2008-07-30 13:47:54 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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2008-07-19 00:57:37 +00:00
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#include "backends/common/keymap.h"
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2008-07-24 10:00:56 +00:00
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#include "backends/common/hardware-key.h"
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2008-07-19 00:57:37 +00:00
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namespace Common {
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Keymap::Keymap(const Keymap& km) : _actions(km._actions), _keymap() {
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2008-07-19 19:12:49 +00:00
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init();
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2008-07-19 00:57:37 +00:00
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for (uint i = 0; i < _actions.size(); i++) {
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2008-07-24 10:00:56 +00:00
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const HardwareKey *hwKey = _actions[i].getMappedKey();
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if (hwKey) {
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_keymap[hwKey->key] = &_actions[i];
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2008-07-19 00:57:37 +00:00
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}
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}
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}
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2008-07-19 19:12:49 +00:00
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void Keymap::init() {
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_actions.reserve(20);
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}
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2008-07-24 10:00:56 +00:00
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void Keymap::addAction(UserAction& action) {
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2008-07-19 19:12:49 +00:00
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if (findUserAction(action.id))
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2008-07-24 10:00:56 +00:00
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error("UserAction with id %d already in KeyMap!", action.id);
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action.setParent(this);
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2008-07-19 00:57:37 +00:00
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_actions.push_back(action);
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}
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2008-07-24 10:00:56 +00:00
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void Keymap::registerMapping(UserAction *action, const HardwareKey *hwKey) {
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2008-07-19 00:57:37 +00:00
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HashMap<KeyState, UserAction*>::iterator it;
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it = _keymap.find(hwKey->key);
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// if key is already mapped to an action then un-map it
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if (it != _keymap.end())
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2008-07-24 10:00:56 +00:00
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it->_value->mapKey(0);
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2008-07-19 00:57:37 +00:00
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_keymap[hwKey->key] = action;
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}
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2008-07-24 10:00:56 +00:00
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void Keymap::unregisterMapping(UserAction *action) {
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const HardwareKey *hwKey = action->getMappedKey();
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if (hwKey)
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_keymap[hwKey->key] = 0;
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}
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UserAction *Keymap::getUserAction(int32 id) {
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2008-07-19 19:12:49 +00:00
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return findUserAction(id);
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}
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UserAction *Keymap::findUserAction(int32 id) {
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Array<UserAction>::iterator it;
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for (it = _actions.begin(); it != _actions.end(); it++) {
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if (it->id == id)
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return &*it;
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}
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return 0;
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}
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const UserAction *Keymap::findUserAction(int32 id) const {
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Array<UserAction>::const_iterator it;
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for (it = _actions.begin(); it != _actions.end(); it++) {
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if (it->id == id)
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return &*it;
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}
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return 0;
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}
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2008-07-23 08:45:12 +00:00
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UserAction *Keymap::getMappedAction(const KeyState& ks) const {
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2008-07-19 00:57:37 +00:00
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HashMap<KeyState, UserAction*>::iterator it;
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it = _keymap.find(ks);
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if (it == _keymap.end())
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return 0;
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else
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return it->_value;
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}
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2008-07-30 13:47:54 +00:00
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} // end of namespace Common
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