SHERLOCK: Fix glitch on Scalpel overhead map
When moving from one location to another, the Holmes icon should be removed from the old location when travel begins. I've added a missing restoreIcon() call, which seems to fix that.
This commit is contained in:
parent
961a83a2b2
commit
04d062c2b1
1 changed files with 1 additions and 0 deletions
|
@ -404,6 +404,7 @@ void ScalpelMap::showPlaceName(int idx, bool highlighted) {
|
|||
int width = screen.stringWidth(name);
|
||||
|
||||
if (!_cursorIndex) {
|
||||
restoreIcon();
|
||||
saveIcon(people[HOLMES]._imageFrame, _lDrawnPos);
|
||||
|
||||
bool flipped = people[HOLMES]._sequenceNumber == MAP_DOWNLEFT || people[HOLMES]._sequenceNumber == MAP_LEFT
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue