SCI: Remove a leftover SCI32 hack
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1 changed files with 0 additions and 12 deletions
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@ -199,18 +199,6 @@ void GfxCursor::kernelSetView(GuiResourceId viewNum, int loopNum, int celNum, Co
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if (_useOriginalKQ6WinCursors)
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viewNum += 2000; // Windows cursors
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if (g_sci->getGameId() == GID_PHANTASMAGORIA2) {
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// HACK: Ignore cursor views for Phantasmagoria 2. They've got
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// differences from other SCI32 views, thus we skip them for
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// now, otherwise our view decoding code will crash.
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// The view code will crash with *any* view in P2, but this hack
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// allows the game to start and show the menu.
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// TODO: Remove once the view code is updated to handle
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// Phantasmagoria 2 views.
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warning("TODO: Cursor views for Phantasmagoria 2");
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return;
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}
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// Use the alternate silver cursors in SQ4 CD, if requested
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if (_useSilverSQ4CDCursors) {
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switch(viewNum) {
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