SCUMM: Cleanup
We only need to initialize 'args' in runInventoryScript() when we are actually using them.
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1 changed files with 3 additions and 3 deletions
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@ -755,13 +755,13 @@ void ScummEngine::stopObjectCode() {
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}
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void ScummEngine::runInventoryScript(int i) {
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int args[NUM_SCRIPT_LOCALS];
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memset(args, 0, sizeof(args));
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args[0] = i;
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if (VAR(VAR_INVENTORY_SCRIPT)) {
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if (_game.id == GID_INDY3 && _game.platform == Common::kPlatformMacintosh) {
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inventoryScriptIndy3Mac();
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} else {
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int args[NUM_SCRIPT_LOCALS];
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memset(args, 0, sizeof(args));
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args[0] = i;
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runScript(VAR(VAR_INVENTORY_SCRIPT), 0, 0, args);
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}
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}
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