scummvm/engines/gob/inter_geisha.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/inter.h"
#include "gob/dataio.h"
#include "gob/script.h"
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#include "gob/resources.h"
#include "gob/game.h"
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#include "gob/draw.h"
#include "gob/video.h"
#include "gob/sound/sound.h"
#include "gob/sound/sounddesc.h"
namespace Gob {
#define OPCODEVER Inter_Geisha
#define OPCODEDRAW(i, x) _opcodesDraw[i]._OPCODEDRAW(OPCODEVER, x)
#define OPCODEFUNC(i, x) _opcodesFunc[i]._OPCODEFUNC(OPCODEVER, x)
#define OPCODEGOB(i, x) _opcodesGob[i]._OPCODEGOB(OPCODEVER, x)
Inter_Geisha::Inter_Geisha(GobEngine *vm) : Inter_v1(vm) {
}
void Inter_Geisha::setupOpcodesDraw() {
Inter_v1::setupOpcodesDraw();
}
void Inter_Geisha::setupOpcodesFunc() {
Inter_v1::setupOpcodesFunc();
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OPCODEFUNC(0x03, oGeisha_loadCursor);
OPCODEFUNC(0x25, oGeisha_goblinFunc);
OPCODEFUNC(0x3A, oGeisha_loadSound);
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OPCODEFUNC(0x3F, oGeisha_checkData);
OPCODEGOB(0, oGeisha_gamePenetration);
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OPCODEGOB(1, oGeisha_gameDiving);
OPCODEGOB(2, oGeisha_loadTitleMusic);
OPCODEGOB(3, oGeisha_playMusic);
OPCODEGOB(4, oGeisha_stopMusic);
OPCODEGOB(6, oGeisha_caress1);
OPCODEGOB(7, oGeisha_caress2);
}
void Inter_Geisha::setupOpcodesGob() {
}
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void Inter_Geisha::oGeisha_loadCursor(OpFuncParams &params) {
if (_vm->_game->_script->peekByte(1) & 0x80)
warning("Geisha Stub: oGeisha_loadCursor: script[1] & 0x80");
o1_loadCursor(params);
}
void Inter_Geisha::oGeisha_loadSound(OpFuncParams &params) {
loadSound(-1);
}
void Inter_Geisha::oGeisha_goblinFunc(OpFuncParams &params) {
OpGobParams gobParams;
int16 cmd;
cmd = _vm->_game->_script->readInt16();
gobParams.paramCount = _vm->_game->_script->readInt16();
gobParams.extraData = cmd;
executeOpcodeGob(cmd, gobParams);
}
int16 Inter_Geisha::loadSound(int16 slot) {
const char *sndFile = _vm->_game->_script->evalString();
if (slot == -1)
slot = _vm->_game->_script->readValExpr();
SoundDesc *sample = _vm->_sound->sampleGetBySlot(slot);
if (!sample)
return 0;
int32 dataSize;
byte *dataPtr = _vm->_dataIO->getFile(sndFile, dataSize);
if (!dataPtr)
return 0;
if (!sample->load(SOUND_SND, dataPtr, dataSize)) {
delete[] dataPtr;
return 0;
}
return 0;
}
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void Inter_Geisha::oGeisha_checkData(OpFuncParams &params) {
const char *file = _vm->_game->_script->evalString();
int16 varOff = _vm->_game->_script->readVarIndex();
Common::String fileName(file);
fileName.toLowercase();
if (fileName.hasSuffix(".0ot"))
fileName.setChar('t', fileName.size() - 3);
if (!_vm->_dataIO->hasFile(fileName)) {
warning("File \"%s\" not found", fileName.c_str());
WRITE_VAR_OFFSET(varOff, (uint32) -1);
} else
WRITE_VAR_OFFSET(varOff, 50); // "handle" between 50 and 128 = in archive
}
void Inter_Geisha::oGeisha_gamePenetration(OpGobParams &params) {
uint16 var1 = _vm->_game->_script->readUint16();
uint16 var2 = _vm->_game->_script->readUint16();
uint16 var3 = _vm->_game->_script->readUint16();
uint16 var4 = _vm->_game->_script->readUint16();
WRITE_VAR_UINT32(var4, 0);
warning("Geisha Stub: Minigame \"Penetration\": %d, %d, %d, %d", var1, var2, var3, var4);
// Fudge a win for now
WRITE_VAR_UINT32(var4, 1);
}
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void Inter_Geisha::oGeisha_gameDiving(OpGobParams &params) {
uint16 var1 = _vm->_game->_script->readUint16();
uint16 var2 = _vm->_game->_script->readUint16();
uint16 var3 = _vm->_game->_script->readUint16();
WRITE_VAR_UINT32(var3, 1);
warning("Geisha Stub: Minigame \"Diving\": %d, %d, %d", var1, var2, var3);
// Fudge a win for now
WRITE_VAR_UINT32(var3, 0);
}
void Inter_Geisha::oGeisha_loadTitleMusic(OpGobParams &params) {
_vm->_sound->adlibLoadTBR("geisha.tbr");
_vm->_sound->adlibLoadMDY("geisha.mdy");
}
void Inter_Geisha::oGeisha_playMusic(OpGobParams &params) {
// TODO: The MDYPlayer is still broken!
warning("Geisha Stub: oGeisha_playMusic");
// _vm->_sound->adlibPlay();
}
void Inter_Geisha::oGeisha_stopMusic(OpGobParams &params) {
_vm->_sound->adlibStop();
_vm->_sound->adlibUnload();
}
void Inter_Geisha::oGeisha_caress1(OpGobParams &params) {
if (_vm->_draw->_spritesArray[0])
_vm->_video->drawPackedSprite("hp1.cmp", *_vm->_draw->_spritesArray[0]);
}
void Inter_Geisha::oGeisha_caress2(OpGobParams &params) {
if (_vm->_draw->_spritesArray[1])
_vm->_video->drawPackedSprite("hpsc1.cmp", *_vm->_draw->_spritesArray[1]);
}
} // End of namespace Gob