GRAPHICS: Replace OverlayColor with uint16 in scaler code.
Scalers are actually fixed at 2Bpp right now and not at the depth of OverlayColor.
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ef8239df48
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0075fa2f98
2 changed files with 9 additions and 10 deletions
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@ -167,12 +167,12 @@ void DestroyScalers(){
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void Normal1x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
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int width, int height) {
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// Spot the case when it can all be done in 1 hit
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if ((srcPitch == sizeof(OverlayColor) * (uint)width) && (dstPitch == sizeof(OverlayColor) * (uint)width)) {
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memcpy(dstPtr, srcPtr, sizeof(OverlayColor) * width * height);
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if ((srcPitch == sizeof(uint16) * (uint)width) && (dstPitch == sizeof(uint16) * (uint)width)) {
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memcpy(dstPtr, srcPtr, sizeof(uint16) * width * height);
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return;
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}
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while (height--) {
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memcpy(dstPtr, srcPtr, sizeof(OverlayColor) * width);
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memcpy(dstPtr, srcPtr, sizeof(uint16) * width);
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srcPtr += srcPitch;
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dstPtr += dstPitch;
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}
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@ -207,11 +207,10 @@ void Normal2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPit
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uint8 *r;
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assert(IS_ALIGNED(dstPtr, 4));
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assert(sizeof(OverlayColor) == 2);
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while (height--) {
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r = dstPtr;
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for (int i = 0; i < width; ++i, r += 4) {
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uint32 color = *(((const OverlayColor *)srcPtr) + i);
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uint32 color = *(((const uint16 *)srcPtr) + i);
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color |= color << 16;
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