GUI: Add drawLineClip()

This commit is contained in:
Alexander Tkachev 2016-06-29 19:25:57 +06:00 committed by Eugene Sandulenko
parent 2231de040f
commit 05383532b7
3 changed files with 132 additions and 3 deletions

View file

@ -142,6 +142,7 @@ public:
* @param y2 Vertical (Y) coordinate for the line end
*/
virtual void drawLine(int x1, int y1, int x2, int y2) = 0;
virtual void drawLineClip(int x1, int y1, int x2, int y2, Common::Rect clipping) = 0;
/**
* Draws a circle centered at (x,y) with radius r.
@ -374,10 +375,10 @@ public:
drawSquareClip(x, y, w, h, clip);
}
void drawCallback_LINE(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) { //TODO
void drawCallback_LINE(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) {
uint16 x, y, w, h;
stepGetPositions(step, area, x, y, w, h);
drawLine(x, y, x + w, y + w);
drawLineClip(x, y, x + w, y + w, clip);
}
void drawCallback_ROUNDSQ(const Common::Rect &area, const DrawStep &step, const Common::Rect &clip) { //TODO

View file

@ -1030,6 +1030,77 @@ drawLine(int x1, int y1, int x2, int y2) {
}
}
template<typename PixelType>
void VectorRendererSpec<PixelType>::
drawLineClip(int x1, int y1, int x2, int y2, Common::Rect clipping) {
x1 = CLIP(x1, 0, (int)Base::_activeSurface->w);
x2 = CLIP(x2, 0, (int)Base::_activeSurface->w);
y1 = CLIP(y1, 0, (int)Base::_activeSurface->h);
y2 = CLIP(y2, 0, (int)Base::_activeSurface->h);
// we draw from top to bottom
if (y2 < y1) {
SWAP(x1, x2);
SWAP(y1, y2);
}
uint dx = ABS(x2 - x1);
uint dy = ABS(y2 - y1);
// this is a point, not a line. stoopid.
if (dy == 0 && dx == 0)
return;
if (Base::_strokeWidth == 0)
return;
PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1);
int pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
int st = Base::_strokeWidth >> 1;
Common::Rect backup = _clippingArea;
_clippingArea = clipping;
bool needsClipping = !_clippingArea.isEmpty() && (!_clippingArea.contains(x1, y1) || !_clippingArea.contains(x2, y2));
if (!needsClipping) {
drawLine(x1, y1, x2, y2);
_clippingArea = backup;
return;
}
int ptr_x = x1, ptr_y = y1;
if (dy == 0) { // horizontal lines
colorFillClip<PixelType>(ptr, ptr + dx + 1, (PixelType)_fgColor, x1, y1, _clippingArea);
for (int i = 0, p = pitch; i < st; ++i, p += pitch) {
colorFillClip<PixelType>(ptr + p, ptr + dx + 1 + p, (PixelType)_fgColor, x1, y1 + p/pitch, _clippingArea);
colorFillClip<PixelType>(ptr - p, ptr + dx + 1 - p, (PixelType)_fgColor, x1, y1 - p/pitch, _clippingArea);
}
} else if (dx == 0) { // vertical lines
// these ones use a static pitch increase.
while (y1++ <= y2) {
colorFillClip<PixelType>(ptr - st, ptr + st, (PixelType)_fgColor, x1 - st, ptr_y, _clippingArea);
ptr += pitch;
++ptr_y;
}
} else if (dx == dy) { // diagonal lines
// these ones also use a fixed pitch increase
pitch += (x2 > x1) ? 1 : -1;
while (dy--) {
colorFillClip<PixelType>(ptr - st, ptr + st, (PixelType)_fgColor, ptr_x - st, ptr_y, _clippingArea);
ptr += pitch;
++ptr_y;
if (x2 > x1) ++ptr_x; else --ptr_x;
}
} else { // generic lines, use the standard algorithm...
drawLineAlgClip(x1, y1, x2, y2, dx, dy, (PixelType)_fgColor);
}
}
/** CIRCLES **/
template<typename PixelType>
void VectorRendererSpec<PixelType>::
@ -1872,6 +1943,59 @@ drawLineAlg(int x1, int y1, int x2, int y2, uint dx, uint dy, PixelType color) {
*ptr = (PixelType)color;
}
template<typename PixelType>
void VectorRendererSpec<PixelType>::
drawLineAlgClip(int x1, int y1, int x2, int y2, uint dx, uint dy, PixelType color) {
PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x1, y1);
int pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
int xdir = (x2 > x1) ? 1 : -1;
int ptr_x = x1, ptr_y = y1;
if (IS_IN_CLIP(ptr_x, ptr_y)) *ptr = (PixelType)color;
if (dx > dy) {
int ddy = dy * 2;
int dysub = ddy - (dx * 2);
int error_term = ddy - dx;
while (dx--) {
if (error_term >= 0) {
ptr += pitch;
++ptr_y;
error_term += dysub;
} else {
error_term += ddy;
}
ptr += xdir;
ptr_x += xdir;
if (IS_IN_CLIP(ptr_x, ptr_y)) *ptr = (PixelType)color;
}
} else {
int ddx = dx * 2;
int dxsub = ddx - (dy * 2);
int error_term = ddx - dy;
while (dy--) {
if (error_term >= 0) {
ptr += xdir;
ptr_x += xdir;
error_term += dxsub;
} else {
error_term += ddx;
}
ptr += pitch;
++ptr_y;
if (IS_IN_CLIP(ptr_x, ptr_y)) *ptr = (PixelType)color;
}
}
ptr = (PixelType *)_activeSurface->getBasePtr(x2, y2);
ptr_x = x2; ptr_y = y2;
if (IS_IN_CLIP(ptr_x, ptr_y)) *ptr = (PixelType)color;
}
/** VERTICAL TRIANGLE DRAWING ALGORITHM **/
/**
FIXED POINT ARITHMETIC

View file

@ -50,7 +50,8 @@ class VectorRendererSpec : public VectorRenderer {
public:
VectorRendererSpec(PixelFormat format);
void drawLine(int x1, int y1, int x2, int y2); //TODO
void drawLine(int x1, int y1, int x2, int y2);
void drawLineClip(int x1, int y1, int x2, int y2, Common::Rect clipping);
void drawCircle(int x, int y, int r);
void drawCircleClip(int x, int y, int r, Common::Rect clipping);
void drawSquare(int x, int y, int w, int h);
@ -159,6 +160,9 @@ protected:
virtual void drawLineAlg(int x1, int y1, int x2, int y2,
uint dx, uint dy, PixelType color);
virtual void drawLineAlgClip(int x1, int y1, int x2, int y2,
uint dx, uint dy, PixelType color);
virtual void drawCircleAlg(int x, int y, int r,
PixelType color, FillMode fill_m);