COMMON: Add Macromedia/Adobe Shockwave as platform

These can be big- or little-endian. The development platform can be
autodetected based on RIFX/XFIR in header.

These games ran in Shockwave Player either as a standalone app or as
web browser plugins on Windows and Mac.

Shockwave game added as D6 detection entry as an example.
This commit is contained in:
trembyle 2021-08-27 21:59:36 -04:00 committed by Eugene Sandulenko
parent 8cea642962
commit 05a27c3cfc
3 changed files with 12 additions and 1 deletions

View file

@ -61,7 +61,8 @@ const PlatformDescription g_platforms[] = {
{ "megadrive", "genesis", "md", "Mega Drive/Genesis", kPlatformMegaDrive },
{ "saturn", "saturn", "saturn", "Sega Saturn", kPlatformSaturn },
{ "pippin", "pippin", "pippin", "Pippin", kPlatformPippin },
{ "macintosh2", "macintosh2", "macintosh2", "Macintosh II", kPlatformMacintoshII },
{ "macintosh2", "macintosh2", "mac2", "Macintosh II", kPlatformMacintoshII },
{ "shockwave", "shockwave", "shock", "Shockwave", kPlatformShockwave },
{ nullptr, nullptr, nullptr, "Default", kPlatformUnknown }
};