SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect

as much as possible. All SCI_VERSION_* information was removed from
detection.cpp (much of it was incorrect anyway).

svn-id: r43449
This commit is contained in:
Walter van Niftrik 2009-08-16 19:18:19 +00:00
parent 582eb13fa2
commit 00f4794c0a
22 changed files with 592 additions and 853 deletions

View file

@ -157,9 +157,9 @@ void process_sound_events(EngineState *s) { /* Get all sound events, apply their
SongHandle handle;
int cue;
if (s->_version >= SCI_VERSION_01)
if (s->_version > SCI_VERSION_01)
return;
/* SCI01 and later explicitly poll for everything */
/* SCI1 and later explicitly poll for everything */
while ((result = s->_sound.sfx_poll(&handle, &cue))) {
reg_t obj = DEFROBNICATE_HANDLE(handle);