Bump save game version for HE 7.0 changes

Remove mention of talkspeed default, since it no longer applies.

svn-id: r14191
This commit is contained in:
Travis Howell 2004-07-11 11:59:18 +00:00
parent e98b7c11ed
commit 032405d6f7
8 changed files with 13 additions and 18 deletions

View file

@ -183,7 +183,6 @@ bool ScummEngine::loadState(int slot, bool compat) {
if (_screenTop < 0)
_screenTop = 0;
/*
if (hdr.ver < VER(32) && _heversion == 70) {
roomptr = getResourceAddress(rtRoom, _roomResource);
const byte *ptr = findResourceData(MKID('REMP'), roomptr);
@ -196,8 +195,6 @@ bool ScummEngine::loadState(int slot, bool compat) {
}
}
*/
if (hdr.ver < VER(30)) {
// For a long time, we used incorrect location, causing it to default to zero.
if (_version == 8)
@ -737,10 +734,8 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
s->saveLoadArrayOf(_roomPalette, sizeof(_roomPalette), 1, sleByte);
}
/*
if (savegameVersion >= VER(32) && _heversion == 70)
s->saveLoadArrayOf(_HEV7ActorPalette, sizeof(_HEV7ActorPalette), 1, sleByte);
*/
// PalManip data was not saved before V10 save games
if (savegameVersion < VER(10))