SCUMM: cleanup (moved small header specific code from ScummEngine::readResTypeList to ScummEngine_v4::readResTypeList)
svn-id: r25827
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parent
dcc6e2c0bb
commit
04a18dd7c4
3 changed files with 32 additions and 18 deletions
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@ -214,6 +214,7 @@ public:
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virtual void resetScumm();
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virtual void resetScumm();
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protected:
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protected:
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virtual void readResTypeList(int id, const char *name);
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virtual void readIndexFile();
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virtual void readIndexFile();
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virtual void loadCharset(int no);
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virtual void loadCharset(int no);
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virtual void resetRoomObjects();
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virtual void resetRoomObjects();
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@ -512,12 +512,6 @@ void ScummEngine::readResTypeList(int id, const char *name) {
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error("Invalid number of %ss (%d) in directory", name, num);
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error("Invalid number of %ss (%d) in directory", name, num);
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}
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}
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if (_game.features & GF_SMALL_HEADER) {
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for (i = 0; i < num; i++) {
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_res->roomno[id][i] = _fileHandle->readByte();
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_res->roomoffs[id][i] = _fileHandle->readUint32LE();
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}
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} else {
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for (i = 0; i < num; i++) {
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for (i = 0; i < num; i++) {
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_res->roomno[id][i] = _fileHandle->readByte();
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_res->roomno[id][i] = _fileHandle->readByte();
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}
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}
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@ -534,7 +528,6 @@ void ScummEngine::readResTypeList(int id, const char *name) {
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}
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}
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}
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}
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}
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}
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}
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void ResourceManager::allocResTypeData(int id, uint32 tag, int num_, const char *name_, int mode_) {
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void ResourceManager::allocResTypeData(int id, uint32 tag, int num_, const char *name_, int mode_) {
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debug(9, "allocResTypeData(%s/%s,%s,%d,%d)", resTypeFromId(id), name_, tag2str(TO_BE_32(tag)), num_, mode_);
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debug(9, "allocResTypeData(%s/%s,%s,%d,%d)", resTypeFromId(id), name_, tag2str(TO_BE_32(tag)), num_, mode_);
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@ -30,6 +30,26 @@
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namespace Scumm {
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namespace Scumm {
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extern const char *resTypeFromId(int id);
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void ScummEngine_v4::readResTypeList(int id, const char *name) {
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int num;
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int i;
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debug(9, "readResTypeList(%s,%s)", resTypeFromId(id), name);
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num = _fileHandle->readUint16LE();
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if (num != _res->num[id]) {
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error("Invalid number of %ss (%d) in directory", name, num);
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}
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for (i = 0; i < num; i++) {
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_res->roomno[id][i] = _fileHandle->readByte();
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_res->roomoffs[id][i] = _fileHandle->readUint32LE();
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}
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}
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void ScummEngine_v4::readIndexFile() {
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void ScummEngine_v4::readIndexFile() {
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uint16 blocktype;
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uint16 blocktype;
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uint32 itemsize;
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uint32 itemsize;
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