Refactor code to use Graphics::Surface, and remove a few more Grim leftovers
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090fbd8813
commit
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7 changed files with 17 additions and 75 deletions
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@ -120,11 +120,11 @@ void StarkEngine::updateDisplayScene(){
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Common::File _f;
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_f.open("house_layercenter.xmg");
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Common::SeekableReadStream *dat = _f.readStream(_f.size());
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Surface *bmp;
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bmp = xmg->decodeImage(dat);
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g_driver->drawBitmap(bmp);
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Graphics::Surface *surf;
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surf = xmg->decodeImage(dat);
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g_driver->drawSurface(surf);
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delete xmg;
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delete bmp;
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delete surf;
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delete dat;
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_f.close();
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