmpVal + (tmpVal >> 2);
for (int i = 0; i < 16; i++) {
if (newBuf[0] != 0)
((byte *)_mainSurface->getPixels())[index2] = newBuf[0];
if (newBuf[1] != 0)
((byte *)_mainSurface->getPixels())[index2 + 1] = newBuf[1];
if (newBuf[2] != 0)
((byte *)_mainSurface->getPixels())[index2 + 2] = newBuf[2];
if (newBuf[3] != 0)
((byte *)_mainSurface->getPixels())[index2 + 3] = newBuf[3];
if (newBuf[4] != 0)
((byte *)_mainSurface->getPixels())[index2 + 4] = newBuf[4];
if (newBuf[5] != 0)
((byte *)_mainSurface->getPixels())[index2 + 5] = newBuf[5];
if (newBuf[6] != 0)
((byte *)_mainSurface->getPixels())[index2 + 6] = newBuf[6];
if (newBuf[7] != 0)
((byte *)_mainSurface->getPixels())[index2 + 7] = newBuf[7];
if (newBuf[8] != 0)
((byte *)_mainSurface->getPixels())[index2 + 8] = newBuf[8];
if (newBuf[9] != 0)
((byte *)_mainSurface->getPixels())[index2 + 9] = newBuf[9];
if (newBuf[10] != 0)
((byte *)_mainSurface->getPixels())[index2 + 10] = newBuf[10];
if (newBuf[11] != 0)
((byte *)_mainSurface->getPixels())[index2 + 11] = newBuf[11];
if (newBuf[12] != 0)
((byte *)_mainSurface->getPixels())[index2 + 12] = newBuf[12];
if (newBuf[13] != 0)
((byte *)_mainSurface->getPixels())[index2 + 13] = newBuf[13];
if (newBuf[14] != 0)
((byte *)_mainSurface->getPixels())[index2 + 14] = newBuf[14];
if (newBuf[15] != 0)
((byte *)_mainSurface->getPixels())[index2 + 15] = newBuf[15];
index2 += 320;
newBuf = &newBuf[16];
}
_system->copyRectToScreen((byte *)_mainSurface->getPixels(), 320, 0, 0, 320, 200);
_system->updateScreen();
}
void LilliputEngine::displayFunction1a(byte *buf, int var2, int var4) {
debugC(2, kDebugEngine, "displayFunction1a(buf, %d, %d)", var2, var4);
displayFunction1(buf, 0, var2, var4);
}
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// save area under mouse cursor
void LilliputEngine::displayFunction2(byte *buf, int var2, int var4) {
debugC(2, kDebugEngine, "displayFunction2(buf, %d, %d)", var2, var4);
int tmpVal = ((var4 & 0xFF) << 8) + (var4 >> 8);
int index2 = var2 + tmpVal + (tmpVal >> 2);
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
buf[(i * 16) + j] = ((byte *)_mainSurface->getPixels())[index2 + j];
}
index2 += 320;
}
}
void LilliputEngine::displayFunction3(int var1, int var2, int var4) {
debugC(2, kDebugEngine, "displayFunction3(%d, %d, %d)", var1, var2, var4);
int tmpVal = ((var4 >> 8) + (var4 & 0xFF));
int index = var2 + tmpVal + (tmpVal >> 2);
int col = var1 & 0xFF;
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
((byte *)_mainSurface->getPixels())[index + j] = col;
}
index += 320;
}
}
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// display mouse cursor
void LilliputEngine::displayFunction4() {
debugC(2, kDebugEngine, "displayFunction4()");
if ((_skipDisplayFlag1 != 1) && (_skipDisplayFlag2 != 1)) {
_skipDisplayFlag2 = 1;
_word15BC8 = _mouseDisplayX;
_word15BCA = _mouseDisplayY;
displayFunction2(_array15AC8, _mouseDisplayX, _mouseDisplayY);
displayFunction1(_bufferIdeogram, _word15AC2 + 80, _mouseDisplayX, _mouseDisplayY);
_skipDisplayFlag1 = 1;
_skipDisplayFlag2 = 0;
}
}
void LilliputEngine::displayFunction5() {
debugC(2, kDebugEngine, "displayFunction5()");
if ((_skipDisplayFlag1 != 0) && (_skipDisplayFlag2 != 1)) {
_skipDisplayFlag2 = 1;
displayFunction1a(_array15AC8, _word15BC8, _word15BCA);
_skipDisplayFlag1 = 0;
_skipDisplayFlag2 = 0;
}
}
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// save game area
void LilliputEngine::displayFunction6() {
debugC(2, kDebugEngine, "displayFunction6()");
displayFunction5();
int index = (16 * 320) + 64;
for (int i = 0; i < 176; i++) {
for (int j = 0; j < 256; j++)
_buffer3_45k[(i * 256) + j] = ((byte *)_mainSurface->getPixels())[index + j];
index += 320;
}
displayFunction4();
}
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// save speech zone
void LilliputEngine::displayFunction7() {
debugC(2, kDebugEngine, "displayFunction7()");
displayFunction5();
int index = 66;
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 252; j++)
_buffer10_4032[(i * 252) + j] = ((byte *)_mainSurface->getPixels())[index + j];
index += 320;
}
displayFunction4();
}
void LilliputEngine::displayFunction8() {
debugC(2, kDebugEngine, "displayFunction8()");
if (_scriptHandler->_byte16F08 == 1)
return;
displayFunction5();
int index = 0;
int tmpVal;
for (int i = 0; i < _word12F68_ERULES; i++) {
tmpVal = ((_scriptHandler->_array122E9[index] << 2) + (_scriptHandler->_array122E9[index] << 4)) & 0xFF;
displayFunction1(_bufferIdeogram, tmpVal + index, _rulesBuffer13_2[index], _rulesBuffer13_3[index]);
}
displayFunction4();
}
void LilliputEngine::displayFunction9() {
debugC(2, kDebugEngine, "displayFunction9()");
memcpy(_buffer2_45k, _buffer3_45k, 45056);
int var1 = (_scriptHandler->_word12A02 >> 8) + ((_scriptHandler->_word12A02 & 0xFF) << 8) + (_scriptHandler->_word12A00 << 2);
int var2;
int index = 0;
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8 ; j++) {
var2 = (j << 8) + i;
displayFunction13(_buffer2_45k, _bufferIsoMap[var1 + index], var2, 0);
index += 4;
}
index += 224;
}
}
void LilliputEngine::displayFunction10() {
debugC(2, kDebugEngine, "displayFunction10()");
static const byte _array15976[16] = {244, 248, 250, 250, 252, 252, 252, 252, 252, 252, 252, 252, 250, 250, 248, 244};
displayFunction5();
int index = 192;
int tmpIndex;
int var3;
for (int i = 0; i < 16; i++) {
var3 = _array15976[i];
tmpIndex = index - (var3 / 2);
for (int j = 0; j < 16; j++) {
((byte *)_mainSurface->getPixels())[tmpIndex + j] = 17;
}
index += 320;
}
displayFunction4();
}
void LilliputEngine::displayFunction12() {
debugC(1, kDebugEngine, "displayFunction12()");
displayFunction5();
byte *tmpBuf = loadVGA("SCREEN.GFX", true);
memcpy(_mainSurface->getPixels(), tmpBuf, 320*200);
_system->copyRectToScreen((byte *)_mainSurface->getPixels(), 320, 0, 0, 320, 200);
_system->updateScreen();
displayFunction6();
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displayFunction7();
displayFunction8();
displayFunction9();
displayFunction15();
displayFunction14();
displayFunction4();
free(tmpBuf);
}
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void LilliputEngine::displayFunction13(byte *buf, int var1, int var2, int var3) {
debugC(1, kDebugEngine, "displayFunction13(buf, %d, %d, %d)", var1, var2, var3);
byte tmpByte1 = ((7 + (var2 >> 8) - (var2 & 0xFF)) << 4) & 0xFF;
byte tmpByte2 = ((4 + (var2 >> 8) + (var2 & 0xFF) - (var3 >> 7) ) << 3) & 0xFF;
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int index = (tmpByte2 << 8) + tmpByte1;
int index2 = var1 << 10;
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for (int i = 0; i < 32; i++) {
for (int j = 0; j < 32; j++) {
if (_bufferCubegfx[index2 + j] != 0)
buf[index + j] = _bufferCubegfx[index2 + j];
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}
index2 += 32;
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index += 256;
}
}
void LilliputEngine::displayFunction14() {
debugC(2, kDebugEngine, "displayFunction14()");
if (_scriptHandler->_byte16F08 == 1)
return;
if (_mouseDisplayX > 48)
displayFunction5();
int index = (16 * 320) + 64;
for (int i = 0; i < 176; i++) {
for (int j = 0; j < 256; j++)
((byte *)_mainSurface->getPixels())[index + j] = _buffer1_45k[(i * 256) + j];
index += 320;
}
_system->copyRectToScreen((byte *)_mainSurface->getPixels(), 320, 0, 0, 320, 200);
_system->updateScreen();
displayFunction4();
};
void LilliputEngine::sub16217() {
debugC(2, kDebugEngine, "sub16217()");
_byte160FA = 0;
int index = _word10807_ERULES - 1;
_word16213 = _scriptHandler->_word12A00 << 3;
_word16215 = _scriptHandler->_word12A02 << 3;
for (int i = index; i >= 0; i--) {
if (_rulesBuffer2_5[i] != 0xFF) {
int index2 = _rulesBuffer2_5[i];
_rulesBuffer2_3[i] = _rulesBuffer2_3[index2] + _rulesBuffer2_7[i];
int tmpVal = _rulesBuffer2_6[i];
_rulesBuffer2_9[i] = _rulesBuffer2_9[index2];
int var3 = _rulesBuffer2_1[index2];
int var4 = _rulesBuffer2_2[index2];
switch (_rulesBuffer2_9[i]) {
case 0:
var3 -= tmpVal;
break;
case 1:
var4 += tmpVal;
break;
case 2:
var4 -= tmpVal;
break;
default:
var3 += tmpVal;
break;
}
_rulesBuffer2_1[i] = var3;
_rulesBuffer2_2[i] = var4;
}
_scriptHandler->_array16123[i] = (_rulesBuffer2_1[i] & 0xFF);
_scriptHandler->_array1614B[i] = (_rulesBuffer2_2[i] & 0xFF);
_scriptHandler->_array16173[i] = 0xFF;
_array1619B[i] = 0xFF;
_array161C3[i] = 0xFF;
_array161EB[i] = 0xFF;
int tmpVal2 = _rulesBuffer2_1[i] - _scriptHandler->_word12A00;
int tmpVal3 = _rulesBuffer2_2[i] - _scriptHandler->_word12A02;
if ((tmpVal2 >= 0) && (tmpVal2 <= 7) && (tmpVal3 >= 0) && (tmpVal3 <= 7)) {
_array16173[i] = tmpVal2;
_array1619B[i] = tmpVal3;
tmpVal2 = _rulesBuffer2_1[i] - _word16213;
tmpVal3 = _rulesBuffer2_2[i] - _word16213;
int tmpVal4 = _rulesBuffer2_3[i];
_array161C3[i] = ((60 + tmpVal2 - tmpVal3) * 2) & 0xFF;
_array161EB[i] = (20 + tmpVal2 + tmpVal3 - tmpVal4) & 0xFF;
_array160FB[_byte160FA] = i;
++_byte160FA;
}
}
warning("sub_161323");
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}
void LilliputEngine::sub1652B(int var1) {
debugC(2, kDebugEngine, "sub1652B(%d)", var1);
if (_byte160FA < (var1 & 0xFF)) {
int index = _array160FB[var1 & 0xFF];
_byte16529 = _array16173[index];
_byte1652A = _array1619B[index];
} else {
_byte16529 = 0xFF;
_byte1652A = 0xFF;
}
}
void LilliputEngine::displayFunction15() {
debugC(2, kDebugEngine, "displayFunction15()");
sub16217();
_word16550 = 0;
sub1652B(0);
memcpy(_buffer1_45k, _buffer2_45k, 45056);
int index1 = (_scriptHandler->_word12A02 >> 8) + ((_scriptHandler->_word12A02 & 0xFF) << 8) + (_scriptHandler->_word12A00 << 2);
byte *map = &_bufferIsoMap[index1];
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8; j++) {
int tmpVal = (j << 8) + i;
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if (map[1] != 0xFF) {
int var1 = map[1];
if (_rulesChunk9[var1] != 128)
var1 += _scriptHandler->_byte12A04;
displayFunction13(_buffer1_45k, var1, tmpVal, 1 << 8);
}
warning("sub_16553");
if (map[2] != 0xFF) {
int var1 = map[2];
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if (_rulesChunk9[var1] != 128)
var1 += _scriptHandler->_byte12A04;
displayFunction13(_buffer1_45k, var1, tmpVal, 2 << 8);
}
map += 4;
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}
map += 224;
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}
}
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void LilliputEngine::pollEvent() {
debugC(2, kDebugEngine, "pollEvent()");
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Common::Event event;
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while (_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
_mouseX = CLIP<int>(event.mouse.x, 0, 304) + 5;
_mouseY = CLIP<int>(event.mouse.y, 0, 184) + 1;
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break;
case Common::EVENT_LBUTTONUP:
_mouseButton |= 1;
break;
case Common::EVENT_RBUTTONUP:
_mouseButton |= 2;
break;
case Common::EVENT_QUIT:
_shouldQuit = true;
break;
// TODO: handle keyboard
default:
break;
}
}
if ((_mouseX != _oldMouseX) || (_mouseY != _oldMouseY)) {
_oldMouseX = _mouseX;
_oldMouseY = _mouseY;
if (_skipDisplayFlag1 != 0) {
displayFunction5();
_mouseDisplayX = _mouseX;
_mouseDisplayY = _mouseY;
displayFunction4();
} else {
_mouseDisplayX = _mouseX;
_mouseDisplayY = _mouseY;
}
}
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}
byte *LilliputEngine::loadVGA(Common::String filename, bool loadPal) {
debugC(1, kDebugEngine, "loadVGA(%s, %d)", filename.c_str(), (loadPal) ? 1 : 0);
Common::File f;
if (!f.open(filename))
error("Missing game file %s", filename.c_str());
int remainingSize = f.size();
if (loadPal) {
for (int i = 0; i < 768; ++i)
_curPalette[i] = f.readByte();
remainingSize -= 768;
fixPaletteEntries(_curPalette, 256);
}
uint8 curByte;
byte decodeBuffer[100000];
int size = 0;
for (;remainingSize > 0;) {
curByte = f.readByte();
--remainingSize;
if (curByte == 0xFF)
break;
if (curByte & 0x80) {
// Compressed
int compSize = (curByte & 0x7F);
curByte = f.readByte();
--remainingSize;
for (int i = 0; i < compSize; ++i) {
decodeBuffer[size] = curByte;
++size;
}
} else {
// Not compressed
int rawSize = (curByte & 0xFF);
for (int i = 0; i < rawSize; ++i) {
decodeBuffer[size] = f.readByte();
--remainingSize;
++size;
}
}
}
f.close();
byte *res = (byte *)malloc(sizeof(byte) * size);
memcpy(res, decodeBuffer, size);
return res;
}
byte *LilliputEngine::loadRaw(Common::String filename) {
debugC(1, kDebugEngine, "loadRaw(%s)", filename.c_str());
Common::File f;
if (!f.open(filename))
error("Missing game file %s", filename.c_str());
int size = f.size();
byte *res = (byte *)malloc(sizeof(byte) * size);
for (int i = 0; i < size; ++i)
res[i] = f.readByte();
f.close();
return res;
}
void LilliputEngine::loadRules() {
debugC(1, kDebugEngine, "loadRules()");
static const byte _rulesXlatArray[26] = {30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38, 50, 49, 24, 25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44};
Common::File f;
uint16 curWord;
if (!f.open("ERULES.PRG"))
error("Missing game file ERULES.PRG");
_word10800_ERULES = f.readUint16LE();
// Chunk 1
int size = f.readUint16LE();
_rulesChunk1 = (byte *)malloc(sizeof(byte) * size);
for (int i = 0; i < size; ++i)
_rulesChunk1[i] = f.readByte();
// Chunk 2
_word10807_ERULES = f.readSint16LE();
assert(_word10807_ERULES <= 40);
for (int i = _word10807_ERULES, j = 0; i != 0; i--, j++) {
curWord = f.readUint16LE();
if (curWord != 0xFFFF)
curWord = (curWord << 3) + 4;
_rulesBuffer2_1[j] = curWord;
curWord = f.readUint16LE();
if (curWord != 0xFFFF)
curWord = (curWord << 3) + 4;
_rulesBuffer2_2[j] = curWord;
_rulesBuffer2_3[j] = (f.readUint16LE() & 0xFF);
_rulesBuffer2_4[j] = f.readUint16LE();
_rulesBuffer2_5[j] = f.readByte();
_rulesBuffer2_6[j] = f.readByte();
_rulesBuffer2_7[j] = f.readByte();
_rulesBuffer2_8[j] = f.readByte();
_rulesBuffer2_9[j] = f.readByte();
_rulesBuffer2_10[j] = f.readByte();
_rulesBuffer2_11[j] = f.readByte();
_rulesBuffer2_12[j] = f.readByte();
_rulesBuffer2_13[j] = f.readByte();
_rulesBuffer2_14[j] = f.readByte();
for (int k = 0; k < 32; k++)
_rulesBuffer2_15[(j * 32) + k] = f.readByte();
for (int k = 0; k < 32; k++)
_rulesBuffer2_16[(j * 32) + k] = f.readByte();
}
// Chunk 3 & 4
_rulesChunk3_size = f.readSint16LE();
curWord = f.readSint16LE();
_rulesChunk3 = (int *)malloc(sizeof(int) * _rulesChunk3_size);
for (int i = 0; i < _rulesChunk3_size; ++i)
_rulesChunk3[i] = f.readUint16LE();
_rulesChunk4 = (byte *)malloc(sizeof(byte) * curWord);
for (int i = 0; i < curWord; ++i)
_rulesChunk4[i] = f.readByte();
// Chunk 5: Scripts
// Use byte instead of int, therefore multiply by two the size.
// This is for changing that into a memory read stream
_initScript_size = f.readUint16LE() * 2;
_initScript = (byte *)malloc(sizeof(byte) * _initScript_size);
for (int i = 0; i < _initScript_size; ++i)
_initScript[i] = f.readByte();
// Chunk 6
_menuScript_size = f.readUint16LE() * 2;
_menuScript = (byte *)malloc(sizeof(byte) * _menuScript_size);
for (int i = 0; i < _menuScript_size; ++i)
_menuScript[i] = f.readByte();
// Chunk 7 & 8
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_gameScriptIndexSize = f.readUint16LE();
// Added one position to keep the total size too, as it's useful later
_arrayGameScriptIndex = (int *)malloc(sizeof(int) * (_gameScriptIndexSize + 1));
for (int i = 0; i < _gameScriptIndexSize; ++i)
_arrayGameScriptIndex[i] = f.readUint16LE();
curWord = f.readUint16LE();
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_arrayGameScriptIndex[_gameScriptIndexSize] = curWord;
_arrayGameScripts = (byte *)malloc(sizeof(byte) * curWord);
for (int i = 0; i < curWord; ++i)
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_arrayGameScripts[i] = f.readByte();
// Chunk 9
for (int i = 0; i < 60; i++)
_rulesChunk9[i] = f.readByte();
// Chunk 10 & 11
_rulesChunk10_size = f.readByte();
assert(_rulesChunk10_size <= 20);
if (_rulesChunk10_size != 0) {
_rulesChunk10 = (int *)malloc(sizeof(int) * _rulesChunk10_size);
int totalSize = 0;
for (int i = 0; i < _rulesChunk10_size; ++i) {
_rulesChunk10[i] = totalSize;
totalSize += f.readByte();
}
if (totalSize != 0) {
_rulesChunk11 = (byte *)malloc(sizeof(byte) * totalSize);
for (int i = 0; i < totalSize; i++)
_rulesChunk11[i] = f.readByte();
}
}
// Chunk 12
_rulesChunk12_size = f.readUint16LE();
assert(_rulesChunk12_size <= 40);
for (int i = 0; i < _rulesChunk12_size; i++) {
_rulesBuffer12_1[i] = f.readUint16LE();
_rulesBuffer12_2[i] = f.readUint16LE();
_rulesBuffer12_3[i] = f.readUint16LE();
_rulesBuffer12_4[i] = f.readUint16LE();
}
// Chunk 13
_word12F68_ERULES = f.readUint16LE();
for (int i = 0 ; i < 20; i++)
_rulesBuffer13_1[i] = f.readByte();
for (int i = 0 ; i < 20; i++)
_rulesBuffer13_2[i] = f.readUint16LE();
for (int i = 0 ; i < 20; i++)
_rulesBuffer13_3[i] = f.readUint16LE();
for (int i = 0; i < 20; i++) {
byte curByte = f.readByte();
if (curByte == 0x20)
_rulesBuffer13_4[i] = 0x39;
else if (curByte == 0xD)
_rulesBuffer13_4[i] = 0x1C;
// Hack to avoid xlat out of bounds
else if (curByte == 0xFF)
_rulesBuffer13_4[i] = 0x21;
// Hack to avoid xlat out of bounds
else if (curByte == 0x00)
_rulesBuffer13_4[i] = 0xB4;
else {
assert((curByte > 0x40) && (curByte <= 0x41 + 26));
_rulesBuffer13_4[i] = _rulesXlatArray[curByte - 0x41];
}
}
f.close();
// Skipped: Load Savegame
}
void LilliputEngine::displayVGAFile(Common::String fileName) {
debugC(1, kDebugEngine, "displayVGAFile(%s)", fileName.c_str());
displayFunction4();
byte *buffer = loadVGA(fileName, true);
memcpy(_mainSurface->getPixels(), buffer, 320*200);
_system->copyRectToScreen((byte *)_mainSurface->getPixels(), 320, 0, 0, 320, 200);
_system->updateScreen();
displayFunction5();
}
void LilliputEngine::fixPaletteEntries(uint8 *palette, int num) {
debugC(1, kDebugEngine, "fixPaletteEntries(palette, %d)", num);
// Color values are coded on 6bits ( for old 6bits DAC )
for (int32 i = 0; i < num * 3; i++) {
int32 a = palette[i];
assert(a < 64);
a = (a << 2) | (a >> 4);
if (a > 255)
a = 255;
palette[i] = a;
}
}
void LilliputEngine::initPalette() {
debugC(1, kDebugEngine, "initPalette()");
for (int i = 0; i < 768; i++)
_curPalette[i] = _basisPalette[i];
fixPaletteEntries(_curPalette, 256);
_system->getPaletteManager()->setPalette(_curPalette, 0, 256);
}
void LilliputEngine::sub170EE(int index) {
debugC(1, kDebugEngine, "sub170EE(%d)", index);
_rulesBuffer2PrevIndx = index;
assert (index < 40);
int var2 = _rulesBuffer2_1[index];
int var4 = _rulesBuffer2_2[index];
_word16EFA = (((var2 >> 3) & 0xFF) << 8) + ((var4 >> 3) & 0xFF);
_ptr_rulesBuffer2_15 = &_rulesBuffer2_15[_rulesBuffer2PrevIndx * 32];
}
void LilliputEngine::sub130DD() {
warning("sub130DD()");
}
void LilliputEngine::handleMenu() {
debugC(1, kDebugEngine, "handleMenu()");
if (_byte16F07_menuId == 0)
return;
if ((_byte12FCE == 1) && (_byte16F07_menuId != 3))
return;
sub170EE(_word10804);
_scriptHandler->runMenuScript(Common::MemoryReadStream(_menuScript, _menuScript_size));
_savedMousePosDivided = 0xFFFF;
_byte129A0 = 0xFF;
if (_byte16F07_menuId == 3)
sub130DD();
_byte16F07_menuId = 0;
}
void LilliputEngine::handleGameScripts() {
debugC(1, kDebugEngine, "handleGameScripts()");
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int index = _word17081_nextIndex;
int i;
for (i = 0; (_scriptHandler->_array10B29[index] == 0) && (i < _word10807_ERULES); i++) {
++index;
if (index >= _word10807_ERULES)
index = 0;
}
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if (i > _word10807_ERULES)
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return;
_scriptHandler->_array10B29[index] = 0;
int tmpVal = index + 1;
if (tmpVal >= _word10807_ERULES)
tmpVal = 0;
_word17081_nextIndex = tmpVal;
sub170EE(index);
_word16EFE = _array11D49[index];
_array11D49[index] = 0xFFFF;
_word1817B = 0;
tmpVal = _rulesBuffer2_12[index];
if (tmpVal == 0xFF)
return;
assert(tmpVal < _gameScriptIndexSize);
debugC(1, kDebugEngine, "========================== Game Script %d ==========================", tmpVal);
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_scriptHandler->runScript(Common::MemoryReadStream(&_arrayGameScripts[_arrayGameScriptIndex[tmpVal]], _arrayGameScriptIndex[tmpVal + 1] - _arrayGameScriptIndex[tmpVal]));
}
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Common::Error LilliputEngine::run() {
debugC(1, kDebugEngine, "run()");
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s_Engine = this;
initialize();
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initGraphics(320, 200);
_mainSurface = new Graphics::Surface();
_mainSurface->create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
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// Setup mixer
syncSoundSettings();
initPalette();
// Load files. In the original, the size was hardcoded
_bufferIdeogram = loadVGA("IDEOGRAM.VGA", false);
_bufferMen = loadVGA("MEN.VGA", false);
_bufferMen2 = loadVGA("MEN2.VGA", false);
_bufferIsoChars = loadVGA("ISOCHARS.VGA", false);
_bufferIsoMap = loadRaw("ISOMAP.DTA");
loadRules();
//TODO: Init sound/music player
_scriptHandler->runScript(Common::MemoryReadStream(_initScript, _initScript_size));
while(!_shouldQuit) {
handleMenu();
handleGameScripts();
// To be removed when handled in the previous fonctions
pollEvent();
}
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return Common::kNoError;
}
void LilliputEngine::initialize() {
debugC(1, kDebugEngine, "initialize");
_rnd = new Common::RandomSource("robin");
_rnd->setSeed(42); // Kick random number generator
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_shouldQuit = false;
for (int i = 0; i < 4; i++) {
_arr18560[i]._field0 = 0;
_arr18560[i]._field1 = 0;
_arr18560[i]._field3 = 0;
for (int j = 0; j < 8; j ++)
_arr18560[i]._field5[j] = 0;
}
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}
void LilliputEngine::syncSoundSettings() {
Engine::syncSoundSettings();
// _sound->syncVolume();
}
Common::String LilliputEngine::getSavegameFilename(int slot) {
return _targetName + Common::String::format("-%02d.SAV", slot);
}
byte LilliputEngine::_keyboard_getch() {
warning("getch()");
return ' ';
}
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} // End of namespace Lilliput