BLADERUNNER: fixed lighting cache
actors can be now partially illuminated (per slice), it iss visible in scene rc02 in the right part of the room
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06be112b22
commit
027dc4c38c
13 changed files with 121 additions and 108 deletions
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@ -78,7 +78,7 @@ bool TextResource::open(const char *name) {
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s->read(_strings, remain);
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#if _DEBUG
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#if 0
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debug("\n%s\n----------------", resName);
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for (uint32 i = 0; i != (uint32)_count; ++i) {
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debug("%3d: %s", i, getText(i));
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