SCI32: Add support for kPrintDebug
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5 changed files with 13 additions and 2 deletions
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@ -128,6 +128,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam
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DebugMan.addDebugChannel(kDebugLevelScriptPatcher, "ScriptPatcher", "Notifies when scripts are patched");
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DebugMan.addDebugChannel(kDebugLevelWorkarounds, "Workarounds", "Notifies when workarounds are triggered");
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DebugMan.addDebugChannel(kDebugLevelVideo, "Video", "Video (SEQ, VMD, RBT) debugging");
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DebugMan.addDebugChannel(kDebugLevelGame, "Game", "Debug calls from game scripts");
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DebugMan.addDebugChannel(kDebugLevelGC, "GC", "Garbage Collector debugging");
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DebugMan.addDebugChannel(kDebugLevelResMan, "ResMan", "Resource manager debugging");
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DebugMan.addDebugChannel(kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game");
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