BACKENDS: Move more 'manager slots' from ModularBackend to OSystem

This commit is contained in:
Max Horn 2011-06-06 23:25:37 +02:00
parent b7be24b835
commit 04afdf7c7d
4 changed files with 97 additions and 61 deletions

View file

@ -30,14 +30,13 @@
#include "audio/mixer.h"
#include "common/events.h"
#include "common/timer.h"
#include "common/savefile.h"
#include "gui/message.h"
#include "graphics/pixelformat.h"
ModularBackend::ModularBackend()
:
_fsFactory(0),
_savefileManager(0),
_timerManager(0),
_mutexManager(0),
_graphicsManager(0),
_mixer(0) {
@ -45,16 +44,10 @@ ModularBackend::ModularBackend()
}
ModularBackend::~ModularBackend() {
delete _fsFactory;
_fsFactory = 0;
delete _graphicsManager;
_graphicsManager = 0;
delete _mixer;
_mixer = 0;
delete _savefileManager;
_savefileManager = 0;
delete _timerManager;
_timerManager = 0;
delete _mutexManager;
_mutexManager = 0;
}
@ -215,11 +208,6 @@ void ModularBackend::setCursorPalette(const byte *colors, uint start, uint num)
_graphicsManager->setCursorPalette(colors, start, num);
}
Common::TimerManager *ModularBackend::getTimerManager() {
assert(_timerManager);
return _timerManager;
}
OSystem::MutexRef ModularBackend::createMutex() {
assert(_mutexManager);
return _mutexManager->createMutex();
@ -249,16 +237,6 @@ void ModularBackend::displayMessageOnOSD(const char *msg) {
_graphicsManager->displayMessageOnOSD(msg);
}
Common::SaveFileManager *ModularBackend::getSavefileManager() {
assert(_savefileManager);
return _savefileManager;
}
FilesystemFactory *ModularBackend::getFilesystemFactory() {
assert(_fsFactory);
return _fsFactory;
}
void ModularBackend::quit() {
exit(0);
}

View file

@ -24,8 +24,6 @@
#define BACKENDS_MODULAR_BACKEND_H
#include "common/system.h"
#include "common/timer.h"
#include "common/savefile.h"
class GraphicsManager;
class MutexManager;
@ -110,7 +108,6 @@ public:
/** @name Events and Time */
//@{
virtual Common::TimerManager *getTimerManager();
virtual Common::HardwareKeySet *getHardwareKeySet() { return 0; }
//@}
@ -135,8 +132,6 @@ public:
/** @name Miscellaneous */
//@{
virtual Common::SaveFileManager *getSavefileManager();
virtual FilesystemFactory *getFilesystemFactory();
virtual void quit();
virtual void displayMessageOnOSD(const char *msg);
@ -146,9 +141,6 @@ protected:
/** @name Managers variables */
//@{
FilesystemFactory *_fsFactory;
Common::SaveFileManager *_savefileManager;
Common::TimerManager *_timerManager;
MutexManager *_mutexManager;
GraphicsManager *_graphicsManager;
Audio::Mixer *_mixer;

View file

@ -34,12 +34,16 @@
#include "common/textconsole.h"
#include "backends/audiocd/default/default-audiocd.h"
#include "backends/timer/default/default-timer.h"
OSystem *g_system = 0;
OSystem::OSystem() {
_audiocdManager = 0;
_eventManager = 0;
_timerManager = 0;
_savefileManager = 0;
_fsFactory = 0;
}
OSystem::~OSystem() {
@ -48,20 +52,35 @@ OSystem::~OSystem() {
delete _eventManager;
_eventManager = 0;
delete _timerManager;
_timerManager = 0;
delete _savefileManager;
_savefileManager = 0;
delete _fsFactory;
_fsFactory = 0;
}
void OSystem::initBackend() {
// Init AudioCD manager
// Init audio CD manager
#ifndef DISABLE_DEFAULT_AUDIOCD_MANAGER
if (!_audiocdManager)
_audiocdManager = new DefaultAudioCDManager();
#endif
if (!_audiocdManager)
error("Backend failed to instantiate AudioCD manager");
// Verify Event manager has been set
// Verify all managers has been set
if (!_audiocdManager)
error("Backend failed to instantiate audio CD manager");
if (!_eventManager)
error("Backend failed to instantiate Event manager");
error("Backend failed to instantiate event manager");
if (!_timerManager)
error("Backend failed to instantiate timer manager");
// if (!_savefileManager)
// error("Backend failed to instantiate savefile manager");
// if (!_fsFactory)
// error("Backend failed to instantiate fs factory");
}
bool OSystem::setGraphicsMode(const char *name) {
@ -90,6 +109,20 @@ void OSystem::fatalError() {
exit(1);
}
Common::TimerManager *OSystem::getTimerManager() {
return _timerManager;
}
Common::SaveFileManager *OSystem::getSavefileManager() {
assert(_savefileManager);
return _savefileManager;
}
FilesystemFactory *OSystem::getFilesystemFactory() {
assert(_fsFactory);
return _fsFactory;
}
Common::SeekableReadStream *OSystem::createConfigReadStream() {
Common::FSNode file(getDefaultConfigFileName());
return file.createReadStream();

View file

@ -98,36 +98,69 @@ protected:
protected:
/**
* For backend authors only, this pointer may be set by OSystem
* subclasses to an AudioCDManager instance. This is only useful
* if your backend does not want to use the DefaultAudioCDManager.
* @name Module slots
*
* This instance is returned by OSystem::getAudioCDManager(),
* and it is deleted by the OSystem destructor.
* For backend authors only, the following pointers (= "slots) to various
* subsystem managers / factories / etc. can and should be set to
* a suitable instance of the respective type.
*
* A backend may set this pointer in its initBackend() method,
* its constructor or somewhere in between; but it must
* set it no later than in its initBackend() implementation, because
* OSystem::initBackend() will by default create a DefaultAudioCDManager
* instance if _audiocdManager has not yet been set.
* For some of the slots, a default instance is set if your backend
* does not do so. For details, please look at the documentation of
* each slot.
*
* A backend may setup slot values in its initBackend() method,
* its constructor or somewhere in between. But it must a slot's value
* no later than in its initBackend() implementation, because
* OSystem::initBackend() will create any default instances if
* none has been set yet (and for other slots, will verify that
* one has been set; if not, an error may be generated).
*/
//@{
/**
* If no value is provided for this slot, then OSystem::initBackend()
* will populate it with a DefaultAudioCDManager instance.
*
* @note _audiocdManager is deleted by the OSystem destructor.
*/
AudioCDManager *_audiocdManager;
/**
* For backend authors only, this pointer may be set by OSystem
* subclasses to an EventManager instance. This is only useful
* if your backend does not want to use the DefaultEventManager.
* No default value is provided for _eventManager by OSystem.
* However, BaseBackend::initBackend() does set a default value
* if none has been set before.
*
* This instance is returned by OSystem::getEventManager(),
* and it is deleted by the OSystem destructor.
*
* A backend may set this pointer in its initBackend() method,
* its constructor or somewhere in between; but it must
* set it no later than in its initBackend() implementation, because
* OSystem::initBackend() will by default create a DefaultEventManager
* instance if _eventManager has not yet been set.
* @note _eventManager is deleted by the OSystem destructor.
*/
Common::EventManager *_eventManager;
/**
* No default value is provided for _timerManager by OSystem.
*
* @note _timerManager is deleted by the OSystem destructor.
*/
Common::TimerManager *_timerManager;
/**
* No default value is provided for _savefileManager by OSystem.
*
* @note _savefileManager is deleted by the OSystem destructor.
*/
Common::SaveFileManager *_savefileManager;
/**
* No default value is provided for _fsFactory by OSystem.
*
* Note that _fsFactory is typically required very early on,
* so it usually should be set in the backends constructor or shortly
* thereafter, and before initBackend() is called.
*
* @note _fsFactory is deleted by the OSystem destructor.
*/
FilesystemFactory *_fsFactory;
//@}
public:
/**
@ -857,7 +890,7 @@ public:
* Return the timer manager singleton. For more information, refer
* to the TimerManager documentation.
*/
virtual Common::TimerManager *getTimerManager() = 0;
virtual Common::TimerManager *getTimerManager();
/**
* Return the event manager singleton. For more information, refer
@ -1007,14 +1040,14 @@ public:
* and other modifiable persistent game data. For more information,
* refer to the SaveFileManager documentation.
*/
virtual Common::SaveFileManager *getSavefileManager() = 0;
virtual Common::SaveFileManager *getSavefileManager();
/**
* Returns the FilesystemFactory object, depending on the current architecture.
*
* @return the FSNode factory for the current architecture
*/
virtual FilesystemFactory *getFilesystemFactory() = 0;
virtual FilesystemFactory *getFilesystemFactory();
/**
* Add system specific Common::Archive objects to the given SearchSet.