TONY: Rename variables in utils.h
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71329df502
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02c8ccebcb
10 changed files with 256 additions and 252 deletions
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@ -94,8 +94,8 @@ bool Debugger::Cmd_Scene(int argc, const char **argv) {
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RMPoint scenePos;
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if (argc >= 4) {
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scenePos.x = strToInt(argv[2]);
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scenePos.y = strToInt(argv[3]);
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scenePos._x = strToInt(argv[2]);
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scenePos._y = strToInt(argv[3]);
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} else {
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// Get the box areas for the scene, and choose one so as to have a default
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// position for Tony that will be in the walkable areas
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@ -106,8 +106,8 @@ bool Debugger::Cmd_Scene(int argc, const char **argv) {
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// Set up a process to change the scene
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ChangeSceneDetails details;
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details.sceneNumber = sceneNumber;
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details.x = scenePos.x;
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details.y = scenePos.y;
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details.x = scenePos._x;
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details.y = scenePos._y;
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CoroScheduler.createProcess(DebugChangeScene, &details, sizeof(ChangeSceneDetails));
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return false;
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