Cleanup
svn-id: r24501
This commit is contained in:
parent
fc04b2e45a
commit
05fd51d036
10 changed files with 641 additions and 621 deletions
|
@ -1021,9 +1021,6 @@ public:
|
||||||
void o_print();
|
void o_print();
|
||||||
void o_message();
|
void o_message();
|
||||||
void o_msg();
|
void o_msg();
|
||||||
void o_addTextBox();
|
|
||||||
void o_setShortText();
|
|
||||||
void o_setLongText();
|
|
||||||
void o_end();
|
void o_end();
|
||||||
void o_done();
|
void o_done();
|
||||||
void o_process();
|
void o_process();
|
||||||
|
@ -1081,24 +1078,8 @@ public:
|
||||||
void o_getOValue();
|
void o_getOValue();
|
||||||
void o_setOValue();
|
void o_setOValue();
|
||||||
void o_ink();
|
void o_ink();
|
||||||
void o_screenTextBox();
|
|
||||||
void o_screenTextMsg();
|
|
||||||
void o_playEffect();
|
|
||||||
void o_getDollar2();
|
|
||||||
void o_isAdjNoun();
|
|
||||||
void o_b2Set();
|
|
||||||
void o_b2Clear();
|
|
||||||
void o_b2Zero();
|
|
||||||
void o_b2NotZero();
|
|
||||||
void o_lockZones();
|
|
||||||
void o_unlockZones();
|
|
||||||
void o_getPathPosn();
|
|
||||||
void o_scnTxtLongText();
|
|
||||||
void o_mouseOn();
|
|
||||||
void o_unloadZone();
|
|
||||||
void o_unfreezeZones();
|
|
||||||
|
|
||||||
// Opcodes, Elvira 1 only
|
// Opcodes, Elvira 1
|
||||||
void oe1_present();
|
void oe1_present();
|
||||||
void oe1_notPresent();
|
void oe1_notPresent();
|
||||||
void oe1_worn();
|
void oe1_worn();
|
||||||
|
@ -1125,6 +1106,7 @@ public:
|
||||||
void oe1_pName();
|
void oe1_pName();
|
||||||
void oe1_pcName();
|
void oe1_pcName();
|
||||||
void oe1_cFlag();
|
void oe1_cFlag();
|
||||||
|
void oe1_rescan();
|
||||||
void oe1_setUserItem();
|
void oe1_setUserItem();
|
||||||
void oe1_getUserItem();
|
void oe1_getUserItem();
|
||||||
void oe1_whereTo();
|
void oe1_whereTo();
|
||||||
|
@ -1134,6 +1116,8 @@ public:
|
||||||
void oe1_clearUserItem();
|
void oe1_clearUserItem();
|
||||||
void oe1_findMaster();
|
void oe1_findMaster();
|
||||||
void oe1_nextMaster();
|
void oe1_nextMaster();
|
||||||
|
void oe1_animate();
|
||||||
|
void oe1_stopAnimate();
|
||||||
void oe1_menu();
|
void oe1_menu();
|
||||||
void oe1_enableInput();
|
void oe1_enableInput();
|
||||||
void oe1_setTime();
|
void oe1_setTime();
|
||||||
|
@ -1149,7 +1133,7 @@ public:
|
||||||
void oe1_printPlayerHit();
|
void oe1_printPlayerHit();
|
||||||
void oe1_printMonsterHit();
|
void oe1_printMonsterHit();
|
||||||
|
|
||||||
// Opcodes, Elvira 2 only
|
// Opcodes, Elvira 2
|
||||||
void oe2_moveDirn();
|
void oe2_moveDirn();
|
||||||
void oe2_doClass();
|
void oe2_doClass();
|
||||||
void oe2_pObj();
|
void oe2_pObj();
|
||||||
|
@ -1170,12 +1154,21 @@ public:
|
||||||
void oe2_ifExitOpen();
|
void oe2_ifExitOpen();
|
||||||
void oe2_ifExitClosed();
|
void oe2_ifExitClosed();
|
||||||
void oe2_ifExitLocked();
|
void oe2_ifExitLocked();
|
||||||
|
void oe2_getDollar2();
|
||||||
void oe2_unk177();
|
void oe2_unk177();
|
||||||
void oe2_unk178();
|
void oe2_unk178();
|
||||||
|
void oe2_isAdjNoun();
|
||||||
|
void oe2_b2Set();
|
||||||
|
void oe2_b2Clear();
|
||||||
|
void oe2_b2Zero();
|
||||||
|
void oe2_b2NotZero();
|
||||||
|
|
||||||
// Opcodes, Waxworks only
|
// Opcodes, Waxworks
|
||||||
void oww_moveDirn();
|
void oww_moveDirn();
|
||||||
void oww_goto();
|
void oww_goto();
|
||||||
|
void oww_addTextBox();
|
||||||
|
void oww_setShortText();
|
||||||
|
void oww_setLongText();
|
||||||
void oww_whereTo();
|
void oww_whereTo();
|
||||||
void oww_menu();
|
void oww_menu();
|
||||||
void oww_textMenu();
|
void oww_textMenu();
|
||||||
|
@ -1185,82 +1178,90 @@ public:
|
||||||
void oww_boxLongText();
|
void oww_boxLongText();
|
||||||
void oww_printBox();
|
void oww_printBox();
|
||||||
void oww_boxPObj();
|
void oww_boxPObj();
|
||||||
|
void oww_lockZones();
|
||||||
|
void oww_unlockZones();
|
||||||
|
|
||||||
// Opcodes, Simon 1 only
|
// Opcodes, Simon 1
|
||||||
void o1_printLongText();
|
void oww_printLongText();
|
||||||
void o1_rescan();
|
void os1_animate();
|
||||||
void o1_animate();
|
void os1_playTune();
|
||||||
void o1_stopAnimate();
|
void os1_screenTextBox();
|
||||||
void o1_playTune();
|
void os1_screenTextMsg();
|
||||||
void o1_screenTextPObj();
|
void os1_playEffect();
|
||||||
void o1_mouseOff();
|
void os1_screenTextPObj();
|
||||||
void o1_loadBeard();
|
void os1_getPathPosn();
|
||||||
void o1_unloadBeard();
|
void os1_scnTxtLongText();
|
||||||
void o1_loadStrings();
|
void os1_mouseOn();
|
||||||
void o1_specialFade();
|
void os1_mouseOff();
|
||||||
|
void os1_loadBeard();
|
||||||
|
void os1_unloadBeard();
|
||||||
|
void os1_unloadZone();
|
||||||
|
void os1_loadStrings();
|
||||||
|
void os1_unfreezeZones();
|
||||||
|
void os1_specialFade();
|
||||||
|
|
||||||
// Opcodes, Simon 2 and later
|
// Opcodes, Simon 2
|
||||||
void o2_printLongText();
|
void os2_printLongText();
|
||||||
void o2_rescan();
|
void os2_rescan();
|
||||||
void o2_animate();
|
void os2_animate();
|
||||||
void o2_stopAnimate();
|
void os2_stopAnimate();
|
||||||
void o2_playTune();
|
void os2_playTune();
|
||||||
void o2_screenTextPObj();
|
void os2_screenTextPObj();
|
||||||
void o2_mouseOff();
|
void os2_mouseOff();
|
||||||
void o2_isShortText();
|
void os2_isShortText();
|
||||||
void o2_clearMarks();
|
void os2_clearMarks();
|
||||||
void o2_waitMark();
|
void os2_waitMark();
|
||||||
|
|
||||||
// Opcodes, Feeble Files only
|
// Opcodes, Feeble Files
|
||||||
void o3_chance();
|
void off_chance();
|
||||||
void o3_jumpOut();
|
void off_jumpOut();
|
||||||
void o3_addTextBox();
|
void off_addTextBox();
|
||||||
void o3_printLongText();
|
void off_printLongText();
|
||||||
void o3_addBox();
|
void off_addBox();
|
||||||
void o3_oracleTextDown();
|
void off_oracleTextDown();
|
||||||
void o3_oracleTextUp();
|
void off_oracleTextUp();
|
||||||
void o3_ifTime();
|
void off_ifTime();
|
||||||
void o3_setTime();
|
void off_setTime();
|
||||||
void o3_saveUserGame();
|
void off_saveUserGame();
|
||||||
void o3_loadUserGame();
|
void off_loadUserGame();
|
||||||
void o3_listSaveGames();
|
void off_listSaveGames();
|
||||||
void o3_checkCD();
|
void off_checkCD();
|
||||||
void o3_screenTextBox();
|
void off_screenTextBox();
|
||||||
void o3_isAdjNoun();
|
void off_isAdjNoun();
|
||||||
void o3_hyperLinkOn();
|
void off_hyperLinkOn();
|
||||||
void o3_hyperLinkOff();
|
void off_hyperLinkOff();
|
||||||
void o3_checkPaths();
|
void off_checkPaths();
|
||||||
void o3_screenTextPObj();
|
void off_screenTextPObj();
|
||||||
void o3_mouseOff();
|
void off_mouseOff();
|
||||||
void o3_loadVideo();
|
void off_loadVideo();
|
||||||
void o3_playVideo();
|
void off_playVideo();
|
||||||
void o3_centreScroll();
|
void off_centreScroll();
|
||||||
void o3_resetPVCount();
|
void off_resetPVCount();
|
||||||
void o3_setPathValues();
|
void off_setPathValues();
|
||||||
void o3_stopClock();
|
void off_stopClock();
|
||||||
void o3_restartClock();
|
void off_restartClock();
|
||||||
void o3_setColour();
|
void off_setColour();
|
||||||
void o3_b3Set();
|
void off_b3Set();
|
||||||
void o3_b3Clear();
|
void off_b3Clear();
|
||||||
void o3_b3Zero();
|
void off_b3Zero();
|
||||||
void o3_b3NotZero();
|
void off_b3NotZero();
|
||||||
|
|
||||||
// Opcodes, Puzzle Pack only
|
// Opcodes, Puzzle Pack
|
||||||
void o4_iconifyWindow();
|
void opp_iconifyWindow();
|
||||||
void o4_restoreOopsPosition();
|
void opp_restoreOopsPosition();
|
||||||
void o4_loadMouseImage();
|
void opp_loadMouseImage();
|
||||||
void o4_message();
|
void opp_message();
|
||||||
void o4_setShortText();
|
void opp_setShortText();
|
||||||
void o4_loadHiScores();
|
void opp_loadHiScores();
|
||||||
void o4_checkHiScores();
|
void opp_checkHiScores();
|
||||||
void o4_sync();
|
void opp_sync();
|
||||||
void o4_saveUserGame();
|
void opp_saveUserGame();
|
||||||
void o4_loadUserGame();
|
void opp_loadUserGame();
|
||||||
void o4_saveOopsPosition();
|
void opp_saveOopsPosition();
|
||||||
void o4_resetGameTime();
|
void opp_resetGameTime();
|
||||||
void o4_resetPVCount();
|
void opp_resetPVCount();
|
||||||
void o4_setPathValues();
|
void opp_setPathValues();
|
||||||
void o4_restartClock();
|
void opp_restartClock();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void drawImages(VC10_state *state);
|
void drawImages(VC10_state *state);
|
||||||
|
|
|
@ -58,7 +58,7 @@ void AGOSEngine::loadIconData() {
|
||||||
error("Out of icon memory");
|
error("Out of icon memory");
|
||||||
|
|
||||||
memcpy(_iconFilePtr, src, 43 * 336);
|
memcpy(_iconFilePtr, src, 43 * 336);
|
||||||
o_unfreezeZones();
|
os1_unfreezeZones();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Thanks to Stuart Caie for providing the original
|
// Thanks to Stuart Caie for providing the original
|
||||||
|
|
|
@ -95,8 +95,6 @@ void AGOSEngine::setupCommonOpcodes(OpcodeProc *op) {
|
||||||
op[80] = &AGOSEngine::o_is;
|
op[80] = &AGOSEngine::o_is;
|
||||||
op[82] = &AGOSEngine::o_debug;
|
op[82] = &AGOSEngine::o_debug;
|
||||||
op[87] = &AGOSEngine::o_comment;
|
op[87] = &AGOSEngine::o_comment;
|
||||||
op[88] = &AGOSEngine::o_haltAnimation;
|
|
||||||
op[89] = &AGOSEngine::o_restartAnimation;
|
|
||||||
op[90] = &AGOSEngine::o_getParent;
|
op[90] = &AGOSEngine::o_getParent;
|
||||||
op[91] = &AGOSEngine::o_getNext;
|
op[91] = &AGOSEngine::o_getNext;
|
||||||
op[92] = &AGOSEngine::o_getChildren;
|
op[92] = &AGOSEngine::o_getChildren;
|
||||||
|
@ -516,44 +514,6 @@ void AGOSEngine::o_msg() {
|
||||||
showMessageFormat("%s", getStringPtrByID(getNextStringID()));
|
showMessageFormat("%s", getStringPtrByID(getNextStringID()));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o_addTextBox() {
|
|
||||||
// 65: add hit area
|
|
||||||
uint id = getVarOrWord();
|
|
||||||
uint x = getVarOrWord();
|
|
||||||
uint y = getVarOrWord();
|
|
||||||
uint w = getVarOrWord();
|
|
||||||
uint h = getVarOrWord();
|
|
||||||
uint number = getVarOrByte();
|
|
||||||
if (number < _numTextBoxes)
|
|
||||||
defineBox(id, x, y, w, h, (number << 8) + 129, 208, _dummyItem2);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_setShortText() {
|
|
||||||
// 66: set item name
|
|
||||||
uint var = getVarOrByte();
|
|
||||||
uint stringId = getNextStringID();
|
|
||||||
if (var < _numTextBoxes) {
|
|
||||||
_shortText[var] = stringId;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_setLongText() {
|
|
||||||
// 67: set item description
|
|
||||||
uint var = getVarOrByte();
|
|
||||||
uint stringId = getNextStringID();
|
|
||||||
if (getFeatures() & GF_TALKIE) {
|
|
||||||
uint speechId = getNextWord();
|
|
||||||
if (var < _numTextBoxes) {
|
|
||||||
_longText[var] = stringId;
|
|
||||||
_longSound[var] = speechId;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (var < _numTextBoxes) {
|
|
||||||
_longText[var] = stringId;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_end() {
|
void AGOSEngine::o_end() {
|
||||||
// 68: exit interpreter
|
// 68: exit interpreter
|
||||||
shutdown();
|
shutdown();
|
||||||
|
@ -1084,218 +1044,6 @@ void AGOSEngine::o_ink() {
|
||||||
setTextColor(getVarOrByte());
|
setTextColor(getVarOrByte());
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o_screenTextBox() {
|
|
||||||
// 161: setup text
|
|
||||||
TextLocation *tl = getTextLocation(getVarOrByte());
|
|
||||||
|
|
||||||
tl->x = getVarOrWord();
|
|
||||||
tl->y = getVarOrByte();
|
|
||||||
tl->width = getVarOrWord();
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_screenTextMsg() {
|
|
||||||
// 162: print string
|
|
||||||
uint vgaSpriteId = getVarOrByte();
|
|
||||||
uint color = getVarOrByte();
|
|
||||||
uint stringId = getNextStringID();
|
|
||||||
const byte *string_ptr = NULL;
|
|
||||||
uint speechId = 0;
|
|
||||||
TextLocation *tl;
|
|
||||||
|
|
||||||
if (stringId != 0xFFFF)
|
|
||||||
string_ptr = getStringPtrByID(stringId);
|
|
||||||
|
|
||||||
if (getFeatures() & GF_TALKIE) {
|
|
||||||
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
|
||||||
speechId = (uint16)getVarOrWord();
|
|
||||||
else
|
|
||||||
speechId = (uint16)getNextWord();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
|
||||||
vgaSpriteId = 1;
|
|
||||||
|
|
||||||
tl = getTextLocation(vgaSpriteId);
|
|
||||||
if (_speech && speechId != 0)
|
|
||||||
playSpeech(speechId, vgaSpriteId);
|
|
||||||
if (((getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) || getGameType() == GType_FF) &&
|
|
||||||
speechId == 0) {
|
|
||||||
stopAnimateSimon2(2, vgaSpriteId + 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (string_ptr != NULL && (speechId == 0 || _subtitles))
|
|
||||||
printScreenText(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_playEffect() {
|
|
||||||
// 163: play sound
|
|
||||||
uint soundId = getVarOrWord();
|
|
||||||
|
|
||||||
if (getGameId() == GID_SIMON1DOS)
|
|
||||||
playSting(soundId);
|
|
||||||
else
|
|
||||||
_sound->playEffects(soundId);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_getDollar2() {
|
|
||||||
// 164
|
|
||||||
_showPreposition = true;
|
|
||||||
|
|
||||||
setup_cond_c_helper();
|
|
||||||
|
|
||||||
_objectItem = _hitAreaObjectItem;
|
|
||||||
|
|
||||||
if (_objectItem == _dummyItem2)
|
|
||||||
_objectItem = me();
|
|
||||||
|
|
||||||
if (_objectItem == _dummyItem3)
|
|
||||||
_objectItem = derefItem(me()->parent);
|
|
||||||
|
|
||||||
if (_objectItem != NULL) {
|
|
||||||
_scriptNoun2 = _objectItem->noun;
|
|
||||||
_scriptAdj2 = _objectItem->adjective;
|
|
||||||
} else {
|
|
||||||
_scriptNoun2 = -1;
|
|
||||||
_scriptAdj2 = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
_showPreposition = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_isAdjNoun() {
|
|
||||||
// 165: item unk1 unk2 is
|
|
||||||
Item *item = getNextItemPtr();
|
|
||||||
int16 a = getNextWord(), b = getNextWord();
|
|
||||||
setScriptCondition(item->adjective == a && item->noun == b);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_b2Set() {
|
|
||||||
// 166: set bit2
|
|
||||||
uint bit = getVarOrByte();
|
|
||||||
_bitArrayTwo[bit / 16] |= (1 << (bit & 15));
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_b2Clear() {
|
|
||||||
// 167: clear bit2
|
|
||||||
uint bit = getVarOrByte();
|
|
||||||
_bitArrayTwo[bit / 16] &= ~(1 << (bit & 15));
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_b2Zero() {
|
|
||||||
// 168: is bit2 clear
|
|
||||||
uint bit = getVarOrByte();
|
|
||||||
setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) == 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_b2NotZero() {
|
|
||||||
// 169: is bit2 set
|
|
||||||
uint bit = getVarOrByte();
|
|
||||||
setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) != 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_lockZones() {
|
|
||||||
// 175: vga pointer op 1
|
|
||||||
_vgaMemBase = _vgaMemPtr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_unlockZones() {
|
|
||||||
// 176: vga pointer op 2
|
|
||||||
_vgaMemPtr = _vgaFrozenBase;
|
|
||||||
_vgaMemBase = _vgaFrozenBase;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_getPathPosn() {
|
|
||||||
// 178: path find
|
|
||||||
uint x = getVarOrWord();
|
|
||||||
uint y = getVarOrWord();
|
|
||||||
uint var_1 = getVarOrByte();
|
|
||||||
uint var_2 = getVarOrByte();
|
|
||||||
|
|
||||||
const uint16 *p;
|
|
||||||
uint i, j;
|
|
||||||
uint prev_i;
|
|
||||||
uint x_diff, y_diff;
|
|
||||||
uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF;
|
|
||||||
uint maxPath = (getGameType() == GType_FF || getGameType() == GType_PP) ? 100 : 20;
|
|
||||||
|
|
||||||
if (getGameType() == GType_FF || getGameType() == GType_PP) {
|
|
||||||
x += _scrollX;
|
|
||||||
y += _scrollY;
|
|
||||||
} else if (getGameType() == GType_SIMON2) {
|
|
||||||
x += _scrollX * 8;
|
|
||||||
}
|
|
||||||
|
|
||||||
int end = (getGameType() == GType_FF) ? 9999 : 999;
|
|
||||||
prev_i = maxPath + 1 - readVariable(12);
|
|
||||||
for (i = maxPath; i != 0; --i) {
|
|
||||||
p = (const uint16 *)_pathFindArray[maxPath - i];
|
|
||||||
if (!p)
|
|
||||||
continue;
|
|
||||||
for (j = 0; readUint16Wrapper(&p[0]) != end; j++, p += 2) {
|
|
||||||
x_diff = ABS((int16)(readUint16Wrapper(&p[0]) - x));
|
|
||||||
y_diff = ABS((int16)(readUint16Wrapper(&p[1]) - 12 - y));
|
|
||||||
|
|
||||||
if (x_diff < y_diff) {
|
|
||||||
x_diff /= 4;
|
|
||||||
y_diff *= 4;
|
|
||||||
}
|
|
||||||
x_diff += y_diff /= 4;
|
|
||||||
|
|
||||||
if (x_diff < best_dist || x_diff == best_dist && prev_i == i) {
|
|
||||||
best_dist = x_diff;
|
|
||||||
best_i = maxPath + 1 - i;
|
|
||||||
best_j = j;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
writeVariable(var_1, best_i);
|
|
||||||
writeVariable(var_2, best_j);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_scnTxtLongText() {
|
|
||||||
// 179: conversation responses and room descriptions
|
|
||||||
uint vgaSpriteId = getVarOrByte();
|
|
||||||
uint color = getVarOrByte();
|
|
||||||
uint stringId = getVarOrByte();
|
|
||||||
uint speechId = 0;
|
|
||||||
TextLocation *tl;
|
|
||||||
|
|
||||||
const char *string_ptr = (const char *)getStringPtrByID(_longText[stringId]);
|
|
||||||
if (getFeatures() & GF_TALKIE)
|
|
||||||
speechId = _longSound[stringId];
|
|
||||||
|
|
||||||
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
|
||||||
vgaSpriteId = 1;
|
|
||||||
tl = getTextLocation(vgaSpriteId);
|
|
||||||
|
|
||||||
if (_speech && speechId != 0)
|
|
||||||
playSpeech(speechId, vgaSpriteId);
|
|
||||||
if (string_ptr != NULL && _subtitles)
|
|
||||||
printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_mouseOn() {
|
|
||||||
// 180: force mouseOn
|
|
||||||
scriptMouseOn();
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_unloadZone() {
|
|
||||||
// 184: clear vgapointer entry
|
|
||||||
uint a = getVarOrWord();
|
|
||||||
VgaPointersEntry *vpe = &_vgaBufferPointers[a];
|
|
||||||
|
|
||||||
vpe->sfxFile = NULL;
|
|
||||||
vpe->vgaFile1 = NULL;
|
|
||||||
vpe->vgaFile2 = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o_unfreezeZones() {
|
|
||||||
// 186: vga pointer op 3
|
|
||||||
unfreezeBottom();
|
|
||||||
}
|
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
|
|
||||||
byte AGOSEngine::getByte() {
|
byte AGOSEngine::getByte() {
|
||||||
|
|
|
@ -130,7 +130,7 @@ void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
|
||||||
|
|
||||||
op[162] = &AGOSEngine::oe1_cFlag;
|
op[162] = &AGOSEngine::oe1_cFlag;
|
||||||
|
|
||||||
op[164] = &AGOSEngine::o1_rescan;
|
op[164] = &AGOSEngine::oe1_rescan;
|
||||||
|
|
||||||
op[176] = &AGOSEngine::oe1_setUserItem;
|
op[176] = &AGOSEngine::oe1_setUserItem;
|
||||||
op[177] = &AGOSEngine::oe1_getUserItem;
|
op[177] = &AGOSEngine::oe1_getUserItem;
|
||||||
|
@ -153,8 +153,8 @@ void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
|
||||||
|
|
||||||
op[224] = &AGOSEngine::o_picture;
|
op[224] = &AGOSEngine::o_picture;
|
||||||
op[225] = &AGOSEngine::o_loadZone;
|
op[225] = &AGOSEngine::o_loadZone;
|
||||||
op[226] = &AGOSEngine::o1_animate;
|
op[226] = &AGOSEngine::oe1_animate;
|
||||||
op[227] = &AGOSEngine::o1_stopAnimate;
|
op[227] = &AGOSEngine::oe1_stopAnimate;
|
||||||
op[228] = &AGOSEngine::o_killAnimate;
|
op[228] = &AGOSEngine::o_killAnimate;
|
||||||
op[229] = &AGOSEngine::o_defWindow;
|
op[229] = &AGOSEngine::o_defWindow;
|
||||||
op[230] = &AGOSEngine::o_window;
|
op[230] = &AGOSEngine::o_window;
|
||||||
|
@ -187,7 +187,7 @@ void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
|
||||||
op[260] = &AGOSEngine::oe1_ifTime;
|
op[260] = &AGOSEngine::oe1_ifTime;
|
||||||
op[261] = &AGOSEngine::o_here;
|
op[261] = &AGOSEngine::o_here;
|
||||||
op[262] = &AGOSEngine::o_doClassIcons;
|
op[262] = &AGOSEngine::o_doClassIcons;
|
||||||
op[263] = &AGOSEngine::o1_playTune;
|
op[263] = &AGOSEngine::os1_playTune;
|
||||||
op[266] = &AGOSEngine::o_setAdjNoun;
|
op[266] = &AGOSEngine::o_setAdjNoun;
|
||||||
op[267] = &AGOSEngine::oe1_zoneDisk;
|
op[267] = &AGOSEngine::oe1_zoneDisk;
|
||||||
op[268] = &AGOSEngine::o_saveUserGame;
|
op[268] = &AGOSEngine::o_saveUserGame;
|
||||||
|
@ -406,6 +406,11 @@ void AGOSEngine::oe1_cFlag() {
|
||||||
setScriptCondition((c->flags & (1 << bit)) != 0);
|
setScriptCondition((c->flags & (1 << bit)) != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe1_rescan() {
|
||||||
|
// 164: restart subroutine
|
||||||
|
setScriptReturn(-10);
|
||||||
|
}
|
||||||
|
|
||||||
void AGOSEngine::oe1_setUserItem() {
|
void AGOSEngine::oe1_setUserItem() {
|
||||||
// 176: set user item
|
// 176: set user item
|
||||||
Item *i = getNextItemPtr();
|
Item *i = getNextItemPtr();
|
||||||
|
@ -508,6 +513,28 @@ void AGOSEngine::oe1_nextMaster() {
|
||||||
_objectItem = nextMaster(item, ad, no);
|
_objectItem = nextMaster(item, ad, no);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe1_animate() {
|
||||||
|
// 226: animate
|
||||||
|
uint vgaSpriteId = getVarOrWord();
|
||||||
|
uint windowNum = getVarOrByte();
|
||||||
|
uint x = getVarOrWord();
|
||||||
|
uint y = getVarOrWord();
|
||||||
|
uint palette = getVarOrWord();
|
||||||
|
|
||||||
|
if (getGameType() == GType_SIMON1 && (getFeatures() & GF_TALKIE) && vgaSpriteId >= 400) {
|
||||||
|
_lastVgaWaitFor = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
_lockWord |= 0x40;
|
||||||
|
animate(windowNum, vgaSpriteId / 100, vgaSpriteId, x, y, palette);
|
||||||
|
_lockWord &= ~0x40;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe1_stopAnimate() {
|
||||||
|
// 227: stop animate
|
||||||
|
stopAnimateSimon1(getVarOrWord());
|
||||||
|
}
|
||||||
|
|
||||||
void AGOSEngine::oe1_menu() {
|
void AGOSEngine::oe1_menu() {
|
||||||
// 233: agos menu
|
// 233: agos menu
|
||||||
uint b = getVarOrWord();
|
uint b = getVarOrWord();
|
||||||
|
|
|
@ -46,16 +46,16 @@ void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) {
|
||||||
op[73] = &AGOSEngine::oe2_pObj;
|
op[73] = &AGOSEngine::oe2_pObj;
|
||||||
op[74] = &AGOSEngine::oe1_pName;
|
op[74] = &AGOSEngine::oe1_pName;
|
||||||
op[75] = &AGOSEngine::oe1_pcName;
|
op[75] = &AGOSEngine::oe1_pcName;
|
||||||
op[83] = &AGOSEngine::o1_rescan;
|
op[83] = &AGOSEngine::oe1_rescan;
|
||||||
op[89] = &AGOSEngine::oe1_loadGame;
|
op[89] = &AGOSEngine::oe1_loadGame;
|
||||||
op[94] = &AGOSEngine::oe1_findMaster;
|
op[94] = &AGOSEngine::oe1_findMaster;
|
||||||
op[95] = &AGOSEngine::oe1_nextMaster;
|
op[95] = &AGOSEngine::oe1_nextMaster;
|
||||||
op[98] = &AGOSEngine::o1_animate;
|
op[98] = &AGOSEngine::oe1_animate;
|
||||||
op[99] = &AGOSEngine::o1_stopAnimate;
|
op[99] = &AGOSEngine::oe1_stopAnimate;
|
||||||
op[113] = &AGOSEngine::oe2_drawItem;
|
op[113] = &AGOSEngine::oe2_drawItem;
|
||||||
op[123] = &AGOSEngine::oe1_setTime;
|
op[123] = &AGOSEngine::oe1_setTime;
|
||||||
op[124] = &AGOSEngine::oe1_ifTime;
|
op[124] = &AGOSEngine::oe1_ifTime;
|
||||||
op[127] = &AGOSEngine::o1_playTune;
|
op[127] = &AGOSEngine::os1_playTune;
|
||||||
op[144] = &AGOSEngine::oe2_setDoorOpen;
|
op[144] = &AGOSEngine::oe2_setDoorOpen;
|
||||||
op[145] = &AGOSEngine::oe2_setDoorClosed;
|
op[145] = &AGOSEngine::oe2_setDoorClosed;
|
||||||
op[146] = &AGOSEngine::oe2_setDoorLocked;
|
op[146] = &AGOSEngine::oe2_setDoorLocked;
|
||||||
|
@ -74,14 +74,14 @@ void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) {
|
||||||
op[171] = &AGOSEngine::oe2_ifExitOpen;
|
op[171] = &AGOSEngine::oe2_ifExitOpen;
|
||||||
op[172] = &AGOSEngine::oe2_ifExitClosed;
|
op[172] = &AGOSEngine::oe2_ifExitClosed;
|
||||||
op[173] = &AGOSEngine::oe2_ifExitLocked;
|
op[173] = &AGOSEngine::oe2_ifExitLocked;
|
||||||
op[175] = &AGOSEngine::o_getDollar2;
|
op[175] = &AGOSEngine::oe2_getDollar2;
|
||||||
op[177] = &AGOSEngine::oe2_unk177;
|
op[177] = &AGOSEngine::oe2_unk177;
|
||||||
op[178] = &AGOSEngine::oe2_unk178;
|
op[178] = &AGOSEngine::oe2_unk178;
|
||||||
op[179] = &AGOSEngine::o_isAdjNoun;
|
op[179] = &AGOSEngine::oe2_isAdjNoun;
|
||||||
op[180] = &AGOSEngine::o_b2Set;
|
op[180] = &AGOSEngine::oe2_b2Set;
|
||||||
op[181] = &AGOSEngine::o_b2Clear;
|
op[181] = &AGOSEngine::oe2_b2Clear;
|
||||||
op[182] = &AGOSEngine::o_b2Zero;
|
op[182] = &AGOSEngine::oe2_b2Zero;
|
||||||
op[183] = &AGOSEngine::o_b2NotZero;
|
op[183] = &AGOSEngine::oe2_b2NotZero;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
|
@ -285,6 +285,31 @@ void AGOSEngine::oe2_ifExitLocked() {
|
||||||
setScriptCondition(getExitState(i, n, d) == 3);
|
setScriptCondition(getExitState(i, n, d) == 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe2_getDollar2() {
|
||||||
|
// 175
|
||||||
|
_showPreposition = true;
|
||||||
|
|
||||||
|
setup_cond_c_helper();
|
||||||
|
|
||||||
|
_objectItem = _hitAreaObjectItem;
|
||||||
|
|
||||||
|
if (_objectItem == _dummyItem2)
|
||||||
|
_objectItem = me();
|
||||||
|
|
||||||
|
if (_objectItem == _dummyItem3)
|
||||||
|
_objectItem = derefItem(me()->parent);
|
||||||
|
|
||||||
|
if (_objectItem != NULL) {
|
||||||
|
_scriptNoun2 = _objectItem->noun;
|
||||||
|
_scriptAdj2 = _objectItem->adjective;
|
||||||
|
} else {
|
||||||
|
_scriptNoun2 = -1;
|
||||||
|
_scriptAdj2 = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
_showPreposition = false;
|
||||||
|
}
|
||||||
|
|
||||||
void AGOSEngine::oe2_unk177() {
|
void AGOSEngine::oe2_unk177() {
|
||||||
// 177: set unknown vga event
|
// 177: set unknown vga event
|
||||||
uint a = getVarOrByte();
|
uint a = getVarOrByte();
|
||||||
|
@ -297,4 +322,35 @@ void AGOSEngine::oe2_unk178() {
|
||||||
debug(0, "oe2_unk178: stub (%d)", a);
|
debug(0, "oe2_unk178: stub (%d)", a);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe2_isAdjNoun() {
|
||||||
|
// 179: item unk1 unk2 is
|
||||||
|
Item *item = getNextItemPtr();
|
||||||
|
int16 a = getNextWord(), b = getNextWord();
|
||||||
|
setScriptCondition(item->adjective == a && item->noun == b);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe2_b2Set() {
|
||||||
|
// 180: set bit2
|
||||||
|
uint bit = getVarOrByte();
|
||||||
|
_bitArrayTwo[bit / 16] |= (1 << (bit & 15));
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe2_b2Clear() {
|
||||||
|
// 181: clear bit2
|
||||||
|
uint bit = getVarOrByte();
|
||||||
|
_bitArrayTwo[bit / 16] &= ~(1 << (bit & 15));
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe2_b2Zero() {
|
||||||
|
// 182: is bit2 clear
|
||||||
|
uint bit = getVarOrByte();
|
||||||
|
setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oe2_b2NotZero() {
|
||||||
|
// 183: is bit2 set
|
||||||
|
uint bit = getVarOrByte();
|
||||||
|
setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) != 0);
|
||||||
|
}
|
||||||
|
|
||||||
} // End of namespace AGOS
|
} // End of namespace AGOS
|
||||||
|
|
|
@ -33,66 +33,66 @@ namespace AGOS {
|
||||||
void AGOSEngine::setupFeebleOpcodes(OpcodeProc *op) {
|
void AGOSEngine::setupFeebleOpcodes(OpcodeProc *op) {
|
||||||
setupCommonOpcodes(op);
|
setupCommonOpcodes(op);
|
||||||
|
|
||||||
op[23] = &AGOSEngine::o3_chance;
|
op[23] = &AGOSEngine::off_chance;
|
||||||
op[37] = &AGOSEngine::o3_jumpOut;
|
op[37] = &AGOSEngine::off_jumpOut;
|
||||||
op[65] = &AGOSEngine::o3_addTextBox;
|
op[65] = &AGOSEngine::off_addTextBox;
|
||||||
op[66] = &AGOSEngine::o_setShortText;
|
op[66] = &AGOSEngine::oww_setShortText;
|
||||||
op[67] = &AGOSEngine::o_setLongText;
|
op[67] = &AGOSEngine::oww_setLongText;
|
||||||
op[70] = &AGOSEngine::o3_printLongText;
|
op[70] = &AGOSEngine::off_printLongText;
|
||||||
op[83] = &AGOSEngine::o2_rescan;
|
op[83] = &AGOSEngine::os2_rescan;
|
||||||
op[98] = &AGOSEngine::o2_animate;
|
op[98] = &AGOSEngine::os2_animate;
|
||||||
op[99] = &AGOSEngine::o2_stopAnimate;
|
op[99] = &AGOSEngine::os2_stopAnimate;
|
||||||
op[107] = &AGOSEngine::o3_addBox;
|
op[107] = &AGOSEngine::off_addBox;
|
||||||
op[122] = &AGOSEngine::o3_oracleTextDown;
|
op[122] = &AGOSEngine::off_oracleTextDown;
|
||||||
op[123] = &AGOSEngine::o3_oracleTextUp;
|
op[123] = &AGOSEngine::off_oracleTextUp;
|
||||||
op[124] = &AGOSEngine::o3_ifTime;
|
op[124] = &AGOSEngine::off_ifTime;
|
||||||
op[131] = &AGOSEngine::o3_setTime;
|
op[131] = &AGOSEngine::off_setTime;
|
||||||
op[132] = &AGOSEngine::o3_saveUserGame;
|
op[132] = &AGOSEngine::off_saveUserGame;
|
||||||
op[133] = &AGOSEngine::o3_loadUserGame;
|
op[133] = &AGOSEngine::off_loadUserGame;
|
||||||
op[134] = &AGOSEngine::o3_listSaveGames;
|
op[134] = &AGOSEngine::off_listSaveGames;
|
||||||
op[135] = &AGOSEngine::o3_checkCD;
|
op[135] = &AGOSEngine::off_checkCD;
|
||||||
op[161] = &AGOSEngine::o3_screenTextBox;
|
op[161] = &AGOSEngine::off_screenTextBox;
|
||||||
op[162] = &AGOSEngine::o_screenTextMsg;
|
op[162] = &AGOSEngine::os1_screenTextMsg;
|
||||||
op[164] = &AGOSEngine::o_getDollar2;
|
op[164] = &AGOSEngine::oe2_getDollar2;
|
||||||
op[165] = &AGOSEngine::o3_isAdjNoun;
|
op[165] = &AGOSEngine::off_isAdjNoun;
|
||||||
op[166] = &AGOSEngine::o_b2Set;
|
op[166] = &AGOSEngine::oe2_b2Set;
|
||||||
op[167] = &AGOSEngine::o_b2Clear;
|
op[167] = &AGOSEngine::oe2_b2Clear;
|
||||||
op[168] = &AGOSEngine::o_b2Zero;
|
op[168] = &AGOSEngine::oe2_b2Zero;
|
||||||
op[169] = &AGOSEngine::o_b2NotZero;
|
op[169] = &AGOSEngine::oe2_b2NotZero;
|
||||||
op[171] = &AGOSEngine::o3_hyperLinkOn;
|
op[171] = &AGOSEngine::off_hyperLinkOn;
|
||||||
op[172] = &AGOSEngine::o3_hyperLinkOff;
|
op[172] = &AGOSEngine::off_hyperLinkOff;
|
||||||
op[173] = &AGOSEngine::o3_checkPaths;
|
op[173] = &AGOSEngine::off_checkPaths;
|
||||||
op[175] = &AGOSEngine::o_lockZones;
|
op[175] = &AGOSEngine::oww_lockZones;
|
||||||
op[176] = &AGOSEngine::o_unlockZones;
|
op[176] = &AGOSEngine::oww_unlockZones;
|
||||||
op[177] = &AGOSEngine::o3_screenTextPObj;
|
op[177] = &AGOSEngine::off_screenTextPObj;
|
||||||
op[178] = &AGOSEngine::o_getPathPosn;
|
op[178] = &AGOSEngine::os1_getPathPosn;
|
||||||
op[179] = &AGOSEngine::o_scnTxtLongText;
|
op[179] = &AGOSEngine::os1_scnTxtLongText;
|
||||||
op[180] = &AGOSEngine::o_mouseOn;
|
op[180] = &AGOSEngine::os1_mouseOn;
|
||||||
op[181] = &AGOSEngine::o3_mouseOff;
|
op[181] = &AGOSEngine::off_mouseOff;
|
||||||
op[182] = &AGOSEngine::o3_loadVideo;
|
op[182] = &AGOSEngine::off_loadVideo;
|
||||||
op[183] = &AGOSEngine::o3_playVideo;
|
op[183] = &AGOSEngine::off_playVideo;
|
||||||
op[184] = &AGOSEngine::o_unloadZone;
|
op[184] = &AGOSEngine::os1_unloadZone;
|
||||||
op[186] = &AGOSEngine::o_unfreezeZones;
|
op[186] = &AGOSEngine::os1_unfreezeZones;
|
||||||
op[187] = &AGOSEngine::o3_centreScroll;
|
op[187] = &AGOSEngine::off_centreScroll;
|
||||||
op[188] = &AGOSEngine::o2_isShortText;
|
op[188] = &AGOSEngine::os2_isShortText;
|
||||||
op[189] = &AGOSEngine::o2_clearMarks;
|
op[189] = &AGOSEngine::os2_clearMarks;
|
||||||
op[190] = &AGOSEngine::o2_waitMark;
|
op[190] = &AGOSEngine::os2_waitMark;
|
||||||
op[191] = &AGOSEngine::o3_resetPVCount;
|
op[191] = &AGOSEngine::off_resetPVCount;
|
||||||
op[192] = &AGOSEngine::o3_setPathValues;
|
op[192] = &AGOSEngine::off_setPathValues;
|
||||||
op[193] = &AGOSEngine::o3_stopClock;
|
op[193] = &AGOSEngine::off_stopClock;
|
||||||
op[194] = &AGOSEngine::o3_restartClock;
|
op[194] = &AGOSEngine::off_restartClock;
|
||||||
op[195] = &AGOSEngine::o3_setColour;
|
op[195] = &AGOSEngine::off_setColour;
|
||||||
op[196] = &AGOSEngine::o3_b3Set;
|
op[196] = &AGOSEngine::off_b3Set;
|
||||||
op[197] = &AGOSEngine::o3_b3Clear;
|
op[197] = &AGOSEngine::off_b3Clear;
|
||||||
op[198] = &AGOSEngine::o3_b3Zero;
|
op[198] = &AGOSEngine::off_b3Zero;
|
||||||
op[199] = &AGOSEngine::o3_b3NotZero;
|
op[199] = &AGOSEngine::off_b3NotZero;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// Feeble Files Opcodes
|
// Feeble Files Opcodes
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
|
|
||||||
void AGOSEngine::o3_chance() {
|
void AGOSEngine::off_chance() {
|
||||||
// 23
|
// 23
|
||||||
uint a = getVarOrWord();
|
uint a = getVarOrWord();
|
||||||
|
|
||||||
|
@ -112,13 +112,13 @@ void AGOSEngine::o3_chance() {
|
||||||
setScriptCondition(false);
|
setScriptCondition(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_jumpOut() {
|
void AGOSEngine::off_jumpOut() {
|
||||||
// 37
|
// 37
|
||||||
getVarOrByte();
|
getVarOrByte();
|
||||||
setScriptReturn(1);
|
setScriptReturn(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_addTextBox() {
|
void AGOSEngine::off_addTextBox() {
|
||||||
// 65: add hit area
|
// 65: add hit area
|
||||||
uint flags = kBFTextBox | kBFBoxItem;
|
uint flags = kBFTextBox | kBFBoxItem;
|
||||||
uint id = getVarOrWord();
|
uint id = getVarOrWord();
|
||||||
|
@ -139,14 +139,14 @@ void AGOSEngine::o3_addTextBox() {
|
||||||
defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2);
|
defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_printLongText() {
|
void AGOSEngine::off_printLongText() {
|
||||||
// 70: show string from array
|
// 70: show string from array
|
||||||
int num = getVarOrByte();
|
int num = getVarOrByte();
|
||||||
const char *str = (const char *)getStringPtrByID(_longText[num]);
|
const char *str = (const char *)getStringPtrByID(_longText[num]);
|
||||||
sendInteractText(num, "%d. %s\n", num, str);
|
sendInteractText(num, "%d. %s\n", num, str);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_addBox() {
|
void AGOSEngine::off_addBox() {
|
||||||
// 107: add item hitarea
|
// 107: add item hitarea
|
||||||
uint flags = 0;
|
uint flags = 0;
|
||||||
uint id = getVarOrWord();
|
uint id = getVarOrWord();
|
||||||
|
@ -176,17 +176,17 @@ void AGOSEngine::o3_addBox() {
|
||||||
defineBox(id, x, y, w, h, flags, verb, item);
|
defineBox(id, x, y, w, h, flags, verb, item);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_oracleTextDown() {
|
void AGOSEngine::off_oracleTextDown() {
|
||||||
// 122: oracle text down
|
// 122: oracle text down
|
||||||
oracleTextDown();
|
oracleTextDown();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_oracleTextUp() {
|
void AGOSEngine::off_oracleTextUp() {
|
||||||
// 123: oracle text up
|
// 123: oracle text up
|
||||||
oracleTextUp();
|
oracleTextUp();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_ifTime() {
|
void AGOSEngine::off_ifTime() {
|
||||||
// 124: if time
|
// 124: if time
|
||||||
time_t t;
|
time_t t;
|
||||||
|
|
||||||
|
@ -200,13 +200,13 @@ void AGOSEngine::o3_ifTime() {
|
||||||
setScriptCondition(false);
|
setScriptCondition(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_setTime() {
|
void AGOSEngine::off_setTime() {
|
||||||
// 131
|
// 131
|
||||||
time(&_timeStore);
|
time(&_timeStore);
|
||||||
_timeStore -= _gameStoppedClock;
|
_timeStore -= _gameStoppedClock;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_saveUserGame() {
|
void AGOSEngine::off_saveUserGame() {
|
||||||
// 132: save game
|
// 132: save game
|
||||||
_noOracleScroll = 0;
|
_noOracleScroll = 0;
|
||||||
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
||||||
|
@ -214,17 +214,17 @@ void AGOSEngine::o3_saveUserGame() {
|
||||||
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_loadUserGame() {
|
void AGOSEngine::off_loadUserGame() {
|
||||||
// 133: load game
|
// 133: load game
|
||||||
loadGame(readVariable(55));
|
loadGame(readVariable(55));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_listSaveGames() {
|
void AGOSEngine::off_listSaveGames() {
|
||||||
// 134: dummy opcode?
|
// 134: dummy opcode?
|
||||||
listSaveGames(1);
|
listSaveGames(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_checkCD() {
|
void AGOSEngine::off_checkCD() {
|
||||||
// 135: switch CD
|
// 135: switch CD
|
||||||
uint disc = readVariable(97);
|
uint disc = readVariable(97);
|
||||||
|
|
||||||
|
@ -240,7 +240,7 @@ void AGOSEngine::o3_checkCD() {
|
||||||
debug(0, "Switch to CD number %d", disc);
|
debug(0, "Switch to CD number %d", disc);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_screenTextBox() {
|
void AGOSEngine::off_screenTextBox() {
|
||||||
// 161: setup text
|
// 161: setup text
|
||||||
TextLocation *tl = getTextLocation(getVarOrByte());
|
TextLocation *tl = getTextLocation(getVarOrByte());
|
||||||
|
|
||||||
|
@ -249,7 +249,7 @@ void AGOSEngine::o3_screenTextBox() {
|
||||||
tl->width = getVarOrWord();
|
tl->width = getVarOrWord();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_isAdjNoun() {
|
void AGOSEngine::off_isAdjNoun() {
|
||||||
// 165: item unk1 unk2 is
|
// 165: item unk1 unk2 is
|
||||||
Item *item = getNextItemPtr();
|
Item *item = getNextItemPtr();
|
||||||
int16 a = getNextWord(), b = getNextWord();
|
int16 a = getNextWord(), b = getNextWord();
|
||||||
|
@ -261,17 +261,17 @@ void AGOSEngine::o3_isAdjNoun() {
|
||||||
setScriptCondition(false);
|
setScriptCondition(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_hyperLinkOn() {
|
void AGOSEngine::off_hyperLinkOn() {
|
||||||
// 171: oracle hyperlink on
|
// 171: oracle hyperlink on
|
||||||
hyperLinkOn(getVarOrWord());
|
hyperLinkOn(getVarOrWord());
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_hyperLinkOff() {
|
void AGOSEngine::off_hyperLinkOff() {
|
||||||
// 172: oracle hyperlink off
|
// 172: oracle hyperlink off
|
||||||
hyperLinkOff();
|
hyperLinkOff();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_checkPaths() {
|
void AGOSEngine::off_checkPaths() {
|
||||||
// 173 check paths
|
// 173 check paths
|
||||||
int i, count;
|
int i, count;
|
||||||
const uint8 *pathVal1 = _pathValues1;
|
const uint8 *pathVal1 = _pathValues1;
|
||||||
|
@ -307,7 +307,7 @@ void AGOSEngine::o3_checkPaths() {
|
||||||
_variableArray2[52] = result;
|
_variableArray2[52] = result;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_screenTextPObj() {
|
void AGOSEngine::off_screenTextPObj() {
|
||||||
// 177: inventory descriptions
|
// 177: inventory descriptions
|
||||||
uint vgaSpriteId = getVarOrByte();
|
uint vgaSpriteId = getVarOrByte();
|
||||||
uint color = getVarOrByte();
|
uint color = getVarOrByte();
|
||||||
|
@ -336,29 +336,29 @@ void AGOSEngine::o3_screenTextPObj() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_mouseOff() {
|
void AGOSEngine::off_mouseOff() {
|
||||||
// 181: force mouseOff
|
// 181: force mouseOff
|
||||||
scriptMouseOff();
|
scriptMouseOff();
|
||||||
clearName();
|
clearName();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_loadVideo() {
|
void AGOSEngine::off_loadVideo() {
|
||||||
// 182: load video file
|
// 182: load video file
|
||||||
const byte *filename = getStringPtrByID(getNextStringID());
|
const byte *filename = getStringPtrByID(getNextStringID());
|
||||||
_moviePlay->load((const char *)filename);
|
_moviePlay->load((const char *)filename);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_playVideo() {
|
void AGOSEngine::off_playVideo() {
|
||||||
// 183: play video
|
// 183: play video
|
||||||
_moviePlay->play();
|
_moviePlay->play();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_centreScroll() {
|
void AGOSEngine::off_centreScroll() {
|
||||||
// 187
|
// 187
|
||||||
centreScroll();
|
centreScroll();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_resetPVCount() {
|
void AGOSEngine::off_resetPVCount() {
|
||||||
// 191
|
// 191
|
||||||
if (getBitFlag(83)) {
|
if (getBitFlag(83)) {
|
||||||
_PVCount1 = 0;
|
_PVCount1 = 0;
|
||||||
|
@ -369,7 +369,7 @@ void AGOSEngine::o3_resetPVCount() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_setPathValues() {
|
void AGOSEngine::off_setPathValues() {
|
||||||
// 192
|
// 192
|
||||||
uint8 a = getVarOrByte();
|
uint8 a = getVarOrByte();
|
||||||
uint8 b = getVarOrByte();
|
uint8 b = getVarOrByte();
|
||||||
|
@ -388,19 +388,19 @@ void AGOSEngine::o3_setPathValues() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_stopClock() {
|
void AGOSEngine::off_stopClock() {
|
||||||
// 193: pause clock
|
// 193: pause clock
|
||||||
_clockStopped = time(NULL);
|
_clockStopped = time(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_restartClock() {
|
void AGOSEngine::off_restartClock() {
|
||||||
// 194: resume clock
|
// 194: resume clock
|
||||||
if (_clockStopped != 0)
|
if (_clockStopped != 0)
|
||||||
_gameStoppedClock += time(NULL) - _clockStopped;
|
_gameStoppedClock += time(NULL) - _clockStopped;
|
||||||
_clockStopped = 0;
|
_clockStopped = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_setColour() {
|
void AGOSEngine::off_setColour() {
|
||||||
// 195: set palette colour
|
// 195: set palette colour
|
||||||
uint c = getVarOrByte() * 4;
|
uint c = getVarOrByte() * 4;
|
||||||
uint r = getVarOrByte();
|
uint r = getVarOrByte();
|
||||||
|
@ -414,25 +414,25 @@ void AGOSEngine::o3_setColour() {
|
||||||
_paletteFlag = 2;
|
_paletteFlag = 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_b3Set() {
|
void AGOSEngine::off_b3Set() {
|
||||||
// 196: set bit3
|
// 196: set bit3
|
||||||
uint bit = getVarOrByte();
|
uint bit = getVarOrByte();
|
||||||
_bitArrayThree[bit / 16] |= (1 << (bit & 15));
|
_bitArrayThree[bit / 16] |= (1 << (bit & 15));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_b3Clear() {
|
void AGOSEngine::off_b3Clear() {
|
||||||
// 197: clear bit3
|
// 197: clear bit3
|
||||||
uint bit = getVarOrByte();
|
uint bit = getVarOrByte();
|
||||||
_bitArrayThree[bit / 16] &= ~(1 << (bit & 15));
|
_bitArrayThree[bit / 16] &= ~(1 << (bit & 15));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_b3Zero() {
|
void AGOSEngine::off_b3Zero() {
|
||||||
// 198: is bit3 clear
|
// 198: is bit3 clear
|
||||||
uint bit = getVarOrByte();
|
uint bit = getVarOrByte();
|
||||||
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0);
|
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o3_b3NotZero() {
|
void AGOSEngine::off_b3NotZero() {
|
||||||
// 199: is bit3 set
|
// 199: is bit3 set
|
||||||
uint bit = getVarOrByte();
|
uint bit = getVarOrByte();
|
||||||
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0);
|
setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0);
|
||||||
|
|
|
@ -32,61 +32,61 @@ namespace AGOS {
|
||||||
void AGOSEngine::setupPuzzleOpcodes(OpcodeProc *op) {
|
void AGOSEngine::setupPuzzleOpcodes(OpcodeProc *op) {
|
||||||
setupCommonOpcodes(op);
|
setupCommonOpcodes(op);
|
||||||
|
|
||||||
op[23] = &AGOSEngine::o3_chance;
|
op[23] = &AGOSEngine::off_chance;
|
||||||
op[30] = &AGOSEngine::o4_iconifyWindow;
|
op[30] = &AGOSEngine::opp_iconifyWindow;
|
||||||
op[32] = &AGOSEngine::o4_restoreOopsPosition;
|
op[32] = &AGOSEngine::opp_restoreOopsPosition;
|
||||||
op[38] = &AGOSEngine::o4_loadMouseImage;
|
op[38] = &AGOSEngine::opp_loadMouseImage;
|
||||||
op[63] = &AGOSEngine::o4_message;
|
op[63] = &AGOSEngine::opp_message;
|
||||||
op[65] = &AGOSEngine::o3_addTextBox;
|
op[65] = &AGOSEngine::off_addTextBox;
|
||||||
op[66] = &AGOSEngine::o4_setShortText;
|
op[66] = &AGOSEngine::opp_setShortText;
|
||||||
op[67] = &AGOSEngine::o_setLongText;
|
op[67] = &AGOSEngine::oww_setLongText;
|
||||||
op[70] = &AGOSEngine::o3_printLongText;
|
op[70] = &AGOSEngine::off_printLongText;
|
||||||
op[83] = &AGOSEngine::o2_rescan;
|
op[83] = &AGOSEngine::os2_rescan;
|
||||||
op[98] = &AGOSEngine::o2_animate;
|
op[98] = &AGOSEngine::os2_animate;
|
||||||
op[99] = &AGOSEngine::o2_stopAnimate;
|
op[99] = &AGOSEngine::os2_stopAnimate;
|
||||||
op[105] = &AGOSEngine::o4_loadHiScores;
|
op[105] = &AGOSEngine::opp_loadHiScores;
|
||||||
op[106] = &AGOSEngine::o4_checkHiScores;
|
op[106] = &AGOSEngine::opp_checkHiScores;
|
||||||
op[107] = &AGOSEngine::o3_addBox;
|
op[107] = &AGOSEngine::off_addBox;
|
||||||
op[120] = &AGOSEngine::o4_sync;
|
op[120] = &AGOSEngine::opp_sync;
|
||||||
op[122] = &AGOSEngine::o3_oracleTextDown;
|
op[122] = &AGOSEngine::off_oracleTextDown;
|
||||||
op[123] = &AGOSEngine::o3_oracleTextUp;
|
op[123] = &AGOSEngine::off_oracleTextUp;
|
||||||
op[124] = &AGOSEngine::o3_ifTime;
|
op[124] = &AGOSEngine::off_ifTime;
|
||||||
op[131] = &AGOSEngine::o3_setTime;
|
op[131] = &AGOSEngine::off_setTime;
|
||||||
op[132] = &AGOSEngine::o4_saveUserGame;
|
op[132] = &AGOSEngine::opp_saveUserGame;
|
||||||
op[133] = &AGOSEngine::o4_loadUserGame;
|
op[133] = &AGOSEngine::opp_loadUserGame;
|
||||||
op[134] = &AGOSEngine::o3_listSaveGames;
|
op[134] = &AGOSEngine::off_listSaveGames;
|
||||||
op[161] = &AGOSEngine::o3_screenTextBox;
|
op[161] = &AGOSEngine::off_screenTextBox;
|
||||||
op[162] = &AGOSEngine::o_screenTextMsg;
|
op[162] = &AGOSEngine::os1_screenTextMsg;
|
||||||
op[164] = &AGOSEngine::o_getDollar2;
|
op[164] = &AGOSEngine::oe2_getDollar2;
|
||||||
op[165] = &AGOSEngine::o3_isAdjNoun;
|
op[165] = &AGOSEngine::off_isAdjNoun;
|
||||||
op[171] = &AGOSEngine::o3_hyperLinkOn;
|
op[171] = &AGOSEngine::off_hyperLinkOn;
|
||||||
op[172] = &AGOSEngine::o3_hyperLinkOff;
|
op[172] = &AGOSEngine::off_hyperLinkOff;
|
||||||
op[173] = &AGOSEngine::o4_saveOopsPosition;
|
op[173] = &AGOSEngine::opp_saveOopsPosition;
|
||||||
op[175] = &AGOSEngine::o_lockZones;
|
op[175] = &AGOSEngine::oww_lockZones;
|
||||||
op[176] = &AGOSEngine::o_unlockZones;
|
op[176] = &AGOSEngine::oww_unlockZones;
|
||||||
op[177] = &AGOSEngine::o3_screenTextPObj;
|
op[177] = &AGOSEngine::off_screenTextPObj;
|
||||||
op[178] = &AGOSEngine::o_getPathPosn;
|
op[178] = &AGOSEngine::os1_getPathPosn;
|
||||||
op[179] = &AGOSEngine::o_scnTxtLongText;
|
op[179] = &AGOSEngine::os1_scnTxtLongText;
|
||||||
op[180] = &AGOSEngine::o_mouseOn;
|
op[180] = &AGOSEngine::os1_mouseOn;
|
||||||
op[181] = &AGOSEngine::o3_mouseOff;
|
op[181] = &AGOSEngine::off_mouseOff;
|
||||||
op[184] = &AGOSEngine::o_unloadZone;
|
op[184] = &AGOSEngine::os1_unloadZone;
|
||||||
op[186] = &AGOSEngine::o_unfreezeZones;
|
op[186] = &AGOSEngine::os1_unfreezeZones;
|
||||||
op[187] = &AGOSEngine::o4_resetGameTime;
|
op[187] = &AGOSEngine::opp_resetGameTime;
|
||||||
op[188] = &AGOSEngine::o2_isShortText;
|
op[188] = &AGOSEngine::os2_isShortText;
|
||||||
op[189] = &AGOSEngine::o2_clearMarks;
|
op[189] = &AGOSEngine::os2_clearMarks;
|
||||||
op[190] = &AGOSEngine::o2_waitMark;
|
op[190] = &AGOSEngine::os2_waitMark;
|
||||||
op[191] = &AGOSEngine::o4_resetPVCount;
|
op[191] = &AGOSEngine::opp_resetPVCount;
|
||||||
op[192] = &AGOSEngine::o4_setPathValues;
|
op[192] = &AGOSEngine::opp_setPathValues;
|
||||||
op[193] = &AGOSEngine::o3_stopClock;
|
op[193] = &AGOSEngine::off_stopClock;
|
||||||
op[194] = &AGOSEngine::o4_restartClock;
|
op[194] = &AGOSEngine::opp_restartClock;
|
||||||
op[195] = &AGOSEngine::o3_setColour;
|
op[195] = &AGOSEngine::off_setColour;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// Puzzle Pack Opcodes
|
// Puzzle Pack Opcodes
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
|
|
||||||
void AGOSEngine::o4_iconifyWindow() {
|
void AGOSEngine::opp_iconifyWindow() {
|
||||||
// 30
|
// 30
|
||||||
getNextItemPtr();
|
getNextItemPtr();
|
||||||
if (_clockStopped != 0)
|
if (_clockStopped != 0)
|
||||||
|
@ -95,7 +95,7 @@ void AGOSEngine::o4_iconifyWindow() {
|
||||||
_system->setFeatureState(OSystem::kFeatureIconifyWindow, true);
|
_system->setFeatureState(OSystem::kFeatureIconifyWindow, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_restoreOopsPosition() {
|
void AGOSEngine::opp_restoreOopsPosition() {
|
||||||
// 32: restore oops position
|
// 32: restore oops position
|
||||||
uint i;
|
uint i;
|
||||||
|
|
||||||
|
@ -117,14 +117,14 @@ void AGOSEngine::o4_restoreOopsPosition() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_loadMouseImage() {
|
void AGOSEngine::opp_loadMouseImage() {
|
||||||
// 38: load mouse image
|
// 38: load mouse image
|
||||||
getNextItemPtr();
|
getNextItemPtr();
|
||||||
getVarOrByte();
|
getVarOrByte();
|
||||||
loadMouseImage();
|
loadMouseImage();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_message() {
|
void AGOSEngine::opp_message() {
|
||||||
// 63: show string nl
|
// 63: show string nl
|
||||||
|
|
||||||
if (getBitFlag(105)) {
|
if (getBitFlag(105)) {
|
||||||
|
@ -136,7 +136,7 @@ void AGOSEngine::o4_message() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_setShortText() {
|
void AGOSEngine::opp_setShortText() {
|
||||||
// 66: set item name
|
// 66: set item name
|
||||||
uint var = getVarOrByte();
|
uint var = getVarOrByte();
|
||||||
uint stringId = getNextStringID();
|
uint stringId = getNextStringID();
|
||||||
|
@ -147,18 +147,18 @@ void AGOSEngine::o4_setShortText() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_loadHiScores() {
|
void AGOSEngine::opp_loadHiScores() {
|
||||||
// 105: load high scores
|
// 105: load high scores
|
||||||
getVarOrByte();
|
getVarOrByte();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_checkHiScores() {
|
void AGOSEngine::opp_checkHiScores() {
|
||||||
// 106: check high scores
|
// 106: check high scores
|
||||||
getVarOrByte();
|
getVarOrByte();
|
||||||
getVarOrByte();
|
getVarOrByte();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_sync() {
|
void AGOSEngine::opp_sync() {
|
||||||
// 120: sync
|
// 120: sync
|
||||||
uint a = getVarOrWord();
|
uint a = getVarOrWord();
|
||||||
if (a == 8001 || a == 8101 || a == 8201 || a == 8301 || a == 8401) {
|
if (a == 8001 || a == 8101 || a == 8201 || a == 8301 || a == 8401) {
|
||||||
|
@ -167,7 +167,7 @@ void AGOSEngine::o4_sync() {
|
||||||
sendSync(a);
|
sendSync(a);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_saveUserGame() {
|
void AGOSEngine::opp_saveUserGame() {
|
||||||
// 132: save game
|
// 132: save game
|
||||||
if (_clockStopped != 0)
|
if (_clockStopped != 0)
|
||||||
_gameTime += time(NULL) - _clockStopped;
|
_gameTime += time(NULL) - _clockStopped;
|
||||||
|
@ -183,7 +183,7 @@ void AGOSEngine::o4_saveUserGame() {
|
||||||
//saveHiScores()
|
//saveHiScores()
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_loadUserGame() {
|
void AGOSEngine::opp_loadUserGame() {
|
||||||
// 133: load usergame
|
// 133: load usergame
|
||||||
|
|
||||||
// NoPatience or Jumble
|
// NoPatience or Jumble
|
||||||
|
@ -196,7 +196,7 @@ void AGOSEngine::o4_loadUserGame() {
|
||||||
loadGame(1);
|
loadGame(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_saveOopsPosition() {
|
void AGOSEngine::opp_saveOopsPosition() {
|
||||||
// 173: save oops position
|
// 173: save oops position
|
||||||
if (!isVgaQueueEmpty()) {
|
if (!isVgaQueueEmpty()) {
|
||||||
_oopsValid = true;
|
_oopsValid = true;
|
||||||
|
@ -208,18 +208,18 @@ void AGOSEngine::o4_saveOopsPosition() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_resetGameTime() {
|
void AGOSEngine::opp_resetGameTime() {
|
||||||
// 187: reset game time
|
// 187: reset game time
|
||||||
_gameTime = 0;
|
_gameTime = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_resetPVCount() {
|
void AGOSEngine::opp_resetPVCount() {
|
||||||
// 191
|
// 191
|
||||||
_PVCount = 0;
|
_PVCount = 0;
|
||||||
_GPVCount = 0;
|
_GPVCount = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_setPathValues() {
|
void AGOSEngine::opp_setPathValues() {
|
||||||
// 192
|
// 192
|
||||||
_pathValues[_PVCount++] = getVarOrByte();
|
_pathValues[_PVCount++] = getVarOrByte();
|
||||||
_pathValues[_PVCount++] = getVarOrByte();
|
_pathValues[_PVCount++] = getVarOrByte();
|
||||||
|
@ -227,7 +227,7 @@ void AGOSEngine::o4_setPathValues() {
|
||||||
_pathValues[_PVCount++] = getVarOrByte();
|
_pathValues[_PVCount++] = getVarOrByte();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o4_restartClock() {
|
void AGOSEngine::opp_restartClock() {
|
||||||
// 194: resume clock
|
// 194: resume clock
|
||||||
if (_clockStopped != 0)
|
if (_clockStopped != 0)
|
||||||
_gameTime += time(NULL) - _clockStopped;
|
_gameTime += time(NULL) - _clockStopped;
|
||||||
|
|
|
@ -32,62 +32,53 @@ namespace AGOS {
|
||||||
void AGOSEngine::setupSimon1Opcodes(OpcodeProc *op) {
|
void AGOSEngine::setupSimon1Opcodes(OpcodeProc *op) {
|
||||||
setupCommonOpcodes(op);
|
setupCommonOpcodes(op);
|
||||||
|
|
||||||
op[65] = &AGOSEngine::o_addTextBox;
|
op[65] = &AGOSEngine::oww_addTextBox;
|
||||||
op[66] = &AGOSEngine::o_setShortText;
|
op[66] = &AGOSEngine::oww_setShortText;
|
||||||
op[67] = &AGOSEngine::o_setLongText;
|
op[67] = &AGOSEngine::oww_setLongText;
|
||||||
op[70] = &AGOSEngine::o1_printLongText;
|
op[70] = &AGOSEngine::oww_printLongText;
|
||||||
op[83] = &AGOSEngine::o1_rescan;
|
op[83] = &AGOSEngine::oe1_rescan;
|
||||||
op[98] = &AGOSEngine::o1_animate;
|
op[88] = &AGOSEngine::o_haltAnimation;
|
||||||
op[99] = &AGOSEngine::o1_stopAnimate;
|
op[89] = &AGOSEngine::o_restartAnimation;
|
||||||
op[127] = &AGOSEngine::o1_playTune;
|
op[98] = &AGOSEngine::os1_animate;
|
||||||
op[161] = &AGOSEngine::o_screenTextBox;
|
op[99] = &AGOSEngine::oe1_stopAnimate;
|
||||||
op[162] = &AGOSEngine::o_screenTextMsg;
|
op[127] = &AGOSEngine::os1_playTune;
|
||||||
op[163] = &AGOSEngine::o_playEffect;
|
op[161] = &AGOSEngine::os1_screenTextBox;
|
||||||
op[164] = &AGOSEngine::o_getDollar2;
|
op[162] = &AGOSEngine::os1_screenTextMsg;
|
||||||
op[165] = &AGOSEngine::o_isAdjNoun;
|
op[163] = &AGOSEngine::os1_playEffect;
|
||||||
op[166] = &AGOSEngine::o_b2Set;
|
op[164] = &AGOSEngine::oe2_getDollar2;
|
||||||
op[167] = &AGOSEngine::o_b2Clear;
|
op[165] = &AGOSEngine::oe2_isAdjNoun;
|
||||||
op[168] = &AGOSEngine::o_b2Zero;
|
op[166] = &AGOSEngine::oe2_b2Set;
|
||||||
op[169] = &AGOSEngine::o_b2NotZero;
|
op[167] = &AGOSEngine::oe2_b2Clear;
|
||||||
op[175] = &AGOSEngine::o_lockZones;
|
op[168] = &AGOSEngine::oe2_b2Zero;
|
||||||
op[176] = &AGOSEngine::o_unlockZones;
|
op[169] = &AGOSEngine::oe2_b2NotZero;
|
||||||
op[177] = &AGOSEngine::o1_screenTextPObj;
|
op[175] = &AGOSEngine::oww_lockZones;
|
||||||
op[178] = &AGOSEngine::o_getPathPosn;
|
op[176] = &AGOSEngine::oww_unlockZones;
|
||||||
op[179] = &AGOSEngine::o_scnTxtLongText;
|
op[177] = &AGOSEngine::os1_screenTextPObj;
|
||||||
op[180] = &AGOSEngine::o_mouseOn;
|
op[178] = &AGOSEngine::os1_getPathPosn;
|
||||||
op[181] = &AGOSEngine::o1_mouseOff;
|
op[179] = &AGOSEngine::os1_scnTxtLongText;
|
||||||
op[182] = &AGOSEngine::o1_loadBeard;
|
op[180] = &AGOSEngine::os1_mouseOn;
|
||||||
op[183] = &AGOSEngine::o1_unloadBeard;
|
op[181] = &AGOSEngine::os1_mouseOff;
|
||||||
op[184] = &AGOSEngine::o_unloadZone;
|
op[182] = &AGOSEngine::os1_loadBeard;
|
||||||
op[185] = &AGOSEngine::o1_loadStrings;
|
op[183] = &AGOSEngine::os1_unloadBeard;
|
||||||
op[186] = &AGOSEngine::o_unfreezeZones;
|
op[184] = &AGOSEngine::os1_unloadZone;
|
||||||
op[187] = &AGOSEngine::o1_specialFade;
|
op[185] = &AGOSEngine::os1_loadStrings;
|
||||||
|
op[186] = &AGOSEngine::os1_unfreezeZones;
|
||||||
|
op[187] = &AGOSEngine::os1_specialFade;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// Simon 1 Opcodes
|
// Simon 1 Opcodes
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
|
|
||||||
void AGOSEngine::o1_printLongText() {
|
void AGOSEngine::os1_animate() {
|
||||||
// 70: show string from array
|
// 98: animate
|
||||||
const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
|
|
||||||
showMessageFormat("%s\n", str);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o1_rescan() {
|
|
||||||
// 83: restart subroutine
|
|
||||||
setScriptReturn(-10);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o1_animate() {
|
|
||||||
// 98: start vga
|
|
||||||
uint vgaSpriteId = getVarOrWord();
|
uint vgaSpriteId = getVarOrWord();
|
||||||
uint windowNum = getVarOrByte();
|
uint windowNum = getVarOrByte();
|
||||||
uint x = getVarOrWord();
|
uint x = getVarOrWord();
|
||||||
uint y = getVarOrWord();
|
uint y = getVarOrWord();
|
||||||
uint palette = getVarOrWord();
|
uint palette = getVarOrWord();
|
||||||
|
|
||||||
if (getGameType() == GType_SIMON1 && (getFeatures() & GF_TALKIE) && vgaSpriteId >= 400) {
|
if (getFeatures() & GF_TALKIE && vgaSpriteId >= 400) {
|
||||||
_lastVgaWaitFor = 0;
|
_lastVgaWaitFor = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -96,12 +87,7 @@ void AGOSEngine::o1_animate() {
|
||||||
_lockWord &= ~0x40;
|
_lockWord &= ~0x40;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o1_stopAnimate() {
|
void AGOSEngine::os1_playTune() {
|
||||||
// 99: kill sprite
|
|
||||||
stopAnimateSimon1(getVarOrWord());
|
|
||||||
}
|
|
||||||
|
|
||||||
void AGOSEngine::o1_playTune() {
|
|
||||||
// 127: deals with music
|
// 127: deals with music
|
||||||
int music = getVarOrWord();
|
int music = getVarOrWord();
|
||||||
int track = getVarOrWord();
|
int track = getVarOrWord();
|
||||||
|
@ -122,7 +108,61 @@ void AGOSEngine::o1_playTune() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o1_screenTextPObj() {
|
void AGOSEngine::os1_screenTextBox() {
|
||||||
|
// 161: setup text
|
||||||
|
TextLocation *tl = getTextLocation(getVarOrByte());
|
||||||
|
|
||||||
|
tl->x = getVarOrWord();
|
||||||
|
tl->y = getVarOrByte();
|
||||||
|
tl->width = getVarOrWord();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::os1_screenTextMsg() {
|
||||||
|
// 162: print string
|
||||||
|
uint vgaSpriteId = getVarOrByte();
|
||||||
|
uint color = getVarOrByte();
|
||||||
|
uint stringId = getNextStringID();
|
||||||
|
const byte *string_ptr = NULL;
|
||||||
|
uint speechId = 0;
|
||||||
|
TextLocation *tl;
|
||||||
|
|
||||||
|
if (stringId != 0xFFFF)
|
||||||
|
string_ptr = getStringPtrByID(stringId);
|
||||||
|
|
||||||
|
if (getFeatures() & GF_TALKIE) {
|
||||||
|
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
||||||
|
speechId = (uint16)getVarOrWord();
|
||||||
|
else
|
||||||
|
speechId = (uint16)getNextWord();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
||||||
|
vgaSpriteId = 1;
|
||||||
|
|
||||||
|
tl = getTextLocation(vgaSpriteId);
|
||||||
|
if (_speech && speechId != 0)
|
||||||
|
playSpeech(speechId, vgaSpriteId);
|
||||||
|
if (((getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) || getGameType() == GType_FF) &&
|
||||||
|
speechId == 0) {
|
||||||
|
stopAnimateSimon2(2, vgaSpriteId + 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (string_ptr != NULL && (speechId == 0 || _subtitles))
|
||||||
|
printScreenText(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::os1_playEffect() {
|
||||||
|
// 163: play sound
|
||||||
|
uint soundId = getVarOrWord();
|
||||||
|
|
||||||
|
if (getGameId() == GID_SIMON1DOS)
|
||||||
|
playSting(soundId);
|
||||||
|
else
|
||||||
|
_sound->playEffects(soundId);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::os1_screenTextPObj() {
|
||||||
// 177: inventory descriptions
|
// 177: inventory descriptions
|
||||||
uint vgaSpriteId = getVarOrByte();
|
uint vgaSpriteId = getVarOrByte();
|
||||||
uint color = getVarOrByte();
|
uint color = getVarOrByte();
|
||||||
|
@ -163,12 +203,88 @@ void AGOSEngine::o1_screenTextPObj() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o1_mouseOff() {
|
void AGOSEngine::os1_getPathPosn() {
|
||||||
|
// 178: path find
|
||||||
|
uint x = getVarOrWord();
|
||||||
|
uint y = getVarOrWord();
|
||||||
|
uint var_1 = getVarOrByte();
|
||||||
|
uint var_2 = getVarOrByte();
|
||||||
|
|
||||||
|
const uint16 *p;
|
||||||
|
uint i, j;
|
||||||
|
uint prev_i;
|
||||||
|
uint x_diff, y_diff;
|
||||||
|
uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF;
|
||||||
|
uint maxPath = (getGameType() == GType_FF || getGameType() == GType_PP) ? 100 : 20;
|
||||||
|
|
||||||
|
if (getGameType() == GType_FF || getGameType() == GType_PP) {
|
||||||
|
x += _scrollX;
|
||||||
|
y += _scrollY;
|
||||||
|
} else if (getGameType() == GType_SIMON2) {
|
||||||
|
x += _scrollX * 8;
|
||||||
|
}
|
||||||
|
|
||||||
|
int end = (getGameType() == GType_FF) ? 9999 : 999;
|
||||||
|
prev_i = maxPath + 1 - readVariable(12);
|
||||||
|
for (i = maxPath; i != 0; --i) {
|
||||||
|
p = (const uint16 *)_pathFindArray[maxPath - i];
|
||||||
|
if (!p)
|
||||||
|
continue;
|
||||||
|
for (j = 0; readUint16Wrapper(&p[0]) != end; j++, p += 2) {
|
||||||
|
x_diff = ABS((int16)(readUint16Wrapper(&p[0]) - x));
|
||||||
|
y_diff = ABS((int16)(readUint16Wrapper(&p[1]) - 12 - y));
|
||||||
|
|
||||||
|
if (x_diff < y_diff) {
|
||||||
|
x_diff /= 4;
|
||||||
|
y_diff *= 4;
|
||||||
|
}
|
||||||
|
x_diff += y_diff /= 4;
|
||||||
|
|
||||||
|
if (x_diff < best_dist || x_diff == best_dist && prev_i == i) {
|
||||||
|
best_dist = x_diff;
|
||||||
|
best_i = maxPath + 1 - i;
|
||||||
|
best_j = j;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
writeVariable(var_1, best_i);
|
||||||
|
writeVariable(var_2, best_j);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::os1_scnTxtLongText() {
|
||||||
|
// 179: conversation responses and room descriptions
|
||||||
|
uint vgaSpriteId = getVarOrByte();
|
||||||
|
uint color = getVarOrByte();
|
||||||
|
uint stringId = getVarOrByte();
|
||||||
|
uint speechId = 0;
|
||||||
|
TextLocation *tl;
|
||||||
|
|
||||||
|
const char *string_ptr = (const char *)getStringPtrByID(_longText[stringId]);
|
||||||
|
if (getFeatures() & GF_TALKIE)
|
||||||
|
speechId = _longSound[stringId];
|
||||||
|
|
||||||
|
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
||||||
|
vgaSpriteId = 1;
|
||||||
|
tl = getTextLocation(vgaSpriteId);
|
||||||
|
|
||||||
|
if (_speech && speechId != 0)
|
||||||
|
playSpeech(speechId, vgaSpriteId);
|
||||||
|
if (string_ptr != NULL && _subtitles)
|
||||||
|
printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::os1_mouseOn() {
|
||||||
|
// 180: force mouseOn
|
||||||
|
scriptMouseOn();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::os1_mouseOff() {
|
||||||
// 181: force mouseOff
|
// 181: force mouseOff
|
||||||
scriptMouseOff();
|
scriptMouseOff();
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o1_loadBeard() {
|
void AGOSEngine::os1_loadBeard() {
|
||||||
// 182: load beard
|
// 182: load beard
|
||||||
if (_beardLoaded == false) {
|
if (_beardLoaded == false) {
|
||||||
_beardLoaded = true;
|
_beardLoaded = true;
|
||||||
|
@ -178,7 +294,7 @@ void AGOSEngine::o1_loadBeard() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o1_unloadBeard() {
|
void AGOSEngine::os1_unloadBeard() {
|
||||||
// 183: unload beard
|
// 183: unload beard
|
||||||
if (_beardLoaded == true) {
|
if (_beardLoaded == true) {
|
||||||
_beardLoaded = false;
|
_beardLoaded = false;
|
||||||
|
@ -188,7 +304,17 @@ void AGOSEngine::o1_unloadBeard() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o1_loadStrings() {
|
void AGOSEngine::os1_unloadZone() {
|
||||||
|
// 184: unload zone
|
||||||
|
uint a = getVarOrWord();
|
||||||
|
VgaPointersEntry *vpe = &_vgaBufferPointers[a];
|
||||||
|
|
||||||
|
vpe->sfxFile = NULL;
|
||||||
|
vpe->vgaFile1 = NULL;
|
||||||
|
vpe->vgaFile2 = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::os1_loadStrings() {
|
||||||
// 185: load sound files
|
// 185: load sound files
|
||||||
_soundFileId = getVarOrWord();
|
_soundFileId = getVarOrWord();
|
||||||
if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) {
|
if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) {
|
||||||
|
@ -200,7 +326,12 @@ void AGOSEngine::o1_loadStrings() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o1_specialFade() {
|
void AGOSEngine::os1_unfreezeZones() {
|
||||||
|
// 186: freeze zone
|
||||||
|
unfreezeBottom();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::os1_specialFade() {
|
||||||
// 187: fade to black
|
// 187: fade to black
|
||||||
uint i;
|
uint i;
|
||||||
|
|
||||||
|
|
|
@ -30,49 +30,51 @@ namespace AGOS {
|
||||||
void AGOSEngine::setupSimon2Opcodes(OpcodeProc *op) {
|
void AGOSEngine::setupSimon2Opcodes(OpcodeProc *op) {
|
||||||
setupCommonOpcodes(op);
|
setupCommonOpcodes(op);
|
||||||
|
|
||||||
op[65] = &AGOSEngine::o_addTextBox;
|
op[65] = &AGOSEngine::oww_addTextBox;
|
||||||
op[66] = &AGOSEngine::o_setShortText;
|
op[66] = &AGOSEngine::oww_setShortText;
|
||||||
op[67] = &AGOSEngine::o_setLongText;
|
op[67] = &AGOSEngine::oww_setLongText;
|
||||||
op[70] = &AGOSEngine::o2_printLongText;
|
op[70] = &AGOSEngine::os2_printLongText;
|
||||||
op[83] = &AGOSEngine::o2_rescan;
|
op[83] = &AGOSEngine::os2_rescan;
|
||||||
op[98] = &AGOSEngine::o2_animate;
|
op[88] = &AGOSEngine::o_haltAnimation;
|
||||||
op[99] = &AGOSEngine::o2_stopAnimate;
|
op[89] = &AGOSEngine::o_restartAnimation;
|
||||||
op[127] = &AGOSEngine::o2_playTune;
|
op[98] = &AGOSEngine::os2_animate;
|
||||||
op[161] = &AGOSEngine::o_screenTextBox;
|
op[99] = &AGOSEngine::os2_stopAnimate;
|
||||||
op[162] = &AGOSEngine::o_screenTextMsg;
|
op[127] = &AGOSEngine::os2_playTune;
|
||||||
op[163] = &AGOSEngine::o_playEffect;
|
op[161] = &AGOSEngine::os1_screenTextBox;
|
||||||
op[164] = &AGOSEngine::o_getDollar2;
|
op[162] = &AGOSEngine::os1_screenTextMsg;
|
||||||
op[165] = &AGOSEngine::o_isAdjNoun;
|
op[163] = &AGOSEngine::os1_playEffect;
|
||||||
op[166] = &AGOSEngine::o_b2Set;
|
op[164] = &AGOSEngine::oe2_getDollar2;
|
||||||
op[167] = &AGOSEngine::o_b2Clear;
|
op[165] = &AGOSEngine::oe2_isAdjNoun;
|
||||||
op[168] = &AGOSEngine::o_b2Zero;
|
op[166] = &AGOSEngine::oe2_b2Set;
|
||||||
op[169] = &AGOSEngine::o_b2NotZero;
|
op[167] = &AGOSEngine::oe2_b2Clear;
|
||||||
op[175] = &AGOSEngine::o_lockZones;
|
op[168] = &AGOSEngine::oe2_b2Zero;
|
||||||
op[176] = &AGOSEngine::o_unlockZones;
|
op[169] = &AGOSEngine::oe2_b2NotZero;
|
||||||
op[177] = &AGOSEngine::o2_screenTextPObj;
|
op[175] = &AGOSEngine::oww_lockZones;
|
||||||
op[178] = &AGOSEngine::o_getPathPosn;
|
op[176] = &AGOSEngine::oww_unlockZones;
|
||||||
op[179] = &AGOSEngine::o_scnTxtLongText;
|
op[177] = &AGOSEngine::os2_screenTextPObj;
|
||||||
op[180] = &AGOSEngine::o_mouseOn;
|
op[178] = &AGOSEngine::os1_getPathPosn;
|
||||||
op[181] = &AGOSEngine::o2_mouseOff;
|
op[179] = &AGOSEngine::os1_scnTxtLongText;
|
||||||
op[184] = &AGOSEngine::o_unloadZone;
|
op[180] = &AGOSEngine::os1_mouseOn;
|
||||||
op[186] = &AGOSEngine::o_unfreezeZones;
|
op[181] = &AGOSEngine::os2_mouseOff;
|
||||||
op[188] = &AGOSEngine::o2_isShortText;
|
op[184] = &AGOSEngine::os1_unloadZone;
|
||||||
op[189] = &AGOSEngine::o2_clearMarks;
|
op[186] = &AGOSEngine::os1_unfreezeZones;
|
||||||
op[190] = &AGOSEngine::o2_waitMark;
|
op[188] = &AGOSEngine::os2_isShortText;
|
||||||
|
op[189] = &AGOSEngine::os2_clearMarks;
|
||||||
|
op[190] = &AGOSEngine::os2_waitMark;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
// Simon 2 Opcodes
|
// Simon 2 Opcodes
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
|
|
||||||
void AGOSEngine::o2_printLongText() {
|
void AGOSEngine::os2_printLongText() {
|
||||||
// 70: show string from array
|
// 70: show string from array
|
||||||
const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
|
const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
|
||||||
writeVariable(51, strlen(str) / 53 * 8 + 8);
|
writeVariable(51, strlen(str) / 53 * 8 + 8);
|
||||||
showMessageFormat("%s\n", str);
|
showMessageFormat("%s\n", str);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_rescan() {
|
void AGOSEngine::os2_rescan() {
|
||||||
// 83: restart subroutine
|
// 83: restart subroutine
|
||||||
if (_exitCutscene) {
|
if (_exitCutscene) {
|
||||||
if (getBitFlag(9)) {
|
if (getBitFlag(9)) {
|
||||||
|
@ -85,7 +87,7 @@ void AGOSEngine::o2_rescan() {
|
||||||
setScriptReturn(-10);
|
setScriptReturn(-10);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_animate() {
|
void AGOSEngine::os2_animate() {
|
||||||
// 98: start vga
|
// 98: start vga
|
||||||
uint zoneNum = getVarOrWord();
|
uint zoneNum = getVarOrWord();
|
||||||
uint vgaSpriteId = getVarOrWord();
|
uint vgaSpriteId = getVarOrWord();
|
||||||
|
@ -99,14 +101,14 @@ void AGOSEngine::o2_animate() {
|
||||||
_lockWord &= ~0x40;
|
_lockWord &= ~0x40;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_stopAnimate() {
|
void AGOSEngine::os2_stopAnimate() {
|
||||||
// 99: kill sprite
|
// 99: kill sprite
|
||||||
uint a = getVarOrWord();
|
uint a = getVarOrWord();
|
||||||
uint b = getVarOrWord();
|
uint b = getVarOrWord();
|
||||||
stopAnimateSimon2(a, b);
|
stopAnimateSimon2(a, b);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_playTune() {
|
void AGOSEngine::os2_playTune() {
|
||||||
// 127: deals with music
|
// 127: deals with music
|
||||||
int music = getVarOrWord();
|
int music = getVarOrWord();
|
||||||
int track = getVarOrWord();
|
int track = getVarOrWord();
|
||||||
|
@ -128,7 +130,7 @@ void AGOSEngine::o2_playTune() {
|
||||||
midi.startTrack(track);
|
midi.startTrack(track);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_screenTextPObj() {
|
void AGOSEngine::os2_screenTextPObj() {
|
||||||
// 177: inventory descriptions
|
// 177: inventory descriptions
|
||||||
uint vgaSpriteId = getVarOrByte();
|
uint vgaSpriteId = getVarOrByte();
|
||||||
uint color = getVarOrByte();
|
uint color = getVarOrByte();
|
||||||
|
@ -177,7 +179,7 @@ void AGOSEngine::o2_screenTextPObj() {
|
||||||
speechId = 51;
|
speechId = 51;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
error("o2_screenTextPObj: invalid case %d", speechIdOffs);
|
error("os2_screenTextPObj: invalid case %d", speechIdOffs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -213,26 +215,26 @@ void AGOSEngine::o2_screenTextPObj() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_mouseOff() {
|
void AGOSEngine::os2_mouseOff() {
|
||||||
// 181: force mouseOff
|
// 181: force mouseOff
|
||||||
scriptMouseOff();
|
scriptMouseOff();
|
||||||
changeWindow(1);
|
changeWindow(1);
|
||||||
showMessageFormat("\xC");
|
showMessageFormat("\xC");
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_isShortText() {
|
void AGOSEngine::os2_isShortText() {
|
||||||
// 188: string2 is
|
// 188: string2 is
|
||||||
uint i = getVarOrByte();
|
uint i = getVarOrByte();
|
||||||
uint str = getNextStringID();
|
uint str = getNextStringID();
|
||||||
setScriptCondition(str < _numTextBoxes && _shortText[i] == str);
|
setScriptCondition(str < _numTextBoxes && _shortText[i] == str);
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_clearMarks() {
|
void AGOSEngine::os2_clearMarks() {
|
||||||
// 189: clear_op189_flag
|
// 189: clear_op189_flag
|
||||||
_marks = 0;
|
_marks = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AGOSEngine::o2_waitMark() {
|
void AGOSEngine::os2_waitMark() {
|
||||||
// 190
|
// 190
|
||||||
uint i = getVarOrByte();
|
uint i = getVarOrByte();
|
||||||
if (!(_marks & (1 << i)))
|
if (!(_marks & (1 << i)))
|
||||||
|
|
|
@ -45,20 +45,20 @@ void AGOSEngine::setupWaxworksOpcodes(OpcodeProc *op) {
|
||||||
op[39] = &AGOSEngine::oe1_weigh;
|
op[39] = &AGOSEngine::oe1_weigh;
|
||||||
op[54] = &AGOSEngine::oww_moveDirn;
|
op[54] = &AGOSEngine::oww_moveDirn;
|
||||||
op[55] = &AGOSEngine::oww_goto;
|
op[55] = &AGOSEngine::oww_goto;
|
||||||
op[65] = &AGOSEngine::o_addTextBox;
|
op[65] = &AGOSEngine::oww_addTextBox;
|
||||||
op[66] = &AGOSEngine::o_setShortText;
|
op[66] = &AGOSEngine::oww_setShortText;
|
||||||
op[67] = &AGOSEngine::o_setLongText;
|
op[67] = &AGOSEngine::oww_setLongText;
|
||||||
op[70] = &AGOSEngine::o1_printLongText;
|
op[70] = &AGOSEngine::oww_printLongText;
|
||||||
op[83] = &AGOSEngine::o1_rescan;
|
op[83] = &AGOSEngine::oe1_rescan;
|
||||||
op[85] = &AGOSEngine::oww_whereTo;
|
op[85] = &AGOSEngine::oww_whereTo;
|
||||||
op[89] = &AGOSEngine::oe1_loadGame;
|
op[89] = &AGOSEngine::oe1_loadGame;
|
||||||
op[94] = &AGOSEngine::oe1_findMaster;
|
op[94] = &AGOSEngine::oe1_findMaster;
|
||||||
op[95] = &AGOSEngine::oe1_nextMaster;
|
op[95] = &AGOSEngine::oe1_nextMaster;
|
||||||
op[98] = &AGOSEngine::o1_animate;
|
op[98] = &AGOSEngine::oe1_animate;
|
||||||
op[99] = &AGOSEngine::o1_stopAnimate;
|
op[99] = &AGOSEngine::oe1_stopAnimate;
|
||||||
op[105] = &AGOSEngine::oww_menu;
|
op[105] = &AGOSEngine::oww_menu;
|
||||||
op[106] = &AGOSEngine::oww_textMenu;
|
op[106] = &AGOSEngine::oww_textMenu;
|
||||||
op[127] = &AGOSEngine::o1_playTune;
|
op[127] = &AGOSEngine::os1_playTune;
|
||||||
op[144] = &AGOSEngine::oe2_setDoorOpen;
|
op[144] = &AGOSEngine::oe2_setDoorOpen;
|
||||||
op[145] = &AGOSEngine::oe2_setDoorClosed;
|
op[145] = &AGOSEngine::oe2_setDoorClosed;
|
||||||
op[146] = &AGOSEngine::oe2_setDoorLocked;
|
op[146] = &AGOSEngine::oe2_setDoorLocked;
|
||||||
|
@ -67,19 +67,19 @@ void AGOSEngine::setupWaxworksOpcodes(OpcodeProc *op) {
|
||||||
op[149] = &AGOSEngine::oe2_ifDoorClosed;
|
op[149] = &AGOSEngine::oe2_ifDoorClosed;
|
||||||
op[150] = &AGOSEngine::oe2_ifDoorLocked;
|
op[150] = &AGOSEngine::oe2_ifDoorLocked;
|
||||||
op[162] = &AGOSEngine::oww_screenTextMsg;
|
op[162] = &AGOSEngine::oww_screenTextMsg;
|
||||||
op[175] = &AGOSEngine::o_getDollar2;
|
op[175] = &AGOSEngine::oe2_getDollar2;
|
||||||
op[179] = &AGOSEngine::o_isAdjNoun;
|
op[179] = &AGOSEngine::oe2_isAdjNoun;
|
||||||
op[180] = &AGOSEngine::o_b2Set;
|
op[180] = &AGOSEngine::oe2_b2Set;
|
||||||
op[181] = &AGOSEngine::o_b2Clear;
|
op[181] = &AGOSEngine::oe2_b2Clear;
|
||||||
op[182] = &AGOSEngine::o_b2Zero;
|
op[182] = &AGOSEngine::oe2_b2Zero;
|
||||||
op[183] = &AGOSEngine::o_b2NotZero;
|
op[183] = &AGOSEngine::oe2_b2NotZero;
|
||||||
op[184] = &AGOSEngine::oww_boxMessage;
|
op[184] = &AGOSEngine::oww_boxMessage;
|
||||||
op[185] = &AGOSEngine::oww_boxMsg;
|
op[185] = &AGOSEngine::oww_boxMsg;
|
||||||
op[186] = &AGOSEngine::oww_boxLongText;
|
op[186] = &AGOSEngine::oww_boxLongText;
|
||||||
op[187] = &AGOSEngine::oww_printBox;
|
op[187] = &AGOSEngine::oww_printBox;
|
||||||
op[188] = &AGOSEngine::oww_boxPObj;
|
op[188] = &AGOSEngine::oww_boxPObj;
|
||||||
op[189] = &AGOSEngine::o_lockZones;
|
op[189] = &AGOSEngine::oww_lockZones;
|
||||||
op[190] = &AGOSEngine::o_unlockZones;
|
op[190] = &AGOSEngine::oww_unlockZones;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------------
|
// -----------------------------------------------------------------------
|
||||||
|
@ -102,6 +102,50 @@ void AGOSEngine::oww_goto() {
|
||||||
setItemParent(me(), derefItem(item));
|
setItemParent(me(), derefItem(item));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oww_addTextBox() {
|
||||||
|
// 65: add hit area
|
||||||
|
uint id = getVarOrWord();
|
||||||
|
uint x = getVarOrWord();
|
||||||
|
uint y = getVarOrWord();
|
||||||
|
uint w = getVarOrWord();
|
||||||
|
uint h = getVarOrWord();
|
||||||
|
uint number = getVarOrByte();
|
||||||
|
if (number < _numTextBoxes)
|
||||||
|
defineBox(id, x, y, w, h, (number << 8) + 129, 208, _dummyItem2);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oww_setShortText() {
|
||||||
|
// 66: set item name
|
||||||
|
uint var = getVarOrByte();
|
||||||
|
uint stringId = getNextStringID();
|
||||||
|
if (var < _numTextBoxes) {
|
||||||
|
_shortText[var] = stringId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oww_setLongText() {
|
||||||
|
// 67: set item description
|
||||||
|
uint var = getVarOrByte();
|
||||||
|
uint stringId = getNextStringID();
|
||||||
|
if (getFeatures() & GF_TALKIE) {
|
||||||
|
uint speechId = getNextWord();
|
||||||
|
if (var < _numTextBoxes) {
|
||||||
|
_longText[var] = stringId;
|
||||||
|
_longSound[var] = speechId;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (var < _numTextBoxes) {
|
||||||
|
_longText[var] = stringId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oww_printLongText() {
|
||||||
|
// 70: show string from array
|
||||||
|
const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
|
||||||
|
showMessageFormat("%s\n", str);
|
||||||
|
}
|
||||||
|
|
||||||
void AGOSEngine::oww_whereTo() {
|
void AGOSEngine::oww_whereTo() {
|
||||||
// 85: where to
|
// 85: where to
|
||||||
Item *i = getNextItemPtr();
|
Item *i = getNextItemPtr();
|
||||||
|
@ -159,4 +203,15 @@ void AGOSEngine::oww_boxPObj() {
|
||||||
boxTextMsg((const char *)getStringPtrByID(subObject->objectFlagValue[0]));
|
boxTextMsg((const char *)getStringPtrByID(subObject->objectFlagValue[0]));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oww_lockZones() {
|
||||||
|
// 189: lock zone
|
||||||
|
_vgaMemBase = _vgaMemPtr;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AGOSEngine::oww_unlockZones() {
|
||||||
|
// 190: unlock zone
|
||||||
|
_vgaMemPtr = _vgaFrozenBase;
|
||||||
|
_vgaMemBase = _vgaFrozenBase;
|
||||||
|
}
|
||||||
|
|
||||||
} // End of namespace AGOS
|
} // End of namespace AGOS
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue