SCUMM: Fix bug #3526089 - "SCUMM: ZAK Can't get objects in the bus on Mars"
This fixes a regression in V1/V2 games when no actor direction
is set (like the Shuttle Bus scene in Zak V2). The regression
was caused by commit de0b5f7674
.
Thanks to digitall for his bisecting work, which aided a lot in
finding the actual issue for this bug
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parent
c34704972e
commit
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1 changed files with 8 additions and 4 deletions
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@ -433,10 +433,14 @@ void ScummEngine::getObjectXYPos(int object, int &x, int &y, int &dir) {
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y = od.y_pos + (int16)READ_LE_UINT16(&imhd->old.hotspot[state].y);
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}
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} else if (_game.version <= 2) {
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if (od.actordir) {
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x = od.walk_x;
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y = od.walk_y;
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} else {
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x = od.walk_x;
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y = od.walk_y;
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// Adjust x, y when no actor direction is set, but only perform this
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// adjustment for V0 games (e.g. MM C64), otherwise certain scenes in
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// newer games are affected as well (e.g. the interior of the Shuttle
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// Bus scene in Zak V2, where no actor is present). Refer to bug #3526089.
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if (!od.actordir && _game.version == 0) {
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x = od.x_pos + od.width / 2;
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y = od.y_pos + od.height / 2;
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}
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