scummvm/backends/platform/ds/arm9/makefile

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#BUILD_PLUGINS = 1
#libndsdir = $(DEVKITPRO)/libnds
libndsdir = /home/neil/devkitpro/libnds
# Select the build you want by uncommenting one of the following lines:
DS_BUILD_A = 1
#DS_BUILD_B = 1
#DS_BUILD_C = 1
#DS_BUILD_D = 1
#DS_BUILD_E = 1
#DS_BUILD_F = 1
# Uncomment the following line to build in support for MP3 audio
# using libmad:
ifdef DS_BUILD_F
# TODO: Fix this. When libmad is compiled in, the Kyrandia resource loading
# searches through it's entire index to find an mp3 each time a voice sample is requested
# this causes a nasty pause.
else
ifdef DS_BUILD_E
# TODO: Inherit the earth uses so much RAM that I have removed libmad in order to
# claw some back.
else
USE_MAD = 1
endif
endif
# Uncomment the following line to enable support for the
# ace DS Debugger (remembering to make the same change in the arm7 makefile):
#USE_DEBUGGER = 1
# Uncomment the following line to enable the profiler
#USE_PROFILER = 1
# NOTE: The header and libs for the debugger is assumed to be in the libnds
# folder.
VPATH = $(srcdir)
# Command to build libmad is:
# ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork'
USE_ARM_SOUND_ASM = 1
ARM = 1
ifdef DS_BUILD_A
DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A -DUSE_ARM_GFX_ASM
LOGO = logoa.bmp
DISABLE_HE = 1
#DISABLE_SCUMM = 1
DISABLE_SCUMM_7_8 = 1
DISABLE_AGOS = 1
DISABLE_SKY = 1
DISABLE_SWORD1 = 1
DISABLE_SWORD2 = 1
DISABLE_QUEEN = 1
DISABLE_SAGA = 1
DISABLE_KYRA = 1
DISABLE_GOB = 1
DISABLE_LURE = 1
DISABLE_CINE = 1
DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
DISABLE_PARALLACTION = 1
DISABLE_CRUISE = 1
USE_ARM_GFX_ASM = 1
DISABLE_CRUISE = 1
DISABLE_DRASCULA = 1
BUILD=scummvm-A
endif
ifdef DS_BUILD_B
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_B
LOGO = logob.bmp
DISABLE_HE = 1
DISABLE_SCUMM = 1
DISABLE_SCUMM_7_8 = 1
DISABLE_AGOS = 1
#DISABLE_SKY = 1
DISABLE_SWORD1 = 1
DISABLE_SWORD2 = 1
#DISABLE_QUEEN = 1
DISABLE_SAGA = 1
DISABLE_KYRA = 1
DISABLE_GOB = 1
DISABLE_LURE = 1
DISABLE_CINE = 1
DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
DISABLE_PARALLACTION = 1
DISABLE_CRUISE = 1
DISABLE_DRASCULA = 1
BUILD=scummvm-B
endif
ifdef DS_BUILD_C
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_C
LOGO = logoc.bmp
DISABLE_HE = 1
DISABLE_SCUMM = 1
DISABLE_SCUMM_7_8 = 1
#DISABLE_AGOS = 1
DISABLE_SKY = 1
DISABLE_SWORD1 = 1
DISABLE_SWORD2 = 1
DISABLE_QUEEN = 1
DISABLE_SAGA = 1
DISABLE_KYRA = 1
DISABLE_GOB = 1
DISABLE_LURE = 1
DISABLE_CINE = 1
DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
DISABLE_PARALLACTION = 1
DISABLE_CRUISE = 1
DISABLE_DRASCULA = 1
BUILD=scummvm-C
endif
ifdef DS_BUILD_D
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_D
LOGO = logod.bmp
DISABLE_HE = 1
DISABLE_SCUMM = 1
DISABLE_SCUMM_7_8 = 1
DISABLE_AGOS = 1
DISABLE_SKY = 1
DISABLE_SWORD1 = 1
DISABLE_SWORD2 = 1
DISABLE_QUEEN = 1
DISABLE_SAGA = 1
DISABLE_KYRA = 1
#DISABLE_GOB = 1
DISABLE_LURE = 1
#DISABLE_CINE = 1
#DISABLE_AGI = 1
DISABLE_TOUCHE = 1
DISABLE_PARALLACTION = 1
DISABLE_CRUISE = 1
DISABLE_DRASCULA = 1
BUILD=scummvm-D
endif
ifdef DS_BUILD_E
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_E
LOGO = logoe.bmp
DISABLE_HE = 1
DISABLE_SCUMM = 1
DISABLE_SCUMM_7_8 = 1
DISABLE_AGOS = 1
DISABLE_SKY = 1
DISABLE_SWORD1 = 1
DISABLE_SWORD2 = 1
DISABLE_QUEEN = 1
#DISABLE_SAGA = 1
DISABLE_KYRA = 1
DISABLE_GOB = 1
DISABLE_LURE = 1
DISABLE_CINE = 1
DISABLE_AGI = 1
DISABLE_TOUCHE = 1
DISABLE_PARALLACTION = 1
DISABLE_CRUISE = 1
DISABLE_DRASCULA = 1
BUILD=scummvm-E
endif
ifdef DS_BUILD_F
DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_F
LOGO = logof.bmp
DISABLE_HE = 1
DISABLE_SCUMM = 1
DISABLE_SCUMM_7_8 = 1
DISABLE_AGOS = 1
DISABLE_SKY = 1
DISABLE_SWORD1 = 1
DISABLE_SWORD2 = 1
DISABLE_QUEEN = 1
DISABLE_SAGA = 1
#DISABLE_KYRA = 1
DISABLE_GOB = 1
DISABLE_LURE = 1
DISABLE_CINE = 1
DISABLE_AGI = 1
DISABLE_TOUCHE = 1
DISABLE_PARALLACTION = 1
DISABLE_CRUISE = 1
DISABLE_DRASCULA = 1
BUILD=scummvm-F
endif
ARM7BIN := -7 $(CURDIR)/../../arm7/arm7.bin
ICON := -b ../../../logo.bmp "ScummVM;By Neil Millstone;"
CC = arm-eabi-gcc
CXX = arm-eabi-g++
CFLAGS = -Wno-multichar -Wall\
-Wno-multichar -mcpu=arm9tdmi -mtune=arm9tdmi \
-mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer\
-ffast-math -mthumb-interwork
ifdef USE_DEBUGGER
DEFINES += -DUSE_DEBUGGER
CFLAGS += -g
endif
ifdef USE_PROFILER
CFLAGS += -mpoke-function-name -finstrument-functions -g
DEFINES += -DUSE_PROFILER
endif
CXXFLAGS= $(CFLAGS) -Wno-non-virtual-dtor -Wno-non-virtual-dtor \
-fno-exceptions -fno-rtti
ASFLAGS = -mcpu=arm9tdmi -mthumb-interwork
DEFINES += -D__DS__ -DNDS -DARM9 -DNONSTANDARD_PORT -DDISABLE_FANCY_THEMES -DDISABLE_DEFAULT_SAVEFILEMANAGER -DARM
ifdef USE_MAD
DEFINES += -DUSE_MAD
endif
LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt
INCLUDES= -I./ -I$(portdir)/$(BUILD) -I$(srcdir) -I$(srcdir)/common -I$(portdir)/source -I$(portdir)/source/compressor -I$(portdir)/source/fat \
-I$(srcdir)/backends/fs -I$(srcdir)/backends/fs/ds -I$(portdir)/data -I$(libndsdir)/include -I$(portdir)/../commoninclude\
-I$(srcdir)/scumm -I$(libndsdir)/include -I$(libndsdir)/include/nds -I$(srcdir)/engines -I$(portdir)/source/mad\
-I$(portdir)/source/libcartreset -include $(srcdir)/common/scummsys.h
LIBS = -lm -L$(libndsdir)/lib -L$(portdir)/lib -lnds9
ifdef USE_MAD
LIBS += -lmad
endif
ifdef USE_DEBUGGER
LIBS += -ldsdebugger -ldswifi9
endif
#-Lscumm -lscumm -Lbase -lbase -Lcommon -lcommon -Lgraphics -lgraphics -Lgui -lgui -Lsound -lsound
EXECUTABLE = scummvm.elf
PLUGIN_PREFIX =
PLUGIN_SUFFIX = .plg
PLUGIN_EXTRA_DEPS = plugin.x plugin.syms scummvm.elf
PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,-Tplugin.x,--just-symbols,scummvm.elf,--retain-symbols-file,plugin.syms -L$(ronindir)/lib
MKDIR = mkdir -p
RM = rm -f
RM_REC = rm -rf
AR = arm-eabi-ar cru
RANLIB = arm-eabi-ranlib
OBJCOPY = arm-eabi-objcopy
AS = arm-eabi-as
HAVE_GCC3 = true
DISABLE_SCALERS = true
ifdef BUILD_PLUGINS
DEFINES += -DDYNAMIC_MODULES
PRE_OBJS_FLAGS = -Wl,--whole-archive
POST_OBJS_FLAGS = -Wl,--no-whole-archive
endif
PORT_OBJS := $(portdir)/source/blitters.o $(portdir)/source/cdaudio.o $(portdir)/source/dsmain.o \
$(portdir)/../../../fs/ds/ds-fs.o $(portdir)/source/gbampsave.o $(portdir)/source/scummhelp.o\
$(portdir)/source/osystem_ds.o $(portdir)/source/portdefs.o $(portdir)/source/ramsave.o\
$(portdir)/source/scummconsole.o $(portdir)/source/touchkeyboard.o $(portdir)/source/zipreader.o\
$(portdir)/source/dsoptions.o $(portdir)/source/keys.o $(portdir)/source/wordcompletion.o
ifdef USE_PROFILER
PORT_OBJS += $(portdir)/source/profiler/cyg-profile.o
endif
DATA_OBJS := $(portdir)/data/icons.o $(portdir)/data/keyboard.o $(portdir)/data/keyboard_pal.o $(portdir)/data/default_font.o $(portdir)/data/8x8font_tga.o
COMPRESSOR_OBJS := $(portdir)/source/compressor/lz.o
FAT_OBJS := $(portdir)/source/fat/disc_io.o $(portdir)/source/fat/gba_nds_fat.o\
$(portdir)/source/fat/io_fcsr.o $(portdir)/source/fat/io_m3cf.o\
$(portdir)/source/fat/io_mpcf.o $(portdir)/source/fat/io_sccf.o\
$(portdir)/source/fat/io_m3sd.o\
$(portdir)/source/fat/io_nmmc.o $(portdir)/source/fat/io_scsd.o \
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$(portdir)/source/fat/io_scsd_asm.o \
$(portdir)/source/fat/io_njsd.o \
$(portdir)/source/fat/io_mmcf.o \
$(portdir)/source/fat/io_sd_common.o \
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$(portdir)/source/fat/io_m3_common.o \
$(portdir)/source/fat/io_dldi.o \
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$(portdir)/source/fat/m3sd.o
# $(portdir)/source/fat/io_cf_common.o $(portdir)/source/fat/io_m3_common.o\
# $(portdir)/source/fat/io_sd_common.o $(portdir)/source/fat/io_scsd_s.o \
# $(portdir)/source/fat/io_sc_common.o $(portdir)/source/fat/io_sd_common.o
LIBCARTRESET_OBJS := $(portdir)/source/libcartreset/cartreset.o
# Files in this list will be compiled with -O2, otherwise they will be compiled with -Os
OPTLIST := actor.cpp ds_main.cpp osystem_ds.cpp blitters.cpp fmopl.cpp rate.cpp mixer.cpp
#OPTLIST :=
OBJS := $(DATA_OBJS) $(LIBCARTRESET_OBJS) $(PORT_OBJS) $(COMPRESSOR_OBJS) $(FAT_OBJS)
MODULE_DIRS += .
ndsall:
@[ -d $(BUILD) ] || mkdir -p $(BUILD)
make -C ./$(BUILD) -f ../makefile scummvm.nds
include $(srcdir)/Makefile.common
clean:
$(RM) $(OBJS) $(EXECUTABLE)
rm -fr $(BUILD)
plugin_dist :
find . -name '*.plg' | while read p; do \
sh-elf-strip -g -o "`basename \"$$p\" | tr '[:lower:]' '[:upper:]'`" "$$p"; \
done
dist : SCUMMVM.BIN plugins plugin_dist
#---------------------------------------------------------------------------------
# canned command sequence for binary data
#---------------------------------------------------------------------------------
#define bin2o
# bin2s $< | $(AS) -mthumb -mthumb-interwork -o $(@)
# echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_raw_end[];" > `(echo $(<F) | tr . _)`.h
# echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_raw[];" >> `(echo $(<F) | tr . _)`.h
# echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_raw_size";" >> `(echo $(<F) | tr . _)`.h
#endef
define bin2o
bin2s $< | $(AS) -mthumb -mthumb-interwork -o $(@)
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(<F) | tr . _)`.h
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(<F) | tr . _)`.h
echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(<F) | tr . _)`.h
endef
#define bin2o
# @echo $(*)
# cp $(<) $(*).tmp
# $(OBJCOPY) -I binary -O elf32-littlearm -B arm \
# --rename-section .data=.rodata \
# --redefine-sym _binary_$(subst .,_,$(subst /,_,$(*)))_tmp_start=$(notdir $*)\
# --redefine-sym _binary_$(subst .,_,$(subst /,_,$(*)))_tmp_end=$(notdir $*)_end\
# $(*).tmp $(@)
# echo "extern const u8" $(notdir $*)"[] __attribute__ ((aligned (4)));" > $(*).h
# echo "extern const u32" $(notdir $(*))_size[]";" >> $(*).h
#
# echo $(*).h
# rm $(*).tmp
#endef
##############
# Replacement rule for the one in makefile.common
##############
ifndef HAVE_GCC3
# If you use GCC, disable the above and enable this for intelligent
# dependency tracking.
.cpp.o:
$(MKDIR) $(*D)/$(DEPDIR)
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d2" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
# $(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d
$(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d"
$(RM) "$(*D)/$(DEPDIR)/$(*F).d2"
else
# If you even have GCC 3.x, you can use this build rule, which is safer; the above
# rule can get you into a bad state if you Ctrl-C at the wrong moment.
# Also, with this GCC inserts additional dummy rules for the involved headers,
# which ensures a smooth compilation even if said headers become obsolete.
.cpp.o:
# echo !!!!!!!!!!!! $(notdir $<)
# ifeq ( $(notdir $<), $(findstring $(notdir $<), $(OPTLIST)) )
# OPTFLAG=-O3
# else
# OPTFLAG=-Os
# endif
# export OPTFLAG = ;
# echo !!!!!!!! $(OPTFLAG)
$(MKDIR) $(*D)/$(DEPDIR)
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
$(CXX) -MMD -MF "$(*D)/$(DEPDIR)/$(*F).d" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o $(if $(findstring $(notdir $<), $(OPTLIST)), -O2, -Os)
endif
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
%.o : %.pcx
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.raw
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.pal
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.map
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.mdl
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.nds: %.bin
@echo ndstool -c $@ -9 scummvm.bin $(ARM7BIN) -b ../../$(LOGO) "$(shell basename $@);ScummVM 0.11.0svn;DS Port"
ndstool -c $@ -9 scummvm.bin $(ARM7BIN) -b ../../$(LOGO) "$(shell basename $@);ScummVM 0.11.0svn;DS Port"
dsbuild $@ -l ../ndsloader.bin
padbin 16 $(basename $@).ds.gba
#---------------------------------------------------------------------------------
%.bin: %.elf
$(OBJCOPY) -S scummvm.elf scummvm-stripped.elf
$(OBJCOPY) -O binary scummvm-stripped.elf scummvm.bin
#%.o: %.s
# $(MKDIR) $(*D)/$(DEPDIR)
# $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o