scummvm/engines/zvision/core/menu.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#include "zvision/core/menu.h"
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#include "zvision/graphics/render_manager.h"
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namespace ZVision {
enum {
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SLOT_START_SLOT = 151,
SLOT_SPELL_1 = 191,
SLOT_USER_CHOSE_THIS_SPELL = 205,
SLOT_REVERSED_SPELLBOOK = 206
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};
enum {
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menu_MAIN_SAVE = 0,
menu_MAIN_REST = 1,
menu_MAIN_PREF = 2,
menu_MAIN_EXIT = 3
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};
MenuHandler::MenuHandler(ZVision *engine) {
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_engine = engine;
menuBarFlag = 0xFFFF;
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}
MenuZGI::MenuZGI(ZVision *engine) :
MenuHandler(engine) {
menuMouseFocus = -1;
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inmenu = false;
scrolled[0] = false;
scrolled[1] = false;
scrolled[2] = false;
scrollPos[0] = 0.0;
scrollPos[1] = 0.0;
scrollPos[2] = 0.0;
mouseOnItem = -1;
redraw = false;
clean = false;
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char buf[24];
for (int i = 1; i < 4; i++) {
sprintf(buf, "gmzau%2.2x1.tga", i);
_engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][0], false);
sprintf(buf, "gmzau%2.2x1.tga", i + 0x10);
_engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][1], false);
}
for (int i = 0; i < 4; i++) {
sprintf(buf, "gmzmu%2.2x1.tga", i);
_engine->getRenderManager()->readImageToSurface(buf, menubar[i][0], false);
sprintf(buf, "gmznu%2.2x1.tga", i);
_engine->getRenderManager()->readImageToSurface(buf, menubar[i][1], false);
}
for (int i = 0; i < 50; i++) {
items[i][0] = NULL;
items[i][1] = NULL;
itemId[i] = 0;
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}
for (int i = 0; i < 12; i++) {
magic[i][0] = NULL;
magic[i][1] = NULL;
magicId[i] = 0;
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}
}
MenuZGI::~MenuZGI() {
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for (int i = 0; i < 3; i++) {
menuback[i][0].free();
menuback[i][1].free();
}
for (int i = 0; i < 4; i++) {
menubar[i][0].free();
menubar[i][1].free();
}
for (int i = 0; i < 50; i++) {
if (items[i][0]) {
items[i][0]->free();
delete items[i][0];
}
if (items[i][1]) {
items[i][1]->free();
delete items[i][1];
}
}
for (int i = 0; i < 12; i++) {
if (magic[i][0]) {
magic[i][0]->free();
delete magic[i][0];
}
if (magic[i][1]) {
magic[i][1]->free();
delete magic[i][1];
}
}
}
void MenuZGI::onMouseUp(const Common::Point &Pos) {
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if (Pos.y < 40) {
switch (menuMouseFocus) {
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case menu_ITEM:
if (menuBarFlag & menuBar_Items) {
int itemCount = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots);
if (itemCount == 0)
itemCount = 20;
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for (int i = 0; i < itemCount; i++) {
int itemspace = (600 - 28) / itemCount;
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if (Common::Rect(scrollPos[menu_ITEM] + itemspace * i, 0,
scrollPos[menu_ITEM] + itemspace * i + 28, 32).contains(Pos)) {
int32 mouseItem = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem);
if (mouseItem >= 0 && mouseItem < 0xE0) {
_engine->getScriptManager()->inventoryDrop(mouseItem);
_engine->getScriptManager()->inventoryAdd(_engine->getScriptManager()->getStateValue(SLOT_START_SLOT + i));
_engine->getScriptManager()->setStateValue(SLOT_START_SLOT + i, mouseItem);
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redraw = true;
}
}
}
}
break;
case menu_MAGIC:
if (menuBarFlag & menuBar_Magic) {
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for (int i = 0; i < 12; i++) {
uint itemnum = _engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + i);
if (itemnum != 0) {
if (_engine->getScriptManager()->getStateValue(SLOT_REVERSED_SPELLBOOK) == 1)
itemnum = 0xEE + i;
else
itemnum = 0xE0 + i;
}
if (itemnum)
if (_engine->getScriptManager()->getStateValue(StateKey_InventoryItem) == 0 || _engine->getScriptManager()->getStateValue(StateKey_InventoryItem) >= 0xE0)
if (Common::Rect(668 + 47 * i - scrollPos[menu_MAGIC], 0,
668 + 47 * i - scrollPos[menu_MAGIC] + 28, 32).contains(Pos))
_engine->getScriptManager()->setStateValue(SLOT_USER_CHOSE_THIS_SPELL, itemnum);
}
}
break;
case menu_MAIN:
// Exit
if (menuBarFlag & menuBar_Exit)
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if (Common::Rect(320 + 135,
scrollPos[menu_MAIN],
320 + 135 + 135,
scrollPos[menu_MAIN] + 32).contains(Pos)) {
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_engine->ifQuit();
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}
// Settings
if (menuBarFlag & menuBar_Settings)
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if (Common::Rect(320 ,
scrollPos[menu_MAIN],
320 + 135,
scrollPos[menu_MAIN] + 32).contains(Pos)) {
_engine->getScriptManager()->changeLocation('g', 'j', 'p', 'e', 0);
}
// Load
if (menuBarFlag & menuBar_Restore)
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if (Common::Rect(320 - 135,
scrollPos[menu_MAIN],
320,
scrollPos[menu_MAIN] + 32).contains(Pos)) {
_engine->getScriptManager()->changeLocation('g', 'j', 'r', 'e', 0);
}
// Save
if (menuBarFlag & menuBar_Save)
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if (Common::Rect(320 - 135 * 2,
scrollPos[menu_MAIN],
320 - 135,
scrollPos[menu_MAIN] + 32).contains(Pos)) {
_engine->getScriptManager()->changeLocation('g', 'j', 's', 'e', 0);
}
break;
}
}
}
void MenuZGI::onMouseMove(const Common::Point &Pos) {
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if (Pos.y < 40) {
if (!inmenu)
redraw = true;
inmenu = true;
switch (menuMouseFocus) {
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case menu_ITEM:
if (menuBarFlag & menuBar_Items) {
int itemCount = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots);
if (itemCount == 0)
itemCount = 20;
else if (itemCount > 50)
itemCount = 50;
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int lastItem = mouseOnItem;
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mouseOnItem = -1;
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for (int i = 0; i < itemCount; i++) {
int itemspace = (600 - 28) / itemCount;
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if (Common::Rect(scrollPos[menu_ITEM] + itemspace * i, 0,
scrollPos[menu_ITEM] + itemspace * i + 28, 32).contains(Pos)) {
mouseOnItem = i;
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break;
}
}
if (lastItem != mouseOnItem)
if (_engine->getScriptManager()->getStateValue(SLOT_START_SLOT + mouseOnItem) ||
_engine->getScriptManager()->getStateValue(SLOT_START_SLOT + lastItem))
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redraw = true;
}
break;
case menu_MAGIC:
if (menuBarFlag & menuBar_Magic) {
int lastItem = mouseOnItem;
mouseOnItem = -1;
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for (int i = 0; i < 12; i++) {
if (Common::Rect(668 + 47 * i - scrollPos[menu_MAGIC], 0,
668 + 47 * i - scrollPos[menu_MAGIC] + 28, 32).contains(Pos)) {
mouseOnItem = i;
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break;
}
}
if (lastItem != mouseOnItem)
if (_engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + mouseOnItem) ||
_engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + lastItem))
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redraw = true;
}
break;
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case menu_MAIN: {
int lastItem = mouseOnItem;
mouseOnItem = -1;
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// Exit
if (menuBarFlag & menuBar_Exit)
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if (Common::Rect(320 + 135,
scrollPos[menu_MAIN],
320 + 135 + 135,
scrollPos[menu_MAIN] + 32).contains(Pos)) {
mouseOnItem = menu_MAIN_EXIT;
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}
// Settings
if (menuBarFlag & menuBar_Settings)
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if (Common::Rect(320 ,
scrollPos[menu_MAIN],
320 + 135,
scrollPos[menu_MAIN] + 32).contains(Pos)) {
mouseOnItem = menu_MAIN_PREF;
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}
// Load
if (menuBarFlag & menuBar_Restore)
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if (Common::Rect(320 - 135,
scrollPos[menu_MAIN],
320,
scrollPos[menu_MAIN] + 32).contains(Pos)) {
mouseOnItem = menu_MAIN_REST;
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}
// Save
if (menuBarFlag & menuBar_Save)
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if (Common::Rect(320 - 135 * 2,
scrollPos[menu_MAIN],
320 - 135,
scrollPos[menu_MAIN] + 32).contains(Pos)) {
mouseOnItem = menu_MAIN_SAVE;
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}
if (lastItem != mouseOnItem)
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redraw = true;
}
break;
default:
int cur_menu = menuMouseFocus;
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if (Common::Rect(64, 0, 64 + 512, 8).contains(Pos)) { // Main
menuMouseFocus = menu_MAIN;
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scrolled[menu_MAIN] = false;
scrollPos[menu_MAIN] = menuback[menu_MAIN][1].h - menuback[menu_MAIN][0].h;
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 2);
}
if (menuBarFlag & menuBar_Magic)
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if (Common::Rect(640 - 28, 0, 640, 32).contains(Pos)) { // Magic
menuMouseFocus = menu_MAGIC;
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scrolled[menu_MAGIC] = false;
scrollPos[menu_MAGIC] = 28;
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 3);
}
if (menuBarFlag & menuBar_Items)
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if (Common::Rect(0, 0, 28, 32).contains(Pos)) { // Items
menuMouseFocus = menu_ITEM;
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scrolled[menu_ITEM] = false;
scrollPos[menu_ITEM] = 28 - 600;
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 1);
}
if (cur_menu != menuMouseFocus)
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clean = true;
break;
}
} else {
if (inmenu)
clean = true;
inmenu = false;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 0);
menuMouseFocus = -1;
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}
}
void MenuZGI::process(uint32 deltatime) {
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if (clean) {
_engine->getRenderManager()->clearMenuSurface();
clean = false;
}
switch (menuMouseFocus) {
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case menu_ITEM:
if (menuBarFlag & menuBar_Items)
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if (!scrolled[menu_ITEM]) {
redraw = true;
float scrl = 600.0 * (deltatime / 1000.0);
if (scrl == 0)
scrl = 1.0;
scrollPos [menu_ITEM] += scrl;
if (scrollPos[menu_ITEM] >= 0) {
scrolled[menu_ITEM] = true;
scrollPos [menu_ITEM] = 0;
}
}
if (redraw) {
_engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_ITEM][0], scrollPos[menu_ITEM], 0);
int itemCount = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots);
if (itemCount == 0)
itemCount = 20;
else if (itemCount > 50)
itemCount = 50;
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for (int i = 0; i < itemCount; i++) {
int itemspace = (600 - 28) / itemCount;
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bool inrect = false;
if (mouseOnItem == i)
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inrect = true;
uint curItemId = _engine->getScriptManager()->getStateValue(SLOT_START_SLOT + i);
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if (curItemId != 0) {
if (itemId[i] != curItemId) {
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char buf[16];
sprintf(buf, "gmzwu%2.2x1.tga", curItemId);
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items[i][0] = _engine->getRenderManager()->loadImage(buf, false);
sprintf(buf, "gmzxu%2.2x1.tga", curItemId);
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items[i][1] = _engine->getRenderManager()->loadImage(buf, false);
itemId[i] = curItemId;
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}
if (inrect)
_engine->getRenderManager()->blitSurfaceToMenu(*items[i][1], scrollPos[menu_ITEM] + itemspace * i, 0, 0);
else
_engine->getRenderManager()->blitSurfaceToMenu(*items[i][0], scrollPos[menu_ITEM] + itemspace * i, 0, 0);
} else {
if (items[i][0]) {
items[i][0]->free();
delete items[i][0];
items[i][0] = NULL;
}
if (items[i][1]) {
items[i][1]->free();
delete items[i][1];
items[i][1] = NULL;
}
itemId[i] = 0;
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}
}
redraw = false;
}
break;
case menu_MAGIC:
if (menuBarFlag & menuBar_Magic)
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if (!scrolled[menu_MAGIC]) {
redraw = true;
float scrl = 600.0 * (deltatime / 1000.0);
if (scrl == 0)
scrl = 1.0;
scrollPos [menu_MAGIC] += scrl;
if (scrollPos[menu_MAGIC] >= 600) {
scrolled[menu_MAGIC] = true;
scrollPos [menu_MAGIC] = 600;
}
}
if (redraw) {
_engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAGIC][0], 640 - scrollPos[menu_MAGIC], 0);
for (int i = 0; i < 12; i++) {
bool inrect = false;
if (mouseOnItem == i)
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inrect = true;
uint curItemId = _engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + i);
if (curItemId) {
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if (_engine->getScriptManager()->getStateValue(SLOT_REVERSED_SPELLBOOK) == 1)
curItemId = 0xEE + i;
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else
curItemId = 0xE0 + i;
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}
if (curItemId != 0) {
if (itemId[i] != curItemId) {
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char buf[16];
sprintf(buf, "gmzwu%2.2x1.tga", curItemId);
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magic[i][0] = _engine->getRenderManager()->loadImage(buf, false);
sprintf(buf, "gmzxu%2.2x1.tga", curItemId);
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magic[i][1] = _engine->getRenderManager()->loadImage(buf, false);
magicId[i] = curItemId;
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}
if (inrect)
_engine->getRenderManager()->blitSurfaceToMenu(*magic[i][1], 668 + 47 * i - scrollPos[menu_MAGIC], 0, 0);
else
_engine->getRenderManager()->blitSurfaceToMenu(*magic[i][0], 668 + 47 * i - scrollPos[menu_MAGIC], 0, 0);
} else {
if (magic[i][0]) {
magic[i][0]->free();
delete magic[i][0];
magic[i][0] = NULL;
}
if (magic[i][1]) {
magic[i][1]->free();
delete magic[i][1];
magic[i][1] = NULL;
}
magicId[i] = 0;
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}
}
redraw = false;
}
break;
case menu_MAIN:
if (!scrolled[menu_MAIN]) {
redraw = true;
float scrl = 32.0 * 2.0 * (deltatime / 1000.0);
if (scrl == 0)
scrl = 1.0;
scrollPos [menu_MAIN] += scrl;
if (scrollPos[menu_MAIN] >= 0) {
scrolled[menu_MAIN] = true;
scrollPos [menu_MAIN] = 0;
}
}
if (redraw) {
_engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAIN][0], 30, scrollPos[menu_MAIN]);
if (menuBarFlag & menuBar_Exit) {
if (mouseOnItem == menu_MAIN_EXIT)
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_engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_EXIT][1], 320 + 135, scrollPos[menu_MAIN]);
else
_engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_EXIT][0], 320 + 135, scrollPos[menu_MAIN]);
}
if (menuBarFlag & menuBar_Settings) {
if (mouseOnItem == menu_MAIN_PREF)
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_engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_PREF][1], 320, scrollPos[menu_MAIN]);
else
_engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_PREF][0], 320, scrollPos[menu_MAIN]);
}
if (menuBarFlag & menuBar_Restore) {
if (mouseOnItem == menu_MAIN_REST)
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_engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_REST][1], 320 - 135, scrollPos[menu_MAIN]);
else
_engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_REST][0], 320 - 135, scrollPos[menu_MAIN]);
}
if (menuBarFlag & menuBar_Save) {
if (mouseOnItem == menu_MAIN_SAVE)
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_engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_SAVE][1], 320 - 135 * 2, scrollPos[menu_MAIN]);
else
_engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_SAVE][0], 320 - 135 * 2, scrollPos[menu_MAIN]);
}
redraw = false;
}
break;
default:
if (redraw) {
if (inmenu) {
_engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAIN][1], 30, 0);
if (menuBarFlag & menuBar_Items)
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_engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_ITEM][1], 0, 0);
if (menuBarFlag & menuBar_Magic)
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_engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAGIC][1], 640 - 28, 0);
}
redraw = false;
}
break;
}
}
MenuNemesis::MenuNemesis(ZVision *engine) :
MenuHandler(engine) {
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inmenu = false;
scrolled = false;
scrollPos = 0.0;
mouseOnItem = -1;
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char buf[24];
for (int i = 0; i < 4; i++)
for (int j = 0; j < 6; j++) {
sprintf(buf, "butfrm%d%d.tga", i + 1, j);
_engine->getRenderManager()->readImageToSurface(buf, but[i][j], false);
}
_engine->getRenderManager()->readImageToSurface("bar.tga", menubar, false);
frm = 0;
}
MenuNemesis::~MenuNemesis() {
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for (int i = 0; i < 4; i++)
for (int j = 0; j < 6; j++)
but[i][j].free();
menubar.free();
}
static const int16 buts[4][2] = { {120 , 64}, {144, 184}, {128, 328}, {120, 456} };
void MenuNemesis::onMouseUp(const Common::Point &Pos) {
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if (Pos.y < 40) {
// Exit
if (menuBarFlag & menuBar_Exit)
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if (Common::Rect(buts[3][1],
scrollPos,
buts[3][0] + buts[3][1],
scrollPos + 32).contains(Pos)) {
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_engine->ifQuit();
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frm = 5;
redraw = true;
}
// Settings
if (menuBarFlag & menuBar_Settings)
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if (Common::Rect(buts[2][1],
scrollPos,
buts[2][0] + buts[2][1],
scrollPos + 32).contains(Pos)) {
_engine->getScriptManager()->changeLocation('g', 'j', 'p', 'e', 0);
frm = 5;
redraw = true;
}
// Load
if (menuBarFlag & menuBar_Restore)
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if (Common::Rect(buts[1][1],
scrollPos,
buts[1][0] + buts[1][1],
scrollPos + 32).contains(Pos)) {
_engine->getScriptManager()->changeLocation('g', 'j', 'r', 'e', 0);
frm = 5;
redraw = true;
}
// Save
if (menuBarFlag & menuBar_Save)
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if (Common::Rect(buts[0][1],
scrollPos,
buts[0][0] + buts[0][1],
scrollPos + 32).contains(Pos)) {
_engine->getScriptManager()->changeLocation('g', 'j', 's', 'e', 0);
frm = 5;
redraw = true;
}
}
}
void MenuNemesis::onMouseMove(const Common::Point &Pos) {
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if (Pos.y < 40) {
inmenu = true;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 2)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 2);
int lastItem = mouseOnItem;
mouseOnItem = -1;
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// Exit
if (menuBarFlag & menuBar_Exit)
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if (Common::Rect(buts[3][1],
scrollPos,
buts[3][0] + buts[3][1],
scrollPos + 32).contains(Pos)) {
mouseOnItem = menu_MAIN_EXIT;
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}
// Settings
if (menuBarFlag & menuBar_Settings)
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if (Common::Rect(buts[2][1],
scrollPos,
buts[2][0] + buts[2][1],
scrollPos + 32).contains(Pos)) {
mouseOnItem = menu_MAIN_PREF;
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}
// Load
if (menuBarFlag & menuBar_Restore)
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if (Common::Rect(buts[1][1],
scrollPos,
buts[1][0] + buts[1][1],
scrollPos + 32).contains(Pos)) {
mouseOnItem = menu_MAIN_REST;
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}
// Save
if (menuBarFlag & menuBar_Save)
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if (Common::Rect(buts[0][1],
scrollPos,
buts[0][0] + buts[0][1],
scrollPos + 32).contains(Pos)) {
mouseOnItem = menu_MAIN_SAVE;
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}
if (lastItem != mouseOnItem) {
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redraw = true;
frm = 0;
delay = 200;
}
} else {
inmenu = false;
if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0)
_engine->getScriptManager()->setStateValue(StateKey_MenuState, 0);
mouseOnItem = -1;
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}
}
void MenuNemesis::process(uint32 deltatime) {
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if (inmenu) {
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if (!scrolled) {
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float scrl = 32.0 * 2.0 * (deltatime / 1000.0);
if (scrl == 0)
scrl = 1.0;
scrollPos += scrl;
redraw = true;
}
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if (scrollPos >= 0) {
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scrolled = true;
scrollPos = 0;
}
if (mouseOnItem != -1) {
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delay -= deltatime;
if (delay <= 0 && frm < 4) {
delay = 200;
frm++;
redraw = true;
}
}
if (redraw) {
_engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos);
if (menuBarFlag & menuBar_Exit)
if (mouseOnItem == menu_MAIN_EXIT)
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_engine->getRenderManager()->blitSurfaceToMenu(but[3][frm], buts[3][1], scrollPos);
if (menuBarFlag & menuBar_Settings)
if (mouseOnItem == menu_MAIN_PREF)
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_engine->getRenderManager()->blitSurfaceToMenu(but[2][frm], buts[2][1], scrollPos);
if (menuBarFlag & menuBar_Restore)
if (mouseOnItem == menu_MAIN_REST)
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_engine->getRenderManager()->blitSurfaceToMenu(but[1][frm], buts[1][1], scrollPos);
if (menuBarFlag & menuBar_Save)
if (mouseOnItem == menu_MAIN_SAVE)
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_engine->getRenderManager()->blitSurfaceToMenu(but[0][frm], buts[0][1], scrollPos);
redraw = false;
}
} else {
scrolled = false;
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if (scrollPos > -32) {
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float scrl = 32.0 * 2.0 * (deltatime / 1000.0);
if (scrl == 0)
scrl = 1.0;
Common::Rect cl(64, 32 + scrollPos - scrl, 64 + 512, 32 + scrollPos + 1);
_engine->getRenderManager()->clearMenuSurface(cl);
scrollPos -= scrl;
redraw = true;
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} else
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scrollPos = -32;
if (redraw) {
_engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos);
redraw = false;
}
}
}
} // End of namespace ZVision