SCI32: Fix Phant2 "auto-save"
The game has a feature where it will automatically create a save game when you quit the game through the in-game control panel (or when you die, for some reason). Unfortunately, due to bad programming, this automatic save would just overwrite whatever was in save slot 1 (slot 0 in the original interpreter). Find this attempt to auto-save the game and redirect it to the auto-save slot. This might not be totally correct, but it is at least better than destroying a save game. Fixes Trac#10201.
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6 changed files with 26 additions and 14 deletions
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@ -423,4 +423,16 @@ SciCallOrigin EngineState::getCurrentCallOrigin() const {
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return reply;
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}
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bool EngineState::callInStack(const reg_t object, const Selector selector) const {
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Common::List<ExecStack>::const_iterator it;
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for (it = _executionStack.begin(); it != _executionStack.end(); ++it) {
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const ExecStack &call = *it;
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if (call.sendp == object && call.debugSelector == selector) {
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return true;
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}
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}
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return false;
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}
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} // End of namespace Sci
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