SCUMM: Simplify Indy 3 Mac workarounds
I was confused when writing them. There shouldn't be any need to check if the script is global when that's already implied by the script number.
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2 changed files with 2 additions and 2 deletions
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@ -1441,7 +1441,7 @@ void ScummEngine::decreaseScriptDelay(int amount) {
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if (ss->status == ssPaused) {
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ss->delay -= amount;
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if (ss->delay < 0) {
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if (_game.id == GID_INDY3 && _game.platform == Common::kPlatformMacintosh && ss->number == 134 && ss->where == WIO_GLOBAL) {
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if (_game.id == GID_INDY3 && _game.platform == Common::kPlatformMacintosh && ss->number == 134) {
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// Unlike the DOS version, there doesn't
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// appear to be anything in the credits
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// script to clear the credits between
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