I18N: Added comments to some of obscure translatable strings

This commit is contained in:
Eugene Sandulenko 2011-08-20 15:11:47 +01:00
parent 4fc2aa0d01
commit 03d3b683d2
3 changed files with 9 additions and 0 deletions

View file

@ -271,6 +271,7 @@ const char *getPlatformDescription(Platform id) {
const RenderModeDescription g_renderModes[] = {
// I18N: Hercules is graphics card name
{ "hercGreen", _s("Hercules Green"), kRenderHercG },
{ "hercAmber", _s("Hercules Amber"), kRenderHercA },
{ "cga", "CGA", kRenderCGA },

View file

@ -176,7 +176,11 @@ static const ResString string_map_table_v345[] = {
{2, _s("Unable to Find %s, (%c%d) Press Button.")},
{3, _s("Error reading disk %c, (%c%d) Press Button.")},
{4, _s("Game Paused. Press SPACE to Continue.")},
// I18N: You may specify 'Yes' symbol at the end of the line, like this:
// "Moechten Sie wirklich neu starten? (J/N)J"
// Will react to J as 'Yes'
{5, _s("Are you sure you want to restart? (Y/N)")},
// I18N: you may specify 'Yes' symbol at the endo fo the line. See previous comment
{6, _s("Are you sure you want to quit? (Y/N)")},
// Added in SCUMM4
@ -279,7 +283,9 @@ HelpDialog::HelpDialog(const GameSettings &game)
_numPages = ScummHelp::numPages(_game.id);
// I18N: Previous page button
_prevButton = new GUI::ButtonWidget(this, "ScummHelp.Prev", _("~P~revious"), 0, kPrevCmd);
// I18N: Next page button
_nextButton = new GUI::ButtonWidget(this, "ScummHelp.Next", _("~N~ext"), 0, kNextCmd);
new GUI::ButtonWidget(this, "ScummHelp.Close", _("~C~lose"), 0, GUI::kCloseCmd);
_prevButton->clearFlags(WIDGET_ENABLED);

View file

@ -175,6 +175,7 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
ADD_BIND("b", _("To Henry / To Indy"));
break;
case GID_LOOM:
// I18N: These are different musical notes
ADD_BIND("q, c", _("play C minor on distaff"));
ADD_BIND("w, d", _("play D on distaff"));
ADD_BIND("e, e", _("play E on distaff"));
@ -238,6 +239,7 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
ADD_BIND("e", _("Examine"));
ADD_BIND("t", _("Regular cursor"));
ADD_BIND("i", _("Inventory"));
// I18N: Comm is a communication device
ADD_BIND("c", _("Comm"));
break;
case GID_CMI: