Added trace output for IMuse doCommand codes that we're not sure

are even used by the game scripts. This is in preparation for a
restructuring of the volume model.

Also removed unused get_music_volume() member.

svn-id: r10872
This commit is contained in:
Jamieson Christian 2003-10-17 16:46:06 +00:00
parent e59ce1cd5a
commit 0279ace9ae
3 changed files with 6 additions and 8 deletions

View file

@ -64,7 +64,6 @@ public:
void pause(bool paused);
int save_or_load(Serializer *ser, ScummEngine *scumm);
int set_music_volume(uint vol);
int get_music_volume();
void setMasterVolume(int vol);
void startSound(int sound);
void stopSound(int sound);