TINYGL: Split/move functions to API and internal implementation.
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f1812277d2
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04b13dc61a
11 changed files with 324 additions and 273 deletions
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@ -145,7 +145,21 @@ void GLContext::init(int screenW, int screenH, Graphics::PixelFormat pixelFormat
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color_material_enabled = 0;
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// textures
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glInitTextures();
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texture_2d_enabled = false;
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current_texture = alloc_texture(0);
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maxTextureName = 0;
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texture_mag_filter = TGL_LINEAR;
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texture_min_filter = TGL_NEAREST_MIPMAP_LINEAR;
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#if defined(SCUMM_LITTLE_ENDIAN)
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colorAssociationList.push_back({Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), TGL_RGBA, TGL_UNSIGNED_BYTE});
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colorAssociationList.push_back({Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0), TGL_RGB, TGL_UNSIGNED_BYTE});
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#else
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colorAssociationList.push_back({Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), TGL_RGBA, TGL_UNSIGNED_BYTE});
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colorAssociationList.push_back({Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0), TGL_RGB, TGL_UNSIGNED_BYTE});
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#endif
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colorAssociationList.push_back({Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), TGL_RGB, TGL_UNSIGNED_SHORT_5_6_5});
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colorAssociationList.push_back({Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0), TGL_RGBA, TGL_UNSIGNED_SHORT_5_5_5_1});
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colorAssociationList.push_back({Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0), TGL_RGBA, TGL_UNSIGNED_SHORT_4_4_4_4});
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// default state
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current_color = Vector4(1.0f, 1.0f, 1.0f, 1.0f);
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@ -249,6 +263,10 @@ void GLContext::init(int screenW, int screenH, Graphics::PixelFormat pixelFormat
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TinyGL::Internal::tglBlitResetScissorRect();
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}
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GLContext *gl_get_context() {
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return gl_ctx;
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}
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void destroyContext() {
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GLContext *c = gl_get_context();
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assert(c);
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