GUI: Add drawLineClip()
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2231de040f
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05383532b7
3 changed files with 132 additions and 3 deletions
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@ -142,6 +142,7 @@ public:
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* @param y2 Vertical (Y) coordinate for the line end
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*/
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virtual void drawLine(int x1, int y1, int x2, int y2) = 0;
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virtual void drawLineClip(int x1, int y1, int x2, int y2, Common::Rect clipping) = 0;
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/**
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* Draws a circle centered at (x,y) with radius r.
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@ -374,10 +375,10 @@ public:
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drawSquareClip(x, y, w, h, clip);
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}
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void drawCallback_LINE(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) { //TODO
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void drawCallback_LINE(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) {
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uint16 x, y, w, h;
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stepGetPositions(step, area, x, y, w, h);
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drawLine(x, y, x + w, y + w);
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drawLineClip(x, y, x + w, y + w, clip);
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}
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void drawCallback_ROUNDSQ(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) { //TODO
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@ -1030,6 +1030,77 @@ drawLine(int x1, int y1, int x2, int y2) {
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}
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}
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template<typename PixelType>
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void VectorRendererSpec<PixelType>::
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drawLineClip(int x1, int y1, int x2, int y2, Common::Rect clipping) {
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x1 = CLIP(x1, 0, (int)Base::_activeSurface->w);
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x2 = CLIP(x2, 0, (int)Base::_activeSurface->w);
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y1 = CLIP(y1, 0, (int)Base::_activeSurface->h);
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y2 = CLIP(y2, 0, (int)Base::_activeSurface->h);
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// we draw from top to bottom
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if (y2 < y1) {
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SWAP(x1, x2);
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SWAP(y1, y2);
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}
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uint dx = ABS(x2 - x1);
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uint dy = ABS(y2 - y1);
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// this is a point, not a line. stoopid.
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if (dy == 0 && dx == 0)
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return;
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if (Base::_strokeWidth == 0)
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return;
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PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1);
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int pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
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int st = Base::_strokeWidth >> 1;
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Common::Rect backup = _clippingArea;
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_clippingArea = clipping;
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bool needsClipping = !_clippingArea.isEmpty() && (!_clippingArea.contains(x1, y1) || !_clippingArea.contains(x2, y2));
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if (!needsClipping) {
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drawLine(x1, y1, x2, y2);
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_clippingArea = backup;
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return;
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}
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int ptr_x = x1, ptr_y = y1;
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if (dy == 0) { // horizontal lines
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colorFillClip<PixelType>(ptr, ptr + dx + 1, (PixelType)_fgColor, x1, y1, _clippingArea);
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for (int i = 0, p = pitch; i < st; ++i, p += pitch) {
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colorFillClip<PixelType>(ptr + p, ptr + dx + 1 + p, (PixelType)_fgColor, x1, y1 + p/pitch, _clippingArea);
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colorFillClip<PixelType>(ptr - p, ptr + dx + 1 - p, (PixelType)_fgColor, x1, y1 - p/pitch, _clippingArea);
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}
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} else if (dx == 0) { // vertical lines
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// these ones use a static pitch increase.
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while (y1++ <= y2) {
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colorFillClip<PixelType>(ptr - st, ptr + st, (PixelType)_fgColor, x1 - st, ptr_y, _clippingArea);
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ptr += pitch;
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++ptr_y;
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}
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} else if (dx == dy) { // diagonal lines
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// these ones also use a fixed pitch increase
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pitch += (x2 > x1) ? 1 : -1;
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while (dy--) {
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colorFillClip<PixelType>(ptr - st, ptr + st, (PixelType)_fgColor, ptr_x - st, ptr_y, _clippingArea);
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ptr += pitch;
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++ptr_y;
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if (x2 > x1) ++ptr_x; else --ptr_x;
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}
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} else { // generic lines, use the standard algorithm...
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drawLineAlgClip(x1, y1, x2, y2, dx, dy, (PixelType)_fgColor);
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}
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}
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/** CIRCLES **/
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template<typename PixelType>
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void VectorRendererSpec<PixelType>::
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@ -1872,6 +1943,59 @@ drawLineAlg(int x1, int y1, int x2, int y2, uint dx, uint dy, PixelType color) {
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*ptr = (PixelType)color;
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}
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template<typename PixelType>
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void VectorRendererSpec<PixelType>::
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drawLineAlgClip(int x1, int y1, int x2, int y2, uint dx, uint dy, PixelType color) {
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PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1);
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int pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
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int xdir = (x2 > x1) ? 1 : -1;
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int ptr_x = x1, ptr_y = y1;
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if (IS_IN_CLIP(ptr_x, ptr_y)) *ptr = (PixelType)color;
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if (dx > dy) {
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int ddy = dy * 2;
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int dysub = ddy - (dx * 2);
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int error_term = ddy - dx;
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while (dx--) {
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if (error_term >= 0) {
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ptr += pitch;
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++ptr_y;
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error_term += dysub;
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} else {
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error_term += ddy;
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}
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ptr += xdir;
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ptr_x += xdir;
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if (IS_IN_CLIP(ptr_x, ptr_y)) *ptr = (PixelType)color;
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}
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} else {
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int ddx = dx * 2;
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int dxsub = ddx - (dy * 2);
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int error_term = ddx - dy;
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while (dy--) {
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if (error_term >= 0) {
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ptr += xdir;
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ptr_x += xdir;
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error_term += dxsub;
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} else {
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error_term += ddx;
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}
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ptr += pitch;
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++ptr_y;
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if (IS_IN_CLIP(ptr_x, ptr_y)) *ptr = (PixelType)color;
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}
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}
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ptr = (PixelType *)_activeSurface->getBasePtr(x2, y2);
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ptr_x = x2; ptr_y = y2;
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if (IS_IN_CLIP(ptr_x, ptr_y)) *ptr = (PixelType)color;
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}
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/** VERTICAL TRIANGLE DRAWING ALGORITHM **/
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/**
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FIXED POINT ARITHMETIC
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@ -50,7 +50,8 @@ class VectorRendererSpec : public VectorRenderer {
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public:
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VectorRendererSpec(PixelFormat format);
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void drawLine(int x1, int y1, int x2, int y2); //TODO
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void drawLine(int x1, int y1, int x2, int y2);
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void drawLineClip(int x1, int y1, int x2, int y2, Common::Rect clipping);
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void drawCircle(int x, int y, int r);
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void drawCircleClip(int x, int y, int r, Common::Rect clipping);
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void drawSquare(int x, int y, int w, int h);
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@ -159,6 +160,9 @@ protected:
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virtual void drawLineAlg(int x1, int y1, int x2, int y2,
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uint dx, uint dy, PixelType color);
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virtual void drawLineAlgClip(int x1, int y1, int x2, int y2,
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uint dx, uint dy, PixelType color);
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virtual void drawCircleAlg(int x, int y, int r,
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PixelType color, FillMode fill_m);
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