MATH: Move the math classes to their own math/ dir and Math namespace.

This commit is contained in:
Giulio Camuffo 2011-09-10 17:46:07 +02:00
parent e9267cfec5
commit 0083c8619c
42 changed files with 353 additions and 346 deletions

33
math/vector3d.cpp Normal file
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/* Residual - A 3D game interpreter
*
* Residual is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
* $URL$
* $Id$
*/
#include "common/streamdebug.h"
#include "math/vector3d.h"
Common::Debug &operator<<(Common::Debug dbg, const Math::Vector3d &v) {
dbg.nospace() << "Vector3d(" << v.x() << "," << v.y() << "," << v.z() << ")";
return dbg.space();
}