2011-09-03 14:50:58 +03:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/engines/sci/graphics/text16.cpp $
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* $Id: text16.cpp 55178 2011-01-08 23:16:44Z thebluegr $
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*
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*/
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#include "common/util.h"
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#include "common/stack.h"
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#include "graphics/primitives.h"
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#include "sci/sci.h"
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#include "sci/engine/kernel.h"
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#include "sci/engine/selector.h"
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#include "sci/engine/state.h"
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#include "sci/graphics/cache.h"
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2011-10-19 20:27:43 +03:00
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#include "sci/graphics/compare.h"
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2011-09-03 14:50:58 +03:00
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#include "sci/graphics/font.h"
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#include "sci/graphics/screen.h"
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#include "sci/graphics/text32.h"
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namespace Sci {
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2011-10-14 21:08:26 +03:00
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#define BITMAP_HEADER_SIZE 46
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2011-09-03 14:50:58 +03:00
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GfxText32::GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen)
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: _segMan(segMan), _cache(fonts), _screen(screen) {
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}
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GfxText32::~GfxText32() {
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}
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2011-10-09 19:56:17 +03:00
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reg_t GfxText32::createTextBitmap(reg_t textObject, uint16 maxWidth, uint16 maxHeight) {
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2011-10-11 01:24:28 +03:00
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reg_t stringObject = readSelector(_segMan, textObject, SELECTOR(text));
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2011-10-09 19:56:17 +03:00
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2011-10-11 01:24:28 +03:00
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// The object in the text selector of the item can be either a raw string
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// or a Str object. In the latter case, we need to access the object's data
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// selector to get the raw string.
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if (_segMan->isHeapObject(stringObject))
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stringObject = readSelector(_segMan, stringObject, SELECTOR(data));
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2011-09-03 14:50:58 +03:00
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2011-10-11 01:24:28 +03:00
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Common::String text = _segMan->getString(stringObject);
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GfxFont *font = _cache->getFont(readSelectorValue(_segMan, textObject, SELECTOR(font)));
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bool dimmed = readSelectorValue(_segMan, textObject, SELECTOR(dimmed));
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uint16 foreColor = readSelectorValue(_segMan, textObject, SELECTOR(fore));
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2011-10-28 21:52:17 +03:00
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uint16 backColor = readSelectorValue(_segMan, textObject, SELECTOR(back));
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2011-09-03 14:50:58 +03:00
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2011-10-29 01:39:37 +03:00
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Common::Rect nsRect = g_sci->_gfxCompare->getNSRect(textObject);
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uint16 width = nsRect.width() + 1;
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uint16 height = nsRect.height() + 1;
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2011-09-03 14:50:58 +03:00
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2011-10-11 01:24:28 +03:00
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// Limit rectangle dimensions, if requested
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if (maxWidth > 0)
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width = maxWidth;
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if (maxHeight > 0)
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height = maxHeight;
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2011-09-03 14:50:58 +03:00
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2011-10-15 00:19:39 +03:00
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// Upscale the coordinates/width if the fonts are already upscaled
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if (_screen->fontIsUpscaled()) {
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width = width * _screen->getDisplayWidth() / _screen->getWidth();
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height = height * _screen->getDisplayHeight() / _screen->getHeight();
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}
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2011-10-14 21:08:26 +03:00
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int entrySize = width * height + BITMAP_HEADER_SIZE;
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2011-10-11 01:24:28 +03:00
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reg_t memoryId = _segMan->allocateHunkEntry("TextBitmap()", entrySize);
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writeSelector(_segMan, textObject, SELECTOR(bitmap), memoryId);
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byte *memoryPtr = _segMan->getHunkPointer(memoryId);
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2011-10-28 21:52:17 +03:00
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memset(memoryPtr, backColor, entrySize);
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2011-10-14 21:08:26 +03:00
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byte *bitmap = memoryPtr + BITMAP_HEADER_SIZE;
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2011-09-03 14:50:58 +03:00
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2011-10-28 22:18:10 +03:00
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// Save totalWidth, totalHeight
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2011-10-28 22:54:02 +03:00
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WRITE_LE_UINT16(memoryPtr, width);
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WRITE_LE_UINT16(memoryPtr + 2, height);
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2011-10-28 22:18:10 +03:00
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2011-10-11 01:24:28 +03:00
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int16 charCount = 0;
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uint16 curX = 0, curY = 0;
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const char *txt = text.c_str();
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2011-09-03 14:50:58 +03:00
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while (*txt) {
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charCount = GetLongest(txt, width, font);
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2011-10-08 19:11:14 +03:00
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if (charCount == 0)
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break;
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2011-09-03 14:50:58 +03:00
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for (int i = 0; i < charCount; i++) {
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unsigned char curChar = txt[i];
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2011-10-14 21:08:26 +03:00
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font->drawToBuffer(curChar, curY, curX, foreColor, dimmed, bitmap, width, height);
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2011-09-03 14:50:58 +03:00
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curX += font->getCharWidth(curChar);
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}
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2011-10-11 01:24:28 +03:00
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curX = 0;
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curY += font->getHeight();
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2011-09-03 14:50:58 +03:00
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txt += charCount;
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while (*txt == ' ')
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txt++; // skip over breaking spaces
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}
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2011-10-11 01:24:28 +03:00
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return memoryId;
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2011-09-03 14:50:58 +03:00
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}
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2011-10-11 01:24:28 +03:00
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void GfxText32::disposeTextBitmap(reg_t hunkId) {
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_segMan->freeHunkEntry(hunkId);
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2011-09-03 14:50:58 +03:00
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}
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2011-10-29 01:39:37 +03:00
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void GfxText32::drawTextBitmap(uint16 x, uint16 y, Common::Rect planeRect, reg_t textObject) {
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2011-10-11 01:24:28 +03:00
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reg_t hunkId = readSelector(_segMan, textObject, SELECTOR(bitmap));
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2011-10-19 21:54:05 +03:00
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// Sanity check: Check if the hunk is set. If not, either the game scripts
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// didn't set it, or an old saved game has been loaded, where it wasn't set.
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if (hunkId.isNull())
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return;
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2011-10-14 21:08:26 +03:00
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byte *memoryPtr = _segMan->getHunkPointer(hunkId);
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2011-09-03 14:50:58 +03:00
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2011-10-14 21:08:26 +03:00
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if (!memoryPtr)
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2011-10-11 01:24:28 +03:00
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error("Attempt to draw an invalid text bitmap");
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2011-10-09 19:13:16 +03:00
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2011-10-14 21:08:26 +03:00
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byte *surface = memoryPtr + BITMAP_HEADER_SIZE;
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2011-10-14 14:05:34 +03:00
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2011-10-11 01:24:28 +03:00
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int curByte = 0;
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2011-10-28 21:52:17 +03:00
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uint16 skipColor = readSelectorValue(_segMan, textObject, SELECTOR(skip));
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2011-10-11 02:53:00 +03:00
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uint16 textX = planeRect.left + x;
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uint16 textY = planeRect.top + y;
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2011-10-29 01:42:41 +03:00
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// Get totalWidth, totalHeight
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2011-10-28 22:54:02 +03:00
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uint16 width = READ_LE_UINT16(memoryPtr);
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uint16 height = READ_LE_UINT16(memoryPtr + 2);
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2011-09-03 14:50:58 +03:00
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2011-10-11 02:33:45 +03:00
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// Upscale the coordinates/width if the fonts are already upscaled
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if (_screen->fontIsUpscaled()) {
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textX = textX * _screen->getDisplayWidth() / _screen->getWidth();
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textY = textY * _screen->getDisplayHeight() / _screen->getHeight();
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}
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2011-10-14 20:28:39 +03:00
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for (int curY = 0; curY < height; curY++) {
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for (int curX = 0; curX < width; curX++) {
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2011-10-11 01:24:28 +03:00
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byte pixel = surface[curByte++];
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2011-10-28 21:52:17 +03:00
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if (pixel != skipColor)
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2011-10-14 20:28:39 +03:00
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_screen->putFontPixel(textY, curX + textX, curY, pixel);
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2011-10-11 01:24:28 +03:00
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}
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}
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}
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2011-09-03 14:50:58 +03:00
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int16 GfxText32::GetLongest(const char *text, int16 maxWidth, GfxFont *font) {
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uint16 curChar = 0;
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int16 maxChars = 0, curCharCount = 0;
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uint16 width = 0;
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while (width <= maxWidth) {
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curChar = (*(const byte *)text++);
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switch (curChar) {
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// We need to add 0xD, 0xA and 0xD 0xA to curCharCount and then exit
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// which means, we split text like
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// 'Mature, experienced software analyst available.' 0xD 0xA
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// 'Bug installation a proven speciality. "No version too clean."' (normal game text, this is from lsl2)
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// and 0xA '-------' 0xA (which is the official sierra subtitle separator)
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// Sierra did it the same way.
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case 0xD:
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// Check, if 0xA is following, if so include it as well
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if ((*(const unsigned char *)text) == 0xA)
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curCharCount++;
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// it's meant to pass through here
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case 0xA:
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curCharCount++;
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// and it's also meant to pass through here
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case 0:
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return curCharCount;
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case ' ':
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maxChars = curCharCount; // return count up to (but not including) breaking space
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break;
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}
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if (width + font->getCharWidth(curChar) > maxWidth)
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break;
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width += font->getCharWidth(curChar);
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curCharCount++;
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}
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return maxChars;
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}
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2011-10-08 17:16:58 +03:00
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void GfxText32::kernelTextSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight) {
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Common::Rect rect(0, 0, 0, 0);
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Size(rect, text, font, maxWidth);
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*textWidth = rect.width();
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*textHeight = rect.height();
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}
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void GfxText32::StringWidth(const char *str, GuiResourceId fontId, int16 &textWidth, int16 &textHeight) {
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Width(str, 0, (int16)strlen(str), fontId, textWidth, textHeight, true);
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}
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void GfxText32::Width(const char *text, int16 from, int16 len, GuiResourceId fontId, int16 &textWidth, int16 &textHeight, bool restoreFont) {
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uint16 curChar;
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textWidth = 0; textHeight = 0;
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GfxFont *font = _cache->getFont(fontId);
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if (font) {
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text += from;
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while (len--) {
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curChar = (*(const byte *)text++);
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switch (curChar) {
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case 0x0A:
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case 0x0D:
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case 0x9781: // this one is used by SQ4/japanese as line break as well
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textHeight = MAX<int16> (textHeight, font->getHeight());
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break;
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case 0x7C:
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warning("Code processing isn't implemented in SCI32");
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break;
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default:
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textHeight = MAX<int16> (textHeight, font->getHeight());
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textWidth += font->getCharWidth(curChar);
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break;
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}
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}
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}
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}
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int16 GfxText32::Size(Common::Rect &rect, const char *text, GuiResourceId fontId, int16 maxWidth) {
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int16 charCount;
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int16 maxTextWidth = 0, textWidth;
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int16 totalHeight = 0, textHeight;
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rect.top = rect.left = 0;
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GfxFont *font = _cache->getFont(fontId);
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if (maxWidth < 0) { // force output as single line
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StringWidth(text, fontId, textWidth, textHeight);
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rect.bottom = textHeight;
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rect.right = textWidth;
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} else {
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// rect.right=found widest line with RTextWidth and GetLongest
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// rect.bottom=num. lines * GetPointSize
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rect.right = (maxWidth ? maxWidth : 192);
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const char *curPos = text;
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while (*curPos) {
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charCount = GetLongest(curPos, rect.right, font);
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if (charCount == 0)
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break;
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Width(curPos, 0, charCount, fontId, textWidth, textHeight, false);
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maxTextWidth = MAX(textWidth, maxTextWidth);
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totalHeight += textHeight;
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curPos += charCount;
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while (*curPos == ' ')
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curPos++; // skip over breaking spaces
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}
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rect.bottom = totalHeight;
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rect.right = maxWidth ? maxWidth : MIN(rect.right, maxTextWidth);
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}
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return rect.right;
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}
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2011-10-28 22:18:10 +03:00
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} // End of namespace Sci
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