scummvm/engines/nancy/dialogs.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/dialogs.h"
#ifndef NANCY_DIALOGS_H
#define NANCY_DIALOGS_H
namespace Nancy {
class NancyOptionsWidget : public GUI::OptionsContainerWidget {
public:
NancyOptionsWidget(GuiObject *boss, const Common::String &name, const Common::String &domain);
virtual ~NancyOptionsWidget() override {};
void load() override;
bool save() override;
private:
void defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const override;
bool isInGame() const;
GUI::CheckboxWidget *_playerSpeechCheckbox;
GUI::CheckboxWidget *_characterSpeechCheckbox;
GUI::CheckboxWidget *_originalMenusCheckbox;
};
} // End of namespace Nancy
#endif // NANCY_DIALOGS_H