OPENGL: Fix "Original" mode by setting up the corret screen dimensions.

This commit is contained in:
Johannes Schickel 2011-03-17 17:40:51 +01:00
parent e08683d939
commit 019aa63b15

View file

@ -903,8 +903,8 @@ void OpenGLGraphicsManager::refreshCursorScale() {
void OpenGLGraphicsManager::calculateDisplaySize(int &width, int &height) {
if (_videoMode.mode == OpenGL::GFX_ORIGINAL) {
width = _videoMode.overlayWidth;
height = _videoMode.overlayHeight;
width = _videoMode.screenWidth;
height = _videoMode.screenHeight;
} else {
width = _videoMode.hardwareWidth;
height = _videoMode.hardwareHeight;