TSAGE: Fix animation of Quinn and Seeker approaching cave in Scene #5000
This commit is contained in:
parent
2b112a9c58
commit
0639e98df5
1 changed files with 2 additions and 1 deletions
|
@ -135,6 +135,7 @@ void Scene5000::Action2::signal() {
|
|||
ADD_MOVER(_globals->_player, 213, 98);
|
||||
break;
|
||||
case 4:
|
||||
_globals->_player.fixPriority(20);
|
||||
ADD_MOVER(_globals->_player, 215, 115);
|
||||
break;
|
||||
case 5:
|
||||
|
@ -218,7 +219,7 @@ void Scene5000::Action3::signal() {
|
|||
break;
|
||||
case 4:
|
||||
scene->_hotspot7.fixPriority(19);
|
||||
ADD_MOVER(scene->_hotspot7, 213, 98);
|
||||
ADD_MOVER(scene->_hotspot7, 215, 115);
|
||||
break;
|
||||
case 5:
|
||||
scene->_hotspot7.changeZoom(46);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue