Refactor code to use Graphics::Surface, and remove a few more Grim leftovers

This commit is contained in:
Scott Thomas 2010-01-22 14:40:49 +10:30
parent 090fbd8813
commit 016aa846ca
7 changed files with 17 additions and 75 deletions

View file

@ -120,11 +120,11 @@ void StarkEngine::updateDisplayScene(){
Common::File _f;
_f.open("house_layercenter.xmg");
Common::SeekableReadStream *dat = _f.readStream(_f.size());
Surface *bmp;
bmp = xmg->decodeImage(dat);
g_driver->drawBitmap(bmp);
Graphics::Surface *surf;
surf = xmg->decodeImage(dat);
g_driver->drawSurface(surf);
delete xmg;
delete bmp;
delete surf;
delete dat;
_f.close();