SHERLOCK: intro timing + fixes

This commit is contained in:
Martin Kiewitz 2015-06-01 12:10:20 +02:00
parent 2143ade072
commit 049ca42bb2
3 changed files with 76 additions and 8 deletions

View file

@ -307,7 +307,9 @@ bool ScalpelEngine::showCityCutscene() {
// In the alley...
_screen->transBlitFrom(titleImages[3], Common::Point(72, 51));
_screen->fadeIn(palette, 3);
finished = _events->delay(2500, true);
// Wait until the track got looped and the first few notes were played
finished = _music->waitUntilTick(0x104, 0x500, 0, 2500);
}
}
@ -323,11 +325,16 @@ bool ScalpelEngine::showAlleyCutscene() {
_animation->_gfxLibraryFilename = "TITLE.LIB";
_animation->_soundLibraryFilename = "TITLE.SND";
// Fade "In The Alley..." text to black
_screen->fadeToBlack(2);
bool finished = _animation->play("27PRO1", 1, 3, true, 2);
if (finished) {
_screen->getPalette(palette);
_screen->fadeToBlack(2);
finished = _events->delay(500);
// wait until second lower main note
finished = _music->waitUntilTick(0x64a, 0xFFFF, 0, 1000); // 652
}
if (finished) {
@ -337,7 +344,17 @@ bool ScalpelEngine::showAlleyCutscene() {
if (finished) {
showLBV("scream.lbv");
finished = _events->delay(6000);
// wait until first "scream" in music happened
finished = _music->waitUntilTick(0xabe, 0xFFFF, 0, 6000);
}
if (finished) {
// quick fade out
_screen->fadeToBlack(1);
// wait until after third "scream" in music happened
finished = _music->waitUntilTick(0xb80, 0xFFFF, 0, 2000);
}
if (finished)
@ -351,9 +368,13 @@ bool ScalpelEngine::showAlleyCutscene() {
if (finished) {
ImageFile titleImages("title3.vgs", true);
// "Early the following morning on Baker Street..."
_screen->_backBuffer1.transBlitFrom(titleImages[0], Common::Point(35, 51), false, 0);
_screen->fadeIn(palette, 3);
finished = _events->delay(1000);
_screen->transBlitFrom(titleImages[0], Common::Point(35, 51));
// fast fade-in
_screen->fadeIn(palette, 1);
// wait for music to end and wait an additional 2.5 seconds
finished = _music->waitUntilTick(0xFFFF, 0xFFFF, 2500, 3000);
}
_animation->_gfxLibraryFilename = "";
@ -367,7 +388,18 @@ bool ScalpelEngine::showStreetCutscene() {
_music->playMusic("PROLOG3.MUS");
bool finished = _animation->play("14KICK", 1, 3, true, 2);
// wait a bit
bool finished = _events->delay(500);
if (finished) {
// fade out "Early the following morning..."
_screen->fadeToBlack(2);
// wait for music a bit
finished = _music->waitUntilTick(0xE4, 0xFFFF, 0, 1000);
}
finished = _animation->play("14KICK", 1, 3, true, 2);
if (finished)
finished = _animation->play("14NOTE", 1, 0, false, 2);