SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449
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22 changed files with 592 additions and 853 deletions
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@ -157,9 +157,9 @@ void process_sound_events(EngineState *s) { /* Get all sound events, apply their
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SongHandle handle;
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int cue;
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if (s->_version >= SCI_VERSION_01)
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if (s->_version > SCI_VERSION_01)
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return;
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/* SCI01 and later explicitly poll for everything */
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/* SCI1 and later explicitly poll for everything */
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while ((result = s->_sound.sfx_poll(&handle, &cue))) {
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reg_t obj = DEFROBNICATE_HANDLE(handle);
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