GUI: U32: Use unicode based generateGameReport correctly in all places
- UnknownGameDialog: Use u32 for gameReport dependant functions
This commit is contained in:
parent
f95762881e
commit
01176e43f7
5 changed files with 21 additions and 18 deletions
|
@ -980,8 +980,8 @@ static DetectedGames getGameList(const Common::FSNode &dir) {
|
||||||
DetectionResults detectionResults = EngineMan.detectGames(files);
|
DetectionResults detectionResults = EngineMan.detectGames(files);
|
||||||
|
|
||||||
if (detectionResults.foundUnknownGames()) {
|
if (detectionResults.foundUnknownGames()) {
|
||||||
Common::String report = detectionResults.generateUnknownGameReport(false, 80);
|
Common::U32String report = detectionResults.generateUnknownGameReport(false, 80);
|
||||||
g_system->logMessage(LogMessageType::kInfo, report.c_str());
|
g_system->logMessage(LogMessageType::kInfo, report.encode().c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
return detectionResults.listRecognizedGames();
|
return detectionResults.listRecognizedGames();
|
||||||
|
|
|
@ -544,8 +544,8 @@ bool LauncherDialog::doGameDetection(const Common::String &path) {
|
||||||
DetectionResults detectionResults = EngineMan.detectGames(files);
|
DetectionResults detectionResults = EngineMan.detectGames(files);
|
||||||
|
|
||||||
if (detectionResults.foundUnknownGames()) {
|
if (detectionResults.foundUnknownGames()) {
|
||||||
Common::String report = detectionResults.generateUnknownGameReport(false, 80);
|
Common::U32String report = detectionResults.generateUnknownGameReport(false, 80);
|
||||||
g_system->logMessage(LogMessageType::kInfo, report.c_str());
|
g_system->logMessage(LogMessageType::kInfo, report.encode().c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Array<DetectedGame> candidates = detectionResults.listDetectedGames();
|
Common::Array<DetectedGame> candidates = detectionResults.listDetectedGames();
|
||||||
|
|
|
@ -187,8 +187,8 @@ void MassAddDialog::handleTickle() {
|
||||||
DetectionResults detectionResults = EngineMan.detectGames(files);
|
DetectionResults detectionResults = EngineMan.detectGames(files);
|
||||||
|
|
||||||
if (detectionResults.foundUnknownGames()) {
|
if (detectionResults.foundUnknownGames()) {
|
||||||
Common::String report = detectionResults.generateUnknownGameReport(false, 80);
|
Common::U32String report = detectionResults.generateUnknownGameReport(false, 80);
|
||||||
g_system->logMessage(LogMessageType::kInfo, report.c_str());
|
g_system->logMessage(LogMessageType::kInfo, report.encode().c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
// Just add all detected games / game variants. If we get more than one,
|
// Just add all detected games / game variants. If we get more than one,
|
||||||
|
|
|
@ -119,8 +119,8 @@ void UnknownGameDialog::rebuild() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::String UnknownGameDialog::encodeUrlString(const Common::String &string) {
|
Common::U32String UnknownGameDialog::encodeUrlString(const Common::U32String &string) {
|
||||||
Common::String encoded;
|
Common::U32String encoded;
|
||||||
for (uint i = 0 ; i < string.size() ; ++i) {
|
for (uint i = 0 ; i < string.size() ; ++i) {
|
||||||
char c = string[i];
|
char c = string[i];
|
||||||
if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') ||
|
if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') ||
|
||||||
|
@ -132,24 +132,27 @@ Common::String UnknownGameDialog::encodeUrlString(const Common::String &string)
|
||||||
return encoded;
|
return encoded;
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::String UnknownGameDialog::generateBugtrackerURL() {
|
Common::U32String UnknownGameDialog::generateBugtrackerURL() {
|
||||||
Common::String report = generateUnknownGameReport(_detectedGame, false, false);
|
Common::U32String report = generateUnknownGameReport(_detectedGame, false, false);
|
||||||
report = encodeUrlString(report);
|
report = encodeUrlString(report);
|
||||||
|
|
||||||
Common::String engineId = encodeUrlString(_detectedGame.engineId);
|
Common::String engineId = encodeUrlString(_detectedGame.engineId);
|
||||||
|
|
||||||
return Common::String::format(
|
Common::String preFinalReport = Common::String::format(
|
||||||
"https://www.scummvm.org/unknowngame?"
|
"https://www.scummvm.org/unknowngame?"
|
||||||
"engine=%s"
|
"engine=%s",
|
||||||
"&description=%s",
|
engineId.c_str());
|
||||||
engineId.c_str(),
|
|
||||||
report.c_str());
|
Common::U32String repDesc("&description=");
|
||||||
|
repDesc += report;
|
||||||
|
|
||||||
|
return Common::U32String(preFinalReport) + repDesc;
|
||||||
}
|
}
|
||||||
|
|
||||||
void UnknownGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
|
void UnknownGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
|
||||||
switch(cmd) {
|
switch(cmd) {
|
||||||
case kCopyToClipboard: {
|
case kCopyToClipboard: {
|
||||||
Common::String report = generateUnknownGameReport(_detectedGame, false, false);
|
Common::U32String report = generateUnknownGameReport(_detectedGame, false, false);
|
||||||
|
|
||||||
if (g_system->setTextInClipboard(report)) {
|
if (g_system->setTextInClipboard(report)) {
|
||||||
g_system->displayMessageOnOSD(
|
g_system->displayMessageOnOSD(
|
||||||
|
|
|
@ -45,8 +45,8 @@ private:
|
||||||
void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
|
void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
|
||||||
void reflowLayout() override;
|
void reflowLayout() override;
|
||||||
|
|
||||||
Common::String generateBugtrackerURL();
|
Common::U32String generateBugtrackerURL();
|
||||||
static Common::String encodeUrlString(const Common::String &string);
|
static Common::U32String encodeUrlString(const Common::U32String &string);
|
||||||
|
|
||||||
const DetectedGame &_detectedGame;
|
const DetectedGame &_detectedGame;
|
||||||
ScrollContainerWidget *_textContainer;
|
ScrollContainerWidget *_textContainer;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue