synced with scummvm to 2011-Apr-13
This commit is contained in:
parent
f0a4299aef
commit
0640dcf2c7
347 changed files with 53648 additions and 8521 deletions
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@ -23,234 +23,166 @@
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*
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*/
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#if defined(WIN32)
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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// winnt.h defines ARRAYSIZE, but we want our own one... - this is needed before including util.h
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#undef ARRAYSIZE
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#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
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#endif
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#include "backends/platform/sdl/sdl.h"
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#include "common/archive.h"
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#include "common/config-manager.h"
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#include "common/debug.h"
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#include "common/EventRecorder.h"
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#include "common/util.h"
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#ifdef UNIX
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#include "backends/saves/posix/posix-saves.h"
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#else
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#include "backends/saves/default/default-saves.h"
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#endif
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#include "backends/timer/default/default-timer.h"
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#include "sound/mixer_intern.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/audiocd/sdl/sdl-audiocd.h"
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#include "backends/events/sdl/sdl-events.h"
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#include "backends/mutex/sdl/sdl-mutex.h"
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#include "backends/timer/sdl/sdl-timer.h"
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#include "backends/graphics/sdl/sdl-graphics.h"
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#include "icons/residual.xpm"
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#include <time.h> // for getTimeAndDate()
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//#define SAMPLES_PER_SEC 11025
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#define SAMPLES_PER_SEC 22050
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//#define SAMPLES_PER_SEC 44100
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/*
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* Include header files needed for the getFilesystemFactory() method.
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*/
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#if defined(__amigaos4__)
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#include "backends/fs/amigaos4/amigaos4-fs-factory.h"
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#elif defined(UNIX)
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#include "backends/fs/posix/posix-fs-factory.h"
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#elif defined(WIN32)
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#include "backends/fs/windows/windows-fs-factory.h"
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#ifdef USE_DETECTLANG
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#ifndef WIN32
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#include <locale.h>
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#endif // !WIN32
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#endif
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OSystem_SDL::OSystem_SDL()
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:
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_inited(false),
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_initedSDL(false),
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_logger(0),
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_mixerManager(0),
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_eventSource(0) {
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#if defined(UNIX)
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#ifdef MACOSX
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#define DEFAULT_CONFIG_FILE "Library/Preferences/Residual Preferences"
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#elif defined(SAMSUNGTV)
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#define DEFAULT_CONFIG_FILE "/dtv/usb/sda1/.residualrc"
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#else
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#define DEFAULT_CONFIG_FILE ".residualrc"
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#endif
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#else
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#define DEFAULT_CONFIG_FILE "residual.ini"
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#endif
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}
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#if defined(MACOSX) || defined(IPHONE)
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#include "CoreFoundation/CoreFoundation.h"
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#endif
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OSystem_SDL::~OSystem_SDL() {
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SDL_ShowCursor(SDL_ENABLE);
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// Delete the various managers here. Note that the ModularBackend
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// destructor would also take care of this for us. However, various
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// of our managers must be deleted *before* we call SDL_Quit().
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// Hence, we perform the destruction on our own.
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delete _savefileManager;
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_savefileManager = 0;
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delete _graphicsManager;
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_graphicsManager = 0;
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delete _eventManager;
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_eventManager = 0;
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delete _eventSource;
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_eventSource = 0;
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delete _audiocdManager;
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_audiocdManager = 0;
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delete _mixerManager;
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_mixerManager = 0;
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delete _timerManager;
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_timerManager = 0;
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delete _mutexManager;
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_mutexManager = 0;
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delete _logger;
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_logger = 0;
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SDL_Quit();
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}
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void OSystem_SDL::init() {
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// Initialize SDL
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initSDL();
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if (!_logger)
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_logger = new Backends::Log::Log(this);
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if (_logger) {
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Common::WriteStream *logFile = createLogFile();
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if (logFile)
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_logger->open(logFile);
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}
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static Uint32 timer_handler(Uint32 interval, void *param) {
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((DefaultTimerManager *)param)->handler();
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return interval;
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// Creates the early needed managers, if they don't exist yet
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// (we check for this to allow subclasses to provide their own).
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if (_mutexManager == 0)
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_mutexManager = new SdlMutexManager();
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if (_timerManager == 0)
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_timerManager = new SdlTimerManager();
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}
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void OSystem_SDL::initBackend() {
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// Check if backend has not been initialized
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assert(!_inited);
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int joystick_num = ConfMan.getInt("joystick_num");
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uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
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// Create the default event source, in case a custom backend
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// manager didn't provide one yet.
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if (_eventSource == 0)
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_eventSource = new SdlEventSource();
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if (ConfMan.hasKey("disable_sdl_parachute"))
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sdlFlags |= SDL_INIT_NOPARACHUTE;
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int graphicsManagerType = 0;
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#ifdef _WIN32_WCE
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if (ConfMan.hasKey("use_GDI") && ConfMan.getBool("use_GDI")) {
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SDL_VideoInit("windib", 0);
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sdlFlags ^= SDL_INIT_VIDEO;
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}
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#endif
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if (joystick_num > -1)
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sdlFlags |= SDL_INIT_JOYSTICK;
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if (SDL_Init(sdlFlags) == -1) {
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error("Could not initialize SDL: %s", SDL_GetError());
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if (_graphicsManager == 0) {
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if (_graphicsManager == 0) {
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_graphicsManager = new SdlGraphicsManager(_eventSource);
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graphicsManagerType = 0;
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}
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}
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// disabled for now in Residual
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//SDL_ShowCursor(SDL_DISABLE);
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// Creates the backend managers, if they don't exist yet (we check
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// for this to allow subclasses to provide their own).
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if (_eventManager == 0)
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_eventManager = new DefaultEventManager(_eventSource);
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// Enable unicode support if possible
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SDL_EnableUNICODE(1);
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// We have to initialize the graphics manager before the event manager
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// so the virtual keyboard can be initialized, but we have to add the
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// graphics manager as an event observer after initializing the event
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// manager.
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if (graphicsManagerType == 0)
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((SdlGraphicsManager *)_graphicsManager)->initEventObserver();
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#if !defined(MACOSX) && !defined(__SYMBIAN32__)
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if (_savefileManager == 0)
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_savefileManager = new DefaultSaveFileManager();
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if (_mixerManager == 0) {
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_mixerManager = new SdlMixerManager();
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// Setup and start mixer
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_mixerManager->init();
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}
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if (_audiocdManager == 0)
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_audiocdManager = new SdlAudioCDManager();
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// Setup a custom program icon.
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// Don't set icon on OS X, as we use a nicer external icon there.
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// Don't for Symbian: it uses the EScummVM.aif file for the icon.
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setupIcon();
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#endif
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// enable joystick
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if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
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printf("Using joystick: %s\n", SDL_JoystickName(0));
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_joystick = SDL_JoystickOpen(joystick_num);
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}
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// Create the savefile manager, if none exists yet (we check for this to
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// allow subclasses to provide their own).
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if (_savefile == 0) {
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#ifdef UNIX
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_savefile = new POSIXSaveFileManager();
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#else
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_savefile = new DefaultSaveFileManager();
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#endif
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}
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// Create and hook up the mixer, if none exists yet (we check for this to
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// allow subclasses to provide their own).
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if (_mixer == 0) {
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setupMixer();
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}
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// Create and hook up the timer manager, if none exists yet (we check for
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// this to allow subclasses to provide their own).
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if (_timer == 0) {
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// Note: We could implement a custom SDLTimerManager by using
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// SDL_AddTimer. That might yield better timer resolution, but it would
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// also change the semantics of a timer: Right now, ScummVM timers
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// *never* run in parallel, due to the way they are implemented. If we
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// switched to SDL_AddTimer, each timer might run in a separate thread.
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// However, not all our code is prepared for that, so we can't just
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// switch. Still, it's a potential future change to keep in mind.
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_timer = new DefaultTimerManager();
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_timerID = SDL_AddTimer(10, &timer_handler, _timer);
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}
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// Invoke parent implementation of this method
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OSystem::initBackend();
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_inited = true;
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}
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OSystem_SDL::OSystem_SDL()
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:
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_screen(0),
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_overlayVisible(false),
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_overlayscreen(0),
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_overlayWidth(0), _overlayHeight(0),
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_overlayDirty(true), _overlayNumTex(0),
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#ifdef USE_OPENGL
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_overlayTexIds(0),
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void OSystem_SDL::initSDL() {
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// Check if SDL has not been initialized
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if (!_initedSDL) {
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uint32 sdlFlags = 0;
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if (ConfMan.hasKey("disable_sdl_parachute"))
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sdlFlags |= SDL_INIT_NOPARACHUTE;
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#ifdef WEBOS
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// WebOS needs this flag or otherwise the application won't start
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sdlFlags |= SDL_INIT_VIDEO;
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#endif
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_cdrom(0),
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_joystick(0),
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#if MIXER_DOUBLE_BUFFERING
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_soundMutex(0), _soundCond(0), _soundThread(0),
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_soundThreadIsRunning(false), _soundThreadShouldQuit(false),
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#endif
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_fsFactory(0),
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_savefile(0),
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_mixer(0),
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_timer(0) {
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// Initialize SDL (SDL Subsystems are initiliazed in the corresponding sdl managers)
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if (SDL_Init(sdlFlags) == -1)
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error("Could not initialize SDL: %s", SDL_GetError());
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// reset mouse state
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memset(&_km, 0, sizeof(_km));
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// Enable unicode support if possible
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SDL_EnableUNICODE(1);
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_inited = false;
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#if defined(__amigaos4__)
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_fsFactory = new AmigaOSFilesystemFactory();
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#elif defined(UNIX)
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_fsFactory = new POSIXFilesystemFactory();
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#elif defined(WIN32)
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_fsFactory = new WindowsFilesystemFactory();
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#elif defined(__SYMBIAN32__)
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// Do nothing since its handled by the Symbian SDL inheritance
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#else
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#error Unknown and unsupported FS backend
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#endif
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}
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OSystem_SDL::~OSystem_SDL() {
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SDL_RemoveTimer(_timerID);
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closeMixer();
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closeOverlay();
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delete _savefile;
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delete _timer;
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}
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uint32 OSystem_SDL::getMillis() {
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uint32 millis = SDL_GetTicks();
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g_eventRec.processMillis(millis);
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return millis;
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}
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void OSystem_SDL::delayMillis(uint msecs) {
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SDL_Delay(msecs);
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}
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void OSystem_SDL::getTimeAndDate(TimeDate &td) const {
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time_t curTime = time(0);
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struct tm t = *localtime(&curTime);
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td.tm_sec = t.tm_sec;
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td.tm_min = t.tm_min;
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td.tm_hour = t.tm_hour;
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td.tm_mday = t.tm_mday;
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td.tm_mon = t.tm_mon;
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td.tm_year = t.tm_year;
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}
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Common::TimerManager *OSystem_SDL::getTimerManager() {
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assert(_timer);
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return _timer;
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}
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Common::SaveFileManager *OSystem_SDL::getSavefileManager() {
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assert(_savefile);
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return _savefile;
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}
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FilesystemFactory *OSystem_SDL::getFilesystemFactory() {
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assert(_fsFactory);
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return _fsFactory;
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_initedSDL = true;
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}
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}
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void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
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@ -264,88 +196,10 @@ void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, int priority)
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}
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#endif
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#ifdef MACOSX
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// Get URL of the Resource directory of the .app bundle
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CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
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if (fileUrl) {
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// Try to convert the URL to an absolute path
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UInt8 buf[MAXPATHLEN];
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if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
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// Success: Add it to the search path
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Common::String bundlePath((const char *)buf);
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s.add("__OSX_BUNDLE__", new Common::FSDirectory(bundlePath), priority);
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}
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CFRelease(fileUrl);
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}
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#endif
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}
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static Common::String getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
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#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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OSVERSIONINFO win32OsVersion;
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ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
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win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&win32OsVersion);
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// Check for non-9X version of Windows.
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if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
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// Use the Application Data directory of the user profile.
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if (win32OsVersion.dwMajorVersion >= 5) {
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if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
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error("Unable to access application data directory");
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} else {
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if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
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error("Unable to access user profile directory");
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strcat(configFile, "\\Application Data");
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CreateDirectory(configFile, NULL);
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}
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strcat(configFile, "\\Residual");
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CreateDirectory(configFile, NULL);
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strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
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FILE *tmp = NULL;
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if ((tmp = fopen(configFile, "r")) == NULL) {
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// Check windows directory
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char oldConfigFile[MAXPATHLEN];
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GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
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strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
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if ((tmp = fopen(oldConfigFile, "r"))) {
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strcpy(configFile, oldConfigFile);
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fclose(tmp);
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}
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} else {
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fclose(tmp);
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||||
}
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||||
} else {
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// Check windows directory
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||||
GetWindowsDirectory(configFile, MAXPATHLEN);
|
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strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
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}
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#elif defined(UNIX)
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||||
// On UNIX type systems, by default we store the config file inside
|
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// to the HOME directory of the user.
|
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//
|
||||
// GP2X is Linux based but Home dir can be read only so do not use
|
||||
// it and put the config in the executable dir.
|
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//
|
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// On the iPhone, the home dir of the user when you launch the app
|
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// from the Springboard, is /. Which we don't want.
|
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const char *home = getenv("HOME");
|
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if (home != NULL && strlen(home) < MAXPATHLEN)
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snprintf(configFile, MAXPATHLEN, "%s/%s", home, DEFAULT_CONFIG_FILE);
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else
|
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strcpy(configFile, DEFAULT_CONFIG_FILE);
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#else
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strcpy(configFile, DEFAULT_CONFIG_FILE);
|
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#endif
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return configFile;
|
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Common::String OSystem_SDL::getDefaultConfigFileName() {
|
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return "residual.ini";
|
||||
}
|
||||
|
||||
Common::SeekableReadStream *OSystem_SDL::createConfigReadStream() {
|
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|
@ -376,81 +230,102 @@ void OSystem_SDL::setWindowCaption(const char *caption) {
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SDL_WM_SetCaption(cap.c_str(), cap.c_str());
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||||
}
|
||||
|
||||
bool OSystem_SDL::hasFeature(Feature f) {
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return
|
||||
#ifdef USE_OPENGL
|
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(f == kFeatureOpenGL);
|
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#else
|
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false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void OSystem_SDL::setFeatureState(Feature f, bool enable) {
|
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switch (f) {
|
||||
case kFeatureFullscreenMode:
|
||||
//setFullscreenMode(enable);
|
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break;
|
||||
/* case kFeatureAspectRatioCorrection:
|
||||
//setAspectRatioCorrection(enable);
|
||||
break;
|
||||
case kFeatureAutoComputeDirtyRects:
|
||||
if (enable)
|
||||
_modeFlags |= DF_WANT_RECT_OPTIM;
|
||||
else
|
||||
_modeFlags &= ~DF_WANT_RECT_OPTIM;
|
||||
break;
|
||||
case kFeatureIconifyWindow:
|
||||
if (enable)
|
||||
SDL_WM_IconifyWindow();*/
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool OSystem_SDL::getFeatureState(Feature f) {
|
||||
switch (f) {
|
||||
case kFeatureFullscreenMode:
|
||||
return _fullscreen;
|
||||
/* case kFeatureAspectRatioCorrection:
|
||||
return _videoMode.aspectRatioCorrection;
|
||||
case kFeatureAutoComputeDirtyRects:
|
||||
return _modeFlags & DF_WANT_RECT_OPTIM;*/
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void OSystem_SDL::deinit() {
|
||||
if (_cdrom) {
|
||||
SDL_CDStop(_cdrom);
|
||||
SDL_CDClose(_cdrom);
|
||||
}
|
||||
if (_joystick)
|
||||
SDL_JoystickClose(_joystick);
|
||||
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
|
||||
SDL_RemoveTimer(_timerID);
|
||||
closeMixer();
|
||||
|
||||
|
||||
delete _timer;
|
||||
|
||||
SDL_Quit();
|
||||
|
||||
// Event Manager requires save manager for storing
|
||||
// recorded events
|
||||
delete getEventManager();
|
||||
delete _savefile;
|
||||
}
|
||||
|
||||
void OSystem_SDL::quit() {
|
||||
deinit();
|
||||
|
||||
#if !defined(SAMSUNGTV)
|
||||
delete this;
|
||||
exit(0);
|
||||
}
|
||||
|
||||
void OSystem_SDL::fatalError() {
|
||||
delete this;
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
|
||||
ModularBackend::logMessage(type, message);
|
||||
if (_logger)
|
||||
_logger->print(message);
|
||||
|
||||
#if defined( USE_WINDBG )
|
||||
#if defined( _WIN32_WCE )
|
||||
TCHAR buf_unicode[1024];
|
||||
MultiByteToWideChar(CP_ACP, 0, message, strlen(message) + 1, buf_unicode, sizeof(buf_unicode));
|
||||
OutputDebugString(buf_unicode);
|
||||
|
||||
if (type == LogMessageType::kError) {
|
||||
#ifndef DEBUG
|
||||
drawError(message);
|
||||
#else
|
||||
int cmon_break_into_the_debugger_if_you_please = *(int *)(message + 1); // bus error
|
||||
printf("%d", cmon_break_into_the_debugger_if_you_please); // don't optimize the int out
|
||||
#endif
|
||||
}
|
||||
|
||||
#else
|
||||
OutputDebugString(message);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
Common::String OSystem_SDL::getSystemLanguage() const {
|
||||
#ifdef USE_DETECTLANG
|
||||
#ifdef WIN32
|
||||
// We can not use "setlocale" (at least not for MSVC builds), since it
|
||||
// will return locales like: "English_USA.1252", thus we need a special
|
||||
// way to determine the locale string for Win32.
|
||||
char langName[9];
|
||||
char ctryName[9];
|
||||
|
||||
const LCID languageIdentifier = GetThreadLocale();
|
||||
|
||||
// GetLocalInfo is only supported starting from Windows 2000, according to this:
|
||||
// http://msdn.microsoft.com/en-us/library/dd318101%28VS.85%29.aspx
|
||||
// On the other hand the locale constants used, seem to exist on Windows 98 too,
|
||||
// check this for that: http://msdn.microsoft.com/en-us/library/dd464799%28v=VS.85%29.aspx
|
||||
//
|
||||
// I am not exactly sure what is the truth now, it might be very well that this breaks
|
||||
// support for systems older than Windows 2000....
|
||||
//
|
||||
// TODO: Check whether this (or ScummVM at all ;-) works on a system with Windows 98 for
|
||||
// example and if it does not and we still want Windows 9x support, we should definitly
|
||||
// think of another solution.
|
||||
if (GetLocaleInfo(languageIdentifier, LOCALE_SISO639LANGNAME, langName, sizeof(langName)) != 0 &&
|
||||
GetLocaleInfo(languageIdentifier, LOCALE_SISO3166CTRYNAME, ctryName, sizeof(ctryName)) != 0) {
|
||||
Common::String localeName = langName;
|
||||
localeName += "_";
|
||||
localeName += ctryName;
|
||||
|
||||
return localeName;
|
||||
} else {
|
||||
return ModularBackend::getSystemLanguage();
|
||||
}
|
||||
#else // WIN32
|
||||
// Activating current locale settings
|
||||
const char *locale = setlocale(LC_ALL, "");
|
||||
|
||||
// Detect the language from the locale
|
||||
if (!locale) {
|
||||
return ModularBackend::getSystemLanguage();
|
||||
} else {
|
||||
int length = 0;
|
||||
|
||||
// Strip out additional information, like
|
||||
// ".UTF-8" or the like. We do this, since
|
||||
// our translation languages are usually
|
||||
// specified without any charset information.
|
||||
for (int i = 0; locale[i]; ++i, ++length) {
|
||||
// TODO: Check whether "@" should really be checked
|
||||
// here.
|
||||
if (locale[i] == '.' || locale[i] == ' ' || locale[i] == '@')
|
||||
break;
|
||||
}
|
||||
|
||||
return Common::String(locale, length);
|
||||
}
|
||||
#endif // WIN32
|
||||
#else // USE_DETECTLANG
|
||||
return ModularBackend::getSystemLanguage();
|
||||
#endif // USE_DETECTLANG
|
||||
}
|
||||
|
||||
void OSystem_SDL::setupIcon() {
|
||||
|
@ -505,289 +380,34 @@ void OSystem_SDL::setupIcon() {
|
|||
free(icon);
|
||||
}
|
||||
|
||||
OSystem::MutexRef OSystem_SDL::createMutex() {
|
||||
return (MutexRef) SDL_CreateMutex();
|
||||
uint32 OSystem_SDL::getMillis() {
|
||||
uint32 millis = SDL_GetTicks();
|
||||
g_eventRec.processMillis(millis);
|
||||
return millis;
|
||||
}
|
||||
|
||||
void OSystem_SDL::lockMutex(MutexRef mutex) {
|
||||
SDL_mutexP((SDL_mutex *) mutex);
|
||||
void OSystem_SDL::delayMillis(uint msecs) {
|
||||
SDL_Delay(msecs);
|
||||
}
|
||||
|
||||
void OSystem_SDL::unlockMutex(MutexRef mutex) {
|
||||
SDL_mutexV((SDL_mutex *) mutex);
|
||||
}
|
||||
|
||||
void OSystem_SDL::deleteMutex(MutexRef mutex) {
|
||||
SDL_DestroyMutex((SDL_mutex *) mutex);
|
||||
}
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark --- Audio ---
|
||||
#pragma mark -
|
||||
|
||||
#if MIXER_DOUBLE_BUFFERING
|
||||
|
||||
void OSystem_SDL::mixerProducerThread() {
|
||||
byte nextSoundBuffer;
|
||||
|
||||
SDL_LockMutex(_soundMutex);
|
||||
while (true) {
|
||||
// Wait till we are allowed to produce data
|
||||
SDL_CondWait(_soundCond, _soundMutex);
|
||||
|
||||
if (_soundThreadShouldQuit)
|
||||
break;
|
||||
|
||||
// Generate samples and put them into the next buffer
|
||||
nextSoundBuffer = _activeSoundBuf ^ 1;
|
||||
_mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize);
|
||||
|
||||
// Swap buffers
|
||||
_activeSoundBuf = nextSoundBuffer;
|
||||
}
|
||||
SDL_UnlockMutex(_soundMutex);
|
||||
}
|
||||
|
||||
int SDLCALL OSystem_SDL::mixerProducerThreadEntry(void *arg) {
|
||||
OSystem_SDL *this_ = (OSystem_SDL *)arg;
|
||||
assert(this_);
|
||||
this_->mixerProducerThread();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void OSystem_SDL::initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize) {
|
||||
_soundThreadIsRunning = false;
|
||||
_soundThreadShouldQuit = false;
|
||||
|
||||
// Create mutex and condition variable
|
||||
_soundMutex = SDL_CreateMutex();
|
||||
_soundCond = SDL_CreateCond();
|
||||
|
||||
// Create two sound buffers
|
||||
_activeSoundBuf = 0;
|
||||
_soundBufSize = bufSize;
|
||||
_soundBuffers[0] = (byte *)calloc(1, bufSize);
|
||||
_soundBuffers[1] = (byte *)calloc(1, bufSize);
|
||||
|
||||
_soundThreadIsRunning = true;
|
||||
|
||||
// Finally start the thread
|
||||
_soundThread = SDL_CreateThread(mixerProducerThreadEntry, this);
|
||||
}
|
||||
|
||||
void OSystem_SDL::deinitThreadedMixer() {
|
||||
// Kill thread?? _soundThread
|
||||
|
||||
if (_soundThreadIsRunning) {
|
||||
// Signal the producer thread to end, and wait for it to actually finish.
|
||||
_soundThreadShouldQuit = true;
|
||||
SDL_CondBroadcast(_soundCond);
|
||||
SDL_WaitThread(_soundThread, NULL);
|
||||
|
||||
// Kill the mutex & cond variables.
|
||||
// Attention: AT this point, the mixer callback must not be running
|
||||
// anymore, else we will crash!
|
||||
SDL_DestroyMutex(_soundMutex);
|
||||
SDL_DestroyCond(_soundCond);
|
||||
|
||||
_soundThreadIsRunning = false;
|
||||
|
||||
free(_soundBuffers[0]);
|
||||
free(_soundBuffers[1]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void OSystem_SDL::mixCallback(void *arg, byte *samples, int len) {
|
||||
OSystem_SDL *this_ = (OSystem_SDL *)arg;
|
||||
assert(this_);
|
||||
assert(this_->_mixer);
|
||||
|
||||
assert((int)this_->_soundBufSize == len);
|
||||
|
||||
// Lock mutex, to ensure our data is not overwritten by the producer thread
|
||||
SDL_LockMutex(this_->_soundMutex);
|
||||
|
||||
// Copy data from the current sound buffer
|
||||
memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len);
|
||||
|
||||
// Unlock mutex and wake up the produced thread
|
||||
SDL_UnlockMutex(this_->_soundMutex);
|
||||
SDL_CondSignal(this_->_soundCond);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void OSystem_SDL::mixCallback(void *sys, byte *samples, int len) {
|
||||
OSystem_SDL *this_ = (OSystem_SDL *)sys;
|
||||
assert(this_);
|
||||
assert(this_->_mixer);
|
||||
|
||||
this_->_mixer->mixCallback(samples, len);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void OSystem_SDL::setupMixer() {
|
||||
SDL_AudioSpec desired;
|
||||
|
||||
// Determine the desired output sampling frequency.
|
||||
uint32 samplesPerSec = 0;
|
||||
if (ConfMan.hasKey("output_rate"))
|
||||
samplesPerSec = ConfMan.getInt("output_rate");
|
||||
if (samplesPerSec <= 0)
|
||||
samplesPerSec = SAMPLES_PER_SEC;
|
||||
|
||||
// Determine the sample buffer size. We want it to store enough data for
|
||||
// at least 1/16th of a second (though at most 8192 samples). Note
|
||||
// that it must be a power of two. So e.g. at 22050 Hz, we request a
|
||||
// sample buffer size of 2048.
|
||||
uint32 samples = 8192;
|
||||
while (samples * 16 > samplesPerSec * 2)
|
||||
samples >>= 1;
|
||||
|
||||
memset(&desired, 0, sizeof(desired));
|
||||
desired.freq = samplesPerSec;
|
||||
desired.format = AUDIO_S16SYS;
|
||||
desired.channels = 2;
|
||||
desired.samples = (uint16)samples;
|
||||
desired.callback = mixCallback;
|
||||
desired.userdata = this;
|
||||
|
||||
assert(!_mixer);
|
||||
if (SDL_OpenAudio(&desired, &_obtainedRate) != 0) {
|
||||
warning("Could not open audio device: %s", SDL_GetError());
|
||||
_mixer = new Audio::MixerImpl(this, samplesPerSec);
|
||||
assert(_mixer);
|
||||
_mixer->setReady(false);
|
||||
} else {
|
||||
// Note: This should be the obtained output rate, but it seems that at
|
||||
// least on some platforms SDL will lie and claim it did get the rate
|
||||
// even if it didn't. Probably only happens for "weird" rates, though.
|
||||
samplesPerSec = _obtainedRate.freq;
|
||||
debug(1, "Output sample rate: %d Hz", samplesPerSec);
|
||||
|
||||
// Create the mixer instance and start the sound processing
|
||||
_mixer = new Audio::MixerImpl(this, samplesPerSec);
|
||||
assert(_mixer);
|
||||
_mixer->setReady(true);
|
||||
|
||||
#if MIXER_DOUBLE_BUFFERING
|
||||
initThreadedMixer(_mixer, _obtainedRate.samples * 4);
|
||||
#endif
|
||||
|
||||
// start the sound system
|
||||
SDL_PauseAudio(0);
|
||||
}
|
||||
}
|
||||
|
||||
void OSystem_SDL::closeMixer() {
|
||||
if (_mixer)
|
||||
_mixer->setReady(false);
|
||||
|
||||
SDL_CloseAudio();
|
||||
|
||||
delete _mixer;
|
||||
_mixer = 0;
|
||||
|
||||
#if MIXER_DOUBLE_BUFFERING
|
||||
deinitThreadedMixer();
|
||||
#endif
|
||||
|
||||
void OSystem_SDL::getTimeAndDate(TimeDate &td) const {
|
||||
time_t curTime = time(0);
|
||||
struct tm t = *localtime(&curTime);
|
||||
td.tm_sec = t.tm_sec;
|
||||
td.tm_min = t.tm_min;
|
||||
td.tm_hour = t.tm_hour;
|
||||
td.tm_mday = t.tm_mday;
|
||||
td.tm_mon = t.tm_mon;
|
||||
td.tm_year = t.tm_year;
|
||||
}
|
||||
|
||||
Audio::Mixer *OSystem_SDL::getMixer() {
|
||||
assert(_mixer);
|
||||
return _mixer;
|
||||
assert(_mixerManager);
|
||||
return _mixerManager->getMixer();
|
||||
}
|
||||
|
||||
#pragma mark -
|
||||
#pragma mark --- CD Audio ---
|
||||
#pragma mark -
|
||||
|
||||
bool OSystem_SDL::openCD(int drive) {
|
||||
if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
|
||||
_cdrom = NULL;
|
||||
else {
|
||||
_cdrom = SDL_CDOpen(drive);
|
||||
// Did it open? Check if _cdrom is NULL
|
||||
if (!_cdrom) {
|
||||
warning("Couldn't open drive: %s", SDL_GetError());
|
||||
} else {
|
||||
_cdNumLoops = 0;
|
||||
_cdStopTime = 0;
|
||||
_cdEndTime = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return (_cdrom != NULL);
|
||||
SdlMixerManager *OSystem_SDL::getMixerManager() {
|
||||
assert(_mixerManager);
|
||||
return _mixerManager;
|
||||
}
|
||||
|
||||
void OSystem_SDL::stopCD() { /* Stop CD Audio in 1/10th of a second */
|
||||
_cdStopTime = SDL_GetTicks() + 100;
|
||||
_cdNumLoops = 0;
|
||||
}
|
||||
|
||||
void OSystem_SDL::playCD(int track, int num_loops, int start_frame, int duration) {
|
||||
if (!num_loops && !start_frame)
|
||||
return;
|
||||
|
||||
if (!_cdrom)
|
||||
return;
|
||||
|
||||
if (duration > 0)
|
||||
duration += 5;
|
||||
|
||||
_cdTrack = track;
|
||||
_cdNumLoops = num_loops;
|
||||
_cdStartFrame = start_frame;
|
||||
|
||||
SDL_CDStatus(_cdrom);
|
||||
if (start_frame == 0 && duration == 0)
|
||||
SDL_CDPlayTracks(_cdrom, track, 0, 1, 0);
|
||||
else
|
||||
SDL_CDPlayTracks(_cdrom, track, start_frame, 0, duration);
|
||||
_cdDuration = duration;
|
||||
_cdStopTime = 0;
|
||||
_cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
|
||||
}
|
||||
|
||||
bool OSystem_SDL::pollCD() {
|
||||
if (!_cdrom)
|
||||
return false;
|
||||
|
||||
return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) == CD_PLAYING));
|
||||
}
|
||||
|
||||
void OSystem_SDL::updateCD() {
|
||||
if (!_cdrom)
|
||||
return;
|
||||
|
||||
if (_cdStopTime != 0 && SDL_GetTicks() >= _cdStopTime) {
|
||||
SDL_CDStop(_cdrom);
|
||||
_cdNumLoops = 0;
|
||||
_cdStopTime = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_cdNumLoops == 0 || SDL_GetTicks() < _cdEndTime)
|
||||
return;
|
||||
|
||||
if (_cdNumLoops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) {
|
||||
// Wait another second for it to be done
|
||||
_cdEndTime += 1000;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_cdNumLoops > 0)
|
||||
_cdNumLoops--;
|
||||
|
||||
if (_cdNumLoops != 0) {
|
||||
if (_cdStartFrame == 0 && _cdDuration == 0)
|
||||
SDL_CDPlayTracks(_cdrom, _cdTrack, 0, 1, 0);
|
||||
else
|
||||
SDL_CDPlayTracks(_cdrom, _cdTrack, _cdStartFrame, 0, _cdDuration);
|
||||
_cdEndTime = SDL_GetTicks() + _cdrom->track[_cdTrack].length * 1000 / CD_FPS;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue