scummvm/graphics/tinygl/zblit.cpp

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#include "graphics/tinygl/zblit.h"
#include "graphics/tinygl/zgl.h"
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#include "graphics/pixelbuffer.h"
#include "common/array.h"
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#include "graphics/tinygl/zdirtyrect.h"
#include "graphics/tinygl/gl.h"
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#include <math.h>
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namespace Graphics {
Common::Rect scissorRect;
Common::Point transformPoint(float x, float y, int rotation);
Common::Rect rotateRectangle(int x, int y, int width, int height, int rotation, int originX, int originY);
struct BlitImage {
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public:
BlitImage() : _isDisposed(false), _version(0), _binaryTransparent(false) { }
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void loadData(const Graphics::Surface &surface, uint32 colorKey, bool applyColorKey) {
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Graphics::PixelFormat textureFormat(4, 8, 8, 8, 8, 0, 8, 16, 24);
_surface.create(surface.w, surface.h, textureFormat);
Graphics::PixelBuffer buffer(surface.format, (byte *)const_cast<void *>(surface.getPixels()));
Graphics::PixelBuffer dataBuffer(textureFormat, (byte *)const_cast<void *>(_surface.getPixels()));
dataBuffer.copyBuffer(0, 0, surface.w * surface.h, buffer);
if (applyColorKey) {
for (int x = 0; x < surface.w; x++) {
for (int y = 0; y < surface.h; y++) {
uint32 pixel = dataBuffer.getValueAt(y * surface.w + x);
if (pixel == colorKey) {
dataBuffer.setPixelAt(y * surface.w + x, 0, 255, 255, 255); // Color keyed pixels become transparent white.
}
}
}
}
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// Create opaque lines data.
// A line of pixels can not wrap more that one line of the image, since it would break
// blitting of bitmaps with a non-zero x position.
Graphics::PixelBuffer srcBuf = dataBuffer;
_lines.clear();
_binaryTransparent = true;
for (int y = 0; y < surface.h; y++) {
int start = -1;
for (int x = 0; x < surface.w; ++x) {
// We found a transparent pixel, so save a line from 'start' to the pixel before this.
uint8 r, g, b, a;
srcBuf.getARGBAt(x, a, r, g, b);
if (a != 0 && a != 0xFF) {
_binaryTransparent = false;
}
if (a == 0 && start >= 0) {
_lines.push_back(Line(start, y, x - start, srcBuf.getRawBuffer(start)));
start = -1;
} else if (a != 0 && start == -1) {
start = x;
}
}
// end of the bitmap line. if start is an actual pixel save the line.
if (start >= 0) {
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_lines.push_back(Line(start, y, surface.w - start, srcBuf.getRawBuffer(start)));
}
srcBuf.shiftBy(surface.w);
}
_version++;
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}
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int getVersion() const {
return _version;
}
~BlitImage() {
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_surface.free();
}
struct Line {
int _x;
int _y;
int _length;
byte *_pixels;
Graphics::PixelBuffer _buf; // This is needed for the conversion.
Line() { }
Line(int x, int y, int length, byte *pixels) : _buf(TinyGL::gl_get_context()->fb->cmode, length * TinyGL::gl_get_context()->fb->cmode.bytesPerPixel, DisposeAfterUse::NO),
_x(x), _y(y), _length(length) {
// Performing texture to screen conversion.
Graphics::PixelFormat textureFormat(4, 8, 8, 8, 8, 0, 8, 16, 24);
Graphics::PixelBuffer srcBuf(textureFormat, pixels);
_buf.copyBuffer(0, 0, length, srcBuf);
_pixels = _buf.getRawBuffer();
}
Line(const Line& other) : _buf(TinyGL::gl_get_context()->fb->cmode, other._length * TinyGL::gl_get_context()->fb->cmode.bytesPerPixel, DisposeAfterUse::NO),
_x(other._x), _y(other._y), _length(other._length){
_buf.copyBuffer(0, 0, _length, other._buf);
_pixels = _buf.getRawBuffer();
}
~Line() {
_buf.free();
}
};
FORCEINLINE bool clipBlitImage(TinyGL::GLContext *c, int &srcX, int &srcY, int &srcWidth, int &srcHeight, int &width, int &height, int &dstX, int &dstY, int &clampWidth, int &clampHeight) {
if (srcWidth == 0 || srcHeight == 0) {
srcWidth = _surface.w;
srcHeight = _surface.h;
}
if (width == 0 && height == 0) {
width = srcWidth;
height = srcHeight;
}
if (dstX >= scissorRect.right || dstY >= scissorRect.bottom)
return false;
if (dstX + width < scissorRect.left || dstY + height < scissorRect.top) {
return false;
}
if (dstX < scissorRect.left) {
srcX += (scissorRect.left - dstX);
width -= (scissorRect.left - dstX);
dstX = scissorRect.left;
}
if (dstY < scissorRect.top) {
srcY += (scissorRect.top - dstY);
height -= (scissorRect.top - dstY);
dstY = scissorRect.top;
}
if (width < 0 || height < 0) {
return false;
}
if (dstX + width > scissorRect.right)
clampWidth = scissorRect.right - dstX;
else
clampWidth = width;
if (dstY + height > scissorRect.bottom)
clampHeight = scissorRect.bottom - dstY;
else
clampHeight = height;
return true;
}
void tglBlitZBuffer(int dstX, int dstY) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
int clampWidth, clampHeight;
int width = _surface.w, height = _surface.h;
int srcWidth = 0, srcHeight = 0;
int srcX = 0, srcY = 0;
if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false)
return;
Graphics::PixelBuffer srcBuf(_surface.format, (byte *)const_cast<void *>(_surface.getPixels()));
Graphics::PixelBuffer dstBuf(_surface.format, (byte *)c->fb->getZBuffer());
srcBuf.shiftBy(srcY * _surface.w);
dstBuf.shiftBy(dstY * c->fb->xsize);
for (int y = 0; y < clampHeight; y++) {
dstBuf.copyBuffer(dstX, srcX, clampWidth, srcBuf);
dstBuf.shiftBy(c->fb->xsize);
srcBuf.shiftBy(_surface.w);
}
}
template <bool disableColoring, bool disableBlending, bool enableAlphaBlending>
FORCEINLINE void tglBlitRLE(int dstX, int dstY, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint);
template <bool disableBlending, bool disableColoring, bool flipVertical, bool flipHorizontal>
FORCEINLINE void tglBlitSimple(int dstX, int dstY, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint);
template <bool disableBlending, bool disableColoring, bool flipVertical, bool flipHorizontal>
FORCEINLINE void tglBlitScale(int dstX, int dstY, int width, int height, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint);
template <bool disableBlending, bool disableColoring, bool flipVertical, bool flipHorizontal>
FORCEINLINE void tglBlitRotoScale(int dstX, int dstY, int width, int height, int srcX, int srcY, int srcWidth, int srcHeight, int rotation,
int originX, int originY, float aTint, float rTint, float gTint, float bTint);
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//Utility function that calls the correct blitting function.
template <bool disableBlending, bool disableColoring, bool disableTransform, bool flipVertical, bool flipHorizontal, bool enableAlphaBlending>
FORCEINLINE void tglBlitGeneric(const BlitTransform &transform) {
if (disableTransform) {
if ((disableBlending || enableAlphaBlending) && flipVertical == false && flipHorizontal == false) {
tglBlitRLE<disableColoring, disableBlending, enableAlphaBlending>(transform._destinationRectangle.left, transform._destinationRectangle.top,
transform._sourceRectangle.left, transform._sourceRectangle.top, transform._sourceRectangle.width() , transform._sourceRectangle.height(),
transform._aTint, transform._rTint, transform._gTint, transform._bTint);
} else {
tglBlitSimple<disableBlending, disableColoring, flipVertical, flipHorizontal>(transform._destinationRectangle.left, transform._destinationRectangle.top,
transform._sourceRectangle.left, transform._sourceRectangle.top, transform._sourceRectangle.width() , transform._sourceRectangle.height(),
transform._aTint, transform._rTint, transform._gTint, transform._bTint);
}
} else {
if (transform._rotation == 0) {
tglBlitScale<disableBlending, disableColoring, flipVertical, flipHorizontal>(transform._destinationRectangle.left, transform._destinationRectangle.top,
transform._destinationRectangle.width(), transform._destinationRectangle.height(), transform._sourceRectangle.left, transform._sourceRectangle.top, transform._sourceRectangle.width() , transform._sourceRectangle.height(), transform._aTint, transform._rTint, transform._gTint, transform._bTint);
} else {
tglBlitRotoScale<disableBlending, disableColoring, flipVertical, flipHorizontal>(transform._destinationRectangle.left, transform._destinationRectangle.top,
transform._destinationRectangle.width(), transform._destinationRectangle.height(), transform._sourceRectangle.left, transform._sourceRectangle.top, transform._sourceRectangle.width() , transform._sourceRectangle.height(), transform._rotation,
transform._originX, transform._originY, transform._aTint, transform._rTint, transform._gTint, transform._bTint);
}
}
}
bool _isDisposed;
bool _binaryTransparent;
Common::Array<Line> _lines;
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Graphics::Surface _surface;
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private:
int _version;
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};
void tglGetBlitImageSize(BlitImage *blitImage, int &width, int &height) {
width = blitImage->_surface.w;
height = blitImage->_surface.h;
}
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int tglGetBlitImageVersion(BlitImage *blitImage) {
return blitImage->getVersion();
}
BlitImage *tglGenBlitImage() {
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TinyGL::GLContext *c = TinyGL::gl_get_context();
BlitImage *image = new BlitImage();
c->_blitImages.push_back(image);
return image;
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}
void tglUploadBlitImage(BlitImage *blitImage, const Graphics::Surface& surface, uint32 colorKey, bool applyColorKey) {
if (blitImage != nullptr) {
blitImage->loadData(surface, colorKey, applyColorKey);
}
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}
void tglDeleteBlitImage(BlitImage *blitImage) {
blitImage->_isDisposed = true;
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}
template <bool disableColoring, bool disableBlending, bool enableAlphaBlending>
FORCEINLINE void BlitImage::tglBlitRLE(int dstX, int dstY, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
int clampWidth, clampHeight;
int width = srcWidth, height = srcHeight;
if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false)
return;
if (aTint <= 0.0f)
return;
Graphics::PixelBuffer srcBuf(_surface.format, (byte *)_surface.getPixels());
srcBuf.shiftBy(srcX + (srcY * _surface.w));
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Graphics::PixelBuffer dstBuf(c->fb->cmode, c->fb->getPixelBuffer());
dstBuf.shiftBy(dstY * c->fb->xsize + dstX);
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int kBytesPerPixel = c->fb->cmode.bytesPerPixel;
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uint32 lineIndex = 0;
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int maxY = srcY + clampHeight;
int maxX = srcX + clampWidth;
while (lineIndex < _lines.size() && _lines[lineIndex]._y < srcY) {
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lineIndex++;
}
if (_binaryTransparent || (disableBlending || enableAlphaBlending == false)) {
while (lineIndex < _lines.size() && _lines[lineIndex]._y < maxY) {
const BlitImage::Line &l = _lines[lineIndex];
if (l._x < maxX && l._x + l._length > srcX) {
int length = l._length;
int skipStart = (l._x < srcX) ? (srcX - l._x) : 0;
length -= skipStart;
int skipEnd = (l._x + l._length > maxX) ? (l._x + l._length - maxX) : 0;
length -= skipEnd;
if (disableColoring && (enableAlphaBlending == false || disableBlending)) {
memcpy(dstBuf.getRawBuffer((l._y - srcY) * c->fb->xsize + MAX(l._x - srcX, 0)),
l._pixels + skipStart * kBytesPerPixel, length * kBytesPerPixel);
} else {
int xStart = MAX(l._x - srcX, 0);
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if (disableColoring) {
dstBuf.copyBuffer(xStart + (l._y - srcY) * c->fb->xsize, skipStart, length, l._buf);
} else {
for(int x = xStart; x < xStart + length; x++) {
byte aDst, rDst, gDst, bDst;
srcBuf.getARGBAt((l._y - srcY) * _surface.w + x, aDst, rDst, gDst, bDst);
c->fb->writePixel((dstX + x) + (dstY + (l._y - srcY)) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint);
}
}
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}
}
lineIndex++;
}
} else {
while (lineIndex < _lines.size() && _lines[lineIndex]._y < maxY) {
const BlitImage::Line &l = _lines[lineIndex];
if (l._x < maxX && l._x + l._length > srcX) {
int length = l._length;
int skipStart = (l._x < srcX) ? (srcX - l._x) : 0;
length -= skipStart;
int skipEnd = (l._x + l._length > maxX) ? (l._x + l._length - maxX) : 0;
length -= skipEnd;
if (disableColoring && (enableAlphaBlending == false || disableBlending)) {
memcpy(dstBuf.getRawBuffer((l._y - srcY) * c->fb->xsize + MAX(l._x - srcX, 0)),
l._pixels + skipStart * kBytesPerPixel, length * kBytesPerPixel);
} else {
int xStart = MAX(l._x - srcX, 0);
for(int x = xStart; x < xStart + length; x++) {
byte aDst, rDst, gDst, bDst;
srcBuf.getARGBAt((l._y - srcY) * _surface.w + x, aDst, rDst, gDst, bDst);
if (disableColoring) {
if (aDst != 0xFF) {
c->fb->writePixel((dstX + x) + (dstY + (l._y - srcY)) * c->fb->xsize, aDst, rDst, gDst, bDst);
} else {
dstBuf.setPixelAt(x + (l._y - srcY) * c->fb->xsize, aDst, rDst, gDst, bDst);
}
} else {
c->fb->writePixel((dstX + x) + (dstY + (l._y - srcY)) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint);
}
}
}
}
lineIndex++;
}
}
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}
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template <bool disableBlending, bool disableColoring, bool flipVertical, bool flipHorizontal>
FORCEINLINE void BlitImage::tglBlitSimple(int dstX, int dstY, int srcX, int srcY, int srcWidth, int srcHeight, float aTint, float rTint, float gTint, float bTint) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
int clampWidth, clampHeight;
int width = srcWidth, height = srcHeight;
if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false)
return;
Graphics::PixelBuffer srcBuf(_surface.format, (byte *)_surface.getPixels());
if (flipVertical) {
srcBuf.shiftBy(((srcHeight - srcY - 1) * _surface.w));
} else {
srcBuf.shiftBy((srcY * _surface.w));
}
Graphics::PixelBuffer dstBuf(c->fb->cmode, c->fb->getPixelBuffer());
for (int y = 0; y < clampHeight; y++) {
for (int x = 0; x < clampWidth; ++x) {
byte aDst, rDst, gDst, bDst;
if (flipHorizontal) {
srcBuf.getARGBAt(srcX + clampWidth - x, aDst, rDst, gDst, bDst);
} else {
srcBuf.getARGBAt(srcX + x, aDst, rDst, gDst, bDst);
}
if (disableColoring) {
if (disableBlending && aDst != 0) {
dstBuf.setPixelAt((dstX + x) + (dstY + y) * c->fb->xsize, aDst, rDst, gDst, bDst);
} else {
c->fb->writePixel((dstX + x) + (dstY + y) * c->fb->xsize, aDst, rDst, gDst, bDst);
}
} else {
if (disableBlending && aDst * aTint != 0) {
dstBuf.setPixelAt((dstX + x) + (dstY + y) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint);
} else {
c->fb->writePixel((dstX + x) + (dstY + y) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint);
}
}
}
if (flipVertical) {
srcBuf.shiftBy(-_surface.w);
} else {
srcBuf.shiftBy(_surface.w);
}
}
}
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/*
The below two functions are adapted from SDL_rotozoom.c,
taken from SDL_gfx-2.0.18.
Its copyright notice:
=============================================================================
SDL_rotozoom.c: rotozoomer, zoomer and shrinker for 32bit or 8bit surfaces
Copyright (C) 2001-2012 Andreas Schiffler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
Andreas Schiffler -- aschiffler at ferzkopp dot net
=============================================================================
The functions have been adapted for different structures and coordinate
systems.
*/
template <bool disableBlending, bool disableColoring, bool flipVertical, bool flipHorizontal>
FORCEINLINE void BlitImage::tglBlitScale(int dstX, int dstY, int width, int height, int srcX, int srcY, int srcWidth, int srcHeight,
float aTint, float rTint, float gTint, float bTint) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
int clampWidth, clampHeight;
if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false)
return;
Graphics::PixelBuffer srcBuf(_surface.format, (byte *)_surface.getPixels());
srcBuf.shiftBy(srcX + (srcY * _surface.w));
Graphics::PixelBuffer dstBuf(c->fb->cmode, c->fb->getPixelBuffer());
for (int y = 0; y < clampHeight; y++) {
for (int x = 0; x < clampWidth; ++x) {
byte aDst, rDst, gDst, bDst;
int xSource, ySource;
if (flipVertical) {
ySource = clampHeight - y - 1;
} else {
ySource = y;
}
if (flipHorizontal) {
xSource = clampWidth - x - 1;
} else {
xSource = x;
}
srcBuf.getARGBAt(((ySource * srcHeight) / height) * _surface.w + ((xSource * srcWidth) / width), aDst, rDst, gDst, bDst);
if (disableColoring) {
if (disableBlending && aDst != 0) {
dstBuf.setPixelAt((dstX + x) + (dstY + y) * c->fb->xsize, aDst, rDst, gDst, bDst);
} else {
c->fb->writePixel((dstX + x) + (dstY + y) * c->fb->xsize, aDst, rDst, gDst, bDst);
}
} else {
if (disableBlending && aDst * aTint != 0) {
dstBuf.setPixelAt((dstX + x) + (dstY + y) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint);
} else {
c->fb->writePixel((dstX + x) + (dstY + y) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint);
}
}
}
}
}
template <bool disableBlending, bool disableColoring, bool flipVertical, bool flipHorizontal>
FORCEINLINE void BlitImage::tglBlitRotoScale(int dstX, int dstY, int width, int height, int srcX, int srcY, int srcWidth, int srcHeight, int rotation,
int originX, int originY, float aTint, float rTint, float gTint, float bTint) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
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int clampWidth, clampHeight;
if (clipBlitImage(c, srcX, srcY, srcWidth, srcHeight, width, height, dstX, dstY, clampWidth, clampHeight) == false)
return;
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Graphics::PixelBuffer srcBuf(_surface.format, (byte *)_surface.getPixels());
srcBuf.shiftBy(srcX + (srcY * _surface.w));
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Graphics::PixelBuffer dstBuf(c->fb->cmode, c->fb->getPixelBuffer());
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// Transform destination rectangle accordingly.
Common::Rect destinationRectangle = rotateRectangle(dstX, dstY, width, height, rotation, originX, originY);
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if (dstX + destinationRectangle.width() > c->fb->xsize)
clampWidth = c->fb->xsize - dstX;
else
clampWidth = destinationRectangle.width();
if (dstY + destinationRectangle.height() > c->fb->ysize)
clampHeight = c->fb->ysize - dstY;
else
clampHeight = destinationRectangle.height();
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uint32 invAngle = 360 - (rotation % 360);
float invCos = cos(invAngle * M_PI / 180.0f);
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float invSin = sin(invAngle * M_PI / 180.0f);
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int icosx = (int)(invCos * (65536.0f * srcWidth / width));
int isinx = (int)(invSin * (65536.0f * srcWidth / width));
int icosy = (int)(invCos * (65536.0f * srcHeight / height));
int isiny = (int)(invSin * (65536.0f * srcHeight / height));
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int xd = (srcX + originX) << 16;
int yd = (srcY + originY) << 16;
int cx = originX * ((float)width / srcWidth);
int cy = originY * ((float)height / srcHeight);
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int ax = -icosx * cx;
int ay = -isiny * cx;
int sw = width - 1;
int sh = height - 1;
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for (int y = 0; y < clampHeight; y++) {
int t = cy - y;
int sdx = ax + (isinx * t) + xd;
int sdy = ay - (icosy * t) + yd;
for (int x = 0; x < clampWidth; ++x) {
byte aDst, rDst, gDst, bDst;
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int dx = (sdx >> 16);
int dy = (sdy >> 16);
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if (flipHorizontal)
dx = sw - dx;
if (flipVertical)
dy = sh - dy;
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if ((dx >= 0) && (dy >= 0) && (dx < srcWidth) && (dy < srcHeight)) {
srcBuf.getARGBAt(dy * _surface.w + dx, aDst, rDst, gDst, bDst);
if (disableColoring) {
if (disableBlending && aDst != 0) {
dstBuf.setPixelAt((dstX + x) + (dstY + y) * c->fb->xsize, aDst, rDst, gDst, bDst);
} else {
c->fb->writePixel((dstX + x) + (dstY + y) * c->fb->xsize, aDst, rDst, gDst, bDst);
}
} else {
if (disableBlending && aDst * aTint != 0) {
dstBuf.setPixelAt((dstX + x) + (dstY + y) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint);
} else {
c->fb->writePixel((dstX + x) + (dstY + y) * c->fb->xsize, aDst * aTint, rDst * rTint, gDst * gTint, bDst * bTint);
}
}
}
sdx += icosx;
sdy += isiny;
}
}
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}
void tglBlit(BlitImage *blitImage, int x, int y) {
BlitTransform transform(x, y);
TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_Regular));
}
void tglBlit(BlitImage *blitImage, const BlitTransform &transform) {
TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_Regular));
}
void tglBlitNoBlend(BlitImage *blitImage, const BlitTransform &transform) {
TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_NoBlend));
}
void tglBlitFast(BlitImage *blitImage, int x, int y) {
BlitTransform transform(x, y);
TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_Fast));
}
void tglBlitZBuffer(BlitImage *blitImage, int x, int y) {
BlitTransform transform(x, y);
TinyGL::tglIssueDrawCall(new BlittingDrawCall(blitImage, transform, BlittingDrawCall::BlitMode_ZBuffer));
}
namespace Internal {
template <bool kEnableAlphaBlending, bool kDisableColor, bool kDisableTransform, bool kDisableBlend>
void tglBlit(BlitImage *blitImage, const BlitTransform &transform) {
if (transform._flipHorizontally) {
if (transform._flipVertically) {
blitImage->tglBlitGeneric<kDisableBlend, kDisableColor, kDisableTransform, true, true, kEnableAlphaBlending>(transform);
} else {
blitImage->tglBlitGeneric<kDisableBlend, kDisableColor, kDisableTransform, false, true, kEnableAlphaBlending>(transform);
}
} else if (transform._flipVertically) {
blitImage->tglBlitGeneric<kDisableBlend, kDisableColor, kDisableTransform, true, false, kEnableAlphaBlending>(transform);
} else {
blitImage->tglBlitGeneric<kDisableBlend, kDisableColor, kDisableTransform, false, false, kEnableAlphaBlending>(transform);
}
}
template <bool kEnableAlphaBlending, bool kDisableColor, bool kDisableTransform>
void tglBlit(BlitImage *blitImage, const BlitTransform &transform, bool disableBlend) {
if (disableBlend) {
tglBlit<kEnableAlphaBlending, kDisableColor, kDisableTransform, true>(blitImage, transform);
} else {
tglBlit<kEnableAlphaBlending, kDisableColor, kDisableTransform, false>(blitImage, transform);
}
}
template <bool kEnableAlphaBlending, bool kDisableColor>
void tglBlit(BlitImage *blitImage, const BlitTransform &transform, bool disableTransform, bool disableBlend) {
if (disableTransform) {
tglBlit<kEnableAlphaBlending, kDisableColor, true>(blitImage, transform, disableBlend);
} else {
tglBlit<kEnableAlphaBlending, kDisableColor, false>(blitImage, transform, disableBlend);
}
}
template <bool kEnableAlphaBlending>
void tglBlit(BlitImage *blitImage, const BlitTransform &transform, bool disableColor, bool disableTransform, bool disableBlend) {
if (disableColor) {
tglBlit<kEnableAlphaBlending, true>(blitImage, transform, disableTransform, disableBlend);
} else {
tglBlit<kEnableAlphaBlending, false>(blitImage, transform, disableTransform, disableBlend);
}
}
void tglBlit(BlitImage *blitImage, const BlitTransform &transform) {
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TinyGL::GLContext *c =TinyGL::gl_get_context();
bool disableColor = transform._aTint == 1.0f && transform._bTint == 1.0f && transform._gTint == 1.0f && transform._rTint == 1.0f;
bool disableTransform = transform._destinationRectangle.width() == 0 && transform._destinationRectangle.height() == 0 && transform._rotation == 0;
bool disableBlend = c->fb->isBlendingEnabled() == false;
bool enableAlphaBlending = c->fb->isAlphaBlendingEnabled();
if (enableAlphaBlending) {
tglBlit<true>(blitImage, transform, disableColor, disableTransform, disableBlend);
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} else {
tglBlit<false>(blitImage, transform, disableColor, disableTransform, disableBlend);
}
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}
void tglBlitNoBlend(BlitImage *blitImage, const BlitTransform &transform) {
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if (transform._flipHorizontally == false && transform._flipVertically == false) {
blitImage->tglBlitGeneric<true, false, false, false, false, false>(transform);
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} else if(transform._flipHorizontally == false) {
blitImage->tglBlitGeneric<true, false, false, true, false, false>(transform);
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} else {
blitImage->tglBlitGeneric<true, false, false, false, true, false>(transform);
}
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}
void tglBlitFast(BlitImage *blitImage, int x, int y) {
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BlitTransform transform(x, y);
blitImage->tglBlitGeneric<true, true, true, false, false, false>(transform);
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}
void tglBlitZBuffer(BlitImage *blitImage, int x, int y) {
blitImage->tglBlitZBuffer(x, y);
}
void tglCleanupImages() {
TinyGL::GLContext *c = TinyGL::gl_get_context();
Common::List<BlitImage *>::iterator it = c->_blitImages.begin();
while (it != c->_blitImages.end()) {
if ((*it)->_isDisposed) {
delete (*it);
it = c->_blitImages.erase(it);
} else {
++it;
}
}
}
void tglBlitSetScissorRect(int left, int top, int right, int bottom) {
scissorRect.left = left;
scissorRect.right = right;
scissorRect.top = top;
scissorRect.bottom = bottom;
if (scissorRect.right == 0 || scissorRect.bottom == 0) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
scissorRect.right = c->fb->xsize;
scissorRect.bottom = c->fb->ysize;
}
}
} // end of namespace Internal
Common::Point transformPoint(float x, float y, int rotation) {
float rotateRad = rotation * M_PI / 180.0f;
Common::Point newPoint;
newPoint.x = x * cos(rotateRad) - y * sin(rotateRad);
newPoint.y = x * sin(rotateRad) + y * cos(rotateRad);
return newPoint;
}
Common::Rect rotateRectangle(int x, int y, int width, int height, int rotation, int originX, int originY) {
Common::Point nw, ne, sw, se;
nw = transformPoint(x - originX, y - originY, rotation);
ne = transformPoint(x + width - originX, y - originY, rotation);
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sw = transformPoint(x + width - originX, y + height - originY, rotation);
se = transformPoint(x - originX, y + height - originY, rotation);
float top = MIN(nw.y, MIN(ne.y, MIN(sw.y, se.y)));
float bottom = MAX(nw.y, MAX(ne.y, MAX(sw.y, se.y)));
float left = MIN(nw.x, MIN(ne.x, MIN(sw.x, se.x)));
float right = MAX(nw.x, MAX(ne.x, MAX(sw.x, se.x)));
Common::Rect res;
res.top = (int32)(floor(top)) + originY;
res.bottom = (int32)(ceil(bottom)) + originY;
res.left = (int32)(floor(left)) + originX;
res.right = (int32)(ceil(right)) + originX;
return res;
}
}