GOB: Rewrite the AdLib players
This is a complete rewrite of the AdLib players for ADL and MDY/TBR files in the Gob engine. Major changes 1) The AdLib base class is now completely separated from all file format code and can theoretically be used by any OPL2-based format (within reason) 2) The new code is far better documented and more readable 3) The MDY player now actually works. The MDY/TBR format is in reality the MUS/SND format created by AdLib as a simpler alternative to the ROL format 4) Since the MAME emulator is quite buggy and leads to noticable wrong percussion in the Gobliins 2 title music, the new AdLib player will try to create a DOSBox OPL. If it's not compiled in, or if the user configured opl_driver to "mame", it will print out appropriate warnings.
This commit is contained in:
parent
49fafb48a7
commit
03ef6689c0
9 changed files with 1596 additions and 763 deletions
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@ -103,6 +103,8 @@ MODULE_OBJS := \
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sound/sounddesc.o \
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sound/sounddesc.o \
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sound/pcspeaker.o \
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sound/pcspeaker.o \
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sound/adlib.o \
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sound/adlib.o \
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sound/musplayer.o \
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sound/adlplayer.o \
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sound/infogrames.o \
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sound/infogrames.o \
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sound/protracker.o \
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sound/protracker.o \
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sound/soundmixer.o \
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sound/soundmixer.o \
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File diff suppressed because it is too large
Load diff
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@ -20,154 +20,287 @@
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*
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*
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*/
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*/
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#ifndef GOB_SOUND_ADLIB_H
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#ifndef GOB_SOUND_NEWADLIB_H
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#define GOB_SOUND_ADLIB_H
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#define GOB_SOUND_NEWADLIB_H
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#include "common/mutex.h"
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#include "common/mutex.h"
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#include "audio/audiostream.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/mixer.h"
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#include "audio/fmopl.h"
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namespace OPL {
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class OPL;
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}
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namespace Gob {
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namespace Gob {
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class GobEngine;
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/** Base class for a player of an AdLib music format. */
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class AdLib : public Audio::AudioStream {
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class AdLib : public Audio::AudioStream {
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public:
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public:
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AdLib(Audio::Mixer &mixer);
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AdLib(Audio::Mixer &mixer);
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virtual ~AdLib();
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virtual ~AdLib();
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bool isPlaying() const;
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bool isPlaying() const; ///< Are we currently playing?
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int getIndex() const;
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int32 getRepeating() const; ///< Return number of times left to loop.
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bool getRepeating() const;
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/** Set the loop counter.
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*
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* @param repCount Number of times to loop (i.e. number of additional
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* paythroughs to the first one, not overall).
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* A negative value means infinite looping.
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*/
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void setRepeating(int32 repCount);
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void setRepeating(int32 repCount);
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void startPlay();
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void startPlay();
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void stopPlay();
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void stopPlay();
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virtual void unload();
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// AudioStream API
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// AudioStream API
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int readBuffer(int16 *buffer, const int numSamples);
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int readBuffer(int16 *buffer, const int numSamples);
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bool isStereo() const { return false; }
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bool isStereo() const;
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bool endOfData() const { return !_playing; }
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bool endOfData() const;
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bool endOfStream() const { return false; }
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bool endOfStream() const;
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int getRate() const { return _rate; }
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int getRate() const;
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protected:
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protected:
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static const unsigned char _operators[];
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enum kVoice {
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static const unsigned char _volRegNums [];
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kVoiceMelody0 = 0,
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kVoiceMelody1 = 1,
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kVoiceMelody2 = 2,
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kVoiceMelody3 = 3,
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kVoiceMelody4 = 4,
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kVoiceMelody5 = 5,
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kVoiceMelody6 = 6, // Only available in melody mode.
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kVoiceMelody7 = 7, // Only available in melody mode.
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kVoiceMelody8 = 8, // Only available in melody mode.
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kVoiceBaseDrum = 6, // Only available in percussion mode.
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kVoiceSnareDrum = 7, // Only available in percussion mode.
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kVoiceTom = 8, // Only available in percussion mode.
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kVoiceCymbal = 9, // Only available in percussion mode.
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kVoiceHihat = 10 // Only available in percussion mode.
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};
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/** Operator parameters. */
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enum kParam {
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kParamKeyScaleLevel = 0,
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kParamFreqMulti = 1,
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kParamFeedback = 2,
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kParamAttack = 3,
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kParamSustain = 4,
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kParamSustaining = 5,
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kParamDecay = 6,
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kParamRelease = 7,
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kParamLevel = 8,
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kParamAM = 9,
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kParamVib = 10,
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kParamKeyScaleRate = 11,
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kParamFM = 12,
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kParamWaveSelect = 13
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};
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static const int kOperatorCount = 18; ///< Number of operators.
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static const int kParamCount = 14; ///< Number of operator parameters.
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static const int kPitchStepCount = 25; ///< Number of pitch bend steps in a half tone.
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static const int kOctaveCount = 8; ///< Number of octaves we can play.
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static const int kHalfToneCount = 12; ///< Number of half tones in an octave.
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static const int kOperatorsPerVoice = 2; ///< Number of operators per voice.
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static const int kMelodyVoiceCount = 9; ///< Number of melody voices.
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static const int kPercussionVoiceCount = 5; ///< Number of percussion voices.
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static const int kMaxVoiceCount = 11; ///< Max number of voices.
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/** Number of notes we can play. */
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static const int kNoteCount = kHalfToneCount * kOctaveCount;
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static const int kMaxVolume = 0x007F;
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static const int kMaxPitch = 0x3FFF;
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static const int kMidPitch = 0x2000;
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static const int kStandardMidC = 60; ///< A mid C in standard MIDI.
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static const int kOPLMidC = 48; ///< A mid C for the OPL.
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/** Return the number of samples per second. */
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uint32 getSamplesPerSecond() const;
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/** Write a value into an OPL register. */
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void writeOPL(byte reg, byte val);
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/** Signal that the playback ended.
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*
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* @param killRepeat Explicitly request that the song is not to be looped.
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*/
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void end(bool killRepeat = false);
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/** The callback function that's called for polling more AdLib commands.
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*
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* @param first Is this the first poll since the start of the song?
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* @return The number of samples until the next poll.
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*/
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virtual uint32 pollMusic(bool first) = 0;
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/** Rewind the song. */
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virtual void rewind() = 0;
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/** Return whether we're in percussion mode. */
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bool isPercussionMode() const;
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/** Set percussion or melody mode. */
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void setPercussionMode(bool percussion);
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/** Enable/Disable the wave select operator parameters.
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*
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* When disabled, all operators use the sine wave, regardless of the parameter.
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*/
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void enableWaveSelect(bool enable);
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/** Change the pitch bend range.
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*
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* @param range The range in half tones from 1 to 12 inclusive.
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* See bendVoicePitch() for how this works in practice.
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*/
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void setPitchRange(uint8 range);
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/** Set the tremolo (amplitude vibrato) depth.
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*
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* @param tremoloDepth false: 1.0dB, true: 4.8dB.
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*/
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void setTremoloDepth(bool tremoloDepth);
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/** Set the frequency vibrato depth.
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*
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* @param vibratoDepth false: 7 cent, true: 14 cent. 1 cent = 1/100 half tone.
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*/
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void setVibratoDepth(bool vibratoDepth);
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/** Set the keyboard split point. */
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void setKeySplit(bool keySplit);
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/** Set the timbre of a voice.
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*
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* Layout of the operator parameters is as follows:
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* - First 13 parameter for the first operator
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* - First 13 parameter for the second operator
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* - 14th parameter (wave select) for the first operator
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* - 14th parameter (wave select) for the second operator
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*/
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void setVoiceTimbre(uint8 voice, const uint16 *params);
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/** Set a voice's volume. */
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void setVoiceVolume(uint8 voice, uint8 volume);
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/** Bend a voice's pitch.
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*
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* The pitchBend parameter is a value between 0 (full down) and kMaxPitch (full up).
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* The actual frequency depends on the pitch range set previously by setPitchRange(),
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* with full down being -range half tones and full up range half tones.
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*/
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void bendVoicePitch(uint8 voice, uint16 pitchBend);
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/** Switch a voice on.
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*
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* Plays one of the kNoteCount notes. However, the valid range of a note is between
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* 0 and 127, of which only 12 to 107 are audible.
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*/
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void noteOn(uint8 voice, uint8 note);
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/** Switch a voice off. */
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void noteOff(uint8 voice);
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private:
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static const uint8 kOperatorType [kOperatorCount];
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static const uint8 kOperatorOffset[kOperatorCount];
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static const uint8 kOperatorVoice [kOperatorCount];
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static const uint8 kVoiceMelodyOperator [kOperatorsPerVoice][kMelodyVoiceCount];
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static const uint8 kVoicePercussionOperator[kOperatorsPerVoice][kPercussionVoiceCount];
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static const byte kPercussionMasks[kPercussionVoiceCount];
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static const uint16 kPianoParams [kOperatorsPerVoice][kParamCount];
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static const uint16 kBaseDrumParams [kOperatorsPerVoice][kParamCount];
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static const uint16 kSnareDrumParams[kParamCount];
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static const uint16 kTomParams [kParamCount];
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static const uint16 kCymbalParams [kParamCount];
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static const uint16 kHihatParams [kParamCount];
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Audio::Mixer *_mixer;
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Audio::Mixer *_mixer;
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Audio::SoundHandle _handle;
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Audio::SoundHandle _handle;
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FM_OPL *_opl;
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OPL::OPL *_opl;
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Common::Mutex _mutex;
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Common::Mutex _mutex;
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uint32 _rate;
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uint32 _rate;
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byte *_data;
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uint32 _toPoll;
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byte *_playPos;
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uint32 _dataSize;
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short _freqs[25][12];
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byte _notes[11];
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byte _notCol[11];
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byte _notLin[11];
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bool _notOn[11];
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byte _pollNotes[16];
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int _samplesTillPoll;
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int32 _repCount;
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int32 _repCount;
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bool _playing;
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bool _first;
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bool _first;
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bool _playing;
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bool _ended;
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bool _ended;
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bool _freeData;
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bool _tremoloDepth;
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bool _vibratoDepth;
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bool _keySplit;
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int _index;
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bool _enableWaveSelect;
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unsigned char _wait;
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bool _percussionMode;
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uint8 _tickBeat;
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byte _percussionBits;
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uint8 _beatMeasure;
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uint32 _totalTick;
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uint32 _nrCommand;
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uint16 _pitchBendRangeStep;
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uint16 _basicTempo, _tempo;
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void writeOPL(byte reg, byte val);
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uint8 _pitchRange;
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void setFreqs();
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uint16 _pitchRangeStep;
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void setKey(byte voice, byte note, bool on, bool spec);
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void setVolume(byte voice, byte volume);
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void pollMusic();
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virtual void interpret() = 0;
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uint8 _voiceNote[kMaxVoiceCount]; // Last note of each voice
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uint8 _voiceOn [kMaxVoiceCount]; // Whether each voice is currently on
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virtual void reset();
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uint8 _operatorVolume[kOperatorCount]; // Volume of each operator
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virtual void rewind() = 0;
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virtual void setVoices() = 0;
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private:
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byte _operatorParams[kOperatorCount][kParamCount]; // All operator parameters
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void init();
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};
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class ADLPlayer : public AdLib {
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uint16 _freqs[kPitchStepCount][kHalfToneCount];
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public:
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uint16 *_freqPtr[kMaxVoiceCount];
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ADLPlayer(Audio::Mixer &mixer);
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~ADLPlayer();
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bool load(const char *fileName);
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int _halfToneOffset[kMaxVoiceCount];
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bool load(byte *data, uint32 size, int index = -1);
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void unload();
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protected:
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void createOPL();
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void interpret();
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void initOPL();
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void reset();
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void reset();
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void rewind();
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void allOff();
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void setVoices();
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// Write global parameters into the OPL
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void setVoice(byte voice, byte instr, bool set);
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void writeTremoloVibratoDepthPercMode();
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};
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void writeKeySplit();
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class MDYPlayer : public AdLib {
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// Write operator parameters into the OPL
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public:
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void writeWaveSelect(uint8 oper);
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MDYPlayer(Audio::Mixer &mixer);
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void writeTremoloVibratoSustainingKeyScaleRateFreqMulti(uint8 oper);
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~MDYPlayer();
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void writeSustainRelease(uint8 oper);
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void writeAttackDecay(uint8 oper);
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void writeFeedbackFM(uint8 oper);
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void writeKeyScaleLevelVolume(uint8 oper);
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void writeAllParams(uint8 oper);
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bool loadMDY(const char *fileName);
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void initOperatorParams();
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bool loadMDY(Common::SeekableReadStream &stream);
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void initOperatorVolumes();
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bool loadTBR(const char *fileName);
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void setOperatorParams(uint8 oper, const uint16 *params, uint8 wave);
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bool loadTBR(Common::SeekableReadStream &stream);
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void unload();
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void voiceOff(uint8 voice);
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protected:
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void initFreqs();
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byte _soundMode;
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void setFreqs(uint16 *freqs, int32 num, int32 denom);
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int32 calcFreq(int32 deltaDemiToneNum, int32 deltaDemiToneDenom);
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byte *_timbres;
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void changePitch(uint8 voice, uint16 pitchBend);
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uint16 _tbrCount;
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uint16 _tbrStart;
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uint32 _timbresSize;
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void interpret();
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void setFreq(uint8 voice, uint16 note, bool on);
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void reset();
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void rewind();
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void setVoices();
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void setVoice(byte voice, byte instr, bool set);
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void unloadTBR();
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void unloadMDY();
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private:
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void init();
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};
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};
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} // End of namespace Gob
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} // End of namespace Gob
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#endif // GOB_SOUND_ADLIB_H
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#endif // GOB_SOUND_NEWADLIB_H
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257
engines/gob/sound/adlplayer.cpp
Normal file
257
engines/gob/sound/adlplayer.cpp
Normal file
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@ -0,0 +1,257 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common/stream.h"
|
||||||
|
#include "common/memstream.h"
|
||||||
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
|
#include "gob/sound/adlplayer.h"
|
||||||
|
|
||||||
|
namespace Gob {
|
||||||
|
|
||||||
|
ADLPlayer::ADLPlayer(Audio::Mixer &mixer) : AdLib(mixer),
|
||||||
|
_songData(0), _songDataSize(0), _playPos(0) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
ADLPlayer::~ADLPlayer() {
|
||||||
|
unload();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADLPlayer::unload() {
|
||||||
|
stopPlay();
|
||||||
|
|
||||||
|
_timbres.clear();
|
||||||
|
|
||||||
|
delete[] _songData;
|
||||||
|
|
||||||
|
_songData = 0;
|
||||||
|
_songDataSize = 0;
|
||||||
|
|
||||||
|
_playPos = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 ADLPlayer::pollMusic(bool first) {
|
||||||
|
if (_timbres.empty() || !_songData || !_playPos || (_playPos >= (_songData + _songDataSize))) {
|
||||||
|
end();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// We'll ignore the first delay
|
||||||
|
if (first)
|
||||||
|
_playPos += (*_playPos & 0x80) ? 2 : 1;
|
||||||
|
|
||||||
|
byte cmd = *_playPos++;
|
||||||
|
|
||||||
|
// Song end marker
|
||||||
|
if (cmd == 0xFF) {
|
||||||
|
end();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set the instrument that should be modified
|
||||||
|
if (cmd == 0xFE)
|
||||||
|
_modifyInstrument = *_playPos++;
|
||||||
|
|
||||||
|
if (cmd >= 0xD0) {
|
||||||
|
// Modify an instrument
|
||||||
|
|
||||||
|
if (_modifyInstrument == 0xFF)
|
||||||
|
warning("ADLPlayer: No instrument to modify");
|
||||||
|
else if (_modifyInstrument >= _timbres.size())
|
||||||
|
warning("ADLPlayer: Can't modify invalid instrument %d (%d)", _modifyInstrument, _timbres.size());
|
||||||
|
else
|
||||||
|
_timbres[_modifyInstrument].params[_playPos[0]] = _playPos[1];
|
||||||
|
|
||||||
|
_playPos += 2;
|
||||||
|
|
||||||
|
// If we currently have that instrument loaded, reload it
|
||||||
|
for (int i = 0; i < kMaxVoiceCount; i++)
|
||||||
|
if (_currentInstruments[i] == _modifyInstrument)
|
||||||
|
setInstrument(i, _modifyInstrument);
|
||||||
|
} else {
|
||||||
|
// Voice command
|
||||||
|
|
||||||
|
uint8 voice = cmd & 0x0F;
|
||||||
|
uint8 note, volume;
|
||||||
|
|
||||||
|
switch (cmd & 0xF0) {
|
||||||
|
case 0x00: // Note on with volume
|
||||||
|
note = *_playPos++;
|
||||||
|
volume = *_playPos++;
|
||||||
|
|
||||||
|
setVoiceVolume(voice, volume);
|
||||||
|
noteOn(voice, note);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xA0: // Pitch bend
|
||||||
|
bendVoicePitch(voice, ((uint16)*_playPos++) << 7);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xB0: // Set volume
|
||||||
|
setVoiceVolume(voice, *_playPos++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xC0: // Set instrument
|
||||||
|
setInstrument(voice, *_playPos++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0x90: // Note on
|
||||||
|
noteOn(voice, *_playPos++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0x80: // Note off
|
||||||
|
noteOff(voice);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
warning("ADLPlayer: Unsupported command: 0x%02X. Stopping playback.", cmd);
|
||||||
|
end(true);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16 delay = *_playPos++;
|
||||||
|
|
||||||
|
if (delay & 0x80)
|
||||||
|
delay = ((delay & 3) << 8) | *_playPos++;
|
||||||
|
|
||||||
|
return getSampleDelay(delay);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 ADLPlayer::getSampleDelay(uint16 delay) const {
|
||||||
|
if (delay == 0)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return ((uint32)delay * getSamplesPerSecond()) / 1000;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADLPlayer::rewind() {
|
||||||
|
// Reset song data
|
||||||
|
_playPos = _songData;
|
||||||
|
|
||||||
|
// Set melody/percussion mode
|
||||||
|
setPercussionMode(_soundMode != 0);
|
||||||
|
|
||||||
|
// Reset instruments
|
||||||
|
for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t)
|
||||||
|
memcpy(t->params, t->startParams, kOperatorsPerVoice * kParamCount * sizeof(uint16));
|
||||||
|
|
||||||
|
for (int i = 0; i < kMaxVoiceCount; i++)
|
||||||
|
_currentInstruments[i] = 0;
|
||||||
|
|
||||||
|
// Reset voices
|
||||||
|
int numVoice = MIN<int>(_timbres.size(), _soundMode ? (int)kMaxVoiceCount : (int)kMelodyVoiceCount);
|
||||||
|
for (int i = 0; i < numVoice; i++) {
|
||||||
|
setInstrument(i, _currentInstruments[i]);
|
||||||
|
setVoiceVolume(i, kMaxVolume);
|
||||||
|
}
|
||||||
|
|
||||||
|
_modifyInstrument = 0xFF;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ADLPlayer::load(Common::SeekableReadStream &adl) {
|
||||||
|
unload();
|
||||||
|
|
||||||
|
int timbreCount;
|
||||||
|
if (!readHeader(adl, timbreCount)) {
|
||||||
|
unload();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!readTimbres(adl, timbreCount) || !readSongData(adl) || adl.err()) {
|
||||||
|
unload();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
rewind();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ADLPlayer::readHeader(Common::SeekableReadStream &adl, int &timbreCount) {
|
||||||
|
// Sanity check
|
||||||
|
if (adl.size() < 60) {
|
||||||
|
warning("ADLPlayer::readHeader(): File too small (%d)", adl.size());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_soundMode = adl.readByte();
|
||||||
|
timbreCount = adl.readByte() + 1;
|
||||||
|
|
||||||
|
adl.skip(1);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ADLPlayer::readTimbres(Common::SeekableReadStream &adl, int timbreCount) {
|
||||||
|
_timbres.resize(timbreCount);
|
||||||
|
for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
|
||||||
|
for (int i = 0; i < (kOperatorsPerVoice * kParamCount); i++)
|
||||||
|
t->startParams[i] = adl.readUint16LE();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (adl.err()) {
|
||||||
|
warning("ADLPlayer::readTimbres(): Read failed");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ADLPlayer::readSongData(Common::SeekableReadStream &adl) {
|
||||||
|
_songDataSize = adl.size() - adl.pos();
|
||||||
|
_songData = new byte[_songDataSize];
|
||||||
|
|
||||||
|
if (adl.read(_songData, _songDataSize) != _songDataSize) {
|
||||||
|
warning("ADLPlayer::readSongData(): Read failed");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ADLPlayer::load(const byte *data, uint32 dataSize, int index) {
|
||||||
|
unload();
|
||||||
|
|
||||||
|
Common::MemoryReadStream stream(data, dataSize);
|
||||||
|
if (!load(stream))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
_index = index;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ADLPlayer::setInstrument(int voice, int instrument) {
|
||||||
|
if ((voice >= kMaxVoiceCount) || ((uint)instrument >= _timbres.size()))
|
||||||
|
return;
|
||||||
|
|
||||||
|
_currentInstruments[voice] = instrument;
|
||||||
|
|
||||||
|
setVoiceTimbre(voice, _timbres[instrument].params);
|
||||||
|
}
|
||||||
|
|
||||||
|
int ADLPlayer::getIndex() const {
|
||||||
|
return _index;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // End of namespace Gob
|
85
engines/gob/sound/adlplayer.h
Normal file
85
engines/gob/sound/adlplayer.h
Normal file
|
@ -0,0 +1,85 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef GOB_SOUND_ADLPLAYER_H
|
||||||
|
#define GOB_SOUND_ADLPLAYER_H
|
||||||
|
|
||||||
|
#include "common/array.h"
|
||||||
|
|
||||||
|
#include "gob/sound/adlib.h"
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
|
class SeekableReadStream;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Gob {
|
||||||
|
|
||||||
|
/** A player for Coktel Vision's ADL music format. */
|
||||||
|
class ADLPlayer : public AdLib {
|
||||||
|
public:
|
||||||
|
ADLPlayer(Audio::Mixer &mixer);
|
||||||
|
~ADLPlayer();
|
||||||
|
|
||||||
|
bool load(Common::SeekableReadStream &adl);
|
||||||
|
bool load(const byte *data, uint32 dataSize, int index = -1);
|
||||||
|
void unload();
|
||||||
|
|
||||||
|
int getIndex() const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
// AdLib interface
|
||||||
|
uint32 pollMusic(bool first);
|
||||||
|
void rewind();
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct Timbre {
|
||||||
|
uint16 startParams[kOperatorsPerVoice * kParamCount];
|
||||||
|
uint16 params[kOperatorsPerVoice * kParamCount];
|
||||||
|
};
|
||||||
|
|
||||||
|
uint8 _soundMode;
|
||||||
|
|
||||||
|
Common::Array<Timbre> _timbres;
|
||||||
|
|
||||||
|
byte *_songData;
|
||||||
|
uint32 _songDataSize;
|
||||||
|
|
||||||
|
const byte *_playPos;
|
||||||
|
|
||||||
|
int _index;
|
||||||
|
|
||||||
|
uint8 _modifyInstrument;
|
||||||
|
uint16 _currentInstruments[kMaxVoiceCount];
|
||||||
|
|
||||||
|
|
||||||
|
void setInstrument(int voice, int instrument);
|
||||||
|
|
||||||
|
bool readHeader (Common::SeekableReadStream &adl, int &timbreCount);
|
||||||
|
bool readTimbres (Common::SeekableReadStream &adl, int timbreCount);
|
||||||
|
bool readSongData(Common::SeekableReadStream &adl);
|
||||||
|
|
||||||
|
uint32 getSampleDelay(uint16 delay) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // End of namespace Gob
|
||||||
|
|
||||||
|
#endif // GOB_SOUND_ADLPLAYER_H
|
391
engines/gob/sound/musplayer.cpp
Normal file
391
engines/gob/sound/musplayer.cpp
Normal file
|
@ -0,0 +1,391 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common/stream.h"
|
||||||
|
#include "common/textconsole.h"
|
||||||
|
|
||||||
|
#include "gob/sound/musplayer.h"
|
||||||
|
|
||||||
|
namespace Gob {
|
||||||
|
|
||||||
|
MUSPlayer::MUSPlayer(Audio::Mixer &mixer) : AdLib(mixer),
|
||||||
|
_songData(0), _songDataSize(0), _playPos(0), _songID(0) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
MUSPlayer::~MUSPlayer() {
|
||||||
|
unload();
|
||||||
|
}
|
||||||
|
|
||||||
|
void MUSPlayer::unload() {
|
||||||
|
stopPlay();
|
||||||
|
|
||||||
|
unloadSND();
|
||||||
|
unloadMUS();
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 MUSPlayer::getSampleDelay(uint16 delay) const {
|
||||||
|
if (delay == 0)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
uint32 freq = (_ticksPerBeat * _tempo) / 60;
|
||||||
|
|
||||||
|
return ((uint32)delay * getSamplesPerSecond()) / freq;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MUSPlayer::skipToTiming() {
|
||||||
|
while (*_playPos < 0x80)
|
||||||
|
_playPos++;
|
||||||
|
|
||||||
|
if (*_playPos != 0xF8)
|
||||||
|
_playPos--;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 MUSPlayer::pollMusic(bool first) {
|
||||||
|
if (_timbres.empty() || !_songData || !_playPos || (_playPos >= (_songData + _songDataSize))) {
|
||||||
|
end();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (first)
|
||||||
|
return getSampleDelay(*_playPos++);
|
||||||
|
|
||||||
|
uint16 delay = 0;
|
||||||
|
while (delay == 0) {
|
||||||
|
byte cmd = *_playPos;
|
||||||
|
|
||||||
|
// Delay overflow
|
||||||
|
if (cmd == 0xF8) {
|
||||||
|
_playPos++;
|
||||||
|
delay = 0xF8;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Song end marker
|
||||||
|
if (cmd == 0xFC) {
|
||||||
|
end();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Global command
|
||||||
|
if (cmd == 0xF0) {
|
||||||
|
_playPos++;
|
||||||
|
|
||||||
|
byte type1 = *_playPos++;
|
||||||
|
byte type2 = *_playPos++;
|
||||||
|
|
||||||
|
if ((type1 == 0x7F) && (type2 == 0)) {
|
||||||
|
// Tempo change, as a fraction of the base tempo
|
||||||
|
|
||||||
|
uint32 num = *_playPos++;
|
||||||
|
uint32 denom = *_playPos++;
|
||||||
|
|
||||||
|
_tempo = _baseTempo * num + ((_baseTempo * denom) >> 7);
|
||||||
|
|
||||||
|
_playPos++;
|
||||||
|
} else {
|
||||||
|
|
||||||
|
// Unsupported global command, skip it
|
||||||
|
_playPos -= 2;
|
||||||
|
while(*_playPos++ != 0xF7)
|
||||||
|
;
|
||||||
|
}
|
||||||
|
|
||||||
|
delay = *_playPos++;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Voice command
|
||||||
|
|
||||||
|
if (cmd >= 0x80) {
|
||||||
|
_playPos++;
|
||||||
|
|
||||||
|
_lastCommand = cmd;
|
||||||
|
} else
|
||||||
|
cmd = _lastCommand;
|
||||||
|
|
||||||
|
uint8 voice = cmd & 0x0F;
|
||||||
|
uint8 note, volume;
|
||||||
|
uint16 pitch;
|
||||||
|
|
||||||
|
switch (cmd & 0xF0) {
|
||||||
|
case 0x80: // Note off
|
||||||
|
_playPos += 2;
|
||||||
|
noteOff(voice);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0x90: // Note on
|
||||||
|
note = *_playPos++;
|
||||||
|
volume = *_playPos++;
|
||||||
|
|
||||||
|
if (volume) {
|
||||||
|
setVoiceVolume(voice, volume);
|
||||||
|
noteOn(voice, note);
|
||||||
|
} else
|
||||||
|
noteOff(voice);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xA0: // Set volume
|
||||||
|
setVoiceVolume(voice, *_playPos++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xB0:
|
||||||
|
_playPos += 2;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xC0: // Set instrument
|
||||||
|
setInstrument(voice, *_playPos++);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xD0:
|
||||||
|
_playPos++;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case 0xE0: // Pitch bend
|
||||||
|
pitch = *_playPos++;
|
||||||
|
pitch += *_playPos++ << 7;
|
||||||
|
bendVoicePitch(voice, pitch);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
warning("MUSPlayer: Unsupported command: 0x%02X", cmd);
|
||||||
|
skipToTiming();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
delay = *_playPos++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (delay == 0xF8) {
|
||||||
|
delay = 240;
|
||||||
|
|
||||||
|
if (*_playPos != 0xF8)
|
||||||
|
delay += *_playPos++;
|
||||||
|
}
|
||||||
|
|
||||||
|
return getSampleDelay(delay);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MUSPlayer::rewind() {
|
||||||
|
_playPos = _songData;
|
||||||
|
_tempo = _baseTempo;
|
||||||
|
|
||||||
|
_lastCommand = 0;
|
||||||
|
|
||||||
|
setPercussionMode(_soundMode != 0);
|
||||||
|
setPitchRange(_pitchBendRange);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool MUSPlayer::loadSND(Common::SeekableReadStream &snd) {
|
||||||
|
unloadSND();
|
||||||
|
|
||||||
|
int timbreCount, timbrePos;
|
||||||
|
if (!readSNDHeader(snd, timbreCount, timbrePos))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!readSNDTimbres(snd, timbreCount, timbrePos) || snd.err()) {
|
||||||
|
unloadSND();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool MUSPlayer::readString(Common::SeekableReadStream &stream, Common::String &string, byte *buffer, uint size) {
|
||||||
|
if (stream.read(buffer, size) != size)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
buffer[size] = '\0';
|
||||||
|
|
||||||
|
string = (char *) buffer;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool MUSPlayer::readSNDHeader(Common::SeekableReadStream &snd, int &timbreCount, int &timbrePos) {
|
||||||
|
// Sanity check
|
||||||
|
if (snd.size() <= 6) {
|
||||||
|
warning("MUSPlayer::readSNDHeader(): File too small (%d)", snd.size());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Version
|
||||||
|
const uint8 versionMajor = snd.readByte();
|
||||||
|
const uint8 versionMinor = snd.readByte();
|
||||||
|
|
||||||
|
if ((versionMajor != 1) && (versionMinor != 0)) {
|
||||||
|
warning("MUSPlayer::readSNDHeader(): Unsupported version %d.%d", versionMajor, versionMinor);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Number of timbres and where they start
|
||||||
|
timbreCount = snd.readUint16LE();
|
||||||
|
timbrePos = snd.readUint16LE();
|
||||||
|
|
||||||
|
const uint16 minTimbrePos = 6 + timbreCount * 9;
|
||||||
|
|
||||||
|
// Sanity check
|
||||||
|
if (timbrePos < minTimbrePos) {
|
||||||
|
warning("MUSPlayer::readSNDHeader(): Timbre offset too small: %d < %d", timbrePos, minTimbrePos);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const uint32 timbreParametersSize = snd.size() - timbrePos;
|
||||||
|
const uint32 paramSize = kOperatorsPerVoice * kParamCount * sizeof(uint16);
|
||||||
|
|
||||||
|
// Sanity check
|
||||||
|
if (timbreParametersSize != (timbreCount * paramSize)) {
|
||||||
|
warning("MUSPlayer::loadSND(): Timbre parameters size mismatch: %d != %d",
|
||||||
|
timbreParametersSize, timbreCount * paramSize);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool MUSPlayer::readSNDTimbres(Common::SeekableReadStream &snd, int timbreCount, int timbrePos) {
|
||||||
|
_timbres.resize(timbreCount);
|
||||||
|
|
||||||
|
// Read names
|
||||||
|
byte nameBuffer[10];
|
||||||
|
for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
|
||||||
|
if (!readString(snd, t->name, nameBuffer, 9)) {
|
||||||
|
warning("MUSPlayer::readMUSTimbres(): Failed to read timbre name");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!snd.seek(timbrePos)) {
|
||||||
|
warning("MUSPlayer::readMUSTimbres(): Failed to seek to timbres");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read parameters
|
||||||
|
for (Common::Array<Timbre>::iterator t = _timbres.begin(); t != _timbres.end(); ++t) {
|
||||||
|
for (int i = 0; i < (kOperatorsPerVoice * kParamCount); i++)
|
||||||
|
t->params[i] = snd.readUint16LE();
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool MUSPlayer::loadMUS(Common::SeekableReadStream &mus) {
|
||||||
|
unloadMUS();
|
||||||
|
|
||||||
|
if (!readMUSHeader(mus) || !readMUSSong(mus) || mus.err()) {
|
||||||
|
unloadMUS();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
rewind();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool MUSPlayer::readMUSHeader(Common::SeekableReadStream &mus) {
|
||||||
|
// Sanity check
|
||||||
|
if (mus.size() <= 6)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Version
|
||||||
|
const uint8 versionMajor = mus.readByte();
|
||||||
|
const uint8 versionMinor = mus.readByte();
|
||||||
|
|
||||||
|
if ((versionMajor != 1) && (versionMinor != 0)) {
|
||||||
|
warning("MUSPlayer::readMUSHeader(): Unsupported version %d.%d", versionMajor, versionMinor);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_songID = mus.readUint32LE();
|
||||||
|
|
||||||
|
byte nameBuffer[31];
|
||||||
|
if (!readString(mus, _songName, nameBuffer, 30)) {
|
||||||
|
warning("MUSPlayer::readMUSHeader(): Failed to read the song name");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_ticksPerBeat = mus.readByte();
|
||||||
|
_beatsPerMeasure = mus.readByte();
|
||||||
|
|
||||||
|
mus.skip(4); // Length of song in ticks
|
||||||
|
|
||||||
|
_songDataSize = mus.readUint32LE();
|
||||||
|
|
||||||
|
mus.skip(4); // Number of commands
|
||||||
|
mus.skip(8); // Unused
|
||||||
|
|
||||||
|
_soundMode = mus.readByte();
|
||||||
|
_pitchBendRange = mus.readByte();
|
||||||
|
_baseTempo = mus.readUint16LE();
|
||||||
|
|
||||||
|
mus.skip(8); // Unused
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool MUSPlayer::readMUSSong(Common::SeekableReadStream &mus) {
|
||||||
|
const uint32 realSongDataSize = mus.size() - mus.pos();
|
||||||
|
|
||||||
|
if (realSongDataSize < _songDataSize) {
|
||||||
|
warning("MUSPlayer::readMUSSong(): File too small for the song data: %d < %d", realSongDataSize, _songDataSize);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_songData = new byte[_songDataSize];
|
||||||
|
|
||||||
|
if (mus.read(_songData, _songDataSize) != _songDataSize) {
|
||||||
|
warning("MUSPlayer::readMUSSong(): Read failed");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MUSPlayer::unloadSND() {
|
||||||
|
_timbres.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
void MUSPlayer::unloadMUS() {
|
||||||
|
delete[] _songData;
|
||||||
|
|
||||||
|
_songData = 0;
|
||||||
|
_songDataSize = 0;
|
||||||
|
|
||||||
|
_playPos = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 MUSPlayer::getSongID() const {
|
||||||
|
return _songID;
|
||||||
|
}
|
||||||
|
|
||||||
|
const Common::String &MUSPlayer::getSongName() const {
|
||||||
|
return _songName;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MUSPlayer::setInstrument(uint8 voice, uint8 instrument) {
|
||||||
|
if (instrument >= _timbres.size())
|
||||||
|
return;
|
||||||
|
|
||||||
|
setVoiceTimbre(voice, _timbres[instrument].params);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // End of namespace Gob
|
109
engines/gob/sound/musplayer.h
Normal file
109
engines/gob/sound/musplayer.h
Normal file
|
@ -0,0 +1,109 @@
|
||||||
|
/* ScummVM - Graphic Adventure Engine
|
||||||
|
*
|
||||||
|
* ScummVM is the legal property of its developers, whose names
|
||||||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||||
|
* file distributed with this source distribution.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2
|
||||||
|
* of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef GOB_SOUND_MUSPLAYER_H
|
||||||
|
#define GOB_SOUND_MUSPLAYER_H
|
||||||
|
|
||||||
|
#include "common/str.h"
|
||||||
|
#include "common/array.h"
|
||||||
|
|
||||||
|
#include "gob/sound/adlib.h"
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
|
class SeekableReadStream;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Gob {
|
||||||
|
|
||||||
|
/** A player for the AdLib MUS format, with the instrument information in SND files.
|
||||||
|
*
|
||||||
|
* In the Gob engine, those files are usually named .MDY and .TBR instead.
|
||||||
|
*/
|
||||||
|
class MUSPlayer : public AdLib {
|
||||||
|
public:
|
||||||
|
MUSPlayer(Audio::Mixer &mixer);
|
||||||
|
~MUSPlayer();
|
||||||
|
|
||||||
|
/** Load the instruments (.SND or .TBR) */
|
||||||
|
bool loadSND(Common::SeekableReadStream &snd);
|
||||||
|
/** Load the melody (.MUS or .MDY) */
|
||||||
|
bool loadMUS(Common::SeekableReadStream &mus);
|
||||||
|
|
||||||
|
void unload();
|
||||||
|
|
||||||
|
uint32 getSongID() const;
|
||||||
|
const Common::String &getSongName() const;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
// AdLib interface
|
||||||
|
uint32 pollMusic(bool first);
|
||||||
|
void rewind();
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct Timbre {
|
||||||
|
Common::String name;
|
||||||
|
|
||||||
|
uint16 params[kOperatorsPerVoice * kParamCount];
|
||||||
|
};
|
||||||
|
|
||||||
|
Common::Array<Timbre> _timbres;
|
||||||
|
|
||||||
|
byte *_songData;
|
||||||
|
uint32 _songDataSize;
|
||||||
|
|
||||||
|
const byte *_playPos;
|
||||||
|
|
||||||
|
uint32 _songID;
|
||||||
|
Common::String _songName;
|
||||||
|
|
||||||
|
uint8 _ticksPerBeat;
|
||||||
|
uint8 _beatsPerMeasure;
|
||||||
|
|
||||||
|
uint8 _soundMode;
|
||||||
|
uint8 _pitchBendRange;
|
||||||
|
|
||||||
|
uint16 _baseTempo;
|
||||||
|
|
||||||
|
uint16 _tempo;
|
||||||
|
|
||||||
|
byte _lastCommand;
|
||||||
|
|
||||||
|
|
||||||
|
void unloadSND();
|
||||||
|
void unloadMUS();
|
||||||
|
|
||||||
|
bool readSNDHeader (Common::SeekableReadStream &snd, int &timbreCount, int &timbrePos);
|
||||||
|
bool readSNDTimbres(Common::SeekableReadStream &snd, int timbreCount, int timbrePos);
|
||||||
|
|
||||||
|
bool readMUSHeader(Common::SeekableReadStream &mus);
|
||||||
|
bool readMUSSong (Common::SeekableReadStream &mus);
|
||||||
|
|
||||||
|
uint32 getSampleDelay(uint16 delay) const;
|
||||||
|
void setInstrument(uint8 voice, uint8 instrument);
|
||||||
|
void skipToTiming();
|
||||||
|
|
||||||
|
static bool readString(Common::SeekableReadStream &stream, Common::String &string, byte *buffer, uint size);
|
||||||
|
};
|
||||||
|
|
||||||
|
} // End of namespace Gob
|
||||||
|
|
||||||
|
#endif // GOB_SOUND_MUSPLAYER_H
|
|
@ -30,7 +30,8 @@
|
||||||
|
|
||||||
#include "gob/sound/pcspeaker.h"
|
#include "gob/sound/pcspeaker.h"
|
||||||
#include "gob/sound/soundblaster.h"
|
#include "gob/sound/soundblaster.h"
|
||||||
#include "gob/sound/adlib.h"
|
#include "gob/sound/adlplayer.h"
|
||||||
|
#include "gob/sound/musplayer.h"
|
||||||
#include "gob/sound/infogrames.h"
|
#include "gob/sound/infogrames.h"
|
||||||
#include "gob/sound/protracker.h"
|
#include "gob/sound/protracker.h"
|
||||||
#include "gob/sound/cdrom.h"
|
#include "gob/sound/cdrom.h"
|
||||||
|
@ -131,10 +132,7 @@ void Sound::sampleFree(SoundDesc *sndDesc, bool noteAdLib, int index) {
|
||||||
if (noteAdLib) {
|
if (noteAdLib) {
|
||||||
if (_adlPlayer)
|
if (_adlPlayer)
|
||||||
if ((index == -1) || (_adlPlayer->getIndex() == index))
|
if ((index == -1) || (_adlPlayer->getIndex() == index))
|
||||||
_adlPlayer->stopPlay();
|
_adlPlayer->unload();
|
||||||
if (_mdyPlayer)
|
|
||||||
if ((index == -1) || (_mdyPlayer->getIndex() == index))
|
|
||||||
_mdyPlayer->stopPlay();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
@ -235,7 +233,17 @@ bool Sound::adlibLoadADL(const char *fileName) {
|
||||||
|
|
||||||
debugC(1, kDebugSound, "AdLib: Loading ADL data (\"%s\")", fileName);
|
debugC(1, kDebugSound, "AdLib: Loading ADL data (\"%s\")", fileName);
|
||||||
|
|
||||||
return _adlPlayer->load(fileName);
|
Common::SeekableReadStream *stream = _vm->_dataIO->getFile(fileName);
|
||||||
|
if (!stream) {
|
||||||
|
warning("Can't open ADL file \"%s\"", fileName);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool loaded = _adlPlayer->load(*stream);
|
||||||
|
|
||||||
|
delete stream;
|
||||||
|
|
||||||
|
return loaded;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Sound::adlibLoadADL(byte *data, uint32 size, int index) {
|
bool Sound::adlibLoadADL(byte *data, uint32 size, int index) {
|
||||||
|
@ -267,7 +275,7 @@ bool Sound::adlibLoadMDY(const char *fileName) {
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!_mdyPlayer)
|
if (!_mdyPlayer)
|
||||||
_mdyPlayer = new MDYPlayer(*_vm->_mixer);
|
_mdyPlayer = new MUSPlayer(*_vm->_mixer);
|
||||||
|
|
||||||
debugC(1, kDebugSound, "AdLib: Loading MDY data (\"%s\")", fileName);
|
debugC(1, kDebugSound, "AdLib: Loading MDY data (\"%s\")", fileName);
|
||||||
|
|
||||||
|
@ -277,7 +285,7 @@ bool Sound::adlibLoadMDY(const char *fileName) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool loaded = _mdyPlayer->loadMDY(*stream);
|
bool loaded = _mdyPlayer->loadMUS(*stream);
|
||||||
|
|
||||||
delete stream;
|
delete stream;
|
||||||
|
|
||||||
|
@ -289,7 +297,7 @@ bool Sound::adlibLoadTBR(const char *fileName) {
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!_mdyPlayer)
|
if (!_mdyPlayer)
|
||||||
_mdyPlayer = new MDYPlayer(*_vm->_mixer);
|
_mdyPlayer = new MUSPlayer(*_vm->_mixer);
|
||||||
|
|
||||||
Common::SeekableReadStream *stream = _vm->_dataIO->getFile(fileName);
|
Common::SeekableReadStream *stream = _vm->_dataIO->getFile(fileName);
|
||||||
if (!stream) {
|
if (!stream) {
|
||||||
|
@ -299,7 +307,7 @@ bool Sound::adlibLoadTBR(const char *fileName) {
|
||||||
|
|
||||||
debugC(1, kDebugSound, "AdLib: Loading MDY instruments (\"%s\")", fileName);
|
debugC(1, kDebugSound, "AdLib: Loading MDY instruments (\"%s\")", fileName);
|
||||||
|
|
||||||
bool loaded = _mdyPlayer->loadTBR(*stream);
|
bool loaded = _mdyPlayer->loadSND(*stream);
|
||||||
|
|
||||||
delete stream;
|
delete stream;
|
||||||
|
|
||||||
|
@ -316,11 +324,8 @@ void Sound::adlibPlayTrack(const char *trackname) {
|
||||||
if (_adlPlayer->isPlaying())
|
if (_adlPlayer->isPlaying())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
debugC(1, kDebugSound, "AdLib: Playing ADL track \"%s\"", trackname);
|
if (adlibLoadADL(trackname))
|
||||||
|
adlibPlay();
|
||||||
_adlPlayer->unload();
|
|
||||||
_adlPlayer->load(trackname);
|
|
||||||
_adlPlayer->startPlay();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Sound::adlibPlayBgMusic() {
|
void Sound::adlibPlayBgMusic() {
|
||||||
|
@ -331,7 +336,7 @@ void Sound::adlibPlayBgMusic() {
|
||||||
_adlPlayer = new ADLPlayer(*_vm->_mixer);
|
_adlPlayer = new ADLPlayer(*_vm->_mixer);
|
||||||
|
|
||||||
static const char *const tracksMac[] = {
|
static const char *const tracksMac[] = {
|
||||||
// "musmac1.adl", // TODO: This track isn't played correctly at all yet
|
// "musmac1.adl", // This track seems to be missing instruments...
|
||||||
"musmac2.adl",
|
"musmac2.adl",
|
||||||
"musmac3.adl",
|
"musmac3.adl",
|
||||||
"musmac4.adl",
|
"musmac4.adl",
|
||||||
|
@ -398,13 +403,11 @@ int Sound::adlibGetIndex() const {
|
||||||
|
|
||||||
if (_adlPlayer)
|
if (_adlPlayer)
|
||||||
return _adlPlayer->getIndex();
|
return _adlPlayer->getIndex();
|
||||||
if (_mdyPlayer)
|
|
||||||
return _mdyPlayer->getIndex();
|
|
||||||
|
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Sound::adlibGetRepeating() const {
|
int32 Sound::adlibGetRepeating() const {
|
||||||
if (!_hasAdLib)
|
if (!_hasAdLib)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
|
|
@ -32,7 +32,7 @@ class GobEngine;
|
||||||
class PCSpeaker;
|
class PCSpeaker;
|
||||||
class SoundBlaster;
|
class SoundBlaster;
|
||||||
class ADLPlayer;
|
class ADLPlayer;
|
||||||
class MDYPlayer;
|
class MUSPlayer;
|
||||||
class Infogrames;
|
class Infogrames;
|
||||||
class Protracker;
|
class Protracker;
|
||||||
class CDROM;
|
class CDROM;
|
||||||
|
@ -92,7 +92,7 @@ public:
|
||||||
bool adlibIsPlaying() const;
|
bool adlibIsPlaying() const;
|
||||||
|
|
||||||
int adlibGetIndex() const;
|
int adlibGetIndex() const;
|
||||||
bool adlibGetRepeating() const;
|
int32 adlibGetRepeating() const;
|
||||||
|
|
||||||
void adlibSetRepeating(int32 repCount);
|
void adlibSetRepeating(int32 repCount);
|
||||||
|
|
||||||
|
@ -145,14 +145,23 @@ private:
|
||||||
|
|
||||||
SoundDesc _sounds[kSoundsCount];
|
SoundDesc _sounds[kSoundsCount];
|
||||||
|
|
||||||
|
// Speaker
|
||||||
PCSpeaker *_pcspeaker;
|
PCSpeaker *_pcspeaker;
|
||||||
|
|
||||||
|
// PCM based
|
||||||
SoundBlaster *_blaster;
|
SoundBlaster *_blaster;
|
||||||
|
BackgroundAtmosphere *_bgatmos;
|
||||||
|
|
||||||
|
// AdLib
|
||||||
|
MUSPlayer *_mdyPlayer;
|
||||||
ADLPlayer *_adlPlayer;
|
ADLPlayer *_adlPlayer;
|
||||||
MDYPlayer *_mdyPlayer;
|
|
||||||
|
// Amiga Paula
|
||||||
Infogrames *_infogrames;
|
Infogrames *_infogrames;
|
||||||
Protracker *_protracker;
|
Protracker *_protracker;
|
||||||
|
|
||||||
|
// Audio CD
|
||||||
CDROM *_cdrom;
|
CDROM *_cdrom;
|
||||||
BackgroundAtmosphere *_bgatmos;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // End of namespace Gob
|
} // End of namespace Gob
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue