Better support of MT-32.

svn-id: r15659
This commit is contained in:
Eugene Sandulenko 2004-10-23 00:02:38 +00:00
parent 074ed07084
commit 03df05bd96
4 changed files with 22 additions and 7 deletions

View file

@ -675,18 +675,26 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst)
"Features of the game that depend on sound synchronization will most likely break");
set_volume(ConfMan.getInt("sfx_volume"));
_system->initSize(320, 200);
// Setup midi driver
MidiDriver *driver = 0;
_midiDriver = MD_NULL;
if (_game == GAME_SIMON1AMIGA || _game == GAME_SIMON1CD32)
driver = GameDetector::createMidi(MD_NULL); // Create fake MIDI driver for Simon1Amiga and Simon2CD32 for now
else
driver = GameDetector::createMidi(GameDetector::detectMusicDriver(MDT_ADLIB | MDT_NATIVE));
else {
_midiDriver = GameDetector::detectMusicDriver(MDT_ADLIB | MDT_NATIVE);
driver = GameDetector::createMidi(_midiDriver);
}
if (!driver)
driver = MidiDriver_ADLIB_create(_mixer);
else if (ConfMan.getBool("native_mt32"))
else if (ConfMan.getBool("native_mt32") || (_midiDriver == MD_MT32))
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
midi.mapMT32toGM (!(_game & GF_SIMON2) && !ConfMan.getBool("native_mt32"));
midi.mapMT32toGM (!(_game & GF_SIMON2) && !(ConfMan.getBool("native_mt32") || (_midiDriver == MD_MT32)));
if (_midiDriver == MD_MT32)
midi.setPassThrough(true);
midi.set_driver(driver);
int ret = midi.open();
if (ret)
@ -717,8 +725,6 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst)
if (ConfMan.hasKey("slow_down") && ConfMan.getInt("slow_down") >= 1)
_speed = ConfMan.getInt("slow_down");
_system->initSize(320, 200);
// FIXME Use auto dirty rects cleanup code to reduce CPU usage
g_system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true);
}
@ -5119,7 +5125,7 @@ void SimonEngine::loadMusic (uint music) {
if (_game & GF_SIMON2) { // Simon 2 music
midi.stop();
_game_file->seek(_game_offsets_ptr[MUSIC_INDEX_BASE + music - 1], SEEK_SET);
if (_game & GF_WIN && !ConfMan.getBool("native_mt32")) {
if (_game & GF_WIN && !(ConfMan.getBool("native_mt32") || (_midiDriver == MD_MT32))) {
midi.loadMultipleSMF (_game_file);
} else {
midi.loadXMIDI (_game_file);