SDL: Take advantage of SdlGraphicsManager.

This gets rid of the hacks, where SdlEventSource added events with custom type
numbers to pass SDL_VIDEOEXPOSE and SDL_VIDEORESIZE to the graphics manager.

Furthermore it get rids of the uninituitive and hard to trace way of assigning
the proper mouse coordinates to mouse related events. Formerly it passed the
real screen coordinates through the even dispatching api to the graphics
manager (at least hopefully ;-) and let that handle creating a new event with
the proper coordinates. Now instead SdlEventSource handles the proper
coordinate setup itself.

Since this is a behavior change and I can not test all the SDL based small
devices ports this commit might break compilation for them and more serve it
might also break mouse position behavior. If any of that occurs I am sorry
about it.
This commit is contained in:
Johannes Schickel 2011-08-08 23:56:54 +02:00
parent 0630a88a04
commit 04ab0e58b4
27 changed files with 106 additions and 242 deletions

View file

@ -72,6 +72,14 @@ OpenGLSdlGraphicsManager::OpenGLSdlGraphicsManager(SdlEventSource *eventSource)
}
OpenGLSdlGraphicsManager::~OpenGLSdlGraphicsManager() {
// Unregister the event observer
if (g_system->getEventManager()->getEventDispatcher() != NULL)
g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this);
}
void OpenGLSdlGraphicsManager::initEventObserver() {
// Register the graphics manager as a event observer
g_system->getEventManager()->getEventDispatcher()->registerObserver(this, 10, false);
}
bool OpenGLSdlGraphicsManager::hasFeature(OSystem::Feature f) {
@ -610,50 +618,15 @@ bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) {
}
}
break;
case Common::EVENT_KEYUP:
return isHotkey(event);
// HACK: Handle special SDL event
// The new screen size is saved on the mouse event as part of HACK,
// there is no common resize event.
case OSystem_SDL::kSdlEventResize:
// Do not resize if ignoring resize events.
if (!_ignoreResizeFrames && !getFullscreenMode()) {
bool scaleChanged = false;
beginGFXTransaction();
_videoMode.hardwareWidth = event.mouse.x;
_videoMode.hardwareHeight = event.mouse.y;
if (_videoMode.mode != OpenGL::GFX_ORIGINAL) {
_screenResized = true;
calculateDisplaySize(_videoMode.hardwareWidth, _videoMode.hardwareHeight);
}
int scale = MIN(_videoMode.hardwareWidth / _videoMode.screenWidth,
_videoMode.hardwareHeight / _videoMode.screenHeight);
if (getScale() != scale) {
scaleChanged = true;
setScale(MAX(MIN(scale, 3), 1));
}
if (_videoMode.mode == OpenGL::GFX_ORIGINAL) {
calculateDisplaySize(_videoMode.hardwareWidth, _videoMode.hardwareHeight);
}
_transactionDetails.sizeChanged = true;
endGFXTransaction();
#ifdef USE_OSD
if (scaleChanged)
displayScaleChangedMsg();
#endif
}
return true;
default:
break;
}
return OpenGLGraphicsManager::notifyEvent(event);
return false;
}
void OpenGLSdlGraphicsManager::notifyVideoExpose() {