Added trace output for IMuse doCommand codes that we're not sure
are even used by the game scripts. This is in preparation for a restructuring of the volume model. Also removed unused get_music_volume() member. svn-id: r10872
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3 changed files with 6 additions and 8 deletions
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@ -64,7 +64,6 @@ public:
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void pause(bool paused);
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int save_or_load(Serializer *ser, ScummEngine *scumm);
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int set_music_volume(uint vol);
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int get_music_volume();
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void setMasterVolume(int vol);
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void startSound(int sound);
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void stopSound(int sound);
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