MADS: Remove some redundant TODOs
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c0b9a5a58f
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057f239ed6
10 changed files with 1 additions and 54 deletions
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@ -838,7 +838,6 @@ void UserInterface::addConversationMessage(int vocabId, const Common::String &ms
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void UserInterface::loadInventoryAnim(int objectId) {
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Scene &scene = _vm->_game->_scene;
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noInventoryAnim();
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bool flag = true;
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if (_vm->_invObjectsAnimated) {
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Common::String resName = Common::String::format("*OB%.3dI", objectId);
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@ -846,13 +845,8 @@ void UserInterface::loadInventoryAnim(int objectId) {
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_invSpritesIndex = scene._sprites.add(asset, 1);
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if (_invSpritesIndex >= 0) {
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_invFrameNumber = 1;
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flag = false;
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}
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}
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if (flag) {
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// TODO: Use of inv_object_data?
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}
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}
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void UserInterface::noInventoryAnim() {
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