scummvm/graphics/tinygl/zrect.cpp

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#include "graphics/tinygl/zrect.h"
namespace Graphics {
DrawCall::DrawCall(DrawCallType type) : _type(type) {
}
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BlittingDrawCall::BlittingDrawCall(TinyGL::GLContext *c) : DrawCall(DrawCall_Blitting) {
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}
RasterizationDrawCall::RasterizationDrawCall(TinyGL::GLContext *c) : DrawCall(DrawCall_Rasterization) {
}
void RasterizationDrawCall::execute() const {
}
void RasterizationDrawCall::execute( const Common::Rect &clippingRectangle ) const {
}
void BlittingDrawCall::execute() const {
}
void BlittingDrawCall::execute(const Common::Rect &clippingRectangle) const {
}
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}