scummvm/test/common/span.h

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COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#include <cxxtest/TestSuite.h>
class SpanTestSuite;
#include "common/span.h"
#include "common/str.h"
class SpanTestSuite : public CxxTest::TestSuite {
struct Foo {
int a;
};
template <typename ValueType, template <typename> class Derived>
class SiblingSpanImpl : public Common::SpanImpl<ValueType, Derived> {
typedef Common::SpanImpl<ValueType, Derived> super_type;
public:
COMMON_SPAN_TYPEDEFS
SiblingSpanImpl() : super_type() {}
SiblingSpanImpl(pointer data_, size_type size_) : super_type(data_, size_) {}
};
template <typename ValueType>
class SiblingSpan : public SiblingSpanImpl<ValueType, SiblingSpan> {
typedef SiblingSpanImpl<ValueType, ::SpanTestSuite::SiblingSpan> super_type;
public:
COMMON_SPAN_TYPEDEFS
SiblingSpan() : super_type() {}
SiblingSpan(pointer data_, size_type size_) : super_type(data_, size_) {}
};
template <typename ValueType, template <typename> class Derived>
class SubSpanImpl : public Common::NamedSpanImpl<ValueType, Derived> {
typedef Common::NamedSpanImpl<ValueType, Derived> super_type;
public:
COMMON_SPAN_TYPEDEFS
SubSpanImpl() : super_type() {}
SubSpanImpl(pointer data_,
size_type size_,
const Common::String &name_ = Common::String(),
const size_type sourceByteOffset_ = 0) :
super_type(data_, size_, name_, sourceByteOffset_) {}
template <typename Other>
SubSpanImpl(const Other &other) : super_type(other) {}
};
template <typename ValueType>
class SubSpan : public SubSpanImpl<ValueType, SubSpan> {
typedef SubSpanImpl<ValueType, ::SpanTestSuite::SubSpan> super_type;
public:
COMMON_SPAN_TYPEDEFS
SubSpan() : super_type() {}
SubSpan(pointer data_,
size_type size_,
const Common::String &name_ = Common::String(),
const size_type sourceByteOffset_ = 0) :
super_type(data_, size_, name_, sourceByteOffset_) {}
template <typename Other>
SubSpan(const Other &other) : super_type(other) {}
};
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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public:
void test_sibling_span() {
byte data[] = { 'h', 'e', 'l', 'l', 'o' };
SiblingSpan<byte> ss(data, sizeof(data));
Common::Span<byte> superInstance = ss;
TS_ASSERT_EQUALS(ss.data(), data);
TS_ASSERT_EQUALS(superInstance.data(), data);
}
void test_sub_span() {
byte data[] = { 'h', 'e', 'l', 'l', 'o' };
SubSpan<byte> ss(data, sizeof(data), "custom subspan");
Common::NamedSpan<byte> namedSuper = ss;
Common::Span<byte> unnamedSuper = ss;
TS_ASSERT(ss.name() == "custom subspan");
TS_ASSERT(namedSuper.name() == ss.name());
TS_ASSERT(unnamedSuper.name() == Common::String::format("%p", (void *)data));
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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void test_span_iterator_const() {
byte data[] = { 'h', 'e', 'l', 'l', 'o' };
const Common::Span<byte> span(data, sizeof(data));
Common::Span<byte>::const_iterator it = span.cbegin();
Common::Span<byte>::const_iterator sameIt(it);
TS_ASSERT_EQUALS(sameIt, it);
uint i;
for (i = 0; it != span.cend(); ++i, ++it) {
TS_ASSERT_EQUALS(*it, data[i]);
TS_ASSERT_LESS_THAN(i, sizeof(data));
}
TS_ASSERT_EQUALS(i, sizeof(data));
it = span.cend() - 1;
for (i = sizeof(data) - 1; it != span.cbegin(); --i, --it) {
TS_ASSERT_EQUALS(data[i], *it);
}
TS_ASSERT_EQUALS(i, 0U);
it = span.cbegin();
it += 4;
TS_ASSERT_EQUALS(data[4], *it);
it -= 4;
TS_ASSERT_EQUALS(data[0], *it);
TS_ASSERT_EQUALS(data[0], *it++);
TS_ASSERT_EQUALS(data[1], *it--);
TS_ASSERT_EQUALS(span.cend() - span.cbegin(), 5);
TS_ASSERT_EQUALS(*(span.cbegin() + 4), data[4]);
TS_ASSERT_EQUALS(*(span.cend() - 4), data[1]);
TS_ASSERT(span.cbegin() < span.cend());
TS_ASSERT(span.cbegin() <= span.cend());
TS_ASSERT(span.cbegin() <= span.cbegin());
TS_ASSERT(span.cend() > span.cbegin());
TS_ASSERT(span.cend() >= span.cbegin());
TS_ASSERT(span.cend() >= span.cend());
}
void test_span_iterator() {
byte data[] = { 'h', 'e', 'l', 'l', 'o' };
Common::Span<byte> span(data, sizeof(data));
// empty iterator should default construct OK
Common::Span<byte>::iterator defaultIt;
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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Common::Span<byte>::iterator it = span.begin();
Common::Span<byte>::iterator sameIt(it);
TS_ASSERT_EQUALS(sameIt, it);
uint i;
for (i = 0; it != span.end(); ++i, ++it) {
TS_ASSERT_EQUALS(*it, data[i]);
TS_ASSERT_LESS_THAN(i, sizeof(data));
}
TS_ASSERT_EQUALS(i, sizeof(data));
it = span.end() - 1;
for (i = sizeof(data) - 1; it != span.begin(); --i, --it) {
TS_ASSERT_EQUALS(data[i], *it);
}
TS_ASSERT_EQUALS(i, 0U);
it = span.begin();
it += 4;
TS_ASSERT_EQUALS(data[4], *it);
it -= 4;
TS_ASSERT_EQUALS(data[0], *it);
TS_ASSERT_EQUALS(data[0], *it++);
TS_ASSERT_EQUALS(data[1], *it--);
TS_ASSERT_EQUALS(span.end() - span.begin(), 5);
TS_ASSERT_EQUALS(*(span.begin() + 4), data[4]);
TS_ASSERT_EQUALS(*(span.end() - 4), data[1]);
TS_ASSERT(span.begin() < span.end());
TS_ASSERT(span.begin() <= span.end());
TS_ASSERT(span.begin() <= span.begin());
TS_ASSERT(span.end() > span.begin());
TS_ASSERT(span.end() >= span.begin());
TS_ASSERT(span.end() >= span.end());
it = span.begin();
for (i = 0; it != span.end(); ++i, ++it) {
*it = 'a' + i;
}
it = span.begin();
for (i = 0; it != span.end(); ++i, ++it) {
TS_ASSERT_EQUALS(*it, 'a' + i);
TS_ASSERT_EQUALS(data[i], 'a' + i);
}
}
void test_span_iterator_integers() {
const byte data[] = { 0xFF, 1, 2, 3, 2, 1, 0xFF };
Common::Span<const byte> span(data, sizeof(data));
Common::Span<const byte>::const_iterator it = span.cbegin();
TS_ASSERT_EQUALS(it.getInt8(), -1);
TS_ASSERT_EQUALS(it.getUint8(), 255);
TS_ASSERT_EQUALS(it.getInt16BE(), -255);
TS_ASSERT_EQUALS(it.getUint16BE(), 65281U);
TS_ASSERT_EQUALS((it + 5).getInt16LE(), -255);
TS_ASSERT_EQUALS((it + 5).getUint16LE(), 65281U);
TS_ASSERT_EQUALS(it.getUint24LE(), 131583U);
#if defined(SCUMM_LITTLE_ENDIAN)
TS_ASSERT_EQUALS((it + 3).getUint32(), 4278256131U);
#elif defined(SCUMM_BIG_ENDIAN)
TS_ASSERT_EQUALS(it.getUint32(), 4278256131U);
#else
#error No endianness detected
#endif
TS_ASSERT_EQUALS(it.getInt32BE(), -16711165);
TS_ASSERT_EQUALS(it.getUint32BE(), 4278256131U);
TS_ASSERT_EQUALS((it + 3).getInt32LE(), -16711165);
TS_ASSERT_EQUALS((it + 3).getUint32LE(), 4278256131U);
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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void test_span_iterator_ptr() {
Foo foo[2];
foo[0].a = 1;
foo[1].a = 2;
const Common::Span<Foo> span(foo, 2);
Common::Span<Foo>::const_iterator it = span.cbegin();
TS_ASSERT_EQUALS(it->a, 1);
++it;
TS_ASSERT_EQUALS(it->a, 2);
TS_ASSERT_EQUALS(it[0].a, 2);
TS_ASSERT_EQUALS(it[-1].a, 1);
--it;
TS_ASSERT_EQUALS(it[1].a, 2);
}
void test_span_owner() {
Common::SpanOwner<Common::Span<byte> > owner;
owner->allocate(3);
owner[0] = 'a';
owner[1] = 'b';
owner[2] = 'c';
for (int i = 0; i < 3; ++i) {
TS_ASSERT_EQUALS(owner->getUint8At(i), 'a' + i);
TS_ASSERT_EQUALS((*owner)[i], 'a' + i);
}
{
Common::SpanOwner<Common::NamedSpan<byte> > owner2;
TS_ASSERT(owner2->data() == nullptr);
owner2->allocateFromSpan(*owner);
TS_ASSERT(owner2->data() != nullptr);
TS_ASSERT_DIFFERS(owner->data(), owner2->data());
for (int i = 0; i < 3; ++i) {
TS_ASSERT_EQUALS(owner2->getUint8At(i), 'a' + i);
TS_ASSERT_EQUALS((*owner2)[i], 'a' + i);
}
TS_ASSERT_EQUALS((bool)owner2, true);
owner2.release();
TS_ASSERT_EQUALS((bool)owner2, false);
}
{
Common::SpanOwner<Common::Span<byte> > owner2;
TS_ASSERT_EQUALS((bool)owner, true);
void *dataPtr = owner->data();
owner2 = owner;
TS_ASSERT_EQUALS((bool)owner, false);
TS_ASSERT(owner->data() == nullptr);
TS_ASSERT_EQUALS(owner2->data(), dataPtr);
// tests destruction of held pointer by reassignment
owner2 = owner;
// tests nullipotence of assignment to self
dataPtr = owner2->data();
owner2 = owner2;
TS_ASSERT(owner2->data() == dataPtr);
}
{
char *data = new char[6];
Common::strlcpy(data, "hello", 6);
const Common::SpanOwner<Common::Span<const char> > constOwner(Common::Span<const char>(data, 6));
TS_ASSERT_EQUALS((*constOwner)[0], 'h');
TS_ASSERT_EQUALS(constOwner->getUint8At(1), 'e');
TS_ASSERT_EQUALS(constOwner[2], 'l');
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
{
TS_ASSERT_EQUALS((bool)owner, false);
Common::SpanOwner<Common::Span<byte> > owner2(owner);
TS_ASSERT_EQUALS((bool)owner2, false);
}
{
owner->allocate(1);
TS_ASSERT_EQUALS((bool)owner, true);
Common::SpanOwner<Common::Span<byte> > owner2(owner);
TS_ASSERT_EQUALS((bool)owner2, true);
TS_ASSERT_DIFFERS(owner->data(), owner2->data());
}
{
TS_ASSERT_EQUALS((bool)owner, true);
void *dataPtr = owner->data();
TS_ASSERT_EQUALS(owner.release(), dataPtr);
TS_ASSERT_EQUALS((bool)owner, false);
}
}
void test_span_owner_named_span() {
Common::SpanOwner<Common::NamedSpan<byte> > owner;
owner->allocate(3, "foo");
owner[0] = 'a';
owner[1] = 'b';
owner[2] = 'c';
for (int i = 0; i < 3; ++i) {
TS_ASSERT_EQUALS(owner->getUint8At(i), 'a' + i);
TS_ASSERT_EQUALS((*owner)[i], 'a' + i);
}
TS_ASSERT(owner->name() == "foo");
{
Common::SpanOwner<Common::NamedSpan<byte> > owner2;
TS_ASSERT(owner2->data() == nullptr);
owner2->allocateFromSpan(*owner);
TS_ASSERT(owner2->data() != nullptr);
TS_ASSERT_DIFFERS(owner->data(), owner2->data());
TS_ASSERT(owner2->name() == "foo");
for (int i = 0; i < 3; ++i) {
TS_ASSERT_EQUALS(owner2->getUint8At(i), 'a' + i);
TS_ASSERT_EQUALS((*owner2)[i], 'a' + i);
}
TS_ASSERT_EQUALS((bool)owner2, true);
owner2.release();
TS_ASSERT_EQUALS((bool)owner2, false);
}
{
Common::SpanOwner<Common::NamedSpan<byte> > owner2;
TS_ASSERT_EQUALS((bool)owner, true);
void *dataPtr = owner->data();
owner2 = owner;
TS_ASSERT_EQUALS((bool)owner, false);
TS_ASSERT(owner->data() == nullptr);
TS_ASSERT_EQUALS(owner2->data(), dataPtr);
// tests destruction of held pointer by reassignment
owner2 = owner;
}
{
char *data = new char[6];
Common::strlcpy(data, "hello", 6);
const Common::SpanOwner<Common::NamedSpan<const char> > constOwner(Common::NamedSpan<const char>(data, 6));
TS_ASSERT_EQUALS((*constOwner)[0], 'h');
TS_ASSERT_EQUALS(constOwner->getUint8At(1), 'e');
TS_ASSERT_EQUALS(constOwner[2], 'l');
}
{
TS_ASSERT_EQUALS((bool)owner, false);
Common::SpanOwner<Common::NamedSpan<byte> > owner2(owner);
TS_ASSERT_EQUALS((bool)owner2, false);
}
{
owner->allocate(1);
TS_ASSERT_EQUALS((bool)owner, true);
Common::SpanOwner<Common::NamedSpan<byte> > owner2(owner);
TS_ASSERT_EQUALS((bool)owner2, true);
TS_ASSERT_DIFFERS(owner->data(), owner2->data());
}
{
TS_ASSERT_EQUALS((bool)owner, true);
void *dataPtr = owner->data();
TS_ASSERT_EQUALS(owner.release(), dataPtr);
TS_ASSERT_EQUALS((bool)owner, false);
}
}
void test_span_allocate_from_stream() {
byte data[] = "hello";
Common::MemoryReadStream stream(data, sizeof(data));
Common::SpanOwner<Common::Span<byte> > owner;
owner->allocateFromStream(stream, 2);
TS_ASSERT(owner->data() != data);
TS_ASSERT_EQUALS(owner->size(), 2U);
TS_ASSERT_EQUALS(owner[0], 'h');
TS_ASSERT_EQUALS(owner[1], 'e');
owner.clear();
TS_ASSERT(owner->data() == nullptr);
stream.seek(0, SEEK_SET);
owner->allocateFromStream(stream);
TS_ASSERT(owner->data() != data);
TS_ASSERT_EQUALS(owner->size(), sizeof(data));
TS_ASSERT_EQUALS(owner[0], 'h');
TS_ASSERT_EQUALS(owner[1], 'e');
TS_ASSERT_EQUALS(owner[2], 'l');
TS_ASSERT_EQUALS(owner[3], 'l');
TS_ASSERT_EQUALS(owner[4], 'o');
Common::SpanOwner<Common::NamedSpan<const byte> > owner2;
stream.seek(0, SEEK_SET);
owner2->allocateFromStream(stream, Common::kSpanMaxSize, "streamname");
TS_ASSERT(owner2->data() != data);
TS_ASSERT_EQUALS(owner2->size(), sizeof(data));
TS_ASSERT_EQUALS(owner2[0], 'h');
TS_ASSERT_EQUALS(owner2[1], 'e');
TS_ASSERT_EQUALS(owner2[2], 'l');
TS_ASSERT_EQUALS(owner2[3], 'l');
TS_ASSERT_EQUALS(owner2[4], 'o');
TS_ASSERT_EQUALS(owner2->name(), "streamname");
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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void test_span_byte() {
{
byte data[] = { 'h', 'e', 'l', 'l', 'o' };
Common::Span<byte> span(data, sizeof(data));
TS_ASSERT_EQUALS(span.size(), sizeof(data));
TS_ASSERT_EQUALS(span.byteSize(), sizeof(data));
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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Common::Span<byte> other(span);
TS_ASSERT_EQUALS(span, other);
other.clear();
TS_ASSERT(span != other);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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TS_ASSERT_EQUALS(span[0], 'h');
TS_ASSERT_EQUALS(span[1], 'e');
span[1] = 'o';
TS_ASSERT_EQUALS(span[1], 'o');
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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TS_ASSERT((bool)span);
span.clear();
TS_ASSERT(!(bool)span);
}
{
byte data[] = { 'h', 'e', 'l', 'l', 'o' };
const Common::Span<const byte> span(data, sizeof(data));
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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TS_ASSERT_EQUALS(span.size(), sizeof(data));
TS_ASSERT_EQUALS(span.byteSize(), sizeof(data));
const Common::Span<const byte> other(span);
TS_ASSERT_EQUALS(span, other);
TS_ASSERT_EQUALS(span[0], 'h');
TS_ASSERT_EQUALS(span[1], 'e');
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
void test_span_integers() {
const byte data[] = { 0xFF, 1, 2, 3, 2, 1, 0xFF };
Common::Span<const byte> span(data, sizeof(data));
TS_ASSERT_EQUALS(span[0], 255);
TS_ASSERT_EQUALS(span.getInt8At(0), -1);
TS_ASSERT_EQUALS(span.getUint8At(0), 255U);
TS_ASSERT_EQUALS(span.getInt16BEAt(0), -255);
TS_ASSERT_EQUALS(span.getUint16BEAt(0), 65281U);
TS_ASSERT_EQUALS(span.getInt16LEAt(5), -255);
TS_ASSERT_EQUALS(span.getUint16LEAt(5), 65281U);
TS_ASSERT_EQUALS(span.getUint24LEAt(0), 131583U);
TS_ASSERT_EQUALS(span.getInt32BEAt(0), -16711165);
TS_ASSERT_EQUALS(span.getUint32BEAt(0), 4278256131U);
TS_ASSERT_EQUALS(span.getInt32LEAt(3), -16711165);
TS_ASSERT_EQUALS(span.getUint32LEAt(3), 4278256131U);
#if defined(SCUMM_LITTLE_ENDIAN)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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TS_ASSERT_EQUALS(span.getUint32At(3), 4278256131U);
#elif defined(SCUMM_BIG_ENDIAN)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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TS_ASSERT_EQUALS(span.getUint32At(0), 4278256131U);
#else
#error No endianness detected
#endif
}
void test_span_string() {
char data[] = "hello";
Common::Span<char> span(data, sizeof(data));
TS_ASSERT_EQUALS(span[sizeof(data) - 1], '\0');
TS_ASSERT(span.getStringAt(0) == data);
TS_ASSERT(span.getStringAt(0, 2) == "he");
TS_ASSERT(span.getStringAt(2) == "llo");
TS_ASSERT(span.getStringAt(2, 3) == "llo");
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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span[3] = '\0';
TS_ASSERT(span.getStringAt(0) == "hel");
}
void test_span_unsafe_data() {
char data[] = "hello";
Common::Span<char> span(data, sizeof(data));
char *ptr = span.getUnsafeDataAt(0, 6);
TS_ASSERT_EQUALS(ptr, data);
ptr = span.getUnsafeDataAt(0);
TS_ASSERT_EQUALS(ptr, data);
const Common::Span<const char> span2(data, sizeof(data));
const char *ptr2 = span2.getUnsafeDataAt(0, 6);
TS_ASSERT_EQUALS(ptr2, data);
ptr2 = span2.getUnsafeDataAt(0);
TS_ASSERT_EQUALS(ptr2, data);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
void test_span_subspan() {
{
byte data[] = { 1, 2, 3, 4, 5, 6 };
Common::Span<byte> span(data, sizeof(data));
TS_ASSERT_EQUALS(span.subspan(0).size(), sizeof(data) - 0);
TS_ASSERT_EQUALS(span.subspan(2).size(), sizeof(data) - 2);
TS_ASSERT_EQUALS(span.subspan(2, 2).size(), 2U);
TS_ASSERT_EQUALS(span.subspan<uint16>(0).size(), sizeof(data) / 2);
TS_ASSERT_EQUALS(span.subspan<uint16>(0).byteSize(), sizeof(data));
TS_ASSERT_EQUALS(span.subspan<uint16>(0, 2).size(), 1U);
TS_ASSERT_EQUALS(span.subspan<uint16>(0, 2).byteSize(), 2U);
#if defined(SCUMM_LITTLE_ENDIAN)
TS_ASSERT_EQUALS(span.subspan<uint16>(0)[1], 4 << 8 | 3);
#elif defined(SCUMM_BIG_ENDIAN)
TS_ASSERT_EQUALS(span.subspan<uint16>(0)[1], 3 << 8 | 4);
#else
#error No endianness detected
#endif
Common::Span<uint16> shortSpan = span.subspan<uint16>(0);
TS_ASSERT_EQUALS(shortSpan.byteSize(), span.byteSize());
TS_ASSERT(shortSpan.size() != span.size());
shortSpan[1] = 0xFFFF;
Common::Span<byte> byteSpan = shortSpan.subspan<byte>(1);
TS_ASSERT_EQUALS(byteSpan.size(), sizeof(data) - 1 * sizeof(uint16));
TS_ASSERT_EQUALS(byteSpan[0], 0xFF);
TS_ASSERT_EQUALS(byteSpan[1], 0xFF);
}
{
byte data[] = { 1, 2, 3, 4, 5, 6 };
const Common::Span<const byte> span(data, sizeof(data));
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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TS_ASSERT_EQUALS(span.subspan(0).size(), sizeof(data) - 0);
TS_ASSERT_EQUALS(span.subspan(2).size(), sizeof(data) - 2);
TS_ASSERT_EQUALS(span.subspan(2, 2).size(), 2U);
TS_ASSERT_EQUALS(span.subspan<uint16>(0).size(), sizeof(data) / 2);
TS_ASSERT_EQUALS(span.subspan<uint16>(0).byteSize(), sizeof(data));
TS_ASSERT_EQUALS(span.subspan<uint16>(0, 2).size(), 1U);
TS_ASSERT_EQUALS(span.subspan<uint16>(0, 2).byteSize(), 2U);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#if defined(SCUMM_LITTLE_ENDIAN)
TS_ASSERT_EQUALS(span.subspan<uint16>(0)[1], 4 << 8 | 3);
#elif defined(SCUMM_BIG_ENDIAN)
TS_ASSERT_EQUALS(span.subspan<uint16>(0)[1], 3 << 8 | 4);
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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#else
#error No endianness detected
#endif
const Common::Span<uint16> shortSpan = span.subspan<uint16>(0);
TS_ASSERT_EQUALS(shortSpan.byteSize(), span.byteSize());
TS_ASSERT(shortSpan.size() != span.size());
Common::Span<byte> byteSpan = shortSpan.subspan<byte>(1);
TS_ASSERT_EQUALS(byteSpan.size(), sizeof(data) - 1 * sizeof(uint16));
TS_ASSERT_EQUALS(byteSpan[0], 3);
TS_ASSERT_EQUALS(byteSpan[1], 4);
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
void test_span_to_stream() {
const byte data[] = { 0, 1, 2, 3 };
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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Common::Span<const byte> span(data, sizeof(data));
{
Common::MemoryReadStream stream(span.toStream(1, 2));
byte out;
TS_ASSERT_EQUALS(stream.read(&out, 1), 1U);
TS_ASSERT_EQUALS(out, 1);
TS_ASSERT_EQUALS(stream.read(&out, 1), 1U);
TS_ASSERT_EQUALS(out, 2);
TS_ASSERT_EQUALS(stream.read(&out, 1), 0U);
}
{
Common::MemoryReadStream stream = span.toStream();
byte out;
TS_ASSERT_EQUALS(stream.read(&out, 1), 1U);
TS_ASSERT_EQUALS(out, 0);
TS_ASSERT_EQUALS(stream.read(&out, 1), 1U);
TS_ASSERT_EQUALS(out, 1);
TS_ASSERT_EQUALS(stream.read(&out, 1), 1U);
TS_ASSERT_EQUALS(out, 2);
TS_ASSERT_EQUALS(stream.read(&out, 1), 1U);
TS_ASSERT_EQUALS(out, 3);
TS_ASSERT_EQUALS(stream.read(&out, 1), 0U);
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
void test_span_copying() {
const byte data[] = { 0, 1, 2, 3, 4, 5 };
Common::Span<const byte> span(data, sizeof(data));
byte targetData[sizeof(data)] = {};
Common::Span<byte> target(targetData, sizeof(targetData));
span.copyDataTo(target);
for (uint i = 0; i < sizeof(data); ++i) {
TS_ASSERT_EQUALS(target[i], i);
}
byte out[sizeof(data)];
span.unsafeCopyDataTo(out);
for (uint i = 0; i < sizeof(data); ++i) {
TS_ASSERT_EQUALS(out[i], i);
}
}
void test_span_validation() {
byte data[6];
Common::Span<byte> span(data, sizeof(data));
TS_ASSERT(!span.checkInvalidBounds(0, 0));
TS_ASSERT(!span.checkInvalidBounds(0, 6));
TS_ASSERT(!span.checkInvalidBounds(2, 4));
TS_ASSERT(!span.checkInvalidBounds(4, 2));
TS_ASSERT(!span.checkInvalidBounds(6, 0));
TS_ASSERT(!span.checkInvalidBounds(2, -2));
TS_ASSERT(span.checkInvalidBounds(-2, 2)); // negative index disallowed
TS_ASSERT(span.checkInvalidBounds(6, 1)); // combined positive overflow (+7)
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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TS_ASSERT(span.checkInvalidBounds(2, -4)); // negative overflow (-2)
TS_ASSERT(span.checkInvalidBounds(0, 10)); // delta positive overflow
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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const ptrdiff_t big = 1L << (8 * sizeof(ptrdiff_t) - 1);
TS_ASSERT(span.checkInvalidBounds(big, 0));
TS_ASSERT(span.checkInvalidBounds(0, big));
TS_ASSERT(span.checkInvalidBounds(big, big));
}
void test_span_validation_message() {
byte data[1];
Common::Span<byte> span(data, sizeof(data));
Common::String source = span.name();
Common::String actual;
Common::String expected;
actual = span.getValidationMessage(12, 34, Common::kValidateRead);
expected = Common::String::format("Access violation reading %s: 12 + 34 > 1", source.c_str());
TS_ASSERT_EQUALS(actual, expected);
actual = span.getValidationMessage(23, 45, Common::kValidateWrite);
expected = Common::String::format("Access violation writing %s: 23 + 45 > 1", source.c_str());
TS_ASSERT_EQUALS(actual, expected);
actual = span.getValidationMessage(-34, -56, Common::kValidateSeek);
expected = Common::String::format("Access violation seeking %s: -34 + -56 > 1", source.c_str());
TS_ASSERT_EQUALS(actual, expected);
}
void test_span_comparators() {
byte data[2];
Common::Span<const byte> span0(data, sizeof(data));
Common::Span<const byte> span1(data, sizeof(data));
Common::Span<const byte> span2(data, sizeof(data) - 1);
Common::Span<const byte> span3(data + 1, sizeof(data) - 1);
Common::Span<const byte> span4(data + 2, sizeof(data) - 2);
TS_ASSERT(span0 == span1);
TS_ASSERT(span0 != span2);
TS_ASSERT(span0 <= span1);
TS_ASSERT(span0 <= span3);
TS_ASSERT(span0 < span3);
TS_ASSERT(span3 < span4);
TS_ASSERT(span4 > span3);
TS_ASSERT(span3 > span0);
TS_ASSERT(span4 >= span4);
TS_ASSERT(span0 >= span1);
TS_ASSERT_EQUALS(span1 - span0, 0);
TS_ASSERT_EQUALS(span3 - span0, 1);
TS_ASSERT_EQUALS(span4 - span0, 2);
TS_ASSERT_EQUALS(span0 - span1, 0);
TS_ASSERT_EQUALS(span0 - span3, -1);
TS_ASSERT_EQUALS(span0 - span4, -2);
}
void test_named_span() {
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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byte data[6] = { 0, 1, 2, 3, 4, 5 };
Common::NamedSpan<byte> span(data, sizeof(data), "foo.data");
TS_ASSERT_EQUALS(span.name(), "foo.data");
Common::String actual;
Common::String expected;
actual = span.getValidationMessage(12, 34, Common::kValidateRead);
expected = "Access violation reading foo.data: 12 + 34 > 6 (abs: 12 + 34 > 6)";
TS_ASSERT_EQUALS(actual, expected);
{
Common::NamedSpan<byte> subspan = span.subspan(2);
expected = "Access violation reading foo.data: 23 + 45 > 4 (abs: 25 + 45 > 6)";
actual = subspan.getValidationMessage(23, 45, Common::kValidateRead);
TS_ASSERT_EQUALS(actual, expected);
}
{
Common::NamedSpan<byte> subspan = span.subspan(2, Common::kSpanMaxSize, "new.data");
expected = "Access violation reading new.data: -34 + -56 > 4 (abs: -32 + -56 > 6)";
actual = subspan.getValidationMessage(-34, -56, Common::kValidateRead);
TS_ASSERT_EQUALS(actual, expected);
}
{
Common::NamedSpan<byte> subspan = span.subspan(2, Common::kSpanMaxSize, "new.data", 0);
expected = "Access violation reading new.data: -34 + -56 > 4 (abs: -34 + -56 > 4)";
actual = subspan.getValidationMessage(-34, -56, Common::kValidateRead);
TS_ASSERT_EQUALS(actual, expected);
}
Common::NamedSpan<byte> span2;
span = span2 = span;
TS_ASSERT_EQUALS(span2, span);
TS_ASSERT(span2.name() == span.name());
TS_ASSERT(span2.sourceByteOffset() == span.sourceByteOffset());
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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Common::Span<byte> superclassInstance;
superclassInstance = span;
TS_ASSERT_EQUALS(span, superclassInstance);
Common::Span<byte> subclassInstance(superclassInstance);
TS_ASSERT_EQUALS(subclassInstance, superclassInstance);
const Common::NamedSpan<const byte> constSpan(span);
{
Common::NamedSpan<const byte> subspan = constSpan.subspan(2);
expected = "Access violation reading foo.data: 23 + 45 > 4 (abs: 25 + 45 > 6)";
actual = subspan.getValidationMessage(23, 45, Common::kValidateRead);
TS_ASSERT_EQUALS(actual, expected);
TS_ASSERT_EQUALS(subspan.sourceByteOffset(), 2U);
}
{
Common::NamedSpan<const byte> subspan = constSpan.subspan(2, Common::kSpanMaxSize, "new.data");
expected = "Access violation reading new.data: -34 + -56 > 4 (abs: -32 + -56 > 6)";
actual = subspan.getValidationMessage(-34, -56, Common::kValidateRead);
TS_ASSERT_EQUALS(actual, expected);
}
{
Common::NamedSpan<const byte> subspan = constSpan.subspan(2, Common::kSpanMaxSize, "new.data", 0);
expected = "Access violation reading new.data: -34 + -56 > 4 (abs: -34 + -56 > 4)";
actual = subspan.getValidationMessage(-34, -56, Common::kValidateRead);
TS_ASSERT_EQUALS(actual, expected);
}
{
Common::NamedSpan<const byte> subspan = constSpan.subspan(2, Common::kSpanMaxSize, "new.data", 0);
subspan.sourceByteOffset() = 2;
expected = "Access violation reading new.data: -34 + -56 > 4 (abs: -32 + -56 > 6)";
actual = subspan.getValidationMessage(-34, -56, Common::kValidateRead);
TS_ASSERT_EQUALS(actual, expected);
}
{
Common::MemoryReadStream *stream = new Common::MemoryReadStream(data, sizeof(data));
Common::File file;
file.open(stream, "test.txt");
Common::SpanOwner<Common::NamedSpan<const byte> > fileOwner;
fileOwner->allocateFromStream(file);
TS_ASSERT_EQUALS(fileOwner->size(), (uint)file.size());
file.close();
TS_ASSERT(fileOwner->name() == "test.txt");
for (uint i = 0; i < fileOwner->size(); ++i) {
TS_ASSERT_EQUALS(fileOwner->getInt8At(i), data[i]);
}
}
COMMON: Add Span to common library Span is roughly modelled on the GSL span<T> type, and is intended to replace direct access to raw pointers -- especially pointers that are passed to functions along with a separate size parameter. It provides low-cost bounds-checked reads and writes, as well as convenience functions for reading common values (integers of varying endianness, strings, etc.). While similar to MemoryReadStream in purpose, Span is superior in cases where memory is writable, where memory is accessed randomly rather than sequentially, or where any invalid access should be treated as an unrecoverable error. It should also be more efficient than a MemoryReadStream because it is implemented using CRTP, so there is no runtime overhead from dynamic dispatch. NamedSpan is an extension of Span which provides enhanced debugging information when out-of-bounds memory accesses occur. It allows programmers to name the memory span at construction time, and it also tracks the offsets of subspans so that the absolute byte offset of the original memory can be provided in the error message if an out-of-bounds access occurs. SpanOwner is similar to ScopedPtr but has awareness of the design of Span objects, so allows the memory pointed to by the Span object inside the SpanOwner to be freed when the SpanOwner is freed without requiring holding a separate pointer to the start of memory. It also provides some copy semantics, so unlike a ScopedPtr, SpanOwners can be held by objects in movable containers like Common::Array -- but note that because there are no move semantics in C++98, this means that a new, complete memory copy of the pointed-to data will be created, rather than just a new Span pointing to the same block of memory, when a container holding a SpanOwner expands.
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}
};