MORTEVIELLE: Remove some useless g_vm uses, some more renaming

This commit is contained in:
Strangerke 2012-03-14 23:29:42 +01:00
parent 0919546917
commit 01e899b965
4 changed files with 31 additions and 29 deletions

View file

@ -48,9 +48,13 @@ Common::String SavegameManager::generateSaveName(int slotNumber) {
*/
void SavegameManager::sync_save(Common::Serializer &sz) {
sz.syncAsSint16LE(g_s1._faithScore);
sz.syncBytes((byte *)&g_s1._pourc[0], 11);
sz.syncBytes((byte *)&g_s1._teauto[0], 43);
sz.syncBytes((byte *)&g_s1._sjer[0], 31);
for (int i = 0; i < 11; ++i)
sz.syncAsByte(g_s1._pourc[i]);
for (int i = 0; i < 43; ++i)
sz.syncAsByte(g_s1._teauto[i]);
for (int i = 0; i < 31; ++i)
sz.syncAsByte(g_s1._sjer[i]);
sz.syncAsSint16LE(g_s1._currPlace);
sz.syncAsSint16LE(g_s1._atticBallHoleObjectId);
sz.syncAsSint16LE(g_s1._atticRodHoleObjectId);