Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.

svn-id: r43604
This commit is contained in:
Andre Heider 2009-08-21 18:16:37 +00:00
parent c0d9543345
commit 007f68366f
21 changed files with 55 additions and 53 deletions

View file

@ -112,7 +112,7 @@ void ScummEngine_v6::setCursorTransparency(int a) {
void ScummEngine::updateCursor() {
int transColor = (_game.heversion >= 80) ? 5 : 255;
#ifdef ENABLE_RGB_COLOR
#ifdef USE_RGB_COLOR
Graphics::PixelFormat format = _system->getScreenFormat();
CursorMan.replaceCursor(_grabbedCursor, _cursor.width, _cursor.height,
_cursor.hotspotX, _cursor.hotspotY,