70 lines
2.1 KiB
C
70 lines
2.1 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_NETWORKING_CURL_SESSIONREQUEST_H
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#define BACKENDS_NETWORKING_CURL_SESSIONREQUEST_H
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#include "backends/networking/curl/curlrequest.h"
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#include "common/memstream.h"
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#include "common/json.h"
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namespace Networking {
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#define CURL_SESSION_REQUEST_BUFFER_SIZE 512 * 1024
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class SessionRequest: public CurlRequest {
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protected:
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Common::MemoryWriteStreamDynamic _contentsStream;
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byte *_buffer;
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char *_text;
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bool _started, _complete, _success;
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/** Prepares raw bytes from _contentsStream. */
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char *getPreparedContents();
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virtual void finishError(ErrorResponse error);
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virtual void finishSuccess();
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public:
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SessionRequest(Common::String url, DataCallback cb = nullptr, ErrorCallback ecb = nullptr);
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virtual ~SessionRequest();
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virtual void start();
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virtual void handle();
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virtual void restart();
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/** This request DOES NOT delete automatically after calling callbacks. It gets PAUSED, and in order to make it FINISHED (i.e. delete), this method MUST be called. */
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virtual void close();
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void startAndWait();
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bool complete();
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bool success();
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char *text();
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Common::JSONValue *json();
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};
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} // End of namespace Networking
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#endif
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